gecko-dev/netwerk/protocol/http/SpdySession3.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_net_SpdySession3_h
#define mozilla_net_SpdySession3_h
// SPDY as defined by
// http://dev.chromium.org/spdy/spdy-protocol/spdy-protocol-draft3
#include "ASpdySession.h"
#include "mozilla/Attributes.h"
#include "nsAHttpConnection.h"
#include "nsClassHashtable.h"
#include "nsDataHashtable.h"
#include "nsDeque.h"
#include "nsHashKeys.h"
#include "zlib.h"
class nsISocketTransport;
namespace mozilla { namespace net {
class SpdyPushedStream3;
class SpdyStream3;
class nsHttpTransaction;
class SpdySession3 MOZ_FINAL : public ASpdySession
, public nsAHttpConnection
, public nsAHttpSegmentReader
, public nsAHttpSegmentWriter
{
~SpdySession3();
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSAHTTPTRANSACTION
NS_DECL_NSAHTTPCONNECTION(mConnection)
NS_DECL_NSAHTTPSEGMENTREADER
NS_DECL_NSAHTTPSEGMENTWRITER
explicit SpdySession3(nsISocketTransport *);
bool AddStream(nsAHttpTransaction *, int32_t,
bool, nsIInterfaceRequestor *);
bool CanReuse() { return !mShouldGoAway && !mClosed; }
bool RoomForMoreStreams();
// When the connection is active this is called up to once every 1 second
// return the interval (in seconds) that the connection next wants to
// have this invoked. It might happen sooner depending on the needs of
// other connections.
uint32_t ReadTimeoutTick(PRIntervalTime now);
// Idle time represents time since "goodput".. e.g. a data or header frame
PRIntervalTime IdleTime();
// Registering with a newID of 0 means pick the next available odd ID
uint32_t RegisterStreamID(SpdyStream3 *, uint32_t aNewID = 0);
const static uint8_t kVersion = 3;
const static uint8_t kFlag_Control = 0x80;
const static uint8_t kFlag_Data_FIN = 0x01;
const static uint8_t kFlag_Data_UNI = 0x02;
enum
{
CONTROL_TYPE_FIRST = 0,
CONTROL_TYPE_SYN_STREAM = 1,
CONTROL_TYPE_SYN_REPLY = 2,
CONTROL_TYPE_RST_STREAM = 3,
CONTROL_TYPE_SETTINGS = 4,
CONTROL_TYPE_NOOP = 5, /* deprecated */
CONTROL_TYPE_PING = 6,
CONTROL_TYPE_GOAWAY = 7,
CONTROL_TYPE_HEADERS = 8,
CONTROL_TYPE_WINDOW_UPDATE = 9,
CONTROL_TYPE_CREDENTIAL = 10,
CONTROL_TYPE_LAST = 11
};
enum rstReason
{
RST_PROTOCOL_ERROR = 1,
RST_INVALID_STREAM = 2,
RST_REFUSED_STREAM = 3,
RST_UNSUPPORTED_VERSION = 4,
RST_CANCEL = 5,
RST_INTERNAL_ERROR = 6,
RST_FLOW_CONTROL_ERROR = 7,
RST_STREAM_IN_USE = 8,
RST_STREAM_ALREADY_CLOSED = 9,
RST_INVALID_CREDENTIALS = 10,
RST_FRAME_TOO_LARGE = 11
};
enum goawayReason
{
OK = 0,
PROTOCOL_ERROR = 1,
INTERNAL_ERROR = 2, // sometimes misdocumented as 11
NUM_STATUS_CODES = 3 // reserved by chromium but undocumented
};
enum settingsFlags
{
PERSIST_VALUE = 1,
PERSISTED_VALUE = 2
};
enum
{
SETTINGS_TYPE_UPLOAD_BW = 1, // kb/s
SETTINGS_TYPE_DOWNLOAD_BW = 2, // kb/s
SETTINGS_TYPE_RTT = 3, // ms
SETTINGS_TYPE_MAX_CONCURRENT = 4, // streams
SETTINGS_TYPE_CWND = 5, // packets
SETTINGS_TYPE_DOWNLOAD_RETRANS_RATE = 6, // percentage
SETTINGS_TYPE_INITIAL_WINDOW = 7, // bytes for flow control
SETTINGS_CLIENT_CERTIFICATE_VECTOR_SIZE = 8
};
// This should be big enough to hold all of your control packets,
// but if it needs to grow for huge headers it can do so dynamically.
