gecko-dev/ipc/glue/ProtocolUtils.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: sw=4 ts=4 et :
*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ipc_ProtocolUtils_h
#define mozilla_ipc_ProtocolUtils_h 1
#include "base/id_map.h"
#include "base/process.h"
#include "base/process_util.h"
#include "chrome/common/ipc_message_utils.h"
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#include "prenv.h"
#include "IPCMessageStart.h"
#include "mozilla/AlreadyAddRefed.h"
#include "mozilla/Attributes.h"
#include "mozilla/ipc/FileDescriptor.h"
#include "mozilla/ipc/Shmem.h"
#include "mozilla/ipc/Transport.h"
#include "mozilla/ipc/MessageLink.h"
#include "mozilla/LinkedList.h"
#include "mozilla/Maybe.h"
#include "mozilla/MozPromise.h"
#include "mozilla/Mutex.h"
#include "mozilla/NotNull.h"
#include "mozilla/UniquePtr.h"
#include "MainThreadUtils.h"
#include "nsILabelableRunnable.h"
#if defined(ANDROID) && defined(DEBUG)
#include <android/log.h>
#endif
template<typename T> class nsTHashtable;
template<typename T> class nsPtrHashKey;
// WARNING: this takes into account the private, special-message-type
// enum in ipc_channel.h. They need to be kept in sync.
namespace {
// XXX the max message ID is actually kuint32max now ... when this
// changed, the assumptions of the special message IDs changed in that
// they're not carving out messages from likely-unallocated space, but
// rather carving out messages from the end of space allocated to
// protocol 0. Oops! We can get away with this until protocol 0
// starts approaching its 65,536th message.
enum {
BUILD_ID_MESSAGE_TYPE = kuint16max - 7,
CHANNEL_OPENED_MESSAGE_TYPE = kuint16max - 6,
SHMEM_DESTROYED_MESSAGE_TYPE = kuint16max - 5,
SHMEM_CREATED_MESSAGE_TYPE = kuint16max - 4,
GOODBYE_MESSAGE_TYPE = kuint16max - 3,
CANCEL_MESSAGE_TYPE = kuint16max - 2,
// kuint16max - 1 is used by ipc_channel.h.
};
} // namespace
class nsIEventTarget;
namespace mozilla {
class SchedulerGroup;
namespace dom {
class ContentParent;
} // namespace dom
namespace net {
class NeckoParent;
} // namespace net
namespace ipc {
class MessageChannel;
#ifdef XP_WIN
const base::ProcessHandle kInvalidProcessHandle = INVALID_HANDLE_VALUE;
// In theory, on Windows, this is a valid process ID, but in practice they are
// currently divisible by four. Process IDs share the kernel handle allocation
// code and they are guaranteed to be divisible by four.
// As this could change for process IDs we shouldn't generally rely on this
// property, however even if that were to change, it seems safe to rely on this
// particular value never being used.
const base::ProcessId kInvalidProcessId = kuint32max;
#else
const base::ProcessHandle kInvalidProcessHandle = -1;
const base::ProcessId kInvalidProcessId = -1;
#endif
// Scoped base::ProcessHandle to ensure base::CloseProcessHandle is called.
struct ScopedProcessHandleTraits
{
typedef base::ProcessHandle type;
static type empty()
{
return kInvalidProcessHandle;
}
static void release(type aProcessHandle)
{
if (aProcessHandle && aProcessHandle != kInvalidProcessHandle) {
base::CloseProcessHandle(aProcessHandle);
}
}
};
typedef mozilla::Scoped<ScopedProcessHandleTraits> ScopedProcessHandle;
class ProtocolFdMapping;
class ProtocolCloneContext;
// Used to pass references to protocol actors across the wire.
