gecko-dev/modules/libpr0n/src/imgTools.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Justin Dolske <dolske@mozilla.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "imgTools.h"
#include "nsCOMPtr.h"
#include "nsString.h"
#include "ImageErrors.h"
#include "imgIContainer.h"
#include "imgILoad.h"
#include "imgIDecoder.h"
#include "imgIEncoder.h"
#include "imgIDecoderObserver.h"
#include "imgIContainerObserver.h"
#include "nsIImage.h"
#include "gfxIImageFrame.h"
#include "gfxImageSurface.h"
#include "gfxContext.h"
#include "nsStringStream.h"
#include "nsComponentManagerUtils.h"
#include "nsWeakReference.h"
#include "nsIInterfaceRequestorUtils.h"
/* ========== Utility classes ========== */
class HelperLoader : public imgILoad,
public imgIDecoderObserver,
public nsSupportsWeakReference
{
public:
NS_DECL_ISUPPORTS
NS_DECL_IMGILOAD
NS_DECL_IMGIDECODEROBSERVER
NS_DECL_IMGICONTAINEROBSERVER
HelperLoader(void);
private:
nsCOMPtr<imgIContainer> mContainer;
};
NS_IMPL_ISUPPORTS4 (HelperLoader, imgILoad, imgIDecoderObserver, imgIContainerObserver, nsISupportsWeakReference)
HelperLoader::HelperLoader (void)
{
}
/* Implement imgILoad::image getter */
NS_IMETHODIMP
HelperLoader::GetImage(imgIContainer **aImage)
{
*aImage = mContainer;
NS_IF_ADDREF (*aImage);
return NS_OK;
}
/* Implement imgILoad::image setter */
NS_IMETHODIMP
HelperLoader::SetImage(imgIContainer *aImage)
{
mContainer = aImage;
return NS_OK;
}
/* Implement imgILoad::isMultiPartChannel getter */
NS_IMETHODIMP
HelperLoader::GetIsMultiPartChannel(PRBool *aIsMultiPartChannel)
{
*aIsMultiPartChannel = PR_FALSE;
return NS_OK;
}
/* Implement imgIDecoderObserver::onStartRequest() */
NS_IMETHODIMP
HelperLoader::OnStartRequest(imgIRequest *aRequest)
{
return NS_OK;
}
/* Implement imgIDecoderObserver::onStartDecode() */
NS_IMETHODIMP
HelperLoader::OnStartDecode(imgIRequest *aRequest)
{
return NS_OK;
}
/* Implement imgIDecoderObserver::onStartContainer() */
NS_IMETHODIMP
HelperLoader::OnStartContainer(imgIRequest *aRequest, imgIContainer
*aContainer)
{
return NS_OK;
}
/* Implement imgIDecoderObserver::onStartFrame() */
NS_IMETHODIMP
HelperLoader::OnStartFrame(imgIRequest *aRequest, gfxIImageFrame *aFrame)
{
return NS_OK;
}
/* Implement imgIDecoderObserver::onDataAvailable() */
NS_IMETHODIMP
HelperLoader::OnDataAvailable(imgIRequest *aRequest, gfxIImageFrame
*aFrame, const nsIntRect * aRect)
{
return NS_OK;
}
/* Implement imgIDecoderObserver::onStopFrame() */
NS_IMETHODIMP
HelperLoader::OnStopFrame(imgIRequest *aRequest, gfxIImageFrame *aFrame)
{
return NS_OK;
}
/* Implement imgIDecoderObserver::onStopContainer() */
NS_IMETHODIMP
HelperLoader::OnStopContainer(imgIRequest *aRequest, imgIContainer
*aContainer)
{
return NS_OK;
}
/* Implement imgIDecoderObserver::onStopDecode() */
NS_IMETHODIMP
HelperLoader::OnStopDecode(imgIRequest *aRequest, nsresult status, const
PRUnichar *statusArg)
{
return NS_OK;
}
/* Implement imgIDecoderObserver::onStopRequest() */
NS_IMETHODIMP
HelperLoader::OnStopRequest(imgIRequest *aRequest, PRBool aIsLastPart)
{
return NS_OK;
}
/* implement imgIContainerObserver::frameChanged() */
NS_IMETHODIMP
HelperLoader::FrameChanged(imgIContainer *aContainer,
gfxIImageFrame *aFrame, nsIntRect * aDirtyRect)
{
return NS_OK;
}
/* ========== imgITools implementation ========== */
NS_IMPL_ISUPPORTS1(imgTools, imgITools)
imgTools::imgTools()
{
/* member initializers and constructor code */
}
imgTools::~imgTools()
{
/* destructor code */
}
NS_IMETHODIMP imgTools::DecodeImageData(nsIInputStream* aInStr,
const nsACString& aMimeType,
imgIContainer **aContainer)
{
nsresult rv;
// Get an image decoder for our media type
nsCAutoString decoderCID(
NS_LITERAL_CSTRING("@mozilla.org/image/decoder;2?type=") + aMimeType);
nsCOMPtr<imgIDecoder> decoder = do_CreateInstance(decoderCID.get());
if (!decoder)
return NS_IMAGELIB_ERROR_NO_DECODER;
// Init the decoder, we use a small utility class here.
