gecko-dev/gfx/ipc/GPUProcessManager.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=99: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GPUProcessManager.h"
#include "GPUProcessHost.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/layers/InProcessCompositorSession.h"
#include "nsContentUtils.h"
namespace mozilla {
namespace gfx {
using namespace mozilla::layers;
static StaticAutoPtr<GPUProcessManager> sSingleton;
GPUProcessManager*
GPUProcessManager::Get()
{
return sSingleton;
}
void
GPUProcessManager::Initialize()
{
MOZ_ASSERT(XRE_IsParentProcess());
sSingleton = new GPUProcessManager();
}
void
GPUProcessManager::Shutdown()
{
sSingleton = nullptr;
}
GPUProcessManager::GPUProcessManager()
: mNextLayerTreeId(0),
mProcess(nullptr),
mGPUChild(nullptr)
{
mObserver = new Observer(this);
nsContentUtils::RegisterShutdownObserver(mObserver);
}
GPUProcessManager::~GPUProcessManager()
{
// The GPU process should have already been shut down.
MOZ_ASSERT(!mProcess && !mGPUChild);
// We should have already removed observers.
MOZ_ASSERT(!mObserver);
}
NS_IMPL_ISUPPORTS(GPUProcessManager::Observer, nsIObserver);
GPUProcessManager::Observer::Observer(GPUProcessManager* aManager)
: mManager(aManager)
{
}
NS_IMETHODIMP
GPUProcessManager::Observer::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData)
{
if (!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID)) {
mManager->OnXPCOMShutdown();
}
return NS_OK;
}
void
GPUProcessManager::OnXPCOMShutdown()
{
if (mObserver) {
nsContentUtils::UnregisterShutdownObserver(mObserver);
mObserver = nullptr;
}
DestroyProcess();
}
void
GPUProcessManager::EnableGPUProcess()
{
if (mProcess) {
return;
}
// The subprocess is launched asynchronously, so we wait for a callback to
// acquire the IPDL actor.
mProcess = new GPUProcessHost(this);
if (!mProcess->Launch()) {
DisableGPUProcess("Failed to launch GPU process");
}
}
void
GPUProcessManager::DisableGPUProcess(const char* aMessage)
{
gfxConfig::SetFailed(Feature::GPU_PROCESS, FeatureStatus::Failed, aMessage);
gfxCriticalNote << aMessage;
DestroyProcess();
}
void
GPUProcessManager::EnsureGPUReady()
{
if (mProcess && mProcess->IsConnected()) {
if (!mProcess->WaitForLaunch()) {
// If this fails, we should have fired OnProcessLaunchComplete and
// removed the process.
MOZ_ASSERT(!mProcess && !mGPUChild);
return;
}
}
}
void
GPUProcessManager::OnProcessLaunchComplete(GPUProcessHost* aHost)
{
MOZ_ASSERT(mProcess && mProcess == aHost);
if (!mProcess->IsConnected()) {
DisableGPUProcess("Failed to launch GPU process");
return;
}
mGPUChild = mProcess->GetActor();
}
void
GPUProcessManager::OnProcessUnexpectedShutdown(GPUProcessHost* aHost)
{
MOZ_ASSERT(mProcess && mProcess == aHost);
DestroyProcess();
}
void
GPUProcessManager::DestroyProcess()
{
if (!mProcess) {
return;
}
mProcess->Shutdown();
mProcess = nullptr;
mGPUChild = nullptr;
}
RefPtr<CompositorSession>
GPUProcessManager::CreateTopLevelCompositor(nsIWidget* aWidget,
ClientLayerManager* aLayerManager,
CSSToLayoutDeviceScale aScale,
bool aUseAPZ,
bool aUseExternalSurfaceSize,
const gfx::IntSize& aSurfaceSize)
{
uint64_t layerTreeId = AllocateLayerTreeId();
return InProcessCompositorSession::Create(
aWidget,
aLayerManager,
layerTreeId,
aScale,
aUseAPZ,
aUseExternalSurfaceSize,
aSurfaceSize);
}
PCompositorBridgeParent*
GPUProcessManager::CreateTabCompositorBridge(ipc::Transport* aTransport,
base::ProcessId aOtherProcess)
{
return CompositorBridgeParent::Create(aTransport, aOtherProcess);
}
already_AddRefed<APZCTreeManager>
GPUProcessManager::GetAPZCTreeManagerForLayers(uint64_t aLayersId)
{
return CompositorBridgeParent::GetAPZCTreeManager(aLayersId);
}
uint64_t
GPUProcessManager::AllocateLayerTreeId()
{
MOZ_ASSERT(NS_IsMainThread());
return ++mNextLayerTreeId;
}
void
GPUProcessManager::DeallocateLayerTreeId(uint64_t aLayersId)
{
CompositorBridgeParent::DeallocateLayerTreeId(aLayersId);
}
void
GPUProcessManager::RequestNotifyLayerTreeReady(uint64_t aLayersId, CompositorUpdateObserver* aObserver)
{
CompositorBridgeParent::RequestNotifyLayerTreeReady(aLayersId, aObserver);
}
void
GPUProcessManager::RequestNotifyLayerTreeCleared(uint64_t aLayersId, CompositorUpdateObserver* aObserver)
{
CompositorBridgeParent::RequestNotifyLayerTreeCleared(aLayersId, aObserver);
}
void
GPUProcessManager::SwapLayerTreeObservers(uint64_t aLayer, uint64_t aOtherLayer)
{
CompositorBridgeParent::SwapLayerTreeObservers(aLayer, aOtherLayer);
}
bool
GPUProcessManager::UpdateRemoteContentController(uint64_t aLayersId,
dom::ContentParent* aContentParent,
const dom::TabId& aTabId,
dom::TabParent* aBrowserParent)
{
return CompositorBridgeParent::UpdateRemoteContentController(
aLayersId,
aContentParent,
aTabId,
aBrowserParent);
}
} // namespace gfx
} // namespace mozilla