// About 1% of responses from SPDY google services seem to be > 1000
// with all less than 2000 when compression is enabled.
const static uint32_t kDefaultBufferSize = 2048;
// kDefaultQueueSize must be >= other queue size constants
const static uint32_t kDefaultQueueSize = 32768;
const static uint32_t kQueueMinimumCleanup = 24576;
const static uint32_t kQueueTailRoom = 4096;
const static uint32_t kQueueReserved = 1024;
const static uint32_t kDefaultMaxConcurrent = 100;
const static uint32_t kMaxStreamID = 0x7800000;
// This is a sentinel for a deleted stream. It is not a valid
// 31 bit stream ID.
const static uint32_t kDeadStreamID = 0xffffdead;
// below the emergency threshold of local window we ack every received
// byte. Above that we coalesce bytes into the MinimumToAck size.
const static int32_t kEmergencyWindowThreshold = 1024 * 1024;
const static uint32_t kMinimumToAck = 64 * 1024;
// The default peer rwin is 64KB unless updated by a settings frame
const static uint32_t kDefaultServerRwin = 64 * 1024;
static nsresult HandleSynStream(SpdySession3 *);
static nsresult HandleSynReply(SpdySession3 *);
static nsresult HandleRstStream(SpdySession3 *);
static nsresult HandleSettings(SpdySession3 *);
static nsresult HandleNoop(SpdySession3 *);
static nsresult HandlePing(SpdySession3 *);
static nsresult HandleGoAway(SpdySession3 *);
static nsresult HandleHeaders(SpdySession3 *);
static nsresult HandleWindowUpdate(SpdySession3 *);
static nsresult HandleCredential(SpdySession3 *);
// For writing the SPDY data stream to LOG4
static void LogIO(SpdySession3 *, SpdyStream3 *, const char *,
const char *, uint32_t);
// an overload of nsAHttpConnection
void TransactionHasDataToWrite(nsAHttpTransaction *);
// a similar version for SpdyStream3
void TransactionHasDataToWrite(SpdyStream3 *);
// an overload of nsAHttpSegementReader
virtual nsresult CommitToSegmentSize(uint32_t size, bool forceCommitment);
uint32_t GetServerInitialWindow() { return mServerInitialWindow; }
void ConnectPushedStream(SpdyStream3 *stream);
void DecrementConcurrent(SpdyStream3 *stream);
uint64_t Serial() { return mSerial; }
void PrintDiagnostics (nsCString &log);
// Streams need access to these
uint32_t SendingChunkSize() { return mSendingChunkSize; }
uint32_t PushAllowance() { return mPushAllowance; }
z_stream *UpstreamZlib() { return &mUpstreamZlib; }
nsISocketTransport *SocketTransport() { return mSocketTransport; }
void SendPing() MOZ_OVERRIDE;
private:
enum stateType {
BUFFERING_FRAME_HEADER,
BUFFERING_CONTROL_FRAME,
PROCESSING_DATA_FRAME,
DISCARDING_DATA_FRAME,
PROCESSING_COMPLETE_HEADERS,
PROCESSING_CONTROL_RST_STREAM
};
nsresult ResponseHeadersComplete();
uint32_t GetWriteQueueSize();
void ChangeDownstreamState(enum stateType);
void ResetDownstreamState();
nsresult UncompressAndDiscard(uint32_t, uint32_t);
void zlibInit();
void GeneratePing(uint32_t);
void GenerateRstStream(uint32_t, uint32_t);
void GenerateGoAway(uint32_t);
void CleanupStream(SpdyStream3 *, nsresult, rstReason);
void CloseStream(SpdyStream3 *, nsresult);
void GenerateSettings();
void RemoveStreamFromQueues(SpdyStream3 *);
void SetWriteCallbacks();
void FlushOutputQueue();
void RealignOutputQueue();
bool RoomForMoreConcurrent();
void ActivateStream(SpdyStream3 *);
void ProcessPending();
