gecko-dev/widget/windows/nsWindowDbg.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Jim Mathies <jmathies@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef WindowDbg_h__
#define WindowDbg_h__
/*
* nsWindowDbg - Debug related utilities for nsWindow.
*/
#include "nsWindowDefs.h"
// Enabled main event loop debug event output
//#define EVENT_DEBUG_OUTPUT
// Enables debug output for popup rollup hooks
//#define POPUP_ROLLUP_DEBUG_OUTPUT
// Enable window size and state debug output
//#define WINSTATE_DEBUG_OUTPUT
// nsIWidget defines a set of debug output statements
// that are called in various places within the code.
//#define WIDGET_DEBUG_OUTPUT
// Enable IS_VK_DOWN debug output
//#define DEBUG_VK
// Main event loop debug output flags
#if defined(EVENT_DEBUG_OUTPUT)
#define SHOW_REPEAT_EVENTS true
#define SHOW_MOUSEMOVE_EVENTS false
#endif // defined(EVENT_DEBUG_OUTPUT)
#if defined(POPUP_ROLLUP_DEBUG_OUTPUT) || defined(EVENT_DEBUG_OUTPUT) || 1
void PrintEvent(UINT msg, bool aShowAllEvents, bool aShowMouseMoves);
#endif // defined(POPUP_ROLLUP_DEBUG_OUTPUT) || defined(EVENT_DEBUG_OUTPUT)
#if defined(POPUP_ROLLUP_DEBUG_OUTPUT)
typedef struct {
char * mStr;
int mId;
} MSGFEventMsgInfo;
#define DISPLAY_NMM_PRT(_arg) PR_LOG(gWindowsLog, PR_LOG_ALWAYS, ((_arg)));
#else
#define DISPLAY_NMM_PRT(_arg)
#endif // defined(POPUP_ROLLUP_DEBUG_OUTPUT)
#if defined(DEBUG)
void DDError(const char *msg, HRESULT hr);
#endif // defined(DEBUG)
#if defined(DEBUG_VK)
bool is_vk_down(int vk);
#define IS_VK_DOWN is_vk_down
#else
#define IS_VK_DOWN(a) (GetKeyState(a) < 0)
#endif // defined(DEBUG_VK)
#endif /* WindowDbg_h__ */