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176 lines
6.6 KiB
C
176 lines
6.6 KiB
C
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef nsIView_h___
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#define nsIView_h___
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#include <stdio.h>
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#include "nsISupports.h"
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#include "nsCoord.h"
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#include "nsIWidget.h"
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#include "nsGUIEvent.h"
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class nsIViewManager;
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class nsRegion;
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class nsIRenderingContext;
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class nsTransform2D;
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class nsIFrame;
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struct nsRect;
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// Enumerated type to indicate the visibility of a layer.
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// hide - the layer is not shown.
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// show - the layer is shown irrespective of the visibility of
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// the layer's parent.
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// inherit - the layer inherits its visibility from its parent.
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typedef enum
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{
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nsViewVisibility_kHide = 0,
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nsViewVisibility_kShow = 1,
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nsViewVisibility_kInherit = 2
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} nsViewVisibility;
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// IID for the nsIView interface
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#define NS_IVIEW_IID \
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{ 0xf0a21c40, 0xa7e1, 0x11d1, \
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{ 0xa8, 0x24, 0x00, 0x40, 0x95, 0x9a, 0x28, 0xc9 } }
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//----------------------------------------------------------------------
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// View interface
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// Note that nsIView does not support reference counting; view object
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// have their lifetime bound to the view manager that contains them.
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class nsIView : public nsISupports
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{
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public:
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virtual nsresult Init(nsIViewManager* aManager,
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const nsRect &aBounds,
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nsIView *aParent,
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const nsIID *aWindowIID = nsnull,
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nsNativeWindow aNative = nsnull,
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PRInt32 aZIndex = 0,
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const nsRect *aClipRect = nsnull,
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float aOpacity = 1.0f,
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nsViewVisibility aVisibilityFlag = nsViewVisibility_kShow) = 0;
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virtual void Destroy() = 0;
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virtual nsIViewManager * GetViewManager() = 0;
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// In 4.0, the "cutout" nature of a layer is queryable.
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// If we believe that all cutout layers have a native widget, this
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// could be a replacement.
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virtual nsIWidget * GetWidget() = 0;
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// Called to indicate that the specified region of the layer
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// needs to be drawn via the rendering context. The region
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// is specified in layer coordinates.
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virtual void Paint(nsIRenderingContext& rc, const nsRect& rect) = 0;
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virtual void Paint(nsIRenderingContext& rc, const nsRegion& region) = 0;
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// Called to indicate that the specified event should be handled
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// by the layer. This method should return nsEventStatus_eConsumeDoDefault or nsEventStatus_eConsumeNoDefault if the event has been
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// handled.
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virtual nsEventStatus HandleEvent(nsGUIEvent *event, PRBool aCheckParent = PR_TRUE, PRBool aCheckChildren = PR_TRUE) = 0;
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// Called to indicate that the position of the layer has been changed.
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// The specified coordinates are in the parent layer's coordinate space.
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virtual void SetPosition(nscoord x, nscoord y) = 0;
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virtual void GetPosition(nscoord *x, nscoord *y) = 0;
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// Called to indicate that the dimensions of the layer (actually the
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// width and height of the clip) have been changed.
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virtual void SetDimensions(nscoord width, nscoord height) = 0;
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virtual void GetDimensions(nscoord *width, nscoord *height) = 0;
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// Called to indicate that the dimensions of the layer (actually the
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// width and height of the clip) have been changed.
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virtual void SetBounds(const nsRect &aBounds) = 0;
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virtual void SetBounds(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;
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virtual void GetBounds(nsRect &aBounds) = 0;
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// Called to indicate that the clip of the layer has been changed.
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// The clip is relative to the origin of the layer.
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virtual void SetClip(const nsRect &aClip) = 0;
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virtual void SetClip(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;
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virtual PRBool GetClip(nsRect *aClip) = 0;
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// Called to indicate that the visibility of a layer has been
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// changed.
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virtual void SetVisibility(nsViewVisibility visibility) = 0;
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virtual nsViewVisibility GetVisibility() = 0;
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// Called to indicate that the z-index of a layer has been changed.
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// The z-index is relative to all siblings of the layer.
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virtual void SetZIndex(PRInt32 zindex) = 0;
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virtual PRInt32 GetZIndex() = 0;
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// Called to set the parent of the layer.
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virtual void SetParent(nsIView *aParent) = 0;
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virtual nsIView *GetParent() = 0;
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// Sibling pointer used to link together views
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virtual nsIView* GetNextSibling() const = 0;
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virtual void SetNextSibling(nsIView* aNextSibling) = 0;
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// Used to insert a child after the specified sibling. In general,
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// child insertion will happen through the layer manager and it
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// will determine the ordering of children in the child list.
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virtual void InsertChild(nsIView *child, nsIView *sibling) = 0;
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// Remove a child from the child list. Again, the removal will driven
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// through the layer manager.
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virtual void RemoveChild(nsIView *child) = 0;
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// Get the number of children for this layer.
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virtual PRInt32 GetChildCount() = 0;
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// Get a child at a specific index. Could be replaced by some sort of
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// enumeration API.
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virtual nsIView * GetChild(PRInt32 index) = 0;
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// Note: This didn't exist in 4.0. This transform might include scaling
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// but probably not rotation for the first pass.
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virtual void SetTransform(nsTransform2D *transform) = 0;
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virtual nsTransform2D * GetTransform() = 0;
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// Note: This didn't exist in 4.0. Called to set the opacity of a layer.
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// A value of 0.0 means completely transparent. A value of 1.0 means
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// completely opaque.
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virtual void SetOpacity(float opacity) = 0;
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virtual float GetOpacity() = 0;
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// Used to ask a layer if it has any areas within its bounding box
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// that are transparent. This is not the same as opacity - opacity can
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// be set externally, transparency is a quality of the layer itself.
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// Returns true if there are transparent areas, false otherwise.
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virtual PRBool HasTransparency() = 0;
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//this is the link to the content world for this view
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virtual void SetFrame(nsIFrame *aFrame) = 0;
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virtual nsIFrame * GetFrame() = 0;
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//move child widgets around by (dx, dy). deltas are in widget
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//coordinate space.
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virtual void AdjustChildWidgets(nscoord aDx, nscoord aDy) = 0;
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virtual void List(FILE* out = stdout, PRInt32 aIndent = 0) const = 0;
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};
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#endif
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