nsresult SetInputFrameDataStream(uint32_t);
bool VerifyStream(SpdyStream3 *, uint32_t);
void SetNeedsCleanup();
void UpdateLocalRwin(SpdyStream3 *stream, uint32_t bytes);
// a wrapper for all calls to the nshttpconnection level segment writer. Used
// to track network I/O for timeout purposes
nsresult NetworkRead(nsAHttpSegmentWriter *, char *, uint32_t, uint32_t *);
static PLDHashOperator ShutdownEnumerator(nsAHttpTransaction *,
nsAutoPtr<SpdyStream3> &,
void *);
static PLDHashOperator GoAwayEnumerator(nsAHttpTransaction *,
nsAutoPtr<SpdyStream3> &,
void *);
static PLDHashOperator UpdateServerRwinEnumerator(nsAHttpTransaction *,
nsAutoPtr<SpdyStream3> &,
void *);
// This is intended to be nsHttpConnectionMgr:nsConnectionHandle taken
// from the first transaction on this session. That object contains the
// pointer to the real network-level nsHttpConnection object.
nsRefPtr<nsAHttpConnection> mConnection;
// The underlying socket transport object is needed to propogate some events
nsISocketTransport *mSocketTransport;
// These are temporary state variables to hold the argument to
// Read/WriteSegments so it can be accessed by On(read/write)segment
// further up the stack.
nsAHttpSegmentReader *mSegmentReader;
nsAHttpSegmentWriter *mSegmentWriter;
uint32_t mSendingChunkSize; /* the transmission chunk size */
uint32_t mNextStreamID; /* 24 bits */
uint32_t mConcurrentHighWater; /* max parallelism on session */
uint32_t mPushAllowance; /* rwin for unmatched pushes */
stateType mDownstreamState; /* in frame, between frames, etc.. */
// Maintain 2 indexes - one by stream ID, one by transaction pointer.
// There are also several lists of streams: ready to write, queued due to
// max parallelism, streams that need to force a read for push, and the full
// set of pushed streams.
// The objects are not ref counted - they get destroyed
// by the nsClassHashtable implementation when they are removed from
// the transaction hash.
nsDataHashtable<nsUint32HashKey, SpdyStream3 *> mStreamIDHash;
nsClassHashtable<nsPtrHashKey<nsAHttpTransaction>,
SpdyStream3> mStreamTransactionHash;
nsDeque mReadyForWrite;
nsDeque mQueuedStreams;
nsDeque mReadyForRead;
nsTArray<SpdyPushedStream3 *> mPushedStreams;
// Compression contexts for header transport using deflate.
// SPDY compresses only HTTP headers and does not reset zlib in between
// frames. Even data that is not associated with a stream (e.g invalid
// stream ID) is passed through these contexts to keep the compression
// context correct.
z_stream mDownstreamZlib;
z_stream mUpstreamZlib;
// mInputFrameBuffer is used to store received control packets and the 8 bytes
// of header on data packets
uint32_t mInputFrameBufferSize;
uint32_t mInputFrameBufferUsed;
nsAutoArrayPtr<char> mInputFrameBuffer;
// mInputFrameDataSize/Read are used for tracking the amount of data consumed
// in a data frame. the data itself is not buffered in spdy
// The frame size is mInputFrameDataSize + the constant 8 byte header
uint32_t mInputFrameDataSize;
uint32_t mInputFrameDataRead;
bool mInputFrameDataLast; // This frame was marked FIN
// When a frame has been received that is addressed to a particular stream
// (e.g. a data frame after the stream-id has been decoded), this points
// to the stream.
