gecko-dev/content/base/src/nsNodeInfo.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsNodeInfo_h___
#define nsNodeInfo_h___
#include "nsINodeInfo.h"
#include "nsNodeInfoManager.h"
#include "plhash.h"
#include "nsIAtom.h"
#include "nsCOMPtr.h"
class nsNodeInfo : public nsINodeInfo
{
public:
NS_DECL_ISUPPORTS
// nsINodeInfo
virtual void GetQualifiedName(nsAString &aQualifiedName) const;
virtual void GetLocalName(nsAString& aLocalName) const;
virtual nsresult GetNamespaceURI(nsAString& aNameSpaceURI) const;
virtual PRBool Equals(const nsAString& aName) const;
virtual PRBool Equals(const nsAString& aName,
const nsAString& aPrefix) const;
virtual PRBool Equals(const nsAString& aName, PRInt32 aNamespaceID) const;
virtual PRBool Equals(const nsAString& aName, const nsAString& aPrefix,
PRInt32 aNamespaceID) const;
virtual PRBool NamespaceEquals(const nsAString& aNamespaceURI) const;
virtual PRBool QualifiedNameEquals(const nsACString& aQualifiedName) const;
nsIPrincipal *GetDocumentPrincipal() const
{
return mOwnerManager->GetDocumentPrincipal();
}
// nsNodeInfo
// Create objects with Create
public:
static nsNodeInfo *Create();
private:
nsNodeInfo();
protected:
virtual ~nsNodeInfo();
public:
/*
* Note! Init() must be called exactly once on every nsNodeInfo before
* the object is used, if Init() returns an error code the nsNodeInfo
* should not be used.
*
* aName and aOwnerManager may not be null.
*/
nsresult Init(nsIAtom *aName, nsIAtom *aPrefix, PRInt32 aNamespaceID,
nsNodeInfoManager *aOwnerManager);
/**
* Call before shutdown to clear the cache and free memory for this class.
*/
static void ClearCache();
private:
void Clear();
static nsNodeInfo *sCachedNodeInfo;
/**
* This method gets called by Release() when it's time to delete
* this object, instead of always deleting the object we'll put the
* object in the cache unless the cache is already full.
*/
void LastRelease();
};
#endif /* nsNodeInfo_h___ */