// Actors created on the parent-side have a positive ID, and actors
// allocated on the child side have a negative ID.
struct ActorHandle
{
int mId;
};
// What happens if Interrupt calls race?
enum RacyInterruptPolicy {
RIPError,
RIPChildWins,
RIPParentWins
};
class IToplevelProtocol;
class IProtocol : public HasResultCodes
{
public:
enum ActorDestroyReason {
FailedConstructor,
Deletion,
AncestorDeletion,
NormalShutdown,
AbnormalShutdown
};
typedef base::ProcessId ProcessId;
typedef IPC::Message Message;
typedef IPC::MessageInfo MessageInfo;
IProtocol(Side aSide) : mId(0), mSide(aSide), mManager(nullptr), mChannel(nullptr) {}
virtual int32_t Register(IProtocol*);
virtual int32_t RegisterID(IProtocol*, int32_t);
virtual IProtocol* Lookup(int32_t);
virtual void Unregister(int32_t);
virtual void RemoveManagee(int32_t, IProtocol*) = 0;
virtual Shmem::SharedMemory* CreateSharedMemory(
size_t, SharedMemory::SharedMemoryType, bool, int32_t*);
virtual Shmem::SharedMemory* LookupSharedMemory(int32_t);
virtual bool IsTrackingSharedMemory(Shmem::SharedMemory*);
virtual bool DestroySharedMemory(Shmem&);
// XXX odd ducks, acknowledged
virtual ProcessId OtherPid() const;
Side GetSide() const { return mSide; }
virtual const char* ProtocolName() const = 0;
void FatalError(const char* const aErrorMsg) const;
virtual void HandleFatalError(const char* aProtocolName, const char* aErrorMsg) const;
Maybe<IProtocol*> ReadActor(const IPC::Message* aMessage, PickleIterator* aIter, bool aNullable,
const char* aActorDescription, int32_t aProtocolTypeId);
virtual Result OnMessageReceived(const Message& aMessage) = 0;
virtual Result OnMessageReceived(const Message& aMessage, Message *& aReply) = 0;
virtual Result OnCallReceived(const Message& aMessage, Message *& aReply) = 0;
virtual int32_t GetProtocolTypeId() = 0;
int32_t Id() const { return mId; }
IProtocol* Manager() const { return mManager; }
virtual const MessageChannel* GetIPCChannel() const { return mChannel; }
virtual MessageChannel* GetIPCChannel() { return mChannel; }
bool AllocShmem(size_t aSize, Shmem::SharedMemory::SharedMemoryType aType, Shmem* aOutMem);
bool AllocUnsafeShmem(size_t aSize, Shmem::SharedMemory::SharedMemoryType aType, Shmem* aOutMem);
bool DeallocShmem(Shmem& aMem);
// Sets an event target to which all messages for aActor will be
// dispatched. This method must be called before right before the SendPFoo
// message for aActor is sent. And SendPFoo *must* be called if
// SetEventTargetForActor is called. The receiver when calling
// SetEventTargetForActor must be the actor that will be the manager for
// aActor.
void SetEventTargetForActor(IProtocol* aActor, nsIEventTarget* aEventTarget);
// Replace the event target for the messages of aActor. There must not be
// any messages of aActor in the task queue, or we might run into some
// unexpected behavior.
void ReplaceEventTargetForActor(IProtocol* aActor,
nsIEventTarget* aEventTarget);
// Returns the event target set by SetEventTargetForActor() if available.
virtual nsIEventTarget* GetActorEventTarget();
protected:
friend class IToplevelProtocol;
void SetId(int32_t aId) { mId = aId; }
void ResetManager() { mManager = nullptr; }
void SetManager(IProtocol* aManager);
void SetIPCChannel(MessageChannel* aChannel) { mChannel = aChannel; }
virtual void SetEventTargetForActorInternal(IProtocol* aActor, nsIEventTarget* aEventTarget);
virtual void ReplaceEventTargetForActorInternal(
IProtocol* aActor,
nsIEventTarget* aEventTarget);
virtual already_AddRefed<nsIEventTarget>
GetActorEventTargetInternal(IProtocol* aActor);
static const int32_t kNullActorId = 0;
static const int32_t kFreedActorId = 1;
private:
int32_t mId;
Side mSide;
IProtocol* mManager;
MessageChannel* mChannel;
};
typedef IPCMessageStart ProtocolId;
#define IPC_OK() mozilla::ipc::IPCResult::Ok()
#define IPC_FAIL(actor, why) mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__, (why))
#define IPC_FAIL_NO_REASON(actor) mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__)
/**
* All message deserializer and message handler should return this
* type via above macros. We use a less generic name here to avoid
* conflict with mozilla::Result because we have quite a few using
* namespace mozilla::ipc; in the code base.
