gecko-dev/widget/GfxInfoBase.cpp

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/* vim: se cin sw=2 ts=2 et : */
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
2012-05-21 11:12:37 +00:00
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/ArrayUtils.h"
#include "GfxInfoBase.h"
#include "GfxDriverInfo.h"
#include "nsCOMPtr.h"
#include "nsCOMArray.h"
#include "nsString.h"
#include "nsUnicharUtils.h"
#include "nsVersionComparator.h"
#include "mozilla/Services.h"
#include "mozilla/Observer.h"
#include "nsIObserver.h"
#include "nsIObserverService.h"
#include "nsTArray.h"
#include "nsXULAppAPI.h"
#include "nsIXULAppInfo.h"
#include "mozilla/Preferences.h"
#include "mozilla/StaticPrefs_gfx.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/GPUProcessManager.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/layers/PaintThread.h"
#include "gfxPlatform.h"
#include "gfxConfig.h"
#include "DriverCrashGuard.h"
using namespace mozilla::widget;
using namespace mozilla;
using mozilla::MutexAutoLock;
nsTArray<GfxDriverInfo>* GfxInfoBase::sDriverInfo;
nsTArray<dom::GfxInfoFeatureStatus>* GfxInfoBase::sFeatureStatus;
bool GfxInfoBase::sDriverInfoObserverInitialized;
bool GfxInfoBase::sShutdownOccurred;
// Observes for shutdown so that the child GfxDriverInfo list is freed.
class ShutdownObserver : public nsIObserver {
virtual ~ShutdownObserver() {}
public:
ShutdownObserver() {}
NS_DECL_ISUPPORTS
NS_IMETHOD Observe(nsISupports* subject, const char* aTopic,
const char16_t* aData) override {
MOZ_ASSERT(strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID) == 0);
delete GfxInfoBase::sDriverInfo;
GfxInfoBase::sDriverInfo = nullptr;
delete GfxInfoBase::sFeatureStatus;
GfxInfoBase::sFeatureStatus = nullptr;
for (uint32_t i = 0; i < DeviceFamilyMax; i++) {
delete GfxDriverInfo::sDeviceFamilies[i];
GfxDriverInfo::sDeviceFamilies[i] = nullptr;
}
for (uint32_t i = 0; i < DeviceVendorMax; i++) {
delete GfxDriverInfo::sDeviceVendors[i];
GfxDriverInfo::sDeviceVendors[i] = nullptr;
}
for (uint32_t i = 0; i < DriverVendorMax; i++) {
delete GfxDriverInfo::sDriverVendors[i];
GfxDriverInfo::sDriverVendors[i] = nullptr;
}
GfxInfoBase::sShutdownOccurred = true;
return NS_OK;
}
};
NS_IMPL_ISUPPORTS(ShutdownObserver, nsIObserver)
static void InitGfxDriverInfoShutdownObserver() {
if (GfxInfoBase::sDriverInfoObserverInitialized) return;
GfxInfoBase::sDriverInfoObserverInitialized = true;
nsCOMPtr<nsIObserverService> observerService = services::GetObserverService();
if (!observerService) {
NS_WARNING("Could not get observer service!");
return;
}
ShutdownObserver* obs = new ShutdownObserver();
observerService->AddObserver(obs, NS_XPCOM_SHUTDOWN_OBSERVER_ID, false);
}
using namespace mozilla::widget;
using namespace mozilla::gfx;
using namespace mozilla;
NS_IMPL_ISUPPORTS(GfxInfoBase, nsIGfxInfo, nsIObserver,
nsISupportsWeakReference)
#define BLACKLIST_PREF_BRANCH "gfx.blacklist."
#define SUGGESTED_VERSION_PREF BLACKLIST_PREF_BRANCH "suggested-driver-version"
#define BLACKLIST_ENTRY_TAG_NAME "gfxBlacklistEntry"
static const char* GetPrefNameForFeature(int32_t aFeature) {
const char* name = nullptr;
switch (aFeature) {
case nsIGfxInfo::FEATURE_DIRECT2D:
name = BLACKLIST_PREF_BRANCH "direct2d";
break;
case nsIGfxInfo::FEATURE_DIRECT3D_9_LAYERS:
name = BLACKLIST_PREF_BRANCH "layers.direct3d9";
break;
case nsIGfxInfo::FEATURE_DIRECT3D_10_LAYERS:
name = BLACKLIST_PREF_BRANCH "layers.direct3d10";
break;
case nsIGfxInfo::FEATURE_DIRECT3D_10_1_LAYERS:
name = BLACKLIST_PREF_BRANCH "layers.direct3d10-1";
break;
case nsIGfxInfo::FEATURE_DIRECT3D_11_LAYERS:
name = BLACKLIST_PREF_BRANCH "layers.direct3d11";
break;
case nsIGfxInfo::FEATURE_DIRECT3D_11_ANGLE:
name = BLACKLIST_PREF_BRANCH "direct3d11angle";
break;
case nsIGfxInfo::FEATURE_HARDWARE_VIDEO_DECODING:
name = BLACKLIST_PREF_BRANCH "hardwarevideodecoding";
break;
case nsIGfxInfo::FEATURE_OPENGL_LAYERS:
name = BLACKLIST_PREF_BRANCH "layers.opengl";
break;
case nsIGfxInfo::FEATURE_WEBGL_OPENGL:
name = BLACKLIST_PREF_BRANCH "webgl.opengl";
break;
case nsIGfxInfo::FEATURE_WEBGL_ANGLE:
name = BLACKLIST_PREF_BRANCH "webgl.angle";
break;
case nsIGfxInfo::FEATURE_WEBGL_MSAA:
name = BLACKLIST_PREF_BRANCH "webgl.msaa";
break;
case nsIGfxInfo::FEATURE_STAGEFRIGHT:
name = BLACKLIST_PREF_BRANCH "stagefright";
break;
case nsIGfxInfo::FEATURE_WEBRTC_HW_ACCELERATION_H264:
name = BLACKLIST_PREF_BRANCH "webrtc.hw.acceleration.h264";
break;
case nsIGfxInfo::FEATURE_WEBRTC_HW_ACCELERATION_ENCODE:
name = BLACKLIST_PREF_BRANCH "webrtc.hw.acceleration.encode";
break;
case nsIGfxInfo::FEATURE_WEBRTC_HW_ACCELERATION_DECODE:
name = BLACKLIST_PREF_BRANCH "webrtc.hw.acceleration.decode";
break;
case nsIGfxInfo::FEATURE_CANVAS2D_ACCELERATION:
name = BLACKLIST_PREF_BRANCH "canvas2d.acceleration";
break;
case nsIGfxInfo::FEATURE_DX_INTEROP2:
name = BLACKLIST_PREF_BRANCH "dx.interop2";
break;
case nsIGfxInfo::FEATURE_GPU_PROCESS:
name = BLACKLIST_PREF_BRANCH "gpu.process";
break;
case nsIGfxInfo::FEATURE_WEBGL2:
name = BLACKLIST_PREF_BRANCH "webgl2";
break;
case nsIGfxInfo::FEATURE_ADVANCED_LAYERS:
name = BLACKLIST_PREF_BRANCH "layers.advanced";
break;
case nsIGfxInfo::FEATURE_D3D11_KEYED_MUTEX:
name = BLACKLIST_PREF_BRANCH "d3d11.keyed.mutex";
break;
case nsIGfxInfo::FEATURE_WEBRENDER:
name = BLACKLIST_PREF_BRANCH "webrender";
break;
case nsIGfxInfo::FEATURE_DX_NV12:
name = BLACKLIST_PREF_BRANCH "dx.nv12";
break;
case nsIGfxInfo::FEATURE_DX_P010:
name = BLACKLIST_PREF_BRANCH "dx.p010";
break;
case nsIGfxInfo::FEATURE_DX_P016:
name = BLACKLIST_PREF_BRANCH "dx.p016";
break;
case nsIGfxInfo::FEATURE_VP8_HW_DECODE:
case nsIGfxInfo::FEATURE_VP9_HW_DECODE:
// We don't provide prefs for these features as these are
// not handling downloadable blocklist.
break;
case nsIGfxInfo::FEATURE_GL_SWIZZLE:
name = BLACKLIST_PREF_BRANCH "gl.swizzle";
break;
default:
MOZ_ASSERT_UNREACHABLE("Unexpected nsIGfxInfo feature?!");
break;
}
return name;
}
// Returns the value of the pref for the relevant feature in aValue.
