gecko-dev/view/src/nsView.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
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*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
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*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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#include "nsView.h"
#include "nsIWidget.h"
#include "nsViewManager.h"
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#include "nsIFrame.h"
#include "nsIPresContext.h"
#include "nsIWidget.h"
#include "nsIButton.h"
#include "nsGUIEvent.h"
#include "nsIDeviceContext.h"
#include "nsIComponentManager.h"
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#include "nsIRenderingContext.h"
#include "nsTransform2D.h"
#include "nsIScrollableView.h"
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#include "nsVoidArray.h"
#include "nsGfxCIID.h"
#include "nsIRegion.h"
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//mmptemp
static nsEventStatus PR_CALLBACK HandleEvent(nsGUIEvent *aEvent);
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//#define SHOW_VIEW_BORDERS
//#define HIDE_ALL_WIDGETS
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//
// Main events handler
//
nsEventStatus PR_CALLBACK HandleEvent(nsGUIEvent *aEvent)
{
//printf(" %d %d %d (%d,%d) \n", aEvent->widget, aEvent->widgetSupports,
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// aEvent->message, aEvent->point.x, aEvent->point.y);
nsEventStatus result = nsEventStatus_eIgnore;
nsView *view = nsView::GetViewFor(aEvent->widget);
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if (view)
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{
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view->GetViewManager()->DispatchEvent(aEvent, &result);
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}
return result;
}
MOZ_DECL_CTOR_COUNTER(nsView)
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nsView::nsView()
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{
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MOZ_COUNT_CTOR(nsView);
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mVis = nsViewVisibility_kShow;
// Views should be transparent by default. Not being transparent is
// a promise that the view will paint all its pixels opaquely. Views
// should make this promise explicitly by calling
// SetViewContentTransparency.
mVFlags = NS_VIEW_FLAG_TRANSPARENT;
mOpacity = 1.0f;
mViewManager = nsnull;
mChildRemoved = PR_FALSE;
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}
void nsView::DropMouseGrabbing() {
// check to see if we are grabbing events
if (mViewManager->GetMouseEventGrabber() == this) {
// we are grabbing events. Move the grab to the parent if we can.
PRBool boolResult; //not used
// if GetParent() returns null, then we release the grab, which is the best we can do
mViewManager->GrabMouseEvents(GetParent(), boolResult);
}
}
nsView::~nsView()
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{
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MOZ_COUNT_DTOR(nsView);
while (GetFirstChild())
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{
nsView* child = GetFirstChild();
if (child->GetViewManager() == mViewManager) {
child->Destroy();
} else {
// just unhook it. Someone else will want to destroy this.
RemoveChild(child);
}
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}
DropMouseGrabbing();
if (mViewManager)
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{
nsView *rootView = mViewManager->GetRootView();
if (rootView)
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{
// Root views can have parents!
if (mParent)
{
mViewManager->RemoveChild(this);
}
if (rootView == this)
{
// Inform the view manager that the root view has gone away...
mViewManager->SetRootView(nsnull);
}
}
else if (mParent)
{
mParent->RemoveChild(this);
}
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mViewManager = nsnull;
}
else if (mParent)
{
mParent->RemoveChild(this);
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}
if (mZParent)
{
mZParent->RemoveReparentedView();
mZParent->Destroy();
}
// Destroy and release the widget
if (mWindow)
{
mWindow->SetClientData(nsnull);
mWindow->Destroy();
NS_RELEASE(mWindow);
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}
NS_IF_RELEASE(mDirtyRegion);
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}
nsresult nsView::QueryInterface(const nsIID& aIID, void** aInstancePtr)
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{
if (nsnull == aInstancePtr) {
return NS_ERROR_NULL_POINTER;
}
*aInstancePtr = nsnull;
if (aIID.Equals(NS_GET_IID(nsIView)) || (aIID.Equals(NS_GET_IID(nsISupports)))) {
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*aInstancePtr = (void*)(nsIView*)this;
return NS_OK;
}
return NS_NOINTERFACE;
}
nsrefcnt nsView::AddRef()
{
NS_WARNING("not supported for views");
return 1;
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}
nsrefcnt nsView::Release()
{
NS_WARNING("not supported for views");
return 1;
}
nsView* nsView::GetViewFor(nsIWidget* aWidget)
{
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NS_PRECONDITION(nsnull != aWidget, "null widget ptr");
// The widget's client data points back to the owning view
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if (aWidget) {
void* clientData;
aWidget->GetClientData(clientData);
nsISupports* data = (nsISupports*)clientData;
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if (data) {
nsIView* view = nsnull;
if (NS_SUCCEEDED(data->QueryInterface(NS_GET_IID(nsIView), (void **)&view))) {
return NS_STATIC_CAST(nsView*, view);
}
}
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}
return nsnull;
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}
NS_IMETHODIMP nsView::Init(nsIViewManager* aManager,
const nsRect &aBounds,
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const nsIView *aParent,
nsViewVisibility aVisibilityFlag)
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{
//printf(" \n callback=%d data=%d", aWidgetCreateCallback, aCallbackData);
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NS_PRECONDITION(nsnull != aManager, "null ptr");
if (nsnull == aManager) {
return NS_ERROR_NULL_POINTER;
}
if (nsnull != mViewManager) {
return NS_ERROR_ALREADY_INITIALIZED;
}
// we don't hold a reference to the view manager
mViewManager = NS_STATIC_CAST(nsViewManager*, aManager);
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SetPosition(aBounds.x, aBounds.y);
nsRect dim(0, 0, aBounds.width, aBounds.height);
SetDimensions(dim, PR_FALSE);
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//temporarily set it...