*/
class IPCResult {
public:
static IPCResult Ok() { return IPCResult(true); }
static IPCResult Fail(NotNull<IProtocol*> aActor, const char* aWhere, const char* aWhy = "");
MOZ_IMPLICIT operator bool() const { return mSuccess; }
private:
explicit IPCResult(bool aResult) : mSuccess(aResult) {}
bool mSuccess;
};
template<class PFooSide>
class Endpoint;
/**
* All top-level protocols should inherit this class.
*
* IToplevelProtocol tracks all top-level protocol actors created from
* this protocol actor.
*/
class IToplevelProtocol : public IProtocol
{
template<class PFooSide> friend class Endpoint;
protected:
explicit IToplevelProtocol(ProtocolId aProtoId, Side aSide);
~IToplevelProtocol();
public:
using SchedulerGroupSet = nsILabelableRunnable::SchedulerGroupSet;
void SetTransport(UniquePtr<Transport> aTrans)
{
mTrans = Move(aTrans);
}
Transport* GetTransport() const { return mTrans.get(); }
ProtocolId GetProtocolId() const { return mProtocolId; }
base::ProcessId OtherPid() const;
void SetOtherProcessId(base::ProcessId aOtherPid);
bool TakeMinidump(nsIFile** aDump, uint32_t* aSequence);
virtual void OnChannelClose() = 0;
virtual void OnChannelError() = 0;
virtual void ProcessingError(Result aError, const char* aMsgName) {}
virtual void OnChannelConnected(int32_t peer_pid) {}
bool Open(mozilla::ipc::Transport* aTransport,
base::ProcessId aOtherPid,
MessageLoop* aThread = nullptr,
mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
bool Open(MessageChannel* aChannel,
MessageLoop* aMessageLoop,
mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
bool Open(MessageChannel* aChannel,
nsIEventTarget* aEventTarget,
mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
void Close();
void SetReplyTimeoutMs(int32_t aTimeoutMs);
virtual int32_t Register(IProtocol*);
virtual int32_t RegisterID(IProtocol*, int32_t);
virtual IProtocol* Lookup(int32_t);
virtual void Unregister(int32_t);
virtual Shmem::SharedMemory* CreateSharedMemory(
size_t, SharedMemory::SharedMemoryType, bool, int32_t*);
virtual Shmem::SharedMemory* LookupSharedMemory(int32_t);
virtual bool IsTrackingSharedMemory(Shmem::SharedMemory*);
virtual bool DestroySharedMemory(Shmem&);
void DeallocShmems();
bool ShmemCreated(const Message& aMsg);
bool ShmemDestroyed(const Message& aMsg);
virtual bool ShouldContinueFromReplyTimeout() {
return false;
}
// WARNING: This function is called with the MessageChannel monitor held.
virtual void IntentionalCrash() {
MOZ_CRASH("Intentional IPDL crash");
}
// The code here is only useful for fuzzing. It should not be used for any
// other purpose.
#ifdef DEBUG
// Returns true if we should simulate a timeout.
// WARNING: This is a testing-only function that is called with the
// MessageChannel monitor held. Don't do anything fancy here or we could
// deadlock.
virtual bool ArtificialTimeout() {
return false;
}
// Returns true if we want to cause the worker thread to sleep with the
// monitor unlocked.
virtual bool NeedArtificialSleep() {
return false;
}
// This function should be implemented to sleep for some amount of time on
// the worker thread. Will only be called if NeedArtificialSleep() returns
// true.
virtual void ArtificialSleep() {}
#else
bool ArtificialTimeout() { return false; }
bool NeedArtificialSleep() { return false; }
void ArtificialSleep() {}
#endif
virtual void EnteredCxxStack() {}
virtual void ExitedCxxStack() {}
virtual void EnteredCall() {}
virtual void ExitedCall() {}
bool IsOnCxxStack() const;
virtual RacyInterruptPolicy MediateInterruptRace(const MessageInfo& parent,
const MessageInfo& child)
{
return RIPChildWins;
}
/**
* Return true if windows messages can be handled while waiting for a reply
* to a sync IPDL message.