nsCOMPtr<imgILoad> loader = new HelperLoader();
if (!loader)
return NS_ERROR_OUT_OF_MEMORY;
// If caller provided an existing container, use it.
if (*aContainer)
loader->SetImage(*aContainer);
rv = decoder->Init(loader);
NS_ENSURE_SUCCESS(rv, rv);
PRUint32 length;
rv = aInStr->Available(&length);
NS_ENSURE_SUCCESS(rv, rv);
PRUint32 written;
NS_ENSURE_SUCCESS(rv, rv);
rv = decoder->WriteFrom(aInStr, length, &written);
NS_ENSURE_SUCCESS(rv, rv);
NS_ASSERTION(written == length, "decoder didn't eat all of its vegetables");
rv = decoder->Flush();
NS_ENSURE_SUCCESS(rv, rv);
rv = decoder->Close();
NS_ENSURE_SUCCESS(rv, rv);
// If caller didn't provide an existing container, return the new one.
if (!*aContainer)
loader->GetImage(aContainer);
return NS_OK;
}
NS_IMETHODIMP imgTools::EncodeImage(imgIContainer *aContainer,
const nsACString& aMimeType,
nsIInputStream **aStream)
{
return EncodeScaledImage(aContainer, aMimeType, 0, 0, aStream);
}
NS_IMETHODIMP imgTools::EncodeScaledImage(imgIContainer *aContainer,
const nsACString& aMimeType,
PRInt32 aScaledWidth,
PRInt32 aScaledHeight,
nsIInputStream **aStream)
{
nsresult rv;
PRBool doScaling = PR_TRUE;
PRUint8 *bitmapData;
PRUint32 bitmapDataLength, strideSize;
// If no scaled size is specified, we'll just encode the image at its
// original size (no scaling).
if (aScaledWidth == 0 && aScaledHeight == 0) {
doScaling = PR_FALSE;
} else {
NS_ENSURE_ARG(aScaledWidth > 0);
NS_ENSURE_ARG(aScaledHeight > 0);
}
// Get an image encoder for the media type
nsCAutoString encoderCID(
NS_LITERAL_CSTRING("@mozilla.org/image/encoder;2?type=") + aMimeType);
nsCOMPtr<imgIEncoder> encoder = do_CreateInstance(encoderCID.get());
if (!encoder)
return NS_IMAGELIB_ERROR_NO_ENCODER;
// Use frame 0 from the image container.
nsCOMPtr<gfxIImageFrame> frame;
rv = aContainer->GetFrameAt(0, getter_AddRefs(frame));
NS_ENSURE_SUCCESS(rv, rv);
PRInt32 w,h;
frame->GetWidth(&w);
frame->GetHeight(&h);
if (!w || !h)
return NS_ERROR_FAILURE;
nsCOMPtr<nsIImage> img(do_GetInterface(frame));
nsRefPtr<gfxImageSurface> dest;
if (!doScaling) {
// If we're not scaling the image, use the actual width/height.
aScaledWidth = w;
aScaledHeight = h;
img->LockImagePixels(PR_FALSE);
bitmapData = img->GetBits();
if (!bitmapData) {
img->UnlockImagePixels(PR_FALSE);
return NS_ERROR_FAILURE;
}
frame->GetImageBytesPerRow(&strideSize);
bitmapDataLength = aScaledHeight * strideSize;
} else {
// Prepare to draw a scaled version of the image to a temporary surface...
// Get the source image surface
nsRefPtr<gfxASurface> gfxsurf;
rv = img->GetSurface(getter_AddRefs(gfxsurf));
NS_ENSURE_SUCCESS(rv, rv);
// Create a temporary image surface
dest = new gfxImageSurface(gfxIntSize(aScaledWidth, aScaledHeight),
gfxASurface::ImageFormatARGB32);
if (!dest)
return NS_ERROR_OUT_OF_MEMORY;
gfxContext ctx(dest);
// Set scaling
gfxFloat sw = (double) aScaledWidth / w;
gfxFloat sh = (double) aScaledHeight / h;
ctx.Scale(sw, sh);
// Paint a scaled image
ctx.SetOperator(gfxContext::OPERATOR_SOURCE);
ctx.SetSource(gfxsurf);
ctx.Paint();
bitmapData = dest->Data();
strideSize = dest->Stride();
bitmapDataLength = aScaledHeight * strideSize;
}
// Encode the bitmap
rv = encoder->InitFromData(bitmapData, bitmapDataLength,
aScaledWidth, aScaledHeight, strideSize,
imgIEncoder::INPUT_FORMAT_HOSTARGB, EmptyString());
if (!doScaling)
img->UnlockImagePixels(PR_FALSE);
NS_ENSURE_SUCCESS(rv, rv);
return CallQueryInterface(encoder, aStream);
}