gecko-dev/js/jsd/jsd.mak

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PROJ = jsd
JSD = .
JS = $(JSD)\..\src
JSPROJ = js32
!IF "$(BUILD_OPT)" != ""
OBJ = Release
CC_FLAGS = /DNDEBUG
!ELSE
OBJ = Debug
CC_FLAGS = /DDEBUG
LINK_FLAGS = /DEBUG
!ENDIF
QUIET=@
CFLAGS = /nologo /MDd /W3 /Gm /GX /Zi /Od\
/I $(JS)\
/I $(JSD)\
/DDEBUG /DWIN32 /D_CONSOLE /DXP_PC /D_WINDOWS /D_WIN32\
/DJSDEBUGGER\
!IF "$(JSD_THREADSAFE)" != ""
/DJSD_THREADSAFE\
!ENDIF
/DEXPORT_JSD_API\
$(CC_FLAGS)\
/c /Fp$(OBJ)\$(PROJ).pch /Fd$(OBJ)\$(PROJ).pdb /YX -Fo$@ $<
LFLAGS = /nologo /subsystem:console /DLL /incremental:no /machine:I386 \
$(LINK_FLAGS) /pdb:$(OBJ)\$(PROJ).pdb -out:$(OBJ)\$(PROJ).dll
LLIBS = kernel32.lib advapi32.lib $(JS)\$(OBJ)\$(JSPROJ).lib
# unused... user32.lib gdi32.lib winspool.lib comdlg32.lib shell32.lib
CPP=cl.exe
LINK32=link.exe
all: $(OBJ) $(OBJ)\$(PROJ).dll
$(OBJ)\$(PROJ).dll: \
$(OBJ)\jsdebug.obj \
$(OBJ)\jsd_atom.obj \
$(OBJ)\jsd_high.obj \
$(OBJ)\jsd_hook.obj \
$(OBJ)\jsd_obj.obj \
$(OBJ)\jsd_scpt.obj \
$(OBJ)\jsd_stak.obj \
$(OBJ)\jsd_step.obj \
$(OBJ)\jsd_text.obj \
$(OBJ)\jsd_lock.obj \
$(OBJ)\jsd_val.obj
$(QUIET)$(LINK32) $(LFLAGS) $** $(LLIBS)
{$(JSD)}.c{$(OBJ)}.obj :
$(QUIET)$(CPP) $(CFLAGS)
$(OBJ) :
$(QUIET)mkdir $(OBJ)
clean:
@echo deleting old output
$(QUIET)del $(OBJ)\*.pch >NUL
$(QUIET)del $(OBJ)\*.obj >NUL
$(QUIET)del $(OBJ)\*.exp >NUL
$(QUIET)del $(OBJ)\*.lib >NUL
$(QUIET)del $(OBJ)\*.idb >NUL
$(QUIET)del $(OBJ)\*.pdb >NUL
$(QUIET)del $(OBJ)\*.dll >NUL