*/
virtual bool HandleWindowsMessages(const Message& aMsg) const { return true; }
virtual void OnEnteredSyncSend() {
}
virtual void OnExitedSyncSend() {
}
virtual void ProcessRemoteNativeEventsInInterruptCall() {
}
// Override this method in top-level protocols to change the SchedulerGroups
// that a message might affect. This should be used only as a last resort
// when it's difficult to determine an EventTarget ahead of time. See the
// comment in nsILabelableRunnable.h for more information.
virtual bool
GetMessageSchedulerGroups(const Message& aMsg, SchedulerGroupSet& aGroups)
{
return false;
}
virtual already_AddRefed<nsIEventTarget>
GetMessageEventTarget(const Message& aMsg);
already_AddRefed<nsIEventTarget>
GetActorEventTarget(IProtocol* aActor);
virtual nsIEventTarget*
GetActorEventTarget();
virtual void OnChannelReceivedMessage(const Message& aMsg) {}
bool IsMainThreadProtocol() const { return mIsMainThreadProtocol; }
void SetIsMainThreadProtocol() { mIsMainThreadProtocol = NS_IsMainThread(); }
protected:
// Override this method in top-level protocols to change the event target
// for a new actor (and its sub-actors).
virtual already_AddRefed<nsIEventTarget>
GetConstructedEventTarget(const Message& aMsg) { return nullptr; }
// Override this method in top-level protocols to change the event target
// for specific messages.
virtual already_AddRefed<nsIEventTarget>
GetSpecificMessageEventTarget(const Message& aMsg) { return nullptr; }
virtual void SetEventTargetForActorInternal(IProtocol* aActor, nsIEventTarget* aEventTarget);
virtual void ReplaceEventTargetForActorInternal(
IProtocol* aActor,
nsIEventTarget* aEventTarget);
virtual already_AddRefed<nsIEventTarget>
GetActorEventTargetInternal(IProtocol* aActor);
private:
ProtocolId mProtocolId;
UniquePtr<Transport> mTrans;
base::ProcessId mOtherPid;
IDMap<IProtocol*> mActorMap;
int32_t mLastRouteId;
IDMap<Shmem::SharedMemory*> mShmemMap;
Shmem::id_t mLastShmemId;
bool mIsMainThreadProtocol;
Mutex mEventTargetMutex;
IDMap<nsCOMPtr<nsIEventTarget>> mEventTargetMap;
};
class IShmemAllocator
{
public:
virtual bool AllocShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aShmType,
mozilla::ipc::Shmem* aShmem) = 0;
virtual bool AllocUnsafeShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aShmType,
mozilla::ipc::Shmem* aShmem) = 0;
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0;
};
#define FORWARD_SHMEM_ALLOCATOR_TO(aImplClass) \
virtual bool AllocShmem(size_t aSize, \
mozilla::ipc::SharedMemory::SharedMemoryType aShmType, \
mozilla::ipc::Shmem* aShmem) override \
{ return aImplClass::AllocShmem(aSize, aShmType, aShmem); } \
virtual bool AllocUnsafeShmem(size_t aSize, \
mozilla::ipc::SharedMemory::SharedMemoryType aShmType, \
mozilla::ipc::Shmem* aShmem) override \
{ return aImplClass::AllocUnsafeShmem(aSize, aShmType, aShmem); } \
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) override \
{ return aImplClass::DeallocShmem(aShmem); }
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inline bool
LoggingEnabled()
{
#if defined(DEBUG) || defined(FUZZING)
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return !!PR_GetEnv("MOZ_IPC_MESSAGE_LOG");
#else
return false;
#endif
}
inline bool
LoggingEnabledFor(const char *aTopLevelProtocol)
{
#if defined(DEBUG) || defined(FUZZING)
const char *filter = PR_GetEnv("MOZ_IPC_MESSAGE_LOG");
if (!filter) {
return false;
}
return strcmp(filter, "1") == 0 || strcmp(filter, aTopLevelProtocol) == 0;
#else
return false;
#endif
}
enum class MessageDirection {
eSending,
eReceiving,
};
MOZ_NEVER_INLINE void
LogMessageForProtocol(const char* aTopLevelProtocol, base::ProcessId aOtherPid,
const char* aContextDescription,
uint32_t aMessageId,
MessageDirection aDirection);
MOZ_NEVER_INLINE void
ProtocolErrorBreakpoint(const char* aMsg);
// The code generator calls this function for errors which come from the
// methods of protocols. Doing this saves codesize by making the error
// cases significantly smaller.