// If the pref doesn't exist, aValue is not touched, and returns false.
static bool GetPrefValueForFeature(int32_t aFeature, int32_t& aValue,
nsACString& aFailureId) {
const char* prefname = GetPrefNameForFeature(aFeature);
if (!prefname) return false;
aValue = nsIGfxInfo::FEATURE_STATUS_UNKNOWN;
if (!NS_SUCCEEDED(Preferences::GetInt(prefname, &aValue))) {
return false;
}
nsCString failureprefname(prefname);
failureprefname += ".failureid";
nsAutoCString failureValue;
nsresult rv = Preferences::GetCString(failureprefname.get(), failureValue);
if (NS_SUCCEEDED(rv)) {
aFailureId = failureValue.get();
} else {
aFailureId = "FEATURE_FAILURE_BLACKLIST_PREF";
}
return true;
}
static void SetPrefValueForFeature(int32_t aFeature, int32_t aValue,
const nsACString& aFailureId) {
const char* prefname = GetPrefNameForFeature(aFeature);
if (!prefname) return;
Preferences::SetInt(prefname, aValue);
if (!aFailureId.IsEmpty()) {
nsCString failureprefname(prefname);
failureprefname += ".failureid";
Preferences::SetCString(failureprefname.get(), aFailureId);
}
}
static void RemovePrefForFeature(int32_t aFeature) {
const char* prefname = GetPrefNameForFeature(aFeature);
if (!prefname) return;
Preferences::ClearUser(prefname);
}
static bool GetPrefValueForDriverVersion(nsCString& aVersion) {
return NS_SUCCEEDED(
Preferences::GetCString(SUGGESTED_VERSION_PREF, aVersion));
}
static void SetPrefValueForDriverVersion(const nsAString& aVersion) {
Preferences::SetString(SUGGESTED_VERSION_PREF, aVersion);
}
static void RemovePrefForDriverVersion() {
Preferences::ClearUser(SUGGESTED_VERSION_PREF);
}
static OperatingSystem BlacklistOSToOperatingSystem(const nsAString& os) {
2016-12-23 02:13:31 +00:00
if (os.EqualsLiteral("WINNT 6.1"))
return OperatingSystem::Windows7;
else if (os.EqualsLiteral("WINNT 6.2"))
return OperatingSystem::Windows8;
else if (os.EqualsLiteral("WINNT 6.3"))
return OperatingSystem::Windows8_1;
else if (os.EqualsLiteral("WINNT 10.0"))
return OperatingSystem::Windows10;
else if (os.EqualsLiteral("Linux"))
return OperatingSystem::Linux;
else if (os.EqualsLiteral("Darwin 9"))
return OperatingSystem::OSX10_5;
else if (os.EqualsLiteral("Darwin 10"))
return OperatingSystem::OSX10_6;
else if (os.EqualsLiteral("Darwin 11"))
return OperatingSystem::OSX10_7;
else if (os.EqualsLiteral("Darwin 12"))
return OperatingSystem::OSX10_8;
else if (os.EqualsLiteral("Darwin 13"))
return OperatingSystem::OSX10_9;
else if (os.EqualsLiteral("Darwin 14"))
return OperatingSystem::OSX10_10;
else if (os.EqualsLiteral("Darwin 15"))
return OperatingSystem::OSX10_11;
else if (os.EqualsLiteral("Darwin 16"))
return OperatingSystem::OSX10_12;
else if (os.EqualsLiteral("Darwin 17"))
return OperatingSystem::OSX10_13;
else if (os.EqualsLiteral("Darwin 18"))
return OperatingSystem::OSX10_14;
else if (os.EqualsLiteral("Darwin 19"))
return OperatingSystem::OSX10_15;
else if (os.EqualsLiteral("Android"))
return OperatingSystem::Android;
// For historical reasons, "All" in blocklist means "All Windows"
else if (os.EqualsLiteral("All"))
return OperatingSystem::Windows;
return OperatingSystem::Unknown;
}
static GfxDeviceFamily* BlacklistDevicesToDeviceFamily(
nsTArray<nsCString>& devices) {
if (devices.Length() == 0) return nullptr;
// For each device, get its device ID, and return a freshly-allocated
// GfxDeviceFamily with the contents of that array.
GfxDeviceFamily* deviceIds = new GfxDeviceFamily;
for (uint32_t i = 0; i < devices.Length(); ++i) {
// We make sure we don't add any "empty" device entries to the array, so
// we don't need to check if devices[i] is empty.
deviceIds->AppendElement(NS_ConvertUTF8toUTF16(devices[i]));
}
return deviceIds;
}
static int32_t BlacklistFeatureToGfxFeature(const nsAString& aFeature) {
MOZ_ASSERT(!aFeature.IsEmpty());
if (aFeature.EqualsLiteral("DIRECT2D"))
return nsIGfxInfo::FEATURE_DIRECT2D;
else if (aFeature.EqualsLiteral("DIRECT3D_9_LAYERS"))
return nsIGfxInfo::FEATURE_DIRECT3D_9_LAYERS;
else if (aFeature.EqualsLiteral("DIRECT3D_10_LAYERS"))
return nsIGfxInfo::FEATURE_DIRECT3D_10_LAYERS;
else if (aFeature.EqualsLiteral("DIRECT3D_10_1_LAYERS"))
return nsIGfxInfo::FEATURE_DIRECT3D_10_1_LAYERS;
else if (aFeature.EqualsLiteral("DIRECT3D_11_LAYERS"))
return nsIGfxInfo::FEATURE_DIRECT3D_11_LAYERS;
else if (aFeature.EqualsLiteral("DIRECT3D_11_ANGLE"))
return nsIGfxInfo::FEATURE_DIRECT3D_11_ANGLE;
else if (aFeature.EqualsLiteral("HARDWARE_VIDEO_DECODING"))
return nsIGfxInfo::FEATURE_HARDWARE_VIDEO_DECODING;
else if (aFeature.EqualsLiteral("OPENGL_LAYERS"))
return nsIGfxInfo::FEATURE_OPENGL_LAYERS;
else if (aFeature.EqualsLiteral("WEBGL_OPENGL"))
return nsIGfxInfo::FEATURE_WEBGL_OPENGL;
else if (aFeature.EqualsLiteral("WEBGL_ANGLE"))
return nsIGfxInfo::FEATURE_WEBGL_ANGLE;
else if (aFeature.EqualsLiteral("WEBGL_MSAA"))
return nsIGfxInfo::FEATURE_WEBGL_MSAA;
else if (aFeature.EqualsLiteral("STAGEFRIGHT"))
return nsIGfxInfo::FEATURE_STAGEFRIGHT;
else if (aFeature.EqualsLiteral("WEBRTC_HW_ACCELERATION_ENCODE"))
return nsIGfxInfo::FEATURE_WEBRTC_HW_ACCELERATION_ENCODE;
else if (aFeature.EqualsLiteral("WEBRTC_HW_ACCELERATION_DECODE"))
return nsIGfxInfo::FEATURE_WEBRTC_HW_ACCELERATION_DECODE;
else if (aFeature.EqualsLiteral("WEBRTC_HW_ACCELERATION_H264"))
return nsIGfxInfo::FEATURE_WEBRTC_HW_ACCELERATION_H264;
else if (aFeature.EqualsLiteral("CANVAS2D_ACCELERATION"))
return nsIGfxInfo::FEATURE_CANVAS2D_ACCELERATION;
else if (aFeature.EqualsLiteral("DX_INTEROP2"))
return nsIGfxInfo::FEATURE_DX_INTEROP2;
else if (aFeature.EqualsLiteral("GPU_PROCESS"))
return nsIGfxInfo::FEATURE_GPU_PROCESS;
else if (aFeature.EqualsLiteral("WEBGL2"))
return nsIGfxInfo::FEATURE_WEBGL2;
else if (aFeature.EqualsLiteral("ADVANCED_LAYERS"))
return nsIGfxInfo::FEATURE_ADVANCED_LAYERS;
else if (aFeature.EqualsLiteral("D3D11_KEYED_MUTEX"))
return nsIGfxInfo::FEATURE_D3D11_KEYED_MUTEX;
else if (aFeature.EqualsLiteral("WEBRENDER"))
return nsIGfxInfo::FEATURE_WEBRENDER;
else if (aFeature.EqualsLiteral("DX_NV12"))
return nsIGfxInfo::FEATURE_DX_NV12;
// We do not support FEATURE_VP8_HW_DECODE and FEATURE_VP9_HW_DECODE
// in downloadable blocklist.
