gecko-dev/js/src/jsapi.h

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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
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*
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* The Original Code is Mozilla Communicator client code, released
* March 31, 1998.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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#ifndef jsapi_h___
#define jsapi_h___
/*
* JavaScript API.
*/
#include <stddef.h>
#include <stdio.h>
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#include "jspubtd.h"
JS_BEGIN_EXTERN_C
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/*
* Type tags stored in the low bits of a jsval.
*/
#define JSVAL_OBJECT 0x0 /* untagged reference to object */
#define JSVAL_INT 0x1 /* tagged 31-bit integer value */
#define JSVAL_DOUBLE 0x2 /* tagged reference to double */
#define JSVAL_STRING 0x4 /* tagged reference to string */
#define JSVAL_BOOLEAN 0x6 /* tagged boolean value */
/* Type tag bitfield length and derived macros. */
#define JSVAL_TAGBITS 3
#define JSVAL_TAGMASK JS_BITMASK(JSVAL_TAGBITS)
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#define JSVAL_TAG(v) ((v) & JSVAL_TAGMASK)
#define JSVAL_SETTAG(v,t) ((v) | (t))
#define JSVAL_CLRTAG(v) ((v) & ~(jsval)JSVAL_TAGMASK)
#define JSVAL_ALIGN JS_BIT(JSVAL_TAGBITS)
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/* Predicates for type testing. */
#define JSVAL_IS_OBJECT(v) (JSVAL_TAG(v) == JSVAL_OBJECT)
#define JSVAL_IS_NUMBER(v) (JSVAL_IS_INT(v) || JSVAL_IS_DOUBLE(v))
#define JSVAL_IS_INT(v) (((v) & JSVAL_INT) && (v) != JSVAL_VOID)
#define JSVAL_IS_DOUBLE(v) (JSVAL_TAG(v) == JSVAL_DOUBLE)
#define JSVAL_IS_STRING(v) (JSVAL_TAG(v) == JSVAL_STRING)
#define JSVAL_IS_BOOLEAN(v) (JSVAL_TAG(v) == JSVAL_BOOLEAN)
#define JSVAL_IS_NULL(v) ((v) == JSVAL_NULL)
#define JSVAL_IS_VOID(v) ((v) == JSVAL_VOID)
#define JSVAL_IS_PRIMITIVE(v) (!JSVAL_IS_OBJECT(v) || JSVAL_IS_NULL(v))
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/* Objects, strings, and doubles are GC'ed. */
#define JSVAL_IS_GCTHING(v) (!((v) & JSVAL_INT) && !JSVAL_IS_BOOLEAN(v))
#define JSVAL_TO_GCTHING(v) ((void *)JSVAL_CLRTAG(v))
#define JSVAL_TO_OBJECT(v) ((JSObject *)JSVAL_TO_GCTHING(v))
#define JSVAL_TO_DOUBLE(v) ((jsdouble *)JSVAL_TO_GCTHING(v))
#define JSVAL_TO_STRING(v) ((JSString *)JSVAL_TO_GCTHING(v))
#define OBJECT_TO_JSVAL(obj) ((jsval)(obj))
#define DOUBLE_TO_JSVAL(dp) JSVAL_SETTAG((jsval)(dp), JSVAL_DOUBLE)
#define STRING_TO_JSVAL(str) JSVAL_SETTAG((jsval)(str), JSVAL_STRING)
/* Lock and unlock the GC thing held by a jsval. */
#define JSVAL_LOCK(cx,v) (JSVAL_IS_GCTHING(v) \
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? JS_LockGCThing(cx, JSVAL_TO_GCTHING(v)) \
: JS_TRUE)
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#define JSVAL_UNLOCK(cx,v) (JSVAL_IS_GCTHING(v) \
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? JS_UnlockGCThing(cx, JSVAL_TO_GCTHING(v)) \
: JS_TRUE)
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/* Domain limits for the jsval int type. */
#define JSVAL_INT_BITS 31
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#define JSVAL_INT_POW2(n) ((jsval)1 << (n))
#define JSVAL_INT_MIN ((jsval)1 - JSVAL_INT_POW2(30))
#define JSVAL_INT_MAX (JSVAL_INT_POW2(30) - 1)
#define INT_FITS_IN_JSVAL(i) ((jsuint)((i)+JSVAL_INT_MAX) <= 2*JSVAL_INT_MAX)
#define JSVAL_TO_INT(v) ((jsint)(v) >> 1)
#define INT_TO_JSVAL(i) (((jsval)(i) << 1) | JSVAL_INT)
/* Convert between boolean and jsval. */
#define JSVAL_TO_BOOLEAN(v) ((JSBool)((v) >> JSVAL_TAGBITS))
#define BOOLEAN_TO_JSVAL(b) JSVAL_SETTAG((jsval)(b) << JSVAL_TAGBITS, \
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JSVAL_BOOLEAN)
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/* A private data pointer (2-byte-aligned) can be stored as an int jsval. */
#define JSVAL_TO_PRIVATE(v) ((void *)((v) & ~JSVAL_INT))
#define PRIVATE_TO_JSVAL(p) ((jsval)(p) | JSVAL_INT)
/* Property attributes, set in JSPropertySpec and passed to API functions. */
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#define JSPROP_ENUMERATE 0x01 /* property is visible to for/in loop */
#define JSPROP_READONLY 0x02 /* not settable: assignment is no-op */
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#define JSPROP_PERMANENT 0x04 /* property cannot be deleted */
#define JSPROP_EXPORTED 0x08 /* property is exported from object */
- Bumped default compile-time JS version from 1.4 to 1.5. - Add JS1.5 getter/setter support in all its glory: * getter function SN() {return ++x} at top-level or as a closure binds an SN property getter than returns the incremented value of x. Likewise for setter function SN(y) {return y = x}. * getters and setters may be defined in an object literal: o = {p getter:function() {return ++this.x}, p setter:function(y){return this.x = y}, x:42}; * getter= and setter= operators (compound tokens) may be used to bind getter and setter properties dynamically: o = new Object; o.p getter= function() {return ++this.x}; o.p setter= function(y){return this.x = y}; o.x = 42; Waldemar is concerned that this form will collide semantically with JS2, so I am not committing to keeping it in JS1.5. I'd like to check my code in ASAP so shaver can use it, and I'd also like to see this form get used (or not) during Mozilla betas. Caveat emptor, and if you find this "dynamic" or "imperative" form necessary and hard to substitute, please let me know. If this proves important to users, then I think JS1.5 should keep it. - Cleaned up property flags (in a binary-incompatible fashion -- who cares?) by eliminating JSPROP_ASSIGNHACK and JSPROP_TINYIDHACK. - Added JS_DONT_PRETTY_PRINT flag to be ORed with the indent argument to the several JS_Decompile*() API calls. This avoids any newlines or identation in the decompiled string. - Improved and extended (for getter/setter non-reservation) scanner lookahead by using a circular (power-of-2 sized) token buffer. - Fix ECMA Edition 3 deviation where function f(){function g(){}} bound f.g by mistake (it should arrange to make a closure named g in activations of f, but it should not bind a property of function f).
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#define JSPROP_GETTER 0x10 /* property holds getter function */
#define JSPROP_SETTER 0x20 /* property holds setter function */
#define JSPROP_SHARED 0x40 /* don't allocate a value slot for this
property; don't copy the property on
set of the same-named property in an
object that delegates to a prototype
containing this property */
- Bumped default compile-time JS version from 1.4 to 1.5. - Add JS1.5 getter/setter support in all its glory: * getter function SN() {return ++x} at top-level or as a closure binds an SN property getter than returns the incremented value of x. Likewise for setter function SN(y) {return y = x}. * getters and setters may be defined in an object literal: o = {p getter:function() {return ++this.x}, p setter:function(y){return this.x = y}, x:42}; * getter= and setter= operators (compound tokens) may be used to bind getter and setter properties dynamically: o = new Object; o.p getter= function() {return ++this.x}; o.p setter= function(y){return this.x = y}; o.x = 42; Waldemar is concerned that this form will collide semantically with JS2, so I am not committing to keeping it in JS1.5. I'd like to check my code in ASAP so shaver can use it, and I'd also like to see this form get used (or not) during Mozilla betas. Caveat emptor, and if you find this "dynamic" or "imperative" form necessary and hard to substitute, please let me know. If this proves important to users, then I think JS1.5 should keep it. - Cleaned up property flags (in a binary-incompatible fashion -- who cares?) by eliminating JSPROP_ASSIGNHACK and JSPROP_TINYIDHACK. - Added JS_DONT_PRETTY_PRINT flag to be ORed with the indent argument to the several JS_Decompile*() API calls. This avoids any newlines or identation in the decompiled string. - Improved and extended (for getter/setter non-reservation) scanner lookahead by using a circular (power-of-2 sized) token buffer. - Fix ECMA Edition 3 deviation where function f(){function g(){}} bound f.g by mistake (it should arrange to make a closure named g in activations of f, but it should not bind a property of function f).
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#define JSPROP_INDEX 0x80 /* name is actually (jsint) index */
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/* Function flags, set in JSFunctionSpec and passed to JS_NewFunction etc. */
#define JSFUN_LAMBDA 0x08 /* expressed, not declared, function */
- Bumped default compile-time JS version from 1.4 to 1.5. - Add JS1.5 getter/setter support in all its glory: * getter function SN() {return ++x} at top-level or as a closure binds an SN property getter than returns the incremented value of x. Likewise for setter function SN(y) {return y = x}. * getters and setters may be defined in an object literal: o = {p getter:function() {return ++this.x}, p setter:function(y){return this.x = y}, x:42}; * getter= and setter= operators (compound tokens) may be used to bind getter and setter properties dynamically: o = new Object; o.p getter= function() {return ++this.x}; o.p setter= function(y){return this.x = y}; o.x = 42; Waldemar is concerned that this form will collide semantically with JS2, so I am not committing to keeping it in JS1.5. I'd like to check my code in ASAP so shaver can use it, and I'd also like to see this form get used (or not) during Mozilla betas. Caveat emptor, and if you find this "dynamic" or "imperative" form necessary and hard to substitute, please let me know. If this proves important to users, then I think JS1.5 should keep it. - Cleaned up property flags (in a binary-incompatible fashion -- who cares?) by eliminating JSPROP_ASSIGNHACK and JSPROP_TINYIDHACK. - Added JS_DONT_PRETTY_PRINT flag to be ORed with the indent argument to the several JS_Decompile*() API calls. This avoids any newlines or identation in the decompiled string. - Improved and extended (for getter/setter non-reservation) scanner lookahead by using a circular (power-of-2 sized) token buffer. - Fix ECMA Edition 3 deviation where function f(){function g(){}} bound f.g by mistake (it should arrange to make a closure named g in activations of f, but it should not bind a property of function f).
