gecko-dev/toolkit/library/nsGFXDeps.cpp

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Gecko embedding code.
*
* The Initial Developer of the Original Code is
* Benjamin Smedberg <benjamin@smedbergs.us>.
* Portions created by the Initial Developer are Copyright (C) 2004
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsRegion.h"
void xxxGFXNeverCalled()
{
nsRegion a;
nsRect r;
nsRegion b(r);
nsRegion c(a);
c.And(a,b);
c.And(a,r);
c.And(r,a);
c.Or(a,b);
c.Or(a,r);
c.Sub(a,b);
c.Sub(r,a);
c.IsEmpty();
c.GetBounds();
c.GetNumRects();
c.MoveBy(0,0);
c.MoveBy(nsPoint());
c.SetEmpty();
c.SimplifyInward(0);
c.SimplifyOutward(0);
nsRegionRectIterator i(a);
i.Next();
i.Prev();
i.Reset();
}