else if (aFeature.EqualsLiteral("GL_SWIZZLE"))
return nsIGfxInfo::FEATURE_GL_SWIZZLE;
// If we don't recognize the feature, it may be new, and something
// this version doesn't understand. So, nothing to do. This is
// different from feature not being specified at all, in which case
// this method should not get called and we should continue with the
// "all features" blocklisting.
return -1;
}
static int32_t BlacklistFeatureStatusToGfxFeatureStatus(
const nsAString& aStatus) {
if (aStatus.EqualsLiteral("STATUS_OK"))
return nsIGfxInfo::FEATURE_STATUS_OK;
else if (aStatus.EqualsLiteral("BLOCKED_DRIVER_VERSION"))
return nsIGfxInfo::FEATURE_BLOCKED_DRIVER_VERSION;
else if (aStatus.EqualsLiteral("BLOCKED_DEVICE"))
return nsIGfxInfo::FEATURE_BLOCKED_DEVICE;
else if (aStatus.EqualsLiteral("DISCOURAGED"))
return nsIGfxInfo::FEATURE_DISCOURAGED;
else if (aStatus.EqualsLiteral("BLOCKED_OS_VERSION"))
return nsIGfxInfo::FEATURE_BLOCKED_OS_VERSION;
// Do not allow it to set STATUS_UNKNOWN. Also, we are not
// expecting the "mismatch" status showing up here.
return nsIGfxInfo::FEATURE_STATUS_OK;
}
static VersionComparisonOp BlacklistComparatorToComparisonOp(
const nsAString& op) {
if (op.EqualsLiteral("LESS_THAN"))
return DRIVER_LESS_THAN;
else if (op.EqualsLiteral("BUILD_ID_LESS_THAN"))
return DRIVER_BUILD_ID_LESS_THAN;
else if (op.EqualsLiteral("LESS_THAN_OR_EQUAL"))
return DRIVER_LESS_THAN_OR_EQUAL;
else if (op.EqualsLiteral("BUILD_ID_LESS_THAN_OR_EQUAL"))
return DRIVER_BUILD_ID_LESS_THAN_OR_EQUAL;
else if (op.EqualsLiteral("GREATER_THAN"))
return DRIVER_GREATER_THAN;
else if (op.EqualsLiteral("GREATER_THAN_OR_EQUAL"))
return DRIVER_GREATER_THAN_OR_EQUAL;
else if (op.EqualsLiteral("EQUAL"))
return DRIVER_EQUAL;
else if (op.EqualsLiteral("NOT_EQUAL"))
return DRIVER_NOT_EQUAL;
else if (op.EqualsLiteral("BETWEEN_EXCLUSIVE"))
return DRIVER_BETWEEN_EXCLUSIVE;
else if (op.EqualsLiteral("BETWEEN_INCLUSIVE"))
return DRIVER_BETWEEN_INCLUSIVE;
else if (op.EqualsLiteral("BETWEEN_INCLUSIVE_START"))
return DRIVER_BETWEEN_INCLUSIVE_START;
return DRIVER_COMPARISON_IGNORED;
}
/*
Deserialize Blacklist entries from string.
e.g:
os:WINNT 6.0\tvendor:0x8086\tdevices:0x2582,0x2782\tfeature:DIRECT3D_10_LAYERS\tfeatureStatus:BLOCKED_DRIVER_VERSION\tdriverVersion:8.52.322.2202\tdriverVersionComparator:LESS_THAN_OR_EQUAL
*/
static bool BlacklistEntryToDriverInfo(nsCString& aBlacklistEntry,
GfxDriverInfo& aDriverInfo) {
// If we get an application version to be zero, something is not working
// and we are not going to bother checking the blocklist versions.
// See TestGfxWidgets.cpp for how version comparison works.
// <versionRange minVersion="42.0a1" maxVersion="45.0"></versionRange>
static mozilla::Version zeroV("0");
static mozilla::Version appV(GfxInfoBase::GetApplicationVersion().get());
if (appV <= zeroV) {
gfxCriticalErrorOnce(gfxCriticalError::DefaultOptions(false))
<< "Invalid application version "
<< GfxInfoBase::GetApplicationVersion().get();
}
nsTArray<nsCString> keyValues;
ParseString(aBlacklistEntry, '\t', keyValues);
aDriverInfo.mRuleId =
NS_LITERAL_CSTRING("FEATURE_FAILURE_DL_BLACKLIST_NO_ID");
for (uint32_t i = 0; i < keyValues.Length(); ++i) {
nsCString keyValue = keyValues[i];
nsTArray<nsCString> splitted;
ParseString(keyValue, ':', splitted);
if (splitted.Length() != 2) {
// If we don't recognize the input data, we do not want to proceed.
gfxCriticalErrorOnce(CriticalLog::DefaultOptions(false))
<< "Unrecognized data " << keyValue.get();
return false;
}
nsCString key = splitted[0];
nsCString value = splitted[1];
NS_ConvertUTF8toUTF16 dataValue(value);
if (value.Length() == 0) {
// Safety check for empty values.
gfxCriticalErrorOnce(CriticalLog::DefaultOptions(false))
<< "Empty value for " << key.get();
return false;
}
if (key.EqualsLiteral("blockID")) {
nsCString blockIdStr =
NS_LITERAL_CSTRING("FEATURE_FAILURE_DL_BLACKLIST_") + value;
aDriverInfo.mRuleId = blockIdStr.get();
} else if (key.EqualsLiteral("os")) {
aDriverInfo.mOperatingSystem = BlacklistOSToOperatingSystem(dataValue);
} else if (key.EqualsLiteral("osversion")) {
aDriverInfo.mOperatingSystemVersion = strtoul(value.get(), nullptr, 10);
} else if (key.EqualsLiteral("vendor")) {
aDriverInfo.mAdapterVendor = dataValue;
} else if (key.EqualsLiteral("driverVendor")) {
aDriverInfo.mDriverVendor = dataValue;
} else if (key.EqualsLiteral("feature")) {
aDriverInfo.mFeature = BlacklistFeatureToGfxFeature(dataValue);
if (aDriverInfo.mFeature < 0) {
// If we don't recognize the feature, we do not want to proceed.