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#define JSFUN_GETTER JSPROP_GETTER
#define JSFUN_SETTER JSPROP_SETTER
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#define JSFUN_BOUND_METHOD 0x40 /* bind this to fun->object's parent */
#define JSFUN_HEAVYWEIGHT 0x80 /* activation requires a Call object */
#define JSFUN_FLAGS_MASK 0xf8 /* overlay JSFUN_* attributes */
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/*
* Well-known JS values. The extern'd variables are initialized when the
* first JSContext is created by JS_NewContext (see below).
*/
#define JSVAL_VOID INT_TO_JSVAL(0 - JSVAL_INT_POW2(30))
#define JSVAL_NULL OBJECT_TO_JSVAL(0)
#define JSVAL_ZERO INT_TO_JSVAL(0)
#define JSVAL_ONE INT_TO_JSVAL(1)
#define JSVAL_FALSE BOOLEAN_TO_JSVAL(JS_FALSE)
#define JSVAL_TRUE BOOLEAN_TO_JSVAL(JS_TRUE)
/*
* Microseconds since the epoch, midnight, January 1, 1970 UTC. See the
* comment in jstypes.h regarding safe int64 usage.
*/
extern JS_PUBLIC_API(int64)
JS_Now();
/* Don't want to export data, so provide accessors for non-inline jsvals. */
extern JS_PUBLIC_API(jsval)
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JS_GetNaNValue(JSContext *cx);
extern JS_PUBLIC_API(jsval)
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JS_GetNegativeInfinityValue(JSContext *cx);
extern JS_PUBLIC_API(jsval)
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JS_GetPositiveInfinityValue(JSContext *cx);
extern JS_PUBLIC_API(jsval)
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JS_GetEmptyStringValue(JSContext *cx);
/*
* Format is a string of the following characters (spaces are insignificant),
* specifying the tabulated type conversions:
*
* b JSBool Boolean
* c uint16/jschar ECMA uint16, Unicode char
* i int32 ECMA int32
* u uint32 ECMA uint32
* j int32 Rounded int32 (coordinate)
* d jsdouble IEEE double
* I jsdouble Integral IEEE double
* s char * C string
* S JSString * Unicode string, accessed by a JSString pointer
* W jschar * Unicode character vector, 0-terminated (W for wide)
* o JSObject * Object reference
* f JSFunction * Function private
* v jsval Argument value (no conversion)
* * N/A Skip this argument (no vararg)
* / N/A End of required arguments
*
* The variable argument list after format must consist of &b, &c, &s, e.g.,
* where those variables have the types given above. For the pointer types
* char *, JSString *, and JSObject *, the pointed-at memory returned belongs
* to the JS runtime, not to the calling native code. The runtime promises
* to keep this memory valid so long as argv refers to allocated stack space
* (so long as the native function is active).
*
* Fewer arguments than format specifies may be passed only if there is a /
* in format after the last required argument specifier and argc is at least
* the number of required arguments. More arguments than format specifies
* may be passed without error; it is up to the caller to deal with trailing
* unconverted arguments.
*/
extern JS_PUBLIC_API(JSBool)
JS_ConvertArguments(JSContext *cx, uintN argc, jsval *argv, const char *format,
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...);
#ifdef va_start
extern JS_PUBLIC_API(JSBool)
JS_ConvertArgumentsVA(JSContext *cx, uintN argc, jsval *argv,
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const char *format, va_list ap);
#endif
/*
* Inverse of JS_ConvertArguments: scan format and convert trailing arguments
* into jsvals, GC-rooted if necessary by the JS stack. Return null on error,
* and a pointer to the new argument vector on success. Also return a stack
* mark on success via *markp, in which case the caller must eventually clean
* up by calling JS_PopArguments.
*
* Note that the number of actual arguments supplied is specified exclusively
* by format, so there is no argc parameter.
*/
extern JS_PUBLIC_API(jsval *)
JS_PushArguments(JSContext *cx, void **markp, const char *format, ...);
#ifdef va_start
extern JS_PUBLIC_API(jsval *)
JS_PushArgumentsVA(JSContext *cx, void **markp, const char *format, va_list ap);
#endif
extern JS_PUBLIC_API(void)
JS_PopArguments(JSContext *cx, void *mark);
#ifdef JS_ARGUMENT_FORMATTER_DEFINED
/*
* Add and remove a format string handler for JS_{Convert,Push}Arguments{,VA}.
* The handler function has this signature (see jspubtd.h):
*
* JSBool MyArgumentFormatter(JSContext *cx, const char *format,
* JSBool fromJS, jsval **vpp, va_list *app);
*
* It should return true on success, and return false after reporting an error
* or detecting an already-reported error.
*
* For a given format string, for example "AA", the formatter is called from
* JS_ConvertArgumentsVA like so:
*
* formatter(cx, "AA...", JS_TRUE, &sp, &ap);
*
* sp points into the arguments array on the JS stack, while ap points into
* the stdarg.h va_list on the C stack. The JS_TRUE passed for fromJS tells
* the formatter to convert zero or more jsvals at sp to zero or more C values
* accessed via pointers-to-values at ap, updating both sp (via *vpp) and ap
* (via *app) to point past the converted arguments and their result pointers
* on the C stack.
*
* When called from JS_PushArgumentsVA, the formatter is invoked thus:
*
* formatter(cx, "AA...", JS_FALSE, &sp, &ap);
*
* where JS_FALSE for fromJS means to wrap the C values at ap according to the
* format specifier and store them at sp, updating ap and sp appropriately.
*
* The "..." after "AA" is the rest of the format string that was passed into
* JS_{Convert,Push}Arguments{,VA}. The actual format trailing substring used
* in each Convert or PushArguments call is passed to the formatter, so that
* one such function may implement several formats, in order to share code.
*
* Remove just forgets about any handler associated with format. Add does not
* copy format, it points at the string storage allocated by the caller, which
* is typically a string constant. If format is in dynamic storage, it is up
* to the caller to keep the string alive until Remove is called.
*/
extern JS_PUBLIC_API(JSBool)
JS_AddArgumentFormatter(JSContext *cx, const char *format,
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JSArgumentFormatter formatter);
extern JS_PUBLIC_API(void)
JS_RemoveArgumentFormatter(JSContext *cx, const char *format);
#endif /* JS_ARGUMENT_FORMATTER_DEFINED */
extern JS_PUBLIC_API(JSBool)
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JS_ConvertValue(JSContext *cx, jsval v, JSType type, jsval *vp);
extern JS_PUBLIC_API(JSBool)
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JS_ValueToObject(JSContext *cx, jsval v, JSObject **objp);
extern JS_PUBLIC_API(JSFunction *)
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JS_ValueToFunction(JSContext *cx, jsval v);
extern JS_PUBLIC_API(JSFunction *)
JS_ValueToConstructor(JSContext *cx, jsval v);
extern JS_PUBLIC_API(JSString *)
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JS_ValueToString(JSContext *cx, jsval v);
extern JS_PUBLIC_API(JSBool)
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JS_ValueToNumber(JSContext *cx, jsval v, jsdouble *dp);
/*
* Convert a value to a number, then to an int32, according to the ECMA rules
* for ToInt32.
*/
extern JS_PUBLIC_API(JSBool)
JS_ValueToECMAInt32(JSContext *cx, jsval v, int32 *ip);
/*
* Convert a value to a number, then to a uint32, according to the ECMA rules
* for ToUint32.
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*/
extern JS_PUBLIC_API(JSBool)
JS_ValueToECMAUint32(JSContext *cx, jsval v, uint32 *ip);
/*
* Convert a value to a number, then to an int32 if it fits by rounding to
* nearest; but failing with an error report if the double is out of range
* or unordered.
*/
extern JS_PUBLIC_API(JSBool)
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JS_ValueToInt32(JSContext *cx, jsval v, int32 *ip);
/*
* ECMA ToUint16, for mapping a jsval to a Unicode point.
*/
extern JS_PUBLIC_API(JSBool)
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JS_ValueToUint16(JSContext *cx, jsval v, uint16 *ip);
extern JS_PUBLIC_API(JSBool)
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JS_ValueToBoolean(JSContext *cx, jsval v, JSBool *bp);
extern JS_PUBLIC_API(JSType)
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JS_TypeOfValue(JSContext *cx, jsval v);
extern JS_PUBLIC_API(const char *)
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JS_GetTypeName(JSContext *cx, JSType type);
/************************************************************************/
/*
* Initialization, locking, contexts, and memory allocation.
