gecko-dev/js/js2/icodegenerator.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the JavaScript 2 Prototype.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU Public License (the "GPL"), in which case the
* provisions of the GPL are applicable instead of those above.
* If you wish to allow use of your version of this file only
* under the terms of the GPL and not to allow others to use your
* version of this file under the NPL, indicate your decision by
* deleting the provisions above and replace them with the notice
* and other provisions required by the GPL. If you do not delete
* the provisions above, a recipient may use your version of this
* file under either the NPL or the GPL.
*/
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#ifndef icodegenerator_h
#define icodegenerator_h
#include <vector>
#include <stack>
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#include <iostream>
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#include "utilities.h"
#include "parser.h"
#include "vmtypes.h"
#define NS_JSICG JavaScript::IGC
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namespace JavaScript {
namespace ICG {
using namespace VM;
class ICodeGenerator; // forward declaration
enum StateKind {
While_state,
If_state,
Do_state,
Switch_state,
For_state
};
class ICodeState {
public :
ICodeState(StateKind kind, ICodeGenerator *icg); // inline below
virtual ~ICodeState() { }
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virtual Label *getBreakLabel(ICodeGenerator *) \
{ ASSERT(false); return NULL; }
virtual Label *getContinueLabel(ICodeGenerator *) \
{ ASSERT(false); return NULL;}
StateKind stateKind;
Register registerBase;
Label *breakLabel;
Label *continueLabel;
};
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class ICodeModule {
public:
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ICodeModule(InstructionStream *iCode, uint32 maxRegister) :
its_iCode(iCode), itsMaxRegister(maxRegister) { }
InstructionStream *its_iCode;
uint32 itsMaxRegister;
};
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/****************************************************************/
// An ICodeGenerator provides the interface between the parser and the
// interpreter. The parser constructs one of these for each
// function/script, adds statements and expressions to it and then
// converts it into an ICodeModule, ready for execution.
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class ICodeGenerator {
private:
InstructionStream *iCode;
LabelList labels;
std::vector<ICodeState *> stitcher;
void markMaxRegister() \
{ if (topRegister > maxRegister) maxRegister = topRegister; }
Register getRegister() \
{ return topRegister++; }
void resetTopRegister() \
{ markMaxRegister(); topRegister = stitcher.empty() ? registerBase : \
stitcher.back()->registerBase; }
ICodeOp getBranchOp() \
{ ASSERT(!iCode->empty()); return iCode->back()->getBranchOp(); }
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Register topRegister;
Register registerBase;
uint32 maxRegister;
void setLabel(Label *label);
void setLabel(InstructionStream *stream, Label *label);
void branch(Label *label);
void branchConditional(Label *label, Register condition);
public:
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ICodeGenerator() : topRegister(0), registerBase(0), maxRegister(0)
{ iCode = new InstructionStream(); }
virtual ~ICodeGenerator() { if (iCode) delete iCode; }
void mergeStream(InstructionStream *sideStream);
ICodeModule *complete();
Register allocateVariable(StringAtom &name)
{ Register result = getRegister(); registerBase = topRegister; return result; }
Formatter& print(Formatter& f);
Register op(ICodeOp op, Register source);
Register op(ICodeOp op, Register source1, Register source2);
Register call(Register target, RegisterList args);
void move(Register destination, Register source);
Register compare(ICodeOp op, Register source1, Register source2);
Register loadImmediate(double value);
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Register newObject();
Register newArray();
Register loadName(StringAtom &name);
void saveName(StringAtom &name, Register value);
Register getProperty(Register base, StringAtom &name);
void setProperty(Register base, StringAtom &name, Register value);
Register getElement(Register base, Register index);
void setElement(Register base, Register index, Register value);
Register getRegisterBase() { return topRegister; }
InstructionStream *get_iCode() { return iCode; }
Label *getLabel();
// Rather than have the ICG client maniplate labels and branches, it
// uses the following calls to describe the high level looping
// constructs being generated. The functions listed below are
// expected to be called in the order listed for each construct,
// (internal error otherwise).
// The ICG will enforce correct nesting and closing.
// expression statements
void beginStatement(uint32 /*pos*/) { resetTopRegister(); }
void returnStatement() { iCode->push_back(new Return()); }
void returnStatement(Register result) \
{ iCode->push_back(new Return(result)); }
void beginWhileStatement(uint32 pos);
void endWhileExpression(Register condition);
void endWhileStatement();
void beginDoStatement(uint32 pos);
void endDoStatement();
void endDoExpression(Register condition);
void beginIfStatement(uint32 pos, Register condition);
void beginElseStatement(bool hasElse); // required, regardless of
// existence of else clause
void endIfStatement();
// for ( ... in ...) statements get turned into generic for
// statements by the parser (ok?)