gfxCriticalErrorOnce(CriticalLog::DefaultOptions(false))
<< "Unrecognized feature " << value.get();
return false;
}
} else if (key.EqualsLiteral("featureStatus")) {
aDriverInfo.mFeatureStatus =
BlacklistFeatureStatusToGfxFeatureStatus(dataValue);
} else if (key.EqualsLiteral("driverVersion")) {
uint64_t version;
if (ParseDriverVersion(dataValue, &version))
aDriverInfo.mDriverVersion = version;
} else if (key.EqualsLiteral("driverVersionMax")) {
uint64_t version;
if (ParseDriverVersion(dataValue, &version))
aDriverInfo.mDriverVersionMax = version;
} else if (key.EqualsLiteral("driverVersionComparator")) {
aDriverInfo.mComparisonOp = BlacklistComparatorToComparisonOp(dataValue);
} else if (key.EqualsLiteral("model")) {
aDriverInfo.mModel = dataValue;
} else if (key.EqualsLiteral("product")) {
aDriverInfo.mProduct = dataValue;
} else if (key.EqualsLiteral("manufacturer")) {
aDriverInfo.mManufacturer = dataValue;
} else if (key.EqualsLiteral("hardware")) {
aDriverInfo.mHardware = dataValue;
} else if (key.EqualsLiteral("versionRange")) {
nsTArray<nsCString> versionRange;
ParseString(value, ',', versionRange);
if (versionRange.Length() != 2) {
gfxCriticalErrorOnce(CriticalLog::DefaultOptions(false))
<< "Unrecognized versionRange " << value.get();
return false;
}
nsCString minValue = versionRange[0];
nsCString maxValue = versionRange[1];
mozilla::Version minV(minValue.get());
mozilla::Version maxV(maxValue.get());
if (minV > zeroV && !(appV >= minV)) {
// The version of the application is less than the minimal version
// this blocklist entry applies to, so we can just ignore it by
// returning false and letting the caller deal with it.
return false;
}
if (maxV > zeroV && !(appV <= maxV)) {
// The version of the application is more than the maximal version
// this blocklist entry applies to, so we can just ignore it by
// returning false and letting the caller deal with it.
return false;
}
} else if (key.EqualsLiteral("devices")) {
nsTArray<nsCString> devices;
ParseString(value, ',', devices);
GfxDeviceFamily* deviceIds = BlacklistDevicesToDeviceFamily(devices);
if (deviceIds) {
// Get GfxDriverInfo to adopt the devices array we created.
aDriverInfo.mDeleteDevices = true;
aDriverInfo.mDevices = deviceIds;
}
}
// We explicitly ignore unknown elements.
}
return true;
}
static void BlacklistEntriesToDriverInfo(nsTArray<nsCString>& aBlacklistEntries,
nsTArray<GfxDriverInfo>& aDriverInfo) {
aDriverInfo.Clear();
aDriverInfo.SetLength(aBlacklistEntries.Length());
for (uint32_t i = 0; i < aBlacklistEntries.Length(); ++i) {
nsCString blacklistEntry = aBlacklistEntries[i];
GfxDriverInfo di;
if (BlacklistEntryToDriverInfo(blacklistEntry, di)) {
aDriverInfo[i] = di;
// Prevent di falling out of scope from destroying the devices.
di.mDeleteDevices = false;
}
}
}
NS_IMETHODIMP
GfxInfoBase::Observe(nsISupports* aSubject, const char* aTopic,
const char16_t* aData) {
if (strcmp(aTopic, "blocklist-data-gfxItems") == 0) {
nsTArray<GfxDriverInfo> driverInfo;
nsTArray<nsCString> blacklistEntries;
nsCString utf8Data = NS_ConvertUTF16toUTF8(aData);
if (utf8Data.Length() > 0) {
ParseString(utf8Data, '\n', blacklistEntries);
}
BlacklistEntriesToDriverInfo(blacklistEntries, driverInfo);
EvaluateDownloadedBlacklist(driverInfo);
}
return NS_OK;
}
GfxInfoBase::GfxInfoBase() : mMutex("GfxInfoBase") {}
GfxInfoBase::~GfxInfoBase() {}
nsresult GfxInfoBase::Init() {
InitGfxDriverInfoShutdownObserver();
nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
if (os) {
os->AddObserver(this, "blocklist-data-gfxItems", true);
}
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetFeatureStatus(int32_t aFeature, nsACString& aFailureId,
int32_t* aStatus) {
// Ignore the gfx.blocklist.all pref on release and beta.
#if defined(RELEASE_OR_BETA)
int32_t blocklistAll = 0;
#else
int32_t blocklistAll = StaticPrefs::gfx_blocklist_all_AtStartup();
#endif
if (blocklistAll > 0) {
gfxCriticalErrorOnce(gfxCriticalError::DefaultOptions(false))
<< "Forcing blocklisting all features";
*aStatus = FEATURE_BLOCKED_DEVICE;
aFailureId = "FEATURE_FAILURE_BLOCK_ALL";
return NS_OK;
} else if (blocklistAll < 0) {
gfxCriticalErrorOnce(gfxCriticalError::DefaultOptions(false))
<< "Ignoring any feature blocklisting.";
*aStatus = FEATURE_STATUS_OK;
return NS_OK;
}
if (GetPrefValueForFeature(aFeature, *aStatus, aFailureId)) {
return NS_OK;
}
if (XRE_IsContentProcess()) {
// Use the cached data received from the parent process.
MOZ_ASSERT(sFeatureStatus);
bool success = false;
for (const auto& fs : *sFeatureStatus) {
if (fs.feature() == aFeature) {
aFailureId = fs.failureId();
*aStatus = fs.status();
success = true;
break;
}
}
return success ? NS_OK : NS_ERROR_FAILURE;
}
nsString version;
nsTArray<GfxDriverInfo> driverInfo;
nsresult rv =
GetFeatureStatusImpl(aFeature, aStatus, version, driverInfo, aFailureId);
return rv;
}
// Matching OS go somewhat beyond the simple equality check because of the
// "All Windows" and "All OS X" variations.
//
// aBlockedOS is describing the system(s) we are trying to block.
// aSystemOS is describing the system we are running on.
//
// aSystemOS should not be "Windows" or "OSX" - it should be set to
// a particular version instead.
// However, it is valid for aBlockedOS to be one of those generic values,
// as we could be blocking all of the versions.
inline bool MatchingOperatingSystems(OperatingSystem aBlockedOS,
OperatingSystem aSystemOS) {
MOZ_ASSERT(aSystemOS != OperatingSystem::Windows &&
aSystemOS != OperatingSystem::OSX);
// If the block entry OS is unknown, it doesn't match
if (aBlockedOS == OperatingSystem::Unknown) {
return false;
}
#if defined(XP_WIN)
if (aBlockedOS == OperatingSystem::Windows) {
// We do want even "unknown" aSystemOS to fall under "all windows"
return true;
}
#endif
#if defined(XP_MACOSX)
if (aBlockedOS == OperatingSystem::OSX) {
// We do want even "unknown" aSystemOS to fall under "all OS X"
return true;
}
#endif
return aSystemOS == aBlockedOS;
}
int32_t GfxInfoBase::FindBlocklistedDeviceInList(
const nsTArray<GfxDriverInfo>& info, nsAString& aSuggestedVersion,
int32_t aFeature, nsACString& aFailureId, OperatingSystem os) {
int32_t status = nsIGfxInfo::FEATURE_STATUS_UNKNOWN;
// Get the adapters once then reuse below
nsAutoString adapterVendorID[2];
nsAutoString adapterDeviceID[2];
nsAutoString adapterDriverVendor[2];
nsAutoString adapterDriverVersionString[2];
bool adapterInfoFailed[2];
adapterInfoFailed[0] =
(NS_FAILED(GetAdapterVendorID(adapterVendorID[0])) ||
NS_FAILED(GetAdapterDeviceID(adapterDeviceID[0])) ||
NS_FAILED(GetAdapterDriverVendor(adapterDriverVendor[0])) ||
NS_FAILED(GetAdapterDriverVersion(adapterDriverVersionString[0])));
adapterInfoFailed[1] =
(NS_FAILED(GetAdapterVendorID2(adapterVendorID[1])) ||
NS_FAILED(GetAdapterDeviceID2(adapterDeviceID[1])) ||
NS_FAILED(GetAdapterDriverVendor2(adapterDriverVendor[1])) ||
NS_FAILED(GetAdapterDriverVersion2(adapterDriverVersionString[1])));
// No point in going on if we don't have adapter info
if (adapterInfoFailed[0] && adapterInfoFailed[1]) {
return 0;
}
#if defined(XP_WIN) || defined(ANDROID) || defined(MOZ_X11)
uint64_t driverVersion[2] = {0, 0};
if (!adapterInfoFailed[0]) {
ParseDriverVersion(adapterDriverVersionString[0], &driverVersion[0]);
}
if (!adapterInfoFailed[1]) {
ParseDriverVersion(adapterDriverVersionString[1], &driverVersion[1]);
}
#endif
uint32_t i = 0;
for (; i < info.Length(); i++) {
// If we don't have the info for this GPU, no need to check further.