MOZ_NEVER_INLINE void
FatalError(const char* aProtocolName, const char* aMsg, bool aIsParent);
// The code generator calls this function for errors which are not
// protocol-specific: errors in generated struct methods or errors in
// transition functions, for instance. Doing this saves codesize by
// by making the error cases significantly smaller.
MOZ_NEVER_INLINE void
LogicError(const char* aMsg);
MOZ_NEVER_INLINE void
ActorIdReadError(const char* aActorDescription);
MOZ_NEVER_INLINE void
BadActorIdError(const char* aActorDescription);
MOZ_NEVER_INLINE void
ActorLookupError(const char* aActorDescription);
MOZ_NEVER_INLINE void
MismatchedActorTypeError(const char* aActorDescription);
MOZ_NEVER_INLINE void
UnionTypeReadError(const char* aUnionName);
MOZ_NEVER_INLINE void
ArrayLengthReadError(const char* aElementName);
MOZ_NEVER_INLINE void
SentinelReadError(const char* aElementName);
struct PrivateIPDLInterface {};
nsresult
Bridge(const PrivateIPDLInterface&,
MessageChannel*, base::ProcessId, MessageChannel*, base::ProcessId,
ProtocolId, ProtocolId);
bool
Open(const PrivateIPDLInterface&,
MessageChannel*, base::ProcessId, Transport::Mode,
ProtocolId, ProtocolId);
bool
UnpackChannelOpened(const PrivateIPDLInterface&,
const IPC::Message&,
TransportDescriptor*, base::ProcessId*, ProtocolId*);
#if defined(XP_WIN)
// This is a restricted version of Windows' DuplicateHandle() function
// that works inside the sandbox and can send handles but not retrieve
// them. Unlike DuplicateHandle(), it takes a process ID rather than
// a process handle. It returns true on success, false otherwise.
bool
DuplicateHandle(HANDLE aSourceHandle,
DWORD aTargetProcessId,
HANDLE* aTargetHandle,
DWORD aDesiredAccess,
DWORD aOptions);
#endif
/**
* Annotate the crash reporter with the error code from the most recent system
* call. Returns the system error.
*/
#ifdef MOZ_CRASHREPORTER
void AnnotateSystemError();
#else
#define AnnotateSystemError() do { } while (0)
#endif
/**
* An endpoint represents one end of a partially initialized IPDL channel. To
* set up a new top-level protocol:
*
* Endpoint<PFooParent> parentEp;
* Endpoint<PFooChild> childEp;
* nsresult rv;
* rv = PFoo::CreateEndpoints(parentPid, childPid, &parentEp, &childEp);
*
* You're required to pass in parentPid and childPid, which are the pids of the
* processes in which the parent and child endpoints will be used.
*
* Endpoints can be passed in IPDL messages or sent to other threads using
* PostTask. Once an Endpoint has arrived at its destination process and thread,
* you need to create the top-level actor and bind it to the endpoint:
*
* FooParent* parent = new FooParent();
* bool rv1 = parentEp.Bind(parent, processActor);
* bool rv2 = parent->SendBar(...);
*
* (See Bind below for an explanation of processActor.) Once the actor is bound
* to the endpoint, it can send and receive messages.