SetParent(NS_CONST_CAST(nsView*, NS_STATIC_CAST(const nsView*, aParent)));
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SetVisibility(aVisibilityFlag);
// XXX Don't clear this or we hork the scrolling view when creating the clip
// view's widget. It needs to stay set and later the view manager will reset it
// when the view is inserted into the view hierarchy...
#if 0
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//clear this again...
SetParent(nsnull);
#endif
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return NS_OK;
}
NS_IMETHODIMP nsView::Destroy()
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{
delete this;
return NS_OK;
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}
NS_IMETHODIMP nsView::GetViewManager(nsIViewManager *&aViewMgr) const
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{
NS_IF_ADDREF(mViewManager);
aViewMgr = mViewManager;
return NS_OK;
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}
NS_IMETHODIMP nsView::Paint(nsIRenderingContext& rc, const nsRect& rect,
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PRUint32 aPaintFlags, PRBool &aResult)
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{
// Just paint, assume compositor knows what it's doing.
if (nsnull != mClientData) {
nsCOMPtr<nsIViewObserver> observer;
if (NS_OK == mViewManager->GetViewObserver(*getter_AddRefs(observer))) {
observer->Paint((nsIView *)this, rc, rect);
}
}
return NS_OK;
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}
NS_IMETHODIMP nsView::Paint(nsIRenderingContext& rc, const nsIRegion& region,
PRUint32 aPaintFlags, PRBool &aResult)
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{
// XXX apply region to rc
// XXX get bounding rect from region
//if (nsnull != mClientData)
//{
// nsIViewObserver *obs;
//
// if (NS_OK == mViewManager->GetViewObserver(obs))
// {
// obs->Paint((nsIView *)this, rc, rect, aPaintFlags);
// NS_RELEASE(obs);
// }
//}
aResult = PR_FALSE;
return NS_ERROR_NOT_IMPLEMENTED;
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}
nsEventStatus nsView::HandleEvent(nsViewManager* aVM, nsGUIEvent *aEvent, PRBool aCaptured)
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{
return aVM->HandleEvent(this, aEvent, aCaptured);
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}
// XXX Start Temporary fix for Bug #19416
NS_IMETHODIMP nsView::IgnoreSetPosition(PRBool aShouldIgnore)
{
mShouldIgnoreSetPosition = aShouldIgnore;
// resync here
if (!mShouldIgnoreSetPosition) {
SetPosition(mPosX, mPosY);
}
return NS_OK;
}
// XXX End Temporary fix for Bug #19416
void nsView::SetPosition(nscoord aX, nscoord aY)
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{
mDimBounds.x += aX - mPosX;
mDimBounds.y += aY - mPosY;
mPosX = aX;
mPosY = aY;
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// XXX Start Temporary fix for Bug #19416
if (mShouldIgnoreSetPosition) {
return;
}
// XXX End Temporary fix for Bug #19416
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if (nsnull != mWindow)
{
// see if we are caching our widget changes. Yes?
// mark us as changed. Later we will actually move the
// widget.
PRBool caching = PR_FALSE;
mViewManager->IsCachingWidgetChanges(&caching);
if (caching) {
mVFlags |= NS_VIEW_FLAG_WIDGET_MOVED;
return;
}
nsIDeviceContext *dx;
float scale;
nsIWidget *pwidget = nsnull;
nscoord parx = 0, pary = 0;
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(scale);
NS_RELEASE(dx);
GetOffsetFromWidget(&parx, &pary, pwidget);
NS_IF_RELEASE(pwidget);
mWindow->Move(NSTwipsToIntPixels((mDimBounds.x + parx), scale),
NSTwipsToIntPixels((mDimBounds.y + pary), scale));
}
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}
NS_IMETHODIMP nsView::SynchWidgetSizePosition()
{
// if the widget was moved or resized
if (mVFlags & NS_VIEW_FLAG_WIDGET_MOVED || mVFlags & NS_VIEW_FLAG_WIDGET_RESIZED)
{
nsIDeviceContext *dx;
float t2p;
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(t2p);
NS_RELEASE(dx);
#if 0
/* You would think that doing a move and resize all in one operation would
* be faster but its not. Something is really broken here. So I'm comenting
* this out for now
*/
// if we moved and resized do it all in one shot
if (mVFlags & NS_VIEW_PUBLIC_FLAG_WIDGET_MOVED && mVFlags & NS_VIEW_PUBLIC_FLAG_WIDGET_RESIZED)
{
nscoord parx = 0, pary = 0;
nsIWidget *pwidget = nsnull;
GetOffsetFromWidget(&parx, &pary, pwidget);
NS_IF_RELEASE(pwidget);
PRInt32 x = NSTwipsToIntPixels(mDimBounds.x + parx, t2p);
PRInt32 y = NSTwipsToIntPixels(mDimBounds.y + pary, t2p);
PRInt32 width = NSTwipsToIntPixels(mDimBounds.width, t2p);
PRInt32 height = NSTwipsToIntPixels(mDimBounds.height, t2p);
nsRect bounds;
mWindow->GetBounds(bounds);
if (bounds.x == x && bounds.y == y )
mVFlags &= ~NS_VIEW_FLAG_WIDGET_MOVED;
else if (bounds.width == width && bounds.height == bounds.height)
mVFlags &= ~NS_