*/
#define JS_NewRuntime JS_Init
#define JS_DestroyRuntime JS_Finish
#define JS_LockRuntime JS_Lock
#define JS_UnlockRuntime JS_Unlock
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extern JS_PUBLIC_API(JSRuntime *)
JS_NewRuntime(uint32 maxbytes);
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extern JS_PUBLIC_API(void)
JS_DestroyRuntime(JSRuntime *rt);
extern JS_PUBLIC_API(void)
JS_ShutDown(void);
JS_PUBLIC_API(void *)
JS_GetRuntimePrivate(JSRuntime *rt);
JS_PUBLIC_API(void)
JS_SetRuntimePrivate(JSRuntime *rt, void *data);
#ifdef JS_THREADSAFE
extern JS_PUBLIC_API(void)
JS_BeginRequest(JSContext *cx);
extern JS_PUBLIC_API(void)
JS_EndRequest(JSContext *cx);
/* Yield to pending GC operations, regardless of request depth */
extern JS_PUBLIC_API(void)
JS_YieldRequest(JSContext *cx);
All this r=mccabe, r=beard, and sr=jband -- many thanks to all who helped, especially to jband for his great stress-test setup and particularly helpful (in terms of reproducing bugs in draft patches) MP and laptop machines. - Radical(*) object (scope) locking optimization: don't lock if a scope is accessed on the context that exclusively owns it (initially, the context on which the scope was created). Once a scope becomes shared among more than one owner-context, give it the usual thin or fat lock, per existing jslock.c code. I did this at the memory cost of another word per JSScope, ownercx, which raised scope size from 12 to 13 words if !DEBUG. I also added a linked list head pointer, rt->scopeSharingTodo, and a scopeSharingDone condition variable to JSRuntime, and a scopeToShare pointer to JSContext that's necessary for deadlock avoidance. The rt->scopeSharingTodo list links JSScopes through the scope->u.link union arm, which overlays the pre-existing scope->count (now u.count) member. This list holds scopes still exclusively owned by a context, but wanted by js_LockScope calls active on other threads. Those calls wait on the rt->scopeSharingDone condition, which is notified every time an owner-context ends the request running on it, in which code active on that context may be using scope freely until end of request. The code that waits on rt->scopeSharingDone must first suspend any and all requests active on the calling context, and resume those contexts after the wait is notified. This means a GC could happen while the thread locking a scope owned by another thread's context blocks; all calls to JS_LOCK_OBJ must therefore first home fp->sp above any live operands, e.g. The interpreter takes care to do that already. To avoid AB-BA deadlocks, if a js_LockScope attempt on one context finds that the owner-context of the scope is already waiting on a scope owned by the current context (or indirectly depending on such a scope lock), the attempt converts the scope from lock-free exclusive ownership to shared ownership (thin or fat lock). - Fix js_SetupLocks and the js_LockGlobal/js_UnlockGlobal code to avoid divmod instruction costs, strength-reducing to bit-mask instructions. - The radical lock-free scope change required care in handling the 0=>1 and 1=>0 transitions of cx->requestDepth, which was till now thread-local because part of the JSContext not manipulated by other threads. It's still updated only by cx's thread, but it is read by other threads in the course of attempting to claim exclusive ownership of a scope for more lock-free JS object operations. - The JS_SuspendRequest and JS_ResumeRequest APIs have changed incompatibly to require their caller to save and restore the requestCount found when JS_SuspendRequest is called. This is necessary to avoid deadlock; sorry for the incompatible change. - Fixed various nits in jslock.[ch], including using Init/Finish rather than New/Destroy for the methods that take a JSThinLock and initialize and finish/free its members. Another example: JS_ATOMIC_ADDREF is now JS_ATOMIC_INCREMENT and JS_ATOMIC_DECREMENT, so the two cases can be mapped to PR_AtomicIncrement and PR_AtomicDecrement. This entailed changing jsrefcount from jsword to int32 (PRInt32). - No need to use JS_ATOMIC_INCREMENT on JSScopeProperty.nrefs, as it is always and everywhere protected by the property's JSScope.lock. - Cleaned up gratuitous casts in jscntxt.c by using &cx->links, etc. - The lock used for mutual exclusion around both request begin and end vs. GC synchronization is rt->gcLock, and this lock now also protects all scope->ownercx pointer changes from non-null (exclusive) to null (shared), the rt->scopeSharingTodo/scope->u.link list operations, and of course the rt->scopeSharingDone condition. But this means that js_GC cannot hold rt->gcLock across the bulk of its body, in particular the mark phase, during which JS_GetPrivate calls, e.g., may need to "promote" scope locks from lock-free to thin or fat, because doing so would double-trip. There never was any good reason to hold rt->gcLock so long, of course -- locks are for mutual exclusion, not for waiting or notifying a thread -- those operations require a condition, rt->gcDone, which we already use along with rt->gcLevel to keep racing GC attempts at bay. So now that rt->gcLock does not protect the mark phase, the enumeration of rt->gcRootsHash can race badly with JS_RemoveRootRT, an API that may legitimately be called outside of a request, without even a context. It turns out that people may be cheating on the request model even with JS_AddRoot, JS_AddNamedRoot, and JS_RemoveRoot calls, so we must make all of those interlock with the GC using gcLevel and gcDone, unless they are called on the gcThread. Also, since bug 49816 was fixed, there has been no need for a separate finalize phase, or for rt->gcFinalVec. Finalizers can no longer allocate newborn GC-things that might be swept (because unmarked), or double-trip on rt->gcLock (which is no longer held). So js_GC finalizes as it sweeps, just as it did in days of old. - I added comments to jslock.h making it plain that callers of JS_LOCK_OBJ and JS_UNLOCK_OBJ must either be implementations of js_ObjectOps hooks, or code reachable only from those hooks; or else must be predicated on OBJ_IS_NATIVE tests. It turns out jsinterp.c's CACHED_GET and CACHED_SET macros neglected to do such tests, limiting the ability of JS embeddings to implement JSObjectOps with their own non-JSScope JSObjectMap subclass. Fixed, small performance hit that the lock-free optimization should more than make up for. - jslock.c now gives a #error if you try to compile it on a platform that lacks a compare-and-swap instruction. The #error says to use NSPR locks. Before this change, some platforms would emulate compare-and-swap using a global PRLock, which is always worse in runtime than using per-scope PRLocks.
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extern JS_PUBLIC_API(jsrefcount)
JS_SuspendRequest(JSContext *cx);
extern JS_PUBLIC_API(void)
All this r=mccabe, r=beard, and sr=jband -- many thanks to all who helped, especially to jband for his great stress-test setup and particularly helpful (in terms of reproducing bugs in draft patches) MP and laptop machines. - Radical(*) object (scope) locking optimization: don't lock if a scope is accessed on the context that exclusively owns it (initially, the context on which the scope was created). Once a scope becomes shared among more than one owner-context, give it the usual thin or fat lock, per existing jslock.c code. I did this at the memory cost of another word per JSScope, ownercx, which raised scope size from 12 to 13 words if !DEBUG. I also added a linked list head pointer, rt->scopeSharingTodo, and a scopeSharingDone condition variable to JSRuntime, and a scopeToShare pointer to JSContext that's necessary for deadlock avoidance. The rt->scopeSharingTodo list links JSScopes through the scope->u.link union arm, which overlays the pre-existing scope->count (now u.count) member. This list holds scopes still exclusively owned by a context, but wanted by js_LockScope calls active on other threads. Those calls wait on the rt->scopeSharingDone condition, which is notified every time an owner-context ends the request running on it, in which code active on that context may be using scope freely until end of request. The code that waits on rt->scopeSharingDone must first suspend any and all requests active on the calling context, and resume those contexts after the wait is notified. This means a GC could happen while the thread locking a scope owned by another thread's context blocks; all calls to JS_LOCK_OBJ must therefore first home fp->sp above any live operands, e.g. The interpreter takes care to do that already. To avoid AB-BA deadlocks, if a js_LockScope attempt on one context finds that the owner-context of the scope is already waiting on a scope owned by the current context (or indirectly depending on such a scope lock), the attempt converts the scope from lock-free exclusive ownership to shared ownership (thin or fat lock). - Fix js_SetupLocks and the js_LockGlobal/js_UnlockGlobal code to avoid divmod instruction costs, strength-reducing to bit-mask instructions. - The radical lock-free scope change required care in handling the 0=>1 and 1=>0 transitions of cx->requestDepth, which was till now thread-local because part of the JSContext not manipulated by other threads. It's still updated only by cx's thread, but it is read by other threads in the course of attempting to claim exclusive ownership of a scope for more lock-free JS object operations. - The JS_SuspendRequest and JS_ResumeRequest APIs have changed incompatibly to require their caller to save and restore the requestCount found when JS_SuspendRequest is called. This is necessary to avoid deadlock; sorry for the incompatible change. - Fixed various nits in jslock.[ch], including using Init/Finish rather than New/Destroy for the methods that take a JSThinLock and initialize and finish/free its members. Another example: JS_ATOMIC_ADDREF is now JS_ATOMIC_INCREMENT and JS_ATOMIC_DECREMENT, so the two cases can be mapped to PR_AtomicIncrement and PR_AtomicDecrement. This entailed changing jsrefcount from jsword to int32 (PRInt32). - No need to use JS_ATOMIC_INCREMENT on JSScopeProperty.nrefs, as it is always and everywhere protected by the property's JSScope.lock. - Cleaned up gratuitous casts in jscntxt.c by using &cx->links, etc. - The lock used for mutual exclusion around both request begin and end vs. GC synchronization is rt->gcLock, and this lock now also protects all scope->ownercx pointer changes from non-null (exclusive) to null (shared), the rt->scopeSharingTodo/scope->u.link list operations, and of course the rt->scopeSharingDone condition. But this means that js_GC cannot hold rt->gcLock across the bulk of its body, in particular the mark phase, during which JS_GetPrivate calls, e.g., may need to "promote" scope locks from lock-free to thin or fat, because doing so would double-trip. There never was any good reason to hold rt->gcLock so long, of course -- locks are for mutual exclusion, not for waiting or notifying a thread -- those operations require a condition, rt->gcDone, which we already use along with rt->gcLevel to keep racing GC attempts at bay. So now that rt->gcLock does not protect the mark phase, the enumeration of rt->gcRootsHash can race badly with JS_RemoveRootRT, an API that may legitimately be called outside of a request, without even a context. It turns out that people may be cheating on the request model even with JS_AddRoot, JS_AddNamedRoot, and JS_RemoveRoot calls, so we must make all of those interlock with the GC using gcLevel and gcDone, unless they are called on the gcThread. Also, since bug 49816 was fixed, there has been no need for a separate finalize phase, or for rt->gcFinalVec. Finalizers can no longer allocate newborn GC-things that might be swept (because unmarked), or double-trip on rt->gcLock (which is no longer held). So js_GC finalizes as it sweeps, just as it did in days of old. - I added comments to jslock.h making it plain that callers of JS_LOCK_OBJ and JS_UNLOCK_OBJ must either be implementations of js_ObjectOps hooks, or code reachable only from those hooks; or else must be predicated on OBJ_IS_NATIVE tests. It turns out jsinterp.c's CACHED_GET and CACHED_SET macros neglected to do such tests, limiting the ability of JS embeddings to implement JSObjectOps with their own non-JSScope JSObjectMap subclass. Fixed, small performance hit that the lock-free optimization should more than make up for. - jslock.c now gives a #error if you try to compile it on a platform that lacks a compare-and-swap instruction. The #error says to use NSPR locks. Before this change, some platforms would emulate compare-and-swap using a global PRLock, which is always worse in runtime than using per-scope PRLocks.
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JS_ResumeRequest(JSContext *cx, jsrefcount saveDepth);
#endif /* JS_THREADSAFE */
extern JS_PUBLIC_API(void)
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JS_Lock(JSRuntime *rt);
extern JS_PUBLIC_API(void)
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JS_Unlock(JSRuntime *rt);
extern JS_PUBLIC_API(JSContext *)
JS_NewContext(JSRuntime *rt, size_t stackChunkSize);
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extern JS_PUBLIC_API(void)
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JS_DestroyContext(JSContext *cx);
extern JS_PUBLIC_API(void)
JS_DestroyContextNoGC(JSContext *cx);
extern JS_PUBLIC_API(void)
JS_DestroyContextMaybeGC(JSContext *cx);
extern JS_PUBLIC_API(void *)
JS_GetContextPrivate(JSContext *cx);
extern JS_PUBLIC_API(void)
JS_SetContextPrivate(JSContext *cx, void *data);
extern JS_PUBLIC_API(JSRuntime *)
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JS_GetRuntime(JSContext *cx);
extern JS_PUBLIC_API(JSContext *)
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JS_ContextIterator(JSRuntime *rt, JSContext **iterp);
extern JS_PUBLIC_API(JSVersion)
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JS_GetVersion(JSContext *cx);
extern JS_PUBLIC_API(JSVersion)
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JS_SetVersion(JSContext *cx, JSVersion version);
extern JS_PUBLIC_API(const char *)
JS_VersionToString(JSVersion version);
extern JS_PUBLIC_API(JSVersion)
JS_StringToVersion(const char *string);
/*
* JS options are orthogonal to version, and may be freely composed with one
* another as well as with version.
*
* JSOPTION_VAROBJFIX is recommended -- see the comments associated with the
* prototypes for JS_ExecuteScript, JS_EvaluateScript, etc.