// It is unclear that we would ever have a mixture of 1st and 2nd
// GPU, but leaving the code in for that possibility for now.
// (Actually, currently mGpu2 will never be true, so this can
// be optimized out.)
uint32_t infoIndex = info[i].mGpu2 ? 1 : 0;
if (adapterInfoFailed[infoIndex]) {
continue;
}
// Do the operating system check first, no point in getting the driver
// info if we won't need to use it.
if (!MatchingOperatingSystems(info[i].mOperatingSystem, os)) {
continue;
}
if (info[i].mOperatingSystemVersion &&
info[i].mOperatingSystemVersion != OperatingSystemVersion()) {
continue;
}
if (!DoesVendorMatch(info[i].mAdapterVendor, adapterVendorID[infoIndex])) {
continue;
}
if (!DoesDriverVendorMatch(info[i].mDriverVendor,
adapterDriverVendor[infoIndex])) {
continue;
}
if (info[i].mDevices != GfxDriverInfo::allDevices &&
info[i].mDevices->Length()) {
bool deviceMatches = false;
for (uint32_t j = 0; j < info[i].mDevices->Length(); j++) {
if ((*info[i].mDevices)[j].Equals(
adapterDeviceID[infoIndex],
nsCaseInsensitiveStringComparator())) {
deviceMatches = true;
break;
}
}
if (!deviceMatches) {
continue;
}
}
bool match = false;
if (!info[i].mHardware.IsEmpty() && !info[i].mHardware.Equals(Hardware())) {
continue;
}
if (!info[i].mModel.IsEmpty() && !info[i].mModel.Equals(Model())) {
continue;
}
if (!info[i].mProduct.IsEmpty() && !info[i].mProduct.Equals(Product())) {
continue;
}
if (!info[i].mManufacturer.IsEmpty() &&
!info[i].mManufacturer.Equals(Manufacturer())) {
continue;
}
#if defined(XP_WIN) || defined(ANDROID) || defined(MOZ_X11)
switch (info[i].mComparisonOp) {
case DRIVER_LESS_THAN:
match = driverVersion[infoIndex] < info[i].mDriverVersion;
break;
case DRIVER_BUILD_ID_LESS_THAN:
match = (driverVersion[infoIndex] & 0xFFFF) < info[i].mDriverVersion;
break;
case DRIVER_LESS_THAN_OR_EQUAL:
match = driverVersion[infoIndex] <= info[i].mDriverVersion;
break;
case DRIVER_BUILD_ID_LESS_THAN_OR_EQUAL:
match = (driverVersion[infoIndex] & 0xFFFF) <= info[i].mDriverVersion;
break;
case DRIVER_GREATER_THAN:
match = driverVersion[infoIndex] > info[i].mDriverVersion;
break;
case DRIVER_GREATER_THAN_OR_EQUAL:
match = driverVersion[infoIndex] >= info[i].mDriverVersion;
break;
case DRIVER_EQUAL:
match = driverVersion[infoIndex] == info[i].mDriverVersion;
break;
case DRIVER_NOT_EQUAL:
match = driverVersion[infoIndex] != info[i].mDriverVersion;
break;
case DRIVER_BETWEEN_EXCLUSIVE:
match = driverVersion[infoIndex] > info[i].mDriverVersion &&
driverVersion[infoIndex] < info[i].mDriverVersionMax;
break;
case DRIVER_BETWEEN_INCLUSIVE:
match = driverVersion[infoIndex] >= info[i].mDriverVersion &&
driverVersion[infoIndex] <= info[i].mDriverVersionMax;
break;
case DRIVER_BETWEEN_INCLUSIVE_START:
match = driverVersion[infoIndex] >= info[i].mDriverVersion &&
driverVersion[infoIndex] < info[i].mDriverVersionMax;
break;
case DRIVER_COMPARISON_IGNORED:
// We don't have a comparison op, so we match everything.
match = true;
break;
default:
NS_WARNING("Bogus op in GfxDriverInfo");
break;
}
#else
// We don't care what driver version it was. We only check OS version and if
// the device matches.
match = true;
#endif
if (match || info[i].mDriverVersion == GfxDriverInfo::allDriverVersions) {
if (info[i].mFeature == GfxDriverInfo::allFeatures ||
info[i].mFeature == aFeature) {
status = info[i].mFeatureStatus;
if (!info[i].mRuleId.IsEmpty()) {
aFailureId = info[i].mRuleId.get();
} else {
aFailureId = "FEATURE_FAILURE_DL_BLACKLIST_NO_ID";
}
break;
}
}
}
#if defined(XP_WIN)
// As a very special case, we block D2D on machines with an NVidia 310M GPU
// as either the primary or secondary adapter. D2D is also blocked when the
// NV 310M is the primary adapter (using the standard blocklisting mechanism).
// If the primary GPU already matched something in the blocklist then we
// ignore this special rule. See bug 1008759.
if (status == nsIGfxInfo::FEATURE_STATUS_UNKNOWN &&
(aFeature == nsIGfxInfo::FEATURE_DIRECT2D)) {
if (!adapterInfoFailed[1]) {
nsAString& nvVendorID =
(nsAString&)GfxDriverInfo::GetDeviceVendor(VendorNVIDIA);
const nsString nv310mDeviceId = NS_LITERAL_STRING("0x0A70");
if (nvVendorID.Equals(adapterVendorID[1],
nsCaseInsensitiveStringComparator()) &&
nv310mDeviceId.Equals(adapterDeviceID[1],
nsCaseInsensitiveStringComparator())) {
status = nsIGfxInfo::FEATURE_BLOCKED_DEVICE;
aFailureId = "FEATURE_FAILURE_D2D_NV310M_BLOCK";
}
}
}
// Depends on Windows driver versioning. We don't pass a GfxDriverInfo object
// back to the Windows handler, so we must handle this here.
if (status == FEATURE_BLOCKED_DRIVER_VERSION) {
if (info[i].mSuggestedVersion) {
aSuggestedVersion.AppendPrintf("%s", info[i].mSuggestedVersion);
} else if (info[i].mComparisonOp == DRIVER_LESS_THAN &&
info[i].mDriverVersion != GfxDriverInfo::allDriverVersions) {
aSuggestedVersion.AppendPrintf(
"%lld.%lld.%lld.%lld",
(info[i].mDriverVersion & 0xffff000000000000) >> 48,
(info[i].mDriverVersion & 0x0000ffff00000000) >> 32,
(info[i].mDriverVersion & 0x00000000ffff0000) >> 16,
(info[i].mDriverVersion & 0x000000000000ffff));
}
}
#endif
return status;
}
void GfxInfoBase::SetFeatureStatus(
const nsTArray<dom::GfxInfoFeatureStatus>& aFS) {
MOZ_ASSERT(!sFeatureStatus);
sFeatureStatus = new nsTArray<dom::GfxInfoFeatureStatus>(aFS);
}
bool GfxInfoBase::DoesVendorMatch(const nsAString& aBlocklistVendor,
const nsAString& aAdapterVendor) {
return aBlocklistVendor.Equals(aAdapterVendor,
nsCaseInsensitiveStringComparator()) ||
aBlocklistVendor.Equals(GfxDriverInfo::GetDeviceVendor(VendorAll),
nsCaseInsensitiveStringComparator());
}
bool GfxInfoBase::DoesDriverVendorMatch(const nsAString& aBlocklistVendor,
const nsAString& aDriverVendor) {
return aBlocklistVendor.Equals(aDriverVendor,
nsCaseInsensitiveStringComparator()) ||
aBlocklistVendor.Equals(
GfxDriverInfo::GetDriverVendor(DriverVendorAll),
nsCaseInsensitiveStringComparator());
}
nsresult GfxInfoBase::GetFeatureStatusImpl(
int32_t aFeature, int32_t* aStatus, nsAString& aSuggestedVersion,
const nsTArray<GfxDriverInfo>& aDriverInfo, nsACString& aFailureId,
OperatingSystem* aOS /* = nullptr */) {
if (aFeature <= 0) {
gfxWarning() << "Invalid feature <= 0";
return NS_OK;
}
if (*aStatus != nsIGfxInfo::FEATURE_STATUS_UNKNOWN) {
// Terminate now with the status determined by the derived type (OS-specific
// code).