void beginForStatement(uint32 pos); // for initialization is
// emitted prior to this call
void forCondition(Register condition); // required
void forIncrement(); // required
void endForStatement();
void beginSwitchStatement(uint32 pos, Register expression);
void endCaseCondition(Register expression);
void beginCaseStatement();
void endCaseStatement();
// optionally
void beginDefaultStatement();
void endDefaultStatement();
void endSwitchStatement();
void labelStatement(const StringAtom &label); // adds to label set
// for next statement, removed when that statement is finished
void continueStatement();
void breakStatement();
void continueStatement(const StringAtom &label);
void breakStatement(const StringAtom &label);
void throwStatement(Register expression);
void beginCatchStatement();
void endCatchExpression(Register expression);
void endCatchStatement();
};
Formatter& operator<<(Formatter &f, ICodeGenerator &i);
/*
std::ostream &operator<<(std::ostream &s, ICodeGenerator &i);
std::ostream &operator<<(std::ostream &s, StringAtom &str);
*/
class WhileCodeState : public ICodeState {
public:
WhileCodeState(Label *conditionLabel, Label *bodyLabel,
ICodeGenerator *icg); // inline below
InstructionStream *swapStream(InstructionStream *iCode) \
{ InstructionStream *t = whileExpressionStream; \
whileExpressionStream = iCode; return t; }
virtual Label *getBreakLabel(ICodeGenerator *icg) \
{ if (breakLabel == NULL) breakLabel = icg->getLabel(); \
return breakLabel; }
virtual Label *getContinueLabel(ICodeGenerator *) \
{ return whileCondition; }
Label *whileCondition;
Label *whileBody;
InstructionStream *whileExpressionStream;
};
class ForCodeState : public ICodeState {
public:
ForCodeState(Label *conditionLabel, Label *bodyLabel,
ICodeGenerator *icg); // inline below
InstructionStream *swapStream(InstructionStream *iCode) \
{ InstructionStream *t = forConditionStream; \
forConditionStream = iCode; return t; }
InstructionStream *swapStream2(InstructionStream *iCode) \
{ InstructionStream *t = forIncrementStream; \
forIncrementStream = iCode; return t; }
virtual Label *getBreakLabel(ICodeGenerator *icg) \
{ if (breakLabel == NULL) breakLabel = icg->getLabel(); \
return breakLabel; }
virtual Label *getContinueLabel(ICodeGenerator *) \
{ ASSERT(continueLabel); return continueLabel; }
Label *forCondition;
Label *forBody;
InstructionStream *forConditionStream;
InstructionStream *forIncrementStream;
};
class IfCodeState : public ICodeState {
public:
IfCodeState(Label *a, Label *b, ICodeGenerator *icg)
: ICodeState(If_state, icg), elseLabel(a), beyondElse(b) { }
Label *elseLabel;
Label *beyondElse;
};
class DoCodeState : public ICodeState {
public:
DoCodeState(Label *bodyLabel, Label *conditionLabel,
ICodeGenerator *icg)
: ICodeState(Do_state, icg), doBody(bodyLabel),
doCondition(conditionLabel) { }
virtual Label *getBreakLabel(ICodeGenerator *icg) \
{ if (breakLabel == NULL) breakLabel = icg->getLabel();
return breakLabel; }
virtual Label *getContinueLabel(ICodeGenerator *) \
{ return doCondition; }
Label *doBody;
Label *doCondition;
};
class SwitchCodeState : public ICodeState {
public:
SwitchCodeState(Register control, ICodeGenerator *icg); // inline below
InstructionStream *swapStream(InstructionStream *iCode) \
{ InstructionStream *t = caseStatementsStream; \
caseStatementsStream = iCode; return t; }
virtual Label *getBreakLabel(ICodeGenerator *icg) \
{ if (breakLabel == NULL) breakLabel = icg->getLabel();
return breakLabel; }
Register controlExpression;
Label *defaultLabel;
InstructionStream *caseStatementsStream;
};
inline ICodeState::ICodeState(StateKind kind, ICodeGenerator *icg)
: stateKind(kind), registerBase(icg->getRegisterBase()),
breakLabel(NULL), continueLabel(NULL) { }
inline SwitchCodeState::SwitchCodeState(Register control,
ICodeGenerator *icg)
: ICodeState(Switch_state, icg), controlExpression(control),
defaultLabel(NULL), caseStatementsStream(icg->get_iCode()) {}
inline WhileCodeState::WhileCodeState(Label *conditionLabel,
Label *bodyLabel,
ICodeGenerator *icg)
: ICodeState(While_state, icg), whileCondition(conditionLabel),
whileBody(bodyLabel), whileExpressionStream(icg->get_iCode()) {}
inline ForCodeState::ForCodeState(Label *conditionLabel,
Label *bodyLabel, ICodeGenerator *icg)
: ICodeState(For_state, icg), forCondition(conditionLabel),
forBody(bodyLabel), forConditionStream(icg->get_iCode()),
forIncrementStream(icg->get_iCode()) {}
} /* namespace IGC */
} /* namespace JavaScript */
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#endif /* icodegenerator_h */