*/
#define JSOPTION_STRICT JS_BIT(0) /* warn on dubious practice */
#define JSOPTION_WERROR JS_BIT(1) /* convert warning to error */
#define JSOPTION_VAROBJFIX JS_BIT(2) /* make JS_EvaluateScript use
the last object on its 'obj'
param's scope chain as the
ECMA 'variables object' */
#define JSOPTION_PRIVATE_IS_NSISUPPORTS \
JS_BIT(3) /* context private data points
to an nsISupports subclass */
#define JSOPTION_COMPILE_N_GO JS_BIT(4) /* caller of JS_Compile*Script
promises to execute compiled
script once only; enables
compile-time scope chain
resolution of consts. */
extern JS_PUBLIC_API(uint32)
JS_GetOptions(JSContext *cx);
extern JS_PUBLIC_API(uint32)
JS_SetOptions(JSContext *cx, uint32 options);
extern JS_PUBLIC_API(uint32)
JS_ToggleOptions(JSContext *cx, uint32 options);
extern JS_PUBLIC_API(const char *)
JS_GetImplementationVersion(void);
extern JS_PUBLIC_API(JSObject *)
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JS_GetGlobalObject(JSContext *cx);
extern JS_PUBLIC_API(void)
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JS_SetGlobalObject(JSContext *cx, JSObject *obj);
/*
* Initialize standard JS class constructors, prototypes, and any top-level
* functions and constants associated with the standard classes (e.g. isNaN
* for Number).
*
* NB: This sets cx's global object to obj if it was null.
*/
extern JS_PUBLIC_API(JSBool)
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JS_InitStandardClasses(JSContext *cx, JSObject *obj);
/*
* Resolve id, which must contain either a string or an int, to a standard
* class name in obj if possible, defining the class's constructor and/or
* prototype and storing true in *resolved. If id does not name a standard
* class or a top-level property induced by initializing a standard class,
* store false in *resolved and just return true. Return false on error,
* as usual for JSBool result-typed API entry points.
*
* This API can be called directly from a global object class's resolve op,
* to define standard classes lazily. The class's enumerate op should call
* JS_EnumerateStandardClasses(cx, obj), to define eagerly during for..in
* loops any classes not yet resolved lazily.
*/
extern JS_PUBLIC_API(JSBool)
JS_ResolveStandardClass(JSContext *cx, JSObject *obj, jsval id,
JSBool *resolved);
extern JS_PUBLIC_API(JSBool)
JS_EnumerateStandardClasses(JSContext *cx, JSObject *obj);
extern JS_PUBLIC_API(JSObject *)
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JS_GetScopeChain(JSContext *cx);
extern JS_PUBLIC_API(void *)
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JS_malloc(JSContext *cx, size_t nbytes);
extern JS_PUBLIC_API(void *)
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JS_realloc(JSContext *cx, void *p, size_t nbytes);
extern JS_PUBLIC_API(void)
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JS_free(JSContext *cx, void *p);
extern JS_PUBLIC_API(char *)
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JS_strdup(JSContext *cx, const char *s);
extern JS_PUBLIC_API(jsdouble *)
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JS_NewDouble(JSContext *cx, jsdouble d);
extern JS_PUBLIC_API(JSBool)
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JS_NewDoubleValue(JSContext *cx, jsdouble d, jsval *rval);
extern JS_PUBLIC_API(JSBool)
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JS_NewNumberValue(JSContext *cx, jsdouble d, jsval *rval);
/*
* A JS GC root is a pointer to a JSObject *, JSString *, or jsdouble * that
* itself points into the GC heap (more recently, we support this extension:
* a root may be a pointer to a jsval v for which JSVAL_IS_GCTHING(v) is true).
*
* Therefore, you never pass JSObject *obj to JS_AddRoot(cx, obj). You always
* call JS_AddRoot(cx, &obj), passing obj by reference. And later, before obj
* or the structure it is embedded within goes out of scope or is freed, you
* must call JS_RemoveRoot(cx, &obj).
*
* Also, use JS_AddNamedRoot(cx, &structPtr->memberObj, "structPtr->memberObj")
* in preference to JS_AddRoot(cx, &structPtr->memberObj), in order to identify
* roots by their source callsites. This way, you can find the callsite while
* debugging if you should fail to do JS_RemoveRoot(cx, &structPtr->memberObj)
* before freeing structPtr's memory.
*/
extern JS_PUBLIC_API(JSBool)
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JS_AddRoot(JSContext *cx, void *rp);
#ifdef NAME_ALL_GC_ROOTS
#define JS_DEFINE_TO_TOKEN(def) #def
#define JS_DEFINE_TO_STRING(def) JS_DEFINE_TO_TOKEN(def)
#define JS_AddRoot(cx,rp) JS_AddNamedRoot((cx), (rp), (__FILE__ ":" JS_TOKEN_TO_STRING(__LINE__))
#endif
extern JS_PUBLIC_API(JSBool)
JS_AddNamedRoot(JSContext *cx, void *rp, const char *name);
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extern JS_PUBLIC_API(JSBool)
JS_AddNamedRootRT(JSRuntime *rt, void *rp, const char *name);
extern JS_PUBLIC_API(JSBool)
JS_RemoveRoot(JSContext *cx, void *rp);
extern JS_PUBLIC_API(JSBool)
JS_RemoveRootRT(JSRuntime *rt, void *rp);
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/*
* The last GC thing of each type (object, string, double, external string
* types) created on a given context is kept alive until another thing of the
* same type is created, using a newborn root in the context. These newborn
* roots help native code protect newly-created GC-things from GC invocations
* activated before those things can be rooted using local or global roots.
*
* However, the newborn roots can also entrain great gobs of garbage, so the
* JS_GC entry point clears them for the context on which GC is being forced.
* Embeddings may need to do likewise for all contexts.
*
* XXXbe See bug 40757 (http://bugzilla.mozilla.org/show_bug.cgi?id=40757),
* which proposes switching (with an #ifdef, alas, if we want to maintain API
* compatibility) to a JNI-like extensible local root frame stack model.
*/
extern JS_PUBLIC_API(void)
JS_ClearNewbornRoots(JSContext *cx);
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#ifdef DEBUG
extern JS_PUBLIC_API(void)
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JS_DumpNamedRoots(JSRuntime *rt,
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void (*dump)(const char *name, void *rp, void *data),
void *data);
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#endif
/*
* Call JS_MapGCRoots to map the GC's roots table using map(rp, name, data).
* The root is pointed at by rp; if the root is unnamed, name is null; data is
* supplied from the third parameter to JS_MapGCRoots.
*
* The map function should return JS_MAP_GCROOT_REMOVE to cause the currently
* enumerated root to be removed. To stop enumeration, set JS_MAP_GCROOT_STOP
* in the return value. To keep on mapping, return JS_MAP_GCROOT_NEXT. These
* constants are flags; you can OR them together.
*
* This function acquires and releases rt's GC lock around the mapping of the
* roots table, so the map function should run to completion in as few cycles
* as possible. Of course, map cannot call JS_GC, JS_MaybeGC, JS_BeginRequest,
* or any JS API entry point that acquires locks, without double-tripping or
* deadlocking on the GC lock.
*
* JS_MapGCRoots returns the count of roots that were successfully mapped.
*/
#define JS_MAP_GCROOT_NEXT 0 /* continue mapping entries */
#define JS_MAP_GCROOT_STOP 1 /* stop mapping entries */
#define JS_MAP_GCROOT_REMOVE 2 /* remove and free the current entry */
typedef intN
(* JS_DLL_CALLBACK JSGCRootMapFun)(void *rp, const char *name, void *data);
extern JS_PUBLIC_API(uint32)
JS_MapGCRoots(JSRuntime *rt, JSGCRootMapFun map, void *data);
extern JS_PUBLIC_API(JSBool)
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JS_LockGCThing(JSContext *cx, void *thing);
extern JS_PUBLIC_API(JSBool)
JS_LockGCThingRT(JSRuntime *rt, void *thing);
extern JS_PUBLIC_API(JSBool)
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JS_UnlockGCThing(JSContext *cx, void *thing);
extern JS_PUBLIC_API(JSBool)
JS_UnlockGCThingRT(JSRuntime *rt, void *thing);
/*
* For implementors of JSObjectOps.mark, to mark a GC-thing reachable via a
* property or other strong ref identified for debugging purposes by name.
* The name argument's storage needs to live only as long as the call to
* this routine.
*
* The final arg is used by GC_MARK_DEBUG code to build a ref path through
* the GC's live thing graph. Implementors of JSObjectOps.mark should pass
* its final arg through to this function when marking all GC-things that are
* directly reachable from the object being marked.
*
* See the JSMarkOp typedef in jspubtd.h, and the JSObjectOps struct below.
*/
extern JS_PUBLIC_API(void)
JS_MarkGCThing(JSContext *cx, void *thing, const char *name, void *arg);
extern JS_PUBLIC_API(void)
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JS_GC(JSContext *cx);
extern JS_PUBLIC_API(void)
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JS_MaybeGC(JSContext *cx);
extern JS_PUBLIC_API(JSGCCallback)
JS_SetGCCallback(JSContext *cx, JSGCCallback cb);
extern JS_PUBLIC_API(JSGCCallback)
JS_SetGCCallbackRT(JSRuntime *rt, JSGCCallback cb);
extern JS_PUBLIC_API(JSBool)
JS_IsAboutToBeFinalized(JSContext *cx, void *thing);
/*
* Add an external string finalizer, one created by JS_NewExternalString (see
* below) using a type-code returned from this function, and that understands
* how to free or release the memory pointed at by JS_GetStringChars(str).
*
* Return a nonnegative type index if there is room for finalizer in the
* global GC finalizers table, else return -1. If the engine is compiled
* JS_THREADSAFE and used in a multi-threaded environment, this function must
* be invoked on the primordial thread only, at startup -- or else the entire
* program must single-thread itself while loading a module that calls this
* function.
*/
extern JS_PUBLIC_API(intN)
JS_AddExternalStringFinalizer(JSStringFinalizeOp finalizer);
/*
* Remove finalizer from the global GC finalizers table, returning its type
* code if found, -1 if not found.
*
* As with JS_AddExternalStringFinalizer, there is a threading restriction
* if you compile the engine JS_THREADSAFE: this function may be called for a
* given finalizer pointer on only one thread; different threads may call to
* remove distinct finalizers safely.
*
* You must ensure that all strings with finalizer's type have been collected
* before calling this function. Otherwise, string data will be leaked by the
* GC, for want of a finalizer to call.
*/
extern JS_PUBLIC_API(intN)
JS_RemoveExternalStringFinalizer(JSStringFinalizeOp finalizer);
/*
* Create a new JSString whose chars member refers to external memory, i.e.,
* memory requiring special, type-specific finalization. The type code must
* be a nonnegative return value from JS_AddExternalStringFinalizer.
*/
extern JS_PUBLIC_API(JSString *)
JS_NewExternalString(JSContext *cx, jschar *chars, size_t length, intN type);
/*
* Returns the external-string finalizer index for this string, or -1 if it is
* an "internal" (native to JS engine) string.
*/
extern JS_PUBLIC_API(intN)
JS_GetExternalStringGCType(JSRuntime *rt, JSString *str);
/*
* Sets maximum (if stack grows upward) or minimum (downward) legal stack byte
* address in limitAddr for the thread or process stack used by cx. To disable
* stack size checking, pass 0 for limitAddr.