return NS_OK;
}
if (sShutdownOccurred) {
// This is futile; we've already commenced shutdown and our blocklists have
// been deleted. We may want to look into resurrecting the blocklist instead
// but for now, just don't even go there.
return NS_OK;
}
// If an operating system was provided by the derived GetFeatureStatusImpl,
// grab it here. Otherwise, the OS is unknown.
OperatingSystem os = (aOS ? *aOS : OperatingSystem::Unknown);
nsAutoString adapterVendorID;
nsAutoString adapterDeviceID;
nsAutoString adapterDriverVersionString;
if (NS_FAILED(GetAdapterVendorID(adapterVendorID)) ||
NS_FAILED(GetAdapterDeviceID(adapterDeviceID)) ||
NS_FAILED(GetAdapterDriverVersion(adapterDriverVersionString))) {
aFailureId = "FEATURE_FAILURE_CANT_RESOLVE_ADAPTER";
*aStatus = FEATURE_BLOCKED_DEVICE;
return NS_OK;
}
// Check if the device is blocked from the downloaded blocklist. If not, check
// the static list after that. This order is used so that we can later escape
// out of static blocks (i.e. if we were wrong or something was patched, we
// can back out our static block without doing a release).
int32_t status;
if (aDriverInfo.Length()) {
status = FindBlocklistedDeviceInList(aDriverInfo, aSuggestedVersion,
aFeature, aFailureId, os);
} else {
if (!sDriverInfo) {
sDriverInfo = new nsTArray<GfxDriverInfo>();
}
status = FindBlocklistedDeviceInList(GetGfxDriverInfo(), aSuggestedVersion,
aFeature, aFailureId, os);
}
// It's now done being processed. It's safe to set the status to STATUS_OK.
if (status == nsIGfxInfo::FEATURE_STATUS_UNKNOWN) {
*aStatus = nsIGfxInfo::FEATURE_STATUS_OK;
} else {
*aStatus = status;
}
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetFeatureSuggestedDriverVersion(int32_t aFeature,
nsAString& aVersion) {
nsCString version;
if (GetPrefValueForDriverVersion(version)) {
aVersion = NS_ConvertASCIItoUTF16(version);
return NS_OK;
}
int32_t status;
nsCString discardFailureId;
nsTArray<GfxDriverInfo> driverInfo;
return GetFeatureStatusImpl(aFeature, &status, aVersion, driverInfo,
discardFailureId);
}
void GfxInfoBase::EvaluateDownloadedBlacklist(
nsTArray<GfxDriverInfo>& aDriverInfo) {
int32_t features[] = {nsIGfxInfo::FEATURE_DIRECT2D,
nsIGfxInfo::FEATURE_DIRECT3D_9_LAYERS,
nsIGfxInfo::FEATURE_DIRECT3D_10_LAYERS,
nsIGfxInfo::FEATURE_DIRECT3D_10_1_LAYERS,
nsIGfxInfo::FEATURE_DIRECT3D_11_LAYERS,
nsIGfxInfo::FEATURE_DIRECT3D_11_ANGLE,
nsIGfxInfo::FEATURE_HARDWARE_VIDEO_DECODING,
nsIGfxInfo::FEATURE_OPENGL_LAYERS,
nsIGfxInfo::FEATURE_WEBGL_OPENGL,
nsIGfxInfo::FEATURE_WEBGL_ANGLE,
nsIGfxInfo::FEATURE_WEBRTC_HW_ACCELERATION_ENCODE,
nsIGfxInfo::FEATURE_WEBRTC_HW_ACCELERATION_DECODE,
nsIGfxInfo::FEATURE_WEBGL_MSAA,
nsIGfxInfo::FEATURE_STAGEFRIGHT,
nsIGfxInfo::FEATURE_WEBRTC_HW_ACCELERATION_H264,
nsIGfxInfo::FEATURE_CANVAS2D_ACCELERATION,
nsIGfxInfo::FEATURE_VP8_HW_DECODE,
nsIGfxInfo::FEATURE_VP9_HW_DECODE,
nsIGfxInfo::FEATURE_DX_INTEROP2,
nsIGfxInfo::FEATURE_GPU_PROCESS,
nsIGfxInfo::FEATURE_WEBGL2,
nsIGfxInfo::FEATURE_ADVANCED_LAYERS,
nsIGfxInfo::FEATURE_D3D11_KEYED_MUTEX,
nsIGfxInfo::FEATURE_WEBRENDER,
nsIGfxInfo::FEATURE_DX_NV12,
nsIGfxInfo::FEATURE_DX_P010,
nsIGfxInfo::FEATURE_DX_P016,
nsIGfxInfo::FEATURE_GL_SWIZZLE,
0};
// For every feature we know about, we evaluate whether this blacklist has a
// non-STATUS_OK status. If it does, we set the pref we evaluate in
// GetFeatureStatus above, so we don't need to hold on to this blacklist
// anywhere permanent.
int i = 0;
while (features[i]) {
int32_t status;
nsCString failureId;
nsAutoString suggestedVersion;
if (NS_SUCCEEDED(GetFeatureStatusImpl(
features[i], &status, suggestedVersion, aDriverInfo, failureId))) {
switch (status) {
default:
case nsIGfxInfo::FEATURE_STATUS_OK:
RemovePrefForFeature(features[i]);
break;
case nsIGfxInfo::FEATURE_BLOCKED_DRIVER_VERSION:
if (!suggestedVersion.IsEmpty()) {
SetPrefValueForDriverVersion(suggestedVersion);
} else {
RemovePrefForDriverVersion();
}
MOZ_FALLTHROUGH;
case nsIGfxInfo::FEATURE_BLOCKED_MISMATCHED_VERSION:
case nsIGfxInfo::FEATURE_BLOCKED_DEVICE:
case nsIGfxInfo::FEATURE_DISCOURAGED:
case nsIGfxInfo::FEATURE_BLOCKED_OS_VERSION:
SetPrefValueForFeature(features[i], status, failureId);
break;
}
}
++i;
}
}
NS_IMETHODIMP_(void)
GfxInfoBase::LogFailure(const nsACString& failure) {
// gfxCriticalError has a mutex lock of its own, so we may not actually
// need this lock. ::GetFailures() accesses the data but the LogForwarder
// will not return the copy of the logs unless it can get the same lock
// that gfxCriticalError uses. Still, that is so much of an implementation
// detail that it's nicer to just add an extra lock here and in
// ::GetFailures()
MutexAutoLock lock(mMutex);
// By default, gfxCriticalError asserts; make it not assert in this case.
gfxCriticalError(CriticalLog::DefaultOptions(false))
<< "(LF) " << failure.BeginReading();
}
NS_IMETHODIMP GfxInfoBase::GetFailures(nsTArray<int32_t>& indices,
nsTArray<nsCString>& failures) {
MutexAutoLock lock(mMutex);
LogForwarder* logForwarder = Factory::GetLogForwarder();
if (!logForwarder) {
return NS_ERROR_UNEXPECTED;
}
// There are two string copies in this method, starting with this one. We are
// assuming this is not a big deal, as the size of the array should be small
// and the strings in it should be small as well (the error messages in the
// code.) The second copy happens with the AppendElement() calls.