*/
template<class PFooSide>
class Endpoint
{
public:
typedef base::ProcessId ProcessId;
Endpoint()
: mValid(false)
{}
Endpoint(const PrivateIPDLInterface&,
mozilla::ipc::Transport::Mode aMode,
TransportDescriptor aTransport,
ProcessId aMyPid,
ProcessId aOtherPid)
: mValid(true)
, mMode(aMode)
, mTransport(aTransport)
, mMyPid(aMyPid)
, mOtherPid(aOtherPid)
{}
Endpoint(Endpoint&& aOther)
: mValid(aOther.mValid)
, mTransport(aOther.mTransport)
, mMyPid(aOther.mMyPid)
, mOtherPid(aOther.mOtherPid)
{
if (aOther.mValid) {
mMode = aOther.mMode;
}
aOther.mValid = false;
}
Endpoint& operator=(Endpoint&& aOther)
{
mValid = aOther.mValid;
if (aOther.mValid) {
mMode = aOther.mMode;
}
mTransport = aOther.mTransport;
mMyPid = aOther.mMyPid;
mOtherPid = aOther.mOtherPid;
aOther.mValid = false;
return *this;
}
~Endpoint() {
if (mValid) {
CloseDescriptor(mTransport);
}
}
ProcessId OtherPid() const {
return mOtherPid;
}
// This method binds aActor to this endpoint. After this call, the actor can
// be used to send and receive messages. The endpoint becomes invalid.
bool Bind(PFooSide* aActor)
{
MOZ_RELEASE_ASSERT(mValid);
MOZ_RELEASE_ASSERT(mMyPid == base::GetCurrentProcId());
UniquePtr<Transport> t = mozilla::ipc::OpenDescriptor(mTransport, mMode);
if (!t) {
return false;
}
if (!aActor->Open(t.get(), mOtherPid, XRE_GetIOMessageLoop(),
mMode == Transport::MODE_SERVER ? ParentSide : ChildSide)) {
return false;
}
mValid = false;
aActor->SetTransport(Move(t));
return true;
}
bool IsValid() const {
return mValid;
}
private:
friend struct IPC::ParamTraits<Endpoint<PFooSide>>;
Endpoint(const Endpoint&) = delete;
Endpoint& operator=(const Endpoint&) = delete;
bool mValid;
mozilla::ipc::Transport::Mode mMode;
TransportDescriptor mTransport;
ProcessId mMyPid, mOtherPid;
};
#if defined(MOZ_CRASHREPORTER) && defined(XP_MACOSX)
void AnnotateCrashReportWithErrno(const char* tag, int error);
#else
static inline void AnnotateCrashReportWithErrno(const char* tag, int error)
{}
#endif
// This function is used internally to create a pair of Endpoints. See the
// comment above Endpoint for a description of how it might be used.
template<class PFooParent, class PFooChild>
nsresult
CreateEndpoints(const PrivateIPDLInterface& aPrivate,
base::ProcessId aParentDestPid,
base::ProcessId aChildDestPid,
Endpoint<PFooParent>* aParentEndpoint,
Endpoint<PFooChild>* aChildEndpoint)
{
MOZ_RELEASE_ASSERT(aParentDestPid);
MOZ_RELEASE_ASSERT(aChildDestPid);
TransportDescriptor parentTransport, childTransport;
nsresult rv;
if (NS_FAILED(rv = CreateTransport(aParentDestPid, &parentTransport, &childTransport))) {
AnnotateCrashReportWithErrno("IpcCreateEndpointsNsresult", int(rv));
return rv;
}
*aParentEndpoint = Endpoint<PFooParent>(aPrivate, mozilla::ipc::Transport::MODE_SERVER,
parentTransport, aParentDestPid, aChildDestPid);
*aChildEndpoint = Endpoint<PFooChild>(aPrivate, mozilla::ipc::Transport::MODE_CLIENT,
childTransport, aChildDestPid, aParentDestPid);
return NS_OK;
}
void
TableToArray(const nsTHashtable<nsPtrHashKey<void>>& aTable,
nsTArray<void*>& aArray);
} // namespace ipc
template<typename Protocol>
class ManagedContainer : public nsTHashtable<nsPtrHashKey<Protocol>>
{
typedef nsTHashtable<nsPtrHashKey<Protocol>> BaseClass;
public:
// Having the core logic work on void pointers, rather than typed pointers,
// means that we can have one instance of this code out-of-line, rather
// than several hundred instances of this code out-of-lined. (Those
// repeated instances don't necessarily get folded together by the linker
// because they contain member offsets and such that differ between the
// functions.) We do have to pay for it with some eye-bleedingly bad casts,
// though.