*/
extern JS_PUBLIC_API(void)
JS_SetThreadStackLimit(JSContext *cx, jsuword limitAddr);
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/************************************************************************/
/*
* Classes, objects, and properties.
*/
/* For detailed comments on the function pointer types, see jspubtd.h. */
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struct JSClass {
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const char *name;
uint32 flags;
/* Mandatory non-null function pointer members. */
JSPropertyOp addProperty;
JSPropertyOp delProperty;
JSPropertyOp getProperty;
JSPropertyOp setProperty;
JSEnumerateOp enumerate;
JSResolveOp resolve;
JSConvertOp convert;
JSFinalizeOp finalize;
/* Optionally non-null members start here. */
JSGetObjectOps getObjectOps;
JSCheckAccessOp checkAccess;
JSNative call;
JSNative construct;
JSXDRObjectOp xdrObject;
JSHasInstanceOp hasInstance;
JSMarkOp mark;
JSReserveSlotsOp reserveSlots;
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};
#define JSCLASS_HAS_PRIVATE (1<<0) /* objects have private slot */
#define JSCLASS_NEW_ENUMERATE (1<<1) /* has JSNewEnumerateOp hook */
#define JSCLASS_NEW_RESOLVE (1<<2) /* has JSNewResolveOp hook */
#define JSCLASS_PRIVATE_IS_NSISUPPORTS (1<<3) /* private is (nsISupports *) */
#define JSCLASS_SHARE_ALL_PROPERTIES (1<<4) /* all properties are SHARED */
#define JSCLASS_NEW_RESOLVE_GETS_START (1<<5) /* JSNewResolveOp gets starting
object in prototype chain
passed in via *objp in/out
parameter */
/*
* To reserve slots fetched and stored via JS_Get/SetReservedSlot, bitwise-or
* JSCLASS_HAS_RESERVED_SLOTS(n) into the initializer for JSClass.flags, where
* n is a constant in [1, 255]. Reserved slots are indexed from 0 to n-1.
*/
#define JSCLASS_RESERVED_SLOTS_SHIFT 8 /* room for 8 flags below */
#define JSCLASS_RESERVED_SLOTS_WIDTH 8 /* and 16 above this field */
#define JSCLASS_RESERVED_SLOTS_MASK JS_BITMASK(JSCLASS_RESERVED_SLOTS_WIDTH)
#define JSCLASS_HAS_RESERVED_SLOTS(n) (((n) & JSCLASS_RESERVED_SLOTS_MASK) \
<< JSCLASS_RESERVED_SLOTS_SHIFT)
#define JSCLASS_RESERVED_SLOTS(clasp) (((clasp)->flags \
>> JSCLASS_RESERVED_SLOTS_SHIFT) \
& JSCLASS_RESERVED_SLOTS_MASK)
/* Initializer for unused members of statically initialized JSClass structs. */
#define JSCLASS_NO_OPTIONAL_MEMBERS 0,0,0,0,0,0,0,0
/* For detailed comments on these function pointer types, see jspubtd.h. */
struct JSObjectOps {
/* Mandatory non-null function pointer members. */
JSNewObjectMapOp newObjectMap;
JSObjectMapOp destroyObjectMap;
JSLookupPropOp lookupProperty;
JSDefinePropOp defineProperty;
JSPropertyIdOp getProperty;
JSPropertyIdOp setProperty;
JSAttributesOp getAttributes;
JSAttributesOp setAttributes;
JSPropertyIdOp deleteProperty;
JSConvertOp defaultValue;
JSNewEnumerateOp enumerate;
JSCheckAccessIdOp checkAccess;
/* Optionally non-null members start here. */
JSObjectOp thisObject;
JSPropertyRefOp dropProperty;
JSNative call;
JSNative construct;
JSXDRObjectOp xdrObject;
JSHasInstanceOp hasInstance;
JSSetObjectSlotOp setProto;
JSSetObjectSlotOp setParent;
JSMarkOp mark;
JSFinalizeOp clear;
JSGetRequiredSlotOp getRequiredSlot;
JSSetRequiredSlotOp setRequiredSlot;
};
/*
* Classes that expose JSObjectOps via a non-null getObjectOps class hook may
* derive a property structure from this struct, return a pointer to it from
* lookupProperty and defineProperty, and use the pointer to avoid rehashing
* in getAttributes and setAttributes.
*
* The jsid type contains either an int jsval (see JSVAL_IS_INT above), or an
* internal pointer that is opaque to users of this API, but which users may
* convert from and to a jsval using JS_ValueToId and JS_IdToValue.
*/
struct JSProperty {
jsid id;
};
struct JSIdArray {
jsint length;
jsid vector[1]; /* actually, length jsid words */
};
extern JS_PUBLIC_API(void)
JS_DestroyIdArray(JSContext *cx, JSIdArray *ida);
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extern JS_PUBLIC_API(JSBool)
JS_ValueToId(JSContext *cx, jsval v, jsid *idp);
extern JS_PUBLIC_API(JSBool)
JS_IdToValue(JSContext *cx, jsid id, jsval *vp);
#define JSRESOLVE_QUALIFIED 0x01 /* resolve a qualified property id */
#define JSRESOLVE_ASSIGNING 0x02 /* resolve on the left of assignment */
extern JS_PUBLIC_API(JSBool)
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JS_PropertyStub(JSContext *cx, JSObject *obj, jsval id, jsval *vp);
extern JS_PUBLIC_API(JSBool)
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JS_EnumerateStub(JSContext *cx, JSObject *obj);
extern JS_PUBLIC_API(JSBool)
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JS_ResolveStub(JSContext *cx, JSObject *obj, jsval id);
extern JS_PUBLIC_API(JSBool)
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JS_ConvertStub(JSContext *cx, JSObject *obj, JSType type, jsval *vp);
extern JS_PUBLIC_API(void)
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JS_FinalizeStub(JSContext *cx, JSObject *obj);
struct JSConstDoubleSpec {
jsdouble dval;
const char *name;
uint8 flags;
uint8 spare[3];
};
/*
* To define an array element rather than a named property member, cast the
* element's index to (const char *) and initialize name with it, and set the
* JSPROP_INDEX bit in flags.
*/
struct JSPropertySpec {
const char *name;
int8 tinyid;
uint8 flags;
JSPropertyOp getter;
JSPropertyOp setter;
};
struct JSFunctionSpec {
const char *name;
JSNative call;
uint8 nargs;
uint8 flags;
uint16 extra; /* number of arg slots for local GC roots */
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};
extern JS_PUBLIC_API(JSObject *)
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JS_InitClass(JSContext *cx, JSObject *obj, JSObject *parent_proto,
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JSClass *clasp, JSNative constructor, uintN nargs,
JSPropertySpec *ps, JSFunctionSpec *fs,
JSPropertySpec *static_ps, JSFunctionSpec *static_fs);
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#ifdef JS_THREADSAFE
extern JS_PUBLIC_API(JSClass *)
JS_GetClass(JSContext *cx, JSObject *obj);
#define JS_GET_CLASS(cx,obj) JS_GetClass(cx, obj)
#else
extern JS_PUBLIC_API(JSClass *)
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JS_GetClass(JSObject *obj);
#define JS_GET_CLASS(cx,obj) JS_GetClass(obj)
#endif
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extern JS_PUBLIC_API(JSBool)
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JS_InstanceOf(JSContext *cx, JSObject *obj, JSClass *clasp, jsval *argv);
extern JS_PUBLIC_API(void *)
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JS_GetPrivate(JSContext *cx, JSObject *obj);
extern JS_PUBLIC_API(JSBool)
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JS_SetPrivate(JSContext *cx, JSObject *obj, void *data);
extern JS_PUBLIC_API(void *)
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JS_GetInstancePrivate(JSContext *cx, JSObject *obj, JSClass *clasp,
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jsval *argv);
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extern JS_PUBLIC_API(JSObject *)
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JS_GetPrototype(JSContext *cx, JSObject *obj);
extern JS_PUBLIC_API(JSBool)
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JS_SetPrototype(JSContext *cx, JSObject *obj, JSObject *proto);
extern JS_PUBLIC_API(JSObject *)
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JS_GetParent(JSContext *cx, JSObject *obj);
extern JS_PUBLIC_API(JSBool)
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JS_SetParent(JSContext *cx, JSObject *obj, JSObject *parent);
extern JS_PUBLIC_API(JSObject *)
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JS_GetConstructor(JSContext *cx, JSObject *proto);
/*
* Get a unique identifier for obj, good for the lifetime of obj (even if it
* is moved by a copying GC). Return false on failure (likely out of memory),
* and true with *idp containing the unique id on success.
*/
extern JS_PUBLIC_API(JSBool)
JS_GetObjectId(JSContext *cx, JSObject *obj, jsid *idp);
extern JS_PUBLIC_API(JSObject *)
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JS_NewObject(JSContext *cx, JSClass *clasp, JSObject *proto, JSObject *parent);
extern JS_PUBLIC_API(JSBool)
JS_SealObject(JSContext *cx, JSObject *obj, JSBool deep);
extern JS_PUBLIC_API(JSObject *)
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JS_ConstructObject(JSContext *cx, JSClass *clasp, JSObject *proto,
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JSObject *parent);
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extern JS_PUBLIC_API(JSObject *)
JS_ConstructObjectWithArguments(JSContext *cx, JSClass *clasp, JSObject *proto,
JSObject *parent, uintN argc, jsval *argv);
extern JS_PUBLIC_API(JSObject *)
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JS_DefineObject(JSContext *cx, JSObject *obj, const char *name, JSClass *clasp,
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JSObject *proto, uintN attrs);
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extern JS_PUBLIC_API(JSBool)
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JS_DefineConstDoubles(JSContext *cx, JSObject *obj, JSConstDoubleSpec *cds);
extern JS_PUBLIC_API(JSBool)
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JS_DefineProperties(JSContext *cx, JSObject *obj, JSPropertySpec *ps);
extern JS_PUBLIC_API(JSBool)
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JS_DefineProperty(JSContext *cx, JSObject *obj, const char *name, jsval value,
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JSPropertyOp getter, JSPropertyOp setter, uintN attrs);
/*
* Determine the attributes (JSPROP_* flags) of a property on a given object.
*
* If the object does not have a property by that name, *foundp will be
* JS_FALSE and the value of *attrsp is undefined.
*/
extern JS_PUBLIC_API(JSBool)
JS_GetPropertyAttributes(JSContext *cx, JSObject *obj, const char *name,
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uintN *attrsp, JSBool *foundp);
/*
* Set the attributes of a property on a given object.
*
* If the object does not have a property by that name, *foundp will be
* JS_FALSE and nothing will be altered.
