gecko-dev/widget/qt/mozqwidget.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=4 et sw=4 tw=80: */
2012-05-21 11:12:37 +00:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZQWIDGET_H
#define MOZQWIDGET_H
#include "moziqwidget.h"
#include "nsIWidget.h"
class MozQWidget : public IMozQWidget
{
Q_OBJECT
public:
MozQWidget(nsWindow* aReceiver, QGraphicsItem *aParent);
~MozQWidget();
/**
* Mozilla helper.
*/
virtual void setModal(bool);
virtual void SetCursor(nsCursor aCursor);
virtual void dropReceiver() { mReceiver = 0x0; };
virtual nsWindow* getReceiver() { return mReceiver; };
virtual void activate();
virtual void deactivate();
/**
* VirtualKeyboardIntegration
*/
static void requestVKB(int aTimeout = 0, QObject* aWidget = 0);
static void hideVKB();
virtual bool isVKBOpen();
virtual void NotifyVKB(const QRect& rect);
virtual void SwitchToForeground();
virtual void SwitchToBackground();
public Q_SLOTS:
static void showVKB();
#ifdef MOZ_ENABLE_QTMOBILITY
void orientationChanged();
#endif
protected:
virtual void contextMenuEvent(QGraphicsSceneContextMenuEvent* aEvent);
virtual void dragEnterEvent(QGraphicsSceneDragDropEvent* aEvent);
virtual void dragLeaveEvent(QGraphicsSceneDragDropEvent* aEvent);
virtual void dragMoveEvent(QGraphicsSceneDragDropEvent* aEvent);
virtual void dropEvent(QGraphicsSceneDragDropEvent* aEvent);
virtual void focusInEvent(QFocusEvent* aEvent);
virtual void focusOutEvent(QFocusEvent* aEvent);
virtual void hoverEnterEvent(QGraphicsSceneHoverEvent* aEvent);
virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent* aEvent);
virtual void hoverMoveEvent(QGraphicsSceneHoverEvent* aEvent);
virtual void keyPressEvent(QKeyEvent* aEvent);
virtual void keyReleaseEvent(QKeyEvent* aEvent);
virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent* aEvent);
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent* aEvent);
virtual void mousePressEvent(QGraphicsSceneMouseEvent* aEvent);
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent* aEvent);
virtual void inputMethodEvent(QInputMethodEvent* aEvent);
virtual void wheelEvent(QGraphicsSceneWheelEvent* aEvent);
virtual void paint(QPainter* aPainter, const QStyleOptionGraphicsItem* aOption, QWidget* aWidget = 0);
virtual void resizeEvent(QGraphicsSceneResizeEvent* aEvent);
virtual void closeEvent(QCloseEvent* aEvent);
virtual void hideEvent(QHideEvent* aEvent);
virtual void showEvent(QShowEvent* aEvent);
virtual bool event(QEvent* aEvent);
virtual QVariant inputMethodQuery(Qt::InputMethodQuery aQuery) const;
void SetCursor(const QPixmap& aPixmap, int, int);
private:
void sendPressReleaseKeyEvent(int key, const QChar* letter = 0, bool autorep = false, ushort count = 1);
nsWindow *mReceiver;
};
#endif