SpdyStream3 *mInputFrameDataStream;
// mNeedsCleanup is a state variable to defer cleanup of a closed stream
// If needed, It is set in session::OnWriteSegments() and acted on and
// cleared when the stack returns to session::WriteSegments(). The stream
// cannot be destroyed directly out of OnWriteSegments because
// stream::writeSegments() is on the stack at that time.
SpdyStream3 *mNeedsCleanup;
// The CONTROL_TYPE value for a control frame
uint32_t mFrameControlType;
// This reason code in the last processed RESET frame
uint32_t mDownstreamRstReason;
// for the conversion of downstream http headers into spdy formatted headers
// The data here does not persist between frames
nsCString mFlatHTTPResponseHeaders;
uint32_t mFlatHTTPResponseHeadersOut;
// when set, the session will go away when it reaches 0 streams. This flag
// is set when: the stream IDs are running out (at either the client or the
// server), when DontReuse() is called, a RST that is not specific to a
// particular stream is received, a GOAWAY frame has been received from
// the server.
bool mShouldGoAway;
// the session has received a nsAHttpTransaction::Close() call
bool mClosed;
// the session received a GoAway frame with a valid GoAwayID
bool mCleanShutdown;
// indicates PROCESSING_COMPLETE_HEADERS state was pushed onto the stack
// over an active PROCESSING_DATA_FRAME, which should be restored when
// the processed headers are written to the stream
bool mDataPending;
// If a GoAway message was received this is the ID of the last valid
// stream. 0 otherwise. (0 is never a valid stream id.)
uint32_t mGoAwayID;
// The limit on number of concurrent streams for this session. Normally it
// is basically unlimited, but the SETTINGS control message from the
// server might bring it down.
uint32_t mMaxConcurrent;
// The actual number of concurrent streams at this moment. Generally below
// mMaxConcurrent, but the max can be lowered in real time to a value
// below the current value
uint32_t mConcurrent;
// The number of server initiated SYN-STREAMS, tracked for telemetry
uint32_t mServerPushedResources;
// The server rwin for new streams as determined from a SETTINGS frame
uint32_t mServerInitialWindow;
// This is a output queue of bytes ready to be written to the SSL stream.
// When that streams returns WOULD_BLOCK on direct write the bytes get
// coalesced together here. This results in larger writes to the SSL layer.
// The buffer is not dynamically grown to accomodate stream writes, but
// does expand to accept infallible session wide frames like GoAway and RST.
uint32_t mOutputQueueSize;
uint32_t mOutputQueueUsed;
uint32_t mOutputQueueSent;
nsAutoArrayPtr<char> mOutputQueueBuffer;
PRIntervalTime mPingThreshold;
PRIntervalTime mLastReadEpoch; // used for ping timeouts
PRIntervalTime mLastDataReadEpoch; // used for IdleTime()
PRIntervalTime mPingSentEpoch;
uint32_t mNextPingID;
PRIntervalTime mPreviousPingThreshold; // backup for the former value
bool mPreviousUsed; // true when backup is used
// used as a temporary buffer while enumerating the stream hash during GoAway
nsDeque mGoAwayStreamsToRestart;
// Each session gets a unique serial number because the push cache is correlated
// by the load group and the serial number can be used as part of the cache key
// to make sure streams aren't shared across sessions.
uint64_t mSerial;
private:
/// connect tunnels
void DispatchOnTunnel(nsAHttpTransaction *, nsIInterfaceRequestor *);
void RegisterTunnel(SpdyStream3 *);
void UnRegisterTunnel(SpdyStream3 *);
uint32_t FindTunnelCount(nsHttpConnectionInfo *);
nsDataHashtable<nsCStringHashKey, uint32_t> mTunnelHash;
};
}} // namespace mozilla::net
#endif // mozilla_net_SpdySession3_h