*/
extern JS_PUBLIC_API(JSBool)
JS_SetPropertyAttributes(JSContext *cx, JSObject *obj, const char *name,
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uintN attrs, JSBool *foundp);
extern JS_PUBLIC_API(JSBool)
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JS_DefinePropertyWithTinyId(JSContext *cx, JSObject *obj, const char *name,
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int8 tinyid, jsval value,
JSPropertyOp getter, JSPropertyOp setter,
uintN attrs);
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extern JS_PUBLIC_API(JSBool)
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JS_AliasProperty(JSContext *cx, JSObject *obj, const char *name,
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const char *alias);
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extern JS_PUBLIC_API(JSBool)
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JS_LookupProperty(JSContext *cx, JSObject *obj, const char *name, jsval *vp);
extern JS_PUBLIC_API(JSBool)
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JS_GetProperty(JSContext *cx, JSObject *obj, const char *name, jsval *vp);
extern JS_PUBLIC_API(JSBool)
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JS_SetProperty(JSContext *cx, JSObject *obj, const char *name, jsval *vp);
extern JS_PUBLIC_API(JSBool)
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JS_DeleteProperty(JSContext *cx, JSObject *obj, const char *name);
extern JS_PUBLIC_API(JSBool)
JS_DeleteProperty2(JSContext *cx, JSObject *obj, const char *name,
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jsval *rval);
extern JS_PUBLIC_API(JSBool)
JS_DefineUCProperty(JSContext *cx, JSObject *obj,
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const jschar *name, size_t namelen, jsval value,
JSPropertyOp getter, JSPropertyOp setter,
uintN attrs);
/*
* Determine the attributes (JSPROP_* flags) of a property on a given object.
*
* If the object does not have a property by that name, *foundp will be
* JS_FALSE and the value of *attrsp is undefined.
*/
extern JS_PUBLIC_API(JSBool)
JS_GetUCPropertyAttributes(JSContext *cx, JSObject *obj,
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const jschar *name, size_t namelen,
uintN *attrsp, JSBool *foundp);
/*
* Set the attributes of a property on a given object.
*
* If the object does not have a property by that name, *foundp will be
* JS_FALSE and nothing will be altered.
*/
extern JS_PUBLIC_API(JSBool)
JS_SetUCPropertyAttributes(JSContext *cx, JSObject *obj,
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const jschar *name, size_t namelen,
uintN attrs, JSBool *foundp);
extern JS_PUBLIC_API(JSBool)
JS_DefineUCPropertyWithTinyId(JSContext *cx, JSObject *obj,
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const jschar *name, size_t namelen,
int8 tinyid, jsval value,
JSPropertyOp getter, JSPropertyOp setter,
uintN attrs);
extern JS_PUBLIC_API(JSBool)
JS_LookupUCProperty(JSContext *cx, JSObject *obj,
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const jschar *name, size_t namelen,
jsval *vp);
extern JS_PUBLIC_API(JSBool)
JS_GetUCProperty(JSContext *cx, JSObject *obj,
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const jschar *name, size_t namelen,
jsval *vp);
extern JS_PUBLIC_API(JSBool)
JS_SetUCProperty(JSContext *cx, JSObject *obj,
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const jschar *name, size_t namelen,
jsval *vp);
extern JS_PUBLIC_API(JSBool)
JS_DeleteUCProperty2(JSContext *cx, JSObject *obj,
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const jschar *name, size_t namelen,
jsval *rval);
extern JS_PUBLIC_API(JSObject *)
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JS_NewArrayObject(JSContext *cx, jsint length, jsval *vector);
extern JS_PUBLIC_API(JSBool)
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JS_IsArrayObject(JSContext *cx, JSObject *obj);
extern JS_PUBLIC_API(JSBool)
JS_GetArrayLength(JSContext *cx, JSObject *obj, jsuint *lengthp);
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extern JS_PUBLIC_API(JSBool)
JS_SetArrayLength(JSContext *cx, JSObject *obj, jsuint length);
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extern JS_PUBLIC_API(JSBool)
JS_HasArrayLength(JSContext *cx, JSObject *obj, jsuint *lengthp);
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extern JS_PUBLIC_API(JSBool)
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JS_DefineElement(JSContext *cx, JSObject *obj, jsint index, jsval value,
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JSPropertyOp getter, JSPropertyOp setter, uintN attrs);
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extern JS_PUBLIC_API(JSBool)
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JS_AliasElement(JSContext *cx, JSObject *obj, const char *name, jsint alias);
extern JS_PUBLIC_API(JSBool)
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JS_LookupElement(JSContext *cx, JSObject *obj, jsint index, jsval *vp);
extern JS_PUBLIC_API(JSBool)
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JS_GetElement(JSContext *cx, JSObject *obj, jsint index, jsval *vp);
extern JS_PUBLIC_API(JSBool)
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JS_SetElement(JSContext *cx, JSObject *obj, jsint index, jsval *vp);
extern JS_PUBLIC_API(JSBool)
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JS_DeleteElement(JSContext *cx, JSObject *obj, jsint index);
extern JS_PUBLIC_API(JSBool)
JS_DeleteElement2(JSContext *cx, JSObject *obj, jsint index, jsval *rval);
extern JS_PUBLIC_API(void)
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JS_ClearScope(JSContext *cx, JSObject *obj);
extern JS_PUBLIC_API(JSIdArray *)
JS_Enumerate(JSContext *cx, JSObject *obj);
extern JS_PUBLIC_API(JSBool)
JS_CheckAccess(JSContext *cx, JSObject *obj, jsid id, JSAccessMode mode,
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jsval *vp, uintN *attrsp);
extern JS_PUBLIC_API(JSCheckAccessOp)
JS_SetCheckObjectAccessCallback(JSRuntime *rt, JSCheckAccessOp acb);
extern JS_PUBLIC_API(JSBool)
JS_GetReservedSlot(JSContext *cx, JSObject *obj, uint32 index, jsval *vp);
extern JS_PUBLIC_API(JSBool)
JS_SetReservedSlot(JSContext *cx, JSObject *obj, uint32 index, jsval v);
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/************************************************************************/
/*
* Security protocol.
*/
struct JSPrincipals {
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char *codebase;
void * (* JS_DLL_CALLBACK getPrincipalArray)(JSContext *cx, JSPrincipals *);
JSBool (* JS_DLL_CALLBACK globalPrivilegesEnabled)(JSContext *cx, JSPrincipals *);
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/* Don't call "destroy"; use reference counting macros below. */
jsrefcount refcount;
void (* JS_DLL_CALLBACK destroy)(JSContext *cx, struct JSPrincipals *);
};
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#ifdef JS_THREADSAFE
#define JSPRINCIPALS_HOLD(cx, principals) JS_HoldPrincipals(cx,principals)
#define JSPRINCIPALS_DROP(cx, principals) JS_DropPrincipals(cx,principals)
extern JS_PUBLIC_API(jsrefcount)
JS_HoldPrincipals(JSContext *cx, JSPrincipals *principals);
extern JS_PUBLIC_API(jsrefcount)
JS_DropPrincipals(JSContext *cx, JSPrincipals *principals);
#else
#define JSPRINCIPALS_HOLD(cx, principals) (++(principals)->refcount)
#define JSPRINCIPALS_DROP(cx, principals) \
((--(principals)->refcount == 0) \
? ((*(principals)->destroy)((cx), (principals)), 0) \
: (principals)->refcount)
#endif
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extern JS_PUBLIC_API(JSPrincipalsTranscoder)
JS_SetPrincipalsTranscoder(JSRuntime *rt, JSPrincipalsTranscoder px);
extern JS_PUBLIC_API(JSObjectPrincipalsFinder)
JS_SetObjectPrincipalsFinder(JSContext *cx, JSObjectPrincipalsFinder fop);
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/************************************************************************/
/*
* Functions and scripts.
*/
extern JS_PUBLIC_API(JSFunction *)
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JS_NewFunction(JSContext *cx, JSNative call, uintN nargs, uintN flags,
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JSObject *parent, const char *name);
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extern JS_PUBLIC_API(JSObject *)
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JS_GetFunctionObject(JSFunction *fun);
/*
* Deprecated, useful only for diagnostics. Use JS_GetFunctionId instead for
* anonymous vs. "anonymous" disambiguation and Unicode fidelity.
*/
extern JS_PUBLIC_API(const char *)
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JS_GetFunctionName(JSFunction *fun);
/*
* Return the function's identifier as a JSString, or null if fun is unnamed.
* The returned string lives as long as fun, so you don't need to root a saved
* reference to it if fun is well-connected or rooted, and provided you bound
* the use of the saved reference by fun's lifetime.
*
* Prefer JS_GetFunctionId over JS_GetFunctionName because it returns null for
* truly anonymous functions, and because it doesn't chop to ISO-Latin-1 chars
* from UTF-16-ish jschars.
*/
extern JS_PUBLIC_API(JSString *)
JS_GetFunctionId(JSFunction *fun);
/*
* Return JSFUN_* flags for fun.
*/
extern JS_PUBLIC_API(uintN)
JS_GetFunctionFlags(JSFunction *fun);
/*
* Infallible predicate to test whether obj is a function object (faster than
* comparing obj's class name to "Function", but equivalent unless someone has
* overwritten the "Function" identifier with a different constructor and then
* created instances using that constructor that might be passed in as obj).
*/
extern JS_PUBLIC_API(JSBool)
JS_ObjectIsFunction(JSContext *cx, JSObject *obj);
extern JS_PUBLIC_API(JSBool)
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JS_DefineFunctions(JSContext *cx, JSObject *obj, JSFunctionSpec *fs);
extern JS_PUBLIC_API(JSFunction *)
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JS_DefineFunction(JSContext *cx, JSObject *obj, const char *name, JSNative call,
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uintN nargs, uintN attrs);
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extern JS_PUBLIC_API(JSObject *)
JS_CloneFunctionObject(JSContext *cx, JSObject *funobj, JSObject *parent);
/*
* Given a buffer, return JS_FALSE if the buffer might become a valid
* javascript statement with the addition of more lines. Otherwise return
* JS_TRUE. The intent is to support interactive compilation - accumulate
* lines in a buffer until JS_BufferIsCompilableUnit is true, then pass it to
* the compiler.
*/
extern JS_PUBLIC_API(JSBool)
JS_BufferIsCompilableUnit(JSContext *cx, JSObject *obj,
const char *bytes, size_t length);
/*
* The JSScript objects returned by the following functions refer to string and
* other kinds of literals, including doubles and RegExp objects. These
* literals are vulnerable to garbage collection; to root script objects and
* prevent literals from being collected, create a rootable object using
* JS_NewScriptObject, and root the resulting object using JS_Add[Named]Root.