void ToArray(nsTArray<Protocol*>& aArray) const {
::mozilla::ipc::TableToArray(*reinterpret_cast<const nsTHashtable<nsPtrHashKey<void>>*>
(static_cast<const BaseClass*>(this)),
reinterpret_cast<nsTArray<void*>&>(aArray));
}
};
template<typename Protocol>
Protocol*
LoneManagedOrNullAsserts(const ManagedContainer<Protocol>& aManagees)
{
if (aManagees.IsEmpty()) {
return nullptr;
}
MOZ_ASSERT(aManagees.Count() == 1);
return aManagees.ConstIter().Get()->GetKey();
}
// appId's are for B2G only currently, where managees.Count() == 1. This is
// not guaranteed currently in Desktop, so for paths used for desktop,
// don't assert there's one managee.
template<typename Protocol>
Protocol*
SingleManagedOrNull(const ManagedContainer<Protocol>& aManagees)
{
if (aManagees.Count() != 1) {
return nullptr;
}
return aManagees.ConstIter().Get()->GetKey();
}
} // namespace mozilla
namespace IPC {
template <>
struct ParamTraits<mozilla::ipc::ActorHandle>
{
typedef mozilla::ipc::ActorHandle paramType;
static void Write(Message* aMsg, const paramType& aParam)
{
IPC::WriteParam(aMsg, aParam.mId);
}
static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
{
int id;
if (IPC::ReadParam(aMsg, aIter, &id)) {
aResult->mId = id;
return true;
}
return false;
}
static void Log(const paramType& aParam, std::wstring* aLog)
{
aLog->append(StringPrintf(L"(%d)", aParam.mId));
}
};
template<class PFooSide>
struct ParamTraits<mozilla::ipc::Endpoint<PFooSide>>
{
typedef mozilla::ipc::Endpoint<PFooSide> paramType;
static void Write(Message* aMsg, const paramType& aParam)
{
IPC::WriteParam(aMsg, aParam.mValid);
if (!aParam.mValid) {
return;
}
IPC::WriteParam(aMsg, static_cast<uint32_t>(aParam.mMode));
// We duplicate the descriptor so that our own file descriptor remains
// valid after the write. An alternative would be to set
// aParam.mTransport.mValid to false, but that won't work because aParam
// is const.
mozilla::ipc::TransportDescriptor desc = mozilla::ipc::DuplicateDescriptor(aParam.mTransport);
IPC::WriteParam(aMsg, desc);
IPC::WriteParam(aMsg, aParam.mMyPid);
IPC::WriteParam(aMsg, aParam.mOtherPid);
}
static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
{
MOZ_RELEASE_ASSERT(!aResult->mValid);
if (!IPC::ReadParam(aMsg, aIter, &aResult->mValid)) {
return false;
}
if (!aResult->mValid) {
// Object is empty, but read succeeded.
return true;
}
uint32_t mode;
if (!IPC::ReadParam(aMsg, aIter, &mode) ||
!IPC::ReadParam(aMsg, aIter, &aResult->mTransport) ||
!IPC::ReadParam(aMsg, aIter, &aResult->mMyPid) ||
!IPC::ReadParam(aMsg, aIter, &aResult->mOtherPid)) {
return false;
}
aResult->mMode = Channel::Mode(mode);
return true;
}
static void Log(const paramType& aParam, std::wstring* aLog)
{
aLog->append(StringPrintf(L"Endpoint"));
}
};
} // namespace IPC
#endif // mozilla_ipc_ProtocolUtils_h