// Technically, we don't need the mutex lock after the StringVectorCopy()
// call.
LoggingRecord loggedStrings = logForwarder->LoggingRecordCopy();
LoggingRecord::const_iterator it;
for (it = loggedStrings.begin(); it != loggedStrings.end(); ++it) {
failures.AppendElement(
nsDependentCSubstring(Get<1>(*it).c_str(), Get<1>(*it).size()));
indices.AppendElement(Get<0>(*it));
}
return NS_OK;
}
nsTArray<GfxInfoCollectorBase*>* sCollectors;
static void InitCollectors() {
if (!sCollectors) sCollectors = new nsTArray<GfxInfoCollectorBase*>;
}
nsresult GfxInfoBase::GetInfo(JSContext* aCx,
JS::MutableHandle<JS::Value> aResult) {
InitCollectors();
InfoObject obj(aCx);
for (uint32_t i = 0; i < sCollectors->Length(); i++) {
(*sCollectors)[i]->GetInfo(obj);
}
// Some example property definitions
// obj.DefineProperty("wordCacheSize", gfxTextRunWordCache::Count());
// obj.DefineProperty("renderer", mRendererIDsString);
// obj.DefineProperty("five", 5);
if (!obj.mOk) {
return NS_ERROR_FAILURE;
}
aResult.setObject(*obj.mObj);
return NS_OK;
}
nsAutoCString gBaseAppVersion;
const nsCString& GfxInfoBase::GetApplicationVersion() {
static bool versionInitialized = false;
if (!versionInitialized) {
// If we fail to get the version, we will not try again.
versionInitialized = true;
// Get the version from xpcom/system/nsIXULAppInfo.idl
nsCOMPtr<nsIXULAppInfo> app = do_GetService("@mozilla.org/xre/app-info;1");
if (app) {
app->GetVersion(gBaseAppVersion);
}
}
return gBaseAppVersion;
}
void GfxInfoBase::AddCollector(GfxInfoCollectorBase* collector) {
InitCollectors();
sCollectors->AppendElement(collector);
}
void GfxInfoBase::RemoveCollector(GfxInfoCollectorBase* collector) {
InitCollectors();
for (uint32_t i = 0; i < sCollectors->Length(); i++) {
if ((*sCollectors)[i] == collector) {
sCollectors->RemoveElementAt(i);
break;
}
}
if (sCollectors->IsEmpty()) {
delete sCollectors;
sCollectors = nullptr;
}
}
nsresult GfxInfoBase::FindMonitors(JSContext* aCx, JS::HandleObject aOutArray) {
// If we have no platform specific implementation for detecting monitors, we
// can just get the screen size from gfxPlatform as the best guess.
if (!gfxPlatform::Initialized()) {
return NS_OK;
}
// If the screen size is empty, we are probably in xpcshell.
gfx::IntSize screenSize = gfxPlatform::GetPlatform()->GetScreenSize();
JS::Rooted<JSObject*> obj(aCx, JS_NewPlainObject(aCx));
JS::Rooted<JS::Value> screenWidth(aCx, JS::Int32Value(screenSize.width));
JS_SetProperty(aCx, obj, "screenWidth", screenWidth);
JS::Rooted<JS::Value> screenHeight(aCx, JS::Int32Value(screenSize.height));
JS_SetProperty(aCx, obj, "screenHeight", screenHeight);
JS::Rooted<JS::Value> element(aCx, JS::ObjectValue(*obj));
JS_SetElement(aCx, aOutArray, 0, element);
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetMonitors(JSContext* aCx, JS::MutableHandleValue aResult) {
JS::Rooted<JSObject*> array(aCx, JS_NewArrayObject(aCx, 0));
nsresult rv = FindMonitors(aCx, array);
if (NS_FAILED(rv)) {
return rv;
}
aResult.setObject(*array);
return NS_OK;
}
static const char* GetLayersBackendName(layers::LayersBackend aBackend) {
switch (aBackend) {
case layers::LayersBackend::LAYERS_NONE:
return "none";
case layers::LayersBackend::LAYERS_OPENGL:
return "opengl";
case layers::LayersBackend::LAYERS_D3D11:
return "d3d11";
case layers::LayersBackend::LAYERS_CLIENT:
return "client";
case layers::LayersBackend::LAYERS_WR:
return "webrender";
case layers::LayersBackend::LAYERS_BASIC:
return "basic";
default:
MOZ_ASSERT_UNREACHABLE("unknown layers backend");
return "unknown";
}
}
static inline bool SetJSPropertyString(JSContext* aCx,
JS::Handle<JSObject*> aObj,
const char* aProp, const char* aString) {
JS::Rooted<JSString*> str(aCx, JS_NewStringCopyZ(aCx, aString));
if (!str) {
return false;
}
JS::Rooted<JS::Value> val(aCx, JS::StringValue(str));
return JS_SetProperty(aCx, aObj, aProp, val);
}
template <typename T>
static inline bool AppendJSElement(JSContext* aCx, JS::Handle<JSObject*> aObj,
const T& aValue) {
uint32_t index;
if (!JS_GetArrayLength(aCx, aObj, &index)) {
return false;
}
return JS_SetElement(aCx, aObj, index, aValue);
}
nsresult GfxInfoBase::GetFeatures(JSContext* aCx,
JS::MutableHandle<JS::Value> aOut) {
JS::Rooted<JSObject*> obj(aCx, JS_NewPlainObject(aCx));
if (!obj) {
return NS_ERROR_OUT_OF_MEMORY;
}
aOut.setObject(*obj);
layers::LayersBackend backend =
gfxPlatform::Initialized()
? gfxPlatform::GetPlatform()->GetCompositorBackend()
: layers::LayersBackend::LAYERS_NONE;
const char* backendName = GetLayersBackendName(backend);
SetJSPropertyString(aCx, obj, "compositor", backendName);
// If graphics isn't initialized yet, just stop now.
if (!gfxPlatform::Initialized()) {
return NS_OK;
}
DescribeFeatures(aCx, obj);
return NS_OK;
}
nsresult GfxInfoBase::GetFeatureLog(JSContext* aCx,
JS::MutableHandle<JS::Value> aOut) {
JS::Rooted<JSObject*> containerObj(aCx, JS_NewPlainObject(aCx));
if (!containerObj) {
return NS_ERROR_OUT_OF_MEMORY;
}
aOut.setObject(*containerObj);
JS::Rooted<JSObject*> featureArray(aCx, JS_NewArrayObject(aCx, 0));
if (!featureArray) {
return NS_ERROR_OUT_OF_MEMORY;
}
// Collect features.
gfxConfig::ForEachFeature([&](const char* aName, const char* aDescription,
FeatureState& aFeature) -> void {
JS::Rooted<JSObject*> obj(aCx, JS_NewPlainObject(aCx));
if (!obj) {
return;
}
if (!SetJSPropertyString(aCx, obj, "name", aName) ||
!SetJSPropertyString(aCx, obj, "description", aDescription) ||
!SetJSPropertyString(aCx, obj, "status",
FeatureStatusToString(aFeature.GetValue()))) {
return;
}
JS::Rooted<JS::Value> log(aCx);
if (!BuildFeatureStateLog(aCx, aFeature, &log)) {
return;
}
if (!JS_SetProperty(aCx, obj, "log", log)) {
return;
}
if (!AppendJSElement(aCx, featureArray, obj)) {
return;
}
});
JS::Rooted<JSObject*> fallbackArray(aCx, JS_NewArrayObject(aCx, 0));
if (!fallbackArray) {
return NS_ERROR_OUT_OF_MEMORY;
}
// Collect fallbacks.
gfxConfig::ForEachFallback(
[&](const char* aName, const char* aMessage) -> void {
JS::Rooted<JSObject*> obj(aCx, JS_NewPlainObject(aCx));
if (!obj) {
return;
}
if (!SetJSPropertyString(aCx, obj, "name", aName) ||
!SetJSPropertyString(aCx, obj, "message", aMessage)) {
return;
}
if (!AppendJSElement(aCx, fallbackArray, obj)) {
return;
}
});
JS::Rooted<JS::Value> val(aCx);
val = JS::ObjectValue(*featureArray);
JS_SetProperty(aCx, containerObj, "features", val);
val = JS::ObjectValue(*fallbackArray);
JS_SetProperty(aCx, containerObj, "fallbacks", val);
return NS_OK;
}
bool GfxInfoBase::BuildFeatureStateLog(JSContext* aCx,
const FeatureState& aFeature,
JS::MutableHandle<JS::Value> aOut) {
JS::Rooted<JSObject*> log(aCx, JS_NewArrayObject(aCx, 0));
if (!log) {
return false;
}
aOut.setObject(*log);
aFeature.ForEachStatusChange([&](const char* aType, FeatureStatus aStatus,
const char* aMessage) -> void {
JS::Rooted<JSObject*> obj(aCx, JS_NewPlainObject(aCx));
if (!obj) {
return;
}
if (!SetJSPropertyString(aCx, obj, "type", aType) ||
!SetJSPropertyString(aCx, obj, "status",
FeatureStatusToString(aStatus)) ||
(aMessage && !SetJSPropertyString(aCx, obj, "message", aMessage))) {
return;
}
if (!AppendJSElement(aCx, log, obj)) {
return;
}
});
return true;
}
void GfxInfoBase::DescribeFeatures(JSContext* aCx, JS::Handle<JSObject*> aObj) {
JS::Rooted<JSObject*> obj(aCx);
gfx::FeatureStatus gpuProcess = gfxConfig::GetValue(Feature::GPU_PROCESS);
InitFeatureObject(aCx, aObj, "gpuProcess", gpuProcess, &obj);
gfx::FeatureStatus wrQualified =
gfxConfig::GetValue(Feature::WEBRENDER_QUALIFIED);
InitFeatureObject(aCx, aObj, "wrQualified", wrQualified, &obj);
gfx::FeatureStatus webrender = gfxConfig::GetValue(Feature::WEBRENDER);
InitFeatureObject(aCx, aObj, "webrender", webrender, &obj);
// Only include AL if the platform attempted to use it.
gfx::FeatureStatus advancedLayers =
gfxConfig::GetValue(Feature::ADVANCED_LAYERS);
if (advancedLayers != FeatureStatus::Unused) {
InitFeatureObject(aCx, aObj, "advancedLayers", advancedLayers, &obj);
if (gfxConfig::UseFallback(Fallback::NO_CONSTANT_BUFFER_OFFSETTING)) {
JS::Rooted<JS::Value> trueVal(aCx, JS::BooleanValue(true));
JS_SetProperty(aCx, obj, "noConstantBufferOffsetting", trueVal);
}
}
}
bool GfxInfoBase::InitFeatureObject(JSContext* aCx,
JS::Handle<JSObject*> aContainer,
const char* aName,
mozilla::gfx::FeatureStatus& aFeatureStatus,
JS::MutableHandle<JSObject*> aOutObj) {
JS::Rooted<JSObject*> obj(aCx, JS_NewPlainObject(aCx));
if (!obj) {
return false;
}
// Set "status".
const char* status = FeatureStatusToString(aFeatureStatus);
JS::Rooted<JSString*> str(aCx, JS_NewStringCopyZ(aCx, status));
JS::Rooted<JS::Value> val(aCx, JS::StringValue(str));
JS_SetProperty(aCx, obj, "status", val);
// Add the feature object to the container.
{
JS::Rooted<JS::Value> val(aCx, JS::ObjectValue(*obj));
JS_SetProperty(aCx, aContainer, aName, val);
}
aOutObj.set(obj);
return true;
}
nsresult GfxInfoBase::GetActiveCrashGuards(JSContext* aCx,
JS::MutableHandle<JS::Value> aOut) {
JS::Rooted<JSObject*> array(aCx, JS_NewArrayObject(aCx, 0));
if (!array) {
return NS_ERROR_OUT_OF_MEMORY;
}
aOut.setObject(*array);
DriverCrashGuard::ForEachActiveCrashGuard(
[&](const char* aName, const char* aPrefName) -> void {
JS::Rooted<JSObject*> obj(aCx, JS_NewPlainObject(aCx));
if (!obj) {
return;
}
if (!SetJSPropertyString(aCx, obj, "type", aName)) {
return;
}
if (!SetJSPropertyString(aCx, obj, "prefName", aPrefName)) {
return;
}
if (!AppendJSElement(aCx, array, obj)) {
return;
}
});
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetWebRenderEnabled(bool* aWebRenderEnabled) {
*aWebRenderEnabled = gfxVars::UseWebRender();
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetUsesTiling(bool* aUsesTiling) {
*aUsesTiling = gfxPlatform::GetPlatform()->UsesTiling();
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetContentUsesTiling(bool* aUsesTiling) {
*aUsesTiling = gfxPlatform::GetPlatform()->ContentUsesTiling();
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetOffMainThreadPaintEnabled(bool* aOffMainThreadPaintEnabled) {
*aOffMainThreadPaintEnabled = gfxConfig::IsEnabled(Feature::OMTP);
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetOffMainThreadPaintWorkerCount(
int32_t* aOffMainThreadPaintWorkerCount) {
if (gfxConfig::IsEnabled(Feature::OMTP)) {
*aOffMainThreadPaintWorkerCount =
layers::PaintThread::CalculatePaintWorkerCount();
} else {
*aOffMainThreadPaintWorkerCount = 0;
}
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetTargetFrameRate(uint32_t* aTargetFrameRate) {
*aTargetFrameRate = gfxPlatform::TargetFrameRate();
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetIsHeadless(bool* aIsHeadless) {
*aIsHeadless = gfxPlatform::IsHeadless();
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetContentBackend(nsAString& aContentBackend) {
BackendType backend = gfxPlatform::GetPlatform()->GetDefaultContentBackend();
nsString outStr;
switch (backend) {
case BackendType::DIRECT2D1_1: {
outStr.AppendPrintf("Direct2D 1.1");
break;
}
case BackendType::SKIA: {
outStr.AppendPrintf("Skia");
break;
}
case BackendType::CAIRO: {
outStr.AppendPrintf("Cairo");
break;
}
default:
return NS_ERROR_FAILURE;
}
aContentBackend.Assign(outStr);
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::GetUsingGPUProcess(bool* aOutValue) {
GPUProcessManager* gpu = GPUProcessManager::Get();
if (!gpu) {
// Not supported in content processes.
return NS_ERROR_FAILURE;
}
*aOutValue = !!gpu->GetGPUChild();
return NS_OK;
}
NS_IMETHODIMP
GfxInfoBase::ControlGPUProcessForXPCShell(bool aEnable, bool* _retval) {
gfxPlatform::GetPlatform();
GPUProcessManager* gpm = GPUProcessManager::Get();
if (aEnable) {
if (!gfxConfig::IsEnabled(Feature::GPU_PROCESS)) {
gfxConfig::UserForceEnable(Feature::GPU_PROCESS, "xpcshell-test");
}
gpm->LaunchGPUProcess();
gpm->EnsureGPUReady();
} else {
gfxConfig::UserDisable(Feature::GPU_PROCESS, "xpcshell-test");
gpm->KillProcess();
}
*_retval = true;
return NS_OK;
}
GfxInfoCollectorBase::GfxInfoCollectorBase() {
GfxInfoBase::AddCollector(this);
}
GfxInfoCollectorBase::~GfxInfoCollectorBase() {
GfxInfoBase::RemoveCollector(this);
}