*/
extern JS_PUBLIC_API(JSScript *)
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JS_CompileScript(JSContext *cx, JSObject *obj,
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const char *bytes, size_t length,
const char *filename, uintN lineno);
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extern JS_PUBLIC_API(JSScript *)
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JS_CompileScriptForPrincipals(JSContext *cx, JSObject *obj,
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JSPrincipals *principals,
const char *bytes, size_t length,
const char *filename, uintN lineno);
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extern JS_PUBLIC_API(JSScript *)
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JS_CompileUCScript(JSContext *cx, JSObject *obj,
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const jschar *chars, size_t length,
const char *filename, uintN lineno);
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extern JS_PUBLIC_API(JSScript *)
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JS_CompileUCScriptForPrincipals(JSContext *cx, JSObject *obj,
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JSPrincipals *principals,
const jschar *chars, size_t length,
const char *filename, uintN lineno);
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extern JS_PUBLIC_API(JSScript *)
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JS_CompileFile(JSContext *cx, JSObject *obj, const char *filename);
extern JS_PUBLIC_API(JSScript *)
JS_CompileFileHandle(JSContext *cx, JSObject *obj, const char *filename,
FILE *fh);
extern JS_PUBLIC_API(JSScript *)
JS_CompileFileHandleForPrincipals(JSContext *cx, JSObject *obj,
const char *filename, FILE *fh,
JSPrincipals *principals);
/*
* NB: you must use JS_NewScriptObject and root a pointer to its return value
* in order to keep a JSScript and its atoms safe from garbage collection after
* creating the script via JS_Compile* and before a JS_ExecuteScript* call.
* E.g., and without error checks:
*
* JSScript *script = JS_CompileFile(cx, global, filename);
* JSObject *scrobj = JS_NewScriptObject(cx, script);
* JS_AddNamedRoot(cx, &scrobj, "scrobj");
* do {
* jsval result;
* JS_ExecuteScript(cx, global, script, &result);
* JS_GC();
* } while (!JSVAL_IS_BOOLEAN(result) || JSVAL_TO_BOOLEAN(result));
* JS_RemoveRoot(cx, &scrobj);
*/
extern JS_PUBLIC_API(JSObject *)
JS_NewScriptObject(JSContext *cx, JSScript *script);
/*
* Infallible getter for a script's object. If JS_NewScriptObject has not been
* called on script yet, the return value will be null.
*/
extern JS_PUBLIC_API(JSObject *)
JS_GetScriptObject(JSScript *script);
extern JS_PUBLIC_API(void)
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JS_DestroyScript(JSContext *cx, JSScript *script);
extern JS_PUBLIC_API(JSFunction *)
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JS_CompileFunction(JSContext *cx, JSObject *obj, const char *name,
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uintN nargs, const char **argnames,
const char *bytes, size_t length,
const char *filename, uintN lineno);
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extern JS_PUBLIC_API(JSFunction *)
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JS_CompileFunctionForPrincipals(JSContext *cx, JSObject *obj,
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JSPrincipals *principals, const char *name,
uintN nargs, const char **argnames,
const char *bytes, size_t length,
const char *filename, uintN lineno);
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extern JS_PUBLIC_API(JSFunction *)
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JS_CompileUCFunction(JSContext *cx, JSObject *obj, const char *name,
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uintN nargs, const char **argnames,
const jschar *chars, size_t length,
const char *filename, uintN lineno);
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extern JS_PUBLIC_API(JSFunction *)
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JS_CompileUCFunctionForPrincipals(JSContext *cx, JSObject *obj,
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JSPrincipals *principals, const char *name,
uintN nargs, const char **argnames,
const jschar *chars, size_t length,
const char *filename, uintN lineno);
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extern JS_PUBLIC_API(JSString *)
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JS_DecompileScript(JSContext *cx, JSScript *script, const char *name,
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uintN indent);
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- Bumped default compile-time JS version from 1.4 to 1.5. - Add JS1.5 getter/setter support in all its glory: * getter function SN() {return ++x} at top-level or as a closure binds an SN property getter than returns the incremented value of x. Likewise for setter function SN(y) {return y = x}. * getters and setters may be defined in an object literal: o = {p getter:function() {return ++this.x}, p setter:function(y){return this.x = y}, x:42}; * getter= and setter= operators (compound tokens) may be used to bind getter and setter properties dynamically: o = new Object; o.p getter= function() {return ++this.x}; o.p setter= function(y){return this.x = y}; o.x = 42; Waldemar is concerned that this form will collide semantically with JS2, so I am not committing to keeping it in JS1.5. I'd like to check my code in ASAP so shaver can use it, and I'd also like to see this form get used (or not) during Mozilla betas. Caveat emptor, and if you find this "dynamic" or "imperative" form necessary and hard to substitute, please let me know. If this proves important to users, then I think JS1.5 should keep it. - Cleaned up property flags (in a binary-incompatible fashion -- who cares?) by eliminating JSPROP_ASSIGNHACK and JSPROP_TINYIDHACK. - Added JS_DONT_PRETTY_PRINT flag to be ORed with the indent argument to the several JS_Decompile*() API calls. This avoids any newlines or identation in the decompiled string. - Improved and extended (for getter/setter non-reservation) scanner lookahead by using a circular (power-of-2 sized) token buffer. - Fix ECMA Edition 3 deviation where function f(){function g(){}} bound f.g by mistake (it should arrange to make a closure named g in activations of f, but it should not bind a property of function f).
1999-09-21 00:13:48 +00:00
/*
* API extension: OR this into indent to avoid pretty-printing the decompiled
* source resulting from JS_DecompileFunction{,Body}.
*/
#define JS_DONT_PRETTY_PRINT ((uintN)0x8000)
extern JS_PUBLIC_API(JSString *)
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JS_DecompileFunction(JSContext *cx, JSFunction *fun, uintN indent);
extern JS_PUBLIC_API(JSString *)
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JS_DecompileFunctionBody(JSContext *cx, JSFunction *fun, uintN indent);
/*
* NB: JS_ExecuteScript, JS_ExecuteScriptPart, and the JS_Evaluate*Script*
* quadruplets all use the obj parameter as the initial scope chain header,
* the 'this' keyword value, and the variables object (ECMA parlance for where
* 'var' and 'function' bind names) of the execution context for script.
*
* Using obj as the variables object is problematic if obj's parent (which is
* the scope chain link; see JS_SetParent and JS_NewObject) is not null: in
* this case, variables created by 'var x = 0', e.g., go in obj, but variables
* created by assignment to an unbound id, 'x = 0', go in the last object on
* the scope chain linked by parent.
*
* ECMA calls that last scoping object the "global object", but note that many
* embeddings have several such objects. ECMA requires that "global code" be
* executed with the variables object equal to this global object. But these
* JS API entry points provide freedom to execute code against a "sub-global",
* i.e., a parented or scoped object, in which case the variables object will
* differ from the last object on the scope chain, resulting in confusing and
* non-ECMA explicit vs. implicit variable creation.
*
* Caveat embedders: unless you already depend on this buggy variables object
* binding behavior, you should call JS_SetOptions(cx, JSOPTION_VAROBJFIX) or
* JS_SetOptions(cx, JS_GetOptions(cx) | JSOPTION_VAROBJFIX) -- the latter if
* someone may have set other options on cx already -- for each context in the
* application, if you pass parented objects as the obj parameter, or may ever
* pass such objects in the future.
*
* Why a runtime option? The alternative is to add six or so new API entry
* points with signatures matching the following six, and that doesn't seem
* worth the code bloat cost. Such new entry points would probably have less
* obvious names, too, so would not tend to be used. The JS_SetOption call,
* OTOH, can be more easily hacked into existing code that does not depend on
* the bug; such code can continue to use the familiar JS_EvaluateScript,
* etc., entry points.
*/
extern JS_PUBLIC_API(JSBool)
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JS_ExecuteScript(JSContext *cx, JSObject *obj, JSScript *script, jsval *rval);
/*
* Execute either the function-defining prolog of a script, or the script's
* main body, but not both.
*/
typedef enum JSExecPart { JSEXEC_PROLOG, JSEXEC_MAIN } JSExecPart;
extern JS_PUBLIC_API(JSBool)
JS_ExecuteScriptPart(JSContext *cx, JSObject *obj, JSScript *script,
JSExecPart part, jsval *rval);
extern JS_PUBLIC_API(JSBool)
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JS_EvaluateScript(JSContext *cx, JSObject *obj,
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const char *bytes, uintN length,
const char *filename, uintN lineno,
jsval *rval);
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extern JS_PUBLIC_API(JSBool)
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JS_EvaluateScriptForPrincipals(JSContext *cx, JSObject *obj,
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JSPrincipals *principals,
const char *bytes, uintN length,
const char *filename, uintN lineno,
jsval *rval);
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extern JS_PUBLIC_API(JSBool)
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JS_EvaluateUCScript(JSContext *cx, JSObject *obj,
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const jschar *chars, uintN length,
const char *filename, uintN lineno,
jsval *rval);
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extern JS_PUBLIC_API(JSBool)
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JS_EvaluateUCScriptForPrincipals(JSContext *cx, JSObject *obj,
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JSPrincipals *principals,
const jschar *chars, uintN length,
const char *filename, uintN lineno,
jsval *rval);
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extern JS_PUBLIC_API(JSBool)
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JS_CallFunction(JSContext *cx, JSObject *obj, JSFunction *fun, uintN argc,
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jsval *argv, jsval *rval);
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extern JS_PUBLIC_API(JSBool)
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JS_CallFunctionName(JSContext *cx, JSObject *obj, const char *name, uintN argc,
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jsval *argv, jsval *rval);
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extern JS_PUBLIC_API(JSBool)
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JS_CallFunctionValue(JSContext *cx, JSObject *obj, jsval fval, uintN argc,
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jsval *argv, jsval *rval);
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extern JS_PUBLIC_API(JSBranchCallback)
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JS_SetBranchCallback(JSContext *cx, JSBranchCallback cb);
extern JS_PUBLIC_API(JSBool)
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JS_IsRunning(JSContext *cx);
extern JS_PUBLIC_API(JSBool)
JS_IsConstructing(JSContext *cx);
/*
* Returns true if a script is executing and its current bytecode is a set
* (assignment) operation, even if there are native (no script) stack frames
* between the script and the caller to JS_IsAssigning.
*/
extern JS_FRIEND_API(JSBool)
JS_IsAssigning(JSContext *cx);
/*
* Set the second return value, which should be a string or int jsval that
* identifies a property in the returned object, to form an ECMA reference
* type value (obj, id). Only native methods can return reference types,
* and if the returned value is used on the left-hand side of an assignment
* op, the identified property will be set. If the return value is in an
* r-value, the interpreter just gets obj[id]'s value.
*/
extern JS_PUBLIC_API(void)
JS_SetCallReturnValue2(JSContext *cx, jsval v);
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/************************************************************************/
/*
* Strings.
*
* NB: JS_NewString takes ownership of bytes on success, avoiding a copy; but
* on error (signified by null return), it leaves bytes owned by the caller.
* So the caller must free bytes in the error case, if it has no use for them.
* In contrast, all the JS_New*StringCopy* functions do not take ownership of
* the character memory passed to them -- they copy it.
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*/
extern JS_PUBLIC_API(JSString *)
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JS_NewString(JSContext *cx, char *bytes, size_t length);
extern JS_PUBLIC_API(JSString *)
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JS_NewStringCopyN(JSContext *cx, const char *s, size_t n);
extern JS_PUBLIC_API(JSString *)
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JS_NewStringCopyZ(JSContext *cx, const char *s);
extern JS_PUBLIC_API(JSString *)
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JS_InternString(JSContext *cx, const char *s);
extern JS_PUBLIC_API(JSString *)
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JS_NewUCString(JSContext *cx, jschar *chars, size_t length);
extern JS_PUBLIC_API(JSString *)
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JS_NewUCStringCopyN(JSContext *cx, const jschar *s, size_t n);
extern JS_PUBLIC_API(JSString *)
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JS_NewUCStringCopyZ(JSContext *cx, const jschar *s);
extern JS_PUBLIC_API(JSString *)
JS_InternUCStringN(JSContext *cx, const jschar *s, size_t length);
extern JS_PUBLIC_API(JSString *)
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JS_InternUCString(JSContext *cx, const jschar *s);
extern JS_PUBLIC_API(char *)
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JS_GetStringBytes(JSString *str);
extern JS_PUBLIC_API(jschar *)
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JS_GetStringChars(JSString *str);
extern JS_PUBLIC_API(size_t)
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JS_GetStringLength(JSString *str);
extern JS_PUBLIC_API(intN)
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JS_CompareStrings(JSString *str1, JSString *str2);
/*
* Mutable string support. A string's characters are never mutable in this JS
* implementation, but a growable string has a buffer that can be reallocated,
* and a dependent string is a substring of another (growable, dependent, or
* immutable) string. The direct data members of the (opaque to API clients)
* JSString struct may be changed in a single-threaded way for growable and
* dependent strings.
*
* Therefore mutable strings cannot be used by more than one thread at a time.
* You may call JS_MakeStringImmutable to convert the string from a mutable
* (growable or dependent) string to an immutable (and therefore thread-safe)
* string. The engine takes care of converting growable and dependent strings
* to immutable for you if you store strings in multi-threaded objects using
* JS_SetProperty or kindred API entry points.
*
* If you store a JSString pointer in a native data structure that is (safely)
* accessible to multiple threads, you must call JS_MakeStringImmutable before
* retiring the store.
*/
extern JS_PUBLIC_API(JSString *)
JS_NewGrowableString(JSContext *cx, jschar *chars, size_t length);
/*
* Create a dependent string, i.e., a string that owns no character storage,
* but that refers to a slice of another string's chars. Dependent strings
* are mutable by definition, so the thread safety comments above apply.
*/
extern JS_PUBLIC_API(JSString *)
JS_NewDependentString(JSContext *cx, JSString *str, size_t start,
size_t length);
/*
* Concatenate two strings, resulting in a new growable string. If you create
* the left string and pass it to JS_ConcatStrings on a single thread, try to
* use JS_NewGrowableString to create the left string -- doing so helps Concat
* avoid allocating a new buffer for the result and copying left's chars into
* the new buffer. See above for thread safety comments.
*/
extern JS_PUBLIC_API(JSString *)
JS_ConcatStrings(JSContext *cx, JSString *left, JSString *right);
/*
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* Convert a dependent string into an independent one. This function does not
* change the string's mutability, so the thread safety comments above apply.
*/
extern JS_PUBLIC_API(const jschar *)
JS_UndependString(JSContext *cx, JSString *str);
/*
* Convert a mutable string (either growable or dependent) into an immutable,
* thread-safe one.
*/
extern JS_PUBLIC_API(JSBool)
JS_MakeStringImmutable(JSContext *cx, JSString *str);
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/************************************************************************/
/*
* Locale specific string conversion callback.
*/
struct JSLocaleCallbacks {
JSLocaleToUpperCase localeToUpperCase;
JSLocaleToLowerCase localeToLowerCase;
JSLocaleCompare localeCompare;
};
/*
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* Establish locale callbacks. The pointer must persist as long as the
* JSContext. Passing NULL restores the default behaviour.
*/
extern JS_PUBLIC_API(void)
JS_SetLocaleCallbacks(JSContext *cx, JSLocaleCallbacks *callbacks);
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/*
* Return the address of the current locale callbacks struct, which may
* be NULL.
*/
extern JS_PUBLIC_API(JSLocaleCallbacks *)
JS_GetLocaleCallbacks(JSContext *cx);
/************************************************************************/
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/*
* Error reporting.
*/
/*
* Report an exception represented by the sprintf-like conversion of format
* and its arguments. This exception message string is passed to a pre-set
* JSErrorReporter function (set by JS_SetErrorReporter; see jspubtd.h for
* the JSErrorReporter typedef).
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*/
extern JS_PUBLIC_API(void)
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JS_ReportError(JSContext *cx, const char *format, ...);
/*
* Use an errorNumber to retrieve the format string, args are char *
*/
extern JS_PUBLIC_API(void)
JS_ReportErrorNumber(JSContext *cx, JSErrorCallback errorCallback,
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void *userRef, const uintN errorNumber, ...);
/*
* Use an errorNumber to retrieve the format string, args are jschar *
*/
extern JS_PUBLIC_API(void)
JS_ReportErrorNumberUC(JSContext *cx, JSErrorCallback errorCallback,
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void *userRef, const uintN errorNumber, ...);
/*
* As above, but report a warning instead (JSREPORT_IS_WARNING(report.flags)).
* Return true if there was no error trying to issue the warning, and if the
* warning was not converted into an error due to the JSOPTION_WERROR option
* being set, false otherwise.
*/
extern JS_PUBLIC_API(JSBool)
JS_ReportWarning(JSContext *cx, const char *format, ...);
extern JS_PUBLIC_API(JSBool)
JS_ReportErrorFlagsAndNumber(JSContext *cx, uintN flags,
JSErrorCallback errorCallback, void *userRef,
const uintN errorNumber, ...);
extern JS_PUBLIC_API(JSBool)
JS_ReportErrorFlagsAndNumberUC(JSContext *cx, uintN flags,
JSErrorCallback errorCallback, void *userRef,
const uintN errorNumber, ...);
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/*
* Complain when out of memory.
*/
extern JS_PUBLIC_API(void)
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JS_ReportOutOfMemory(JSContext *cx);
struct JSErrorReport {
const char *filename; /* source file name, URL, etc., or null */
uintN lineno; /* source line number */
const char *linebuf; /* offending source line without final \n */
const char *tokenptr; /* pointer to error token in linebuf */
const jschar *uclinebuf; /* unicode (original) line buffer */
const jschar *uctokenptr; /* unicode (original) token pointer */
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uintN flags; /* error/warning, etc. */
uintN errorNumber; /* the error number, e.g. see js.msg */
const jschar *ucmessage; /* the (default) error message */
const jschar **messageArgs; /* arguments for the error message */
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};
/*
* JSErrorReport flag values. These may be freely composed.
*/
#define JSREPORT_ERROR 0x0 /* pseudo-flag for default case */
#define JSREPORT_WARNING 0x1 /* reported via JS_ReportWarning */
#define JSREPORT_EXCEPTION 0x2 /* exception was thrown */
#define JSREPORT_STRICT 0x4 /* error or warning due to strict option */
/*
* If JSREPORT_EXCEPTION is set, then a JavaScript-catchable exception
* has been thrown for this runtime error, and the host should ignore it.
* Exception-aware hosts should also check for JS_IsExceptionPending if
* JS_ExecuteScript returns failure, and signal or propagate the exception, as
* appropriate.
*/
#define JSREPORT_IS_WARNING(flags) (((flags) & JSREPORT_WARNING) != 0)
#define JSREPORT_IS_EXCEPTION(flags) (((flags) & JSREPORT_EXCEPTION) != 0)
#define JSREPORT_IS_STRICT(flags) (((flags) & JSREPORT_STRICT) != 0)
extern JS_PUBLIC_API(JSErrorReporter)
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JS_SetErrorReporter(JSContext *cx, JSErrorReporter er);
/************************************************************************/
/*
* Regular Expressions.
*/
#define JSREG_FOLD 0x01 /* fold uppercase to lowercase */
#define JSREG_GLOB 0x02 /* global exec, creates array of matches */
#define JSREG_MULTILINE 0x04 /* treat ^ and $ as begin and end of line */
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extern JS_PUBLIC_API(JSObject *)
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JS_NewRegExpObject(JSContext *cx, char *bytes, size_t length, uintN flags);
extern JS_PUBLIC_API(JSObject *)
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JS_NewUCRegExpObject(JSContext *cx, jschar *chars, size_t length, uintN flags);
extern JS_PUBLIC_API(void)
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JS_SetRegExpInput(JSContext *cx, JSString *input, JSBool multiline);
extern JS_PUBLIC_API(void)
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JS_ClearRegExpStatics(JSContext *cx);
extern JS_PUBLIC_API(void)
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JS_ClearRegExpRoots(JSContext *cx);
/* TODO: compile, exec, get/set other statics... */
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/************************************************************************/
extern JS_PUBLIC_API(JSBool)
JS_IsExceptionPending(JSContext *cx);
extern JS_PUBLIC_API(JSBool)
JS_GetPendingException(JSContext *cx, jsval *vp);
extern JS_PUBLIC_API(void)
JS_SetPendingException(JSContext *cx, jsval v);
extern JS_PUBLIC_API(void)
JS_ClearPendingException(JSContext *cx);
/*
* Save the current exception state. This takes a snapshot of cx's current
* exception state without making any change to that state.
*
* The returned state pointer MUST be passed later to JS_RestoreExceptionState
* (to restore that saved state, overriding any more recent state) or else to
* JS_DropExceptionState (to free the state struct in case it is not correct
* or desirable to restore it). Both Restore and Drop free the state struct,
* so callers must stop using the pointer returned from Save after calling the
* Release or Drop API.
*/
extern JS_PUBLIC_API(JSExceptionState *)
JS_SaveExceptionState(JSContext *cx);
extern JS_PUBLIC_API(void)
JS_RestoreExceptionState(JSContext *cx, JSExceptionState *state);
extern JS_PUBLIC_API(void)
JS_DropExceptionState(JSContext *cx, JSExceptionState *state);
/*
* If the given value is an exception object that originated from an error,
* the exception will contain an error report struct, and this API will return
* the address of that struct. Otherwise, it returns NULL. The lifetime of
* the error report struct that might be returned is the same as the lifetime
* of the exception object.
*/
extern JS_PUBLIC_API(JSErrorReport *)
JS_ErrorFromException(JSContext *cx, jsval v);
#ifdef JS_THREADSAFE
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/*
* Associate the current thread with the given context. This is done
* implicitly by JS_NewContext.
*
* Returns the old thread id for this context, which should be treated as
* an opaque value. This value is provided for comparison to 0, which
* indicates that ClearContextThread has been called on this context
* since the last SetContextThread, or non-0, which indicates the opposite.
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*/
extern JS_PUBLIC_API(jsword)
JS_GetContextThread(JSContext *cx);
extern JS_PUBLIC_API(jsword)
JS_SetContextThread(JSContext *cx);
extern JS_PUBLIC_API(jsword)
JS_ClearContextThread(JSContext *cx);
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#endif /* JS_THREADSAFE */
/************************************************************************/
JS_END_EXTERN_C
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#endif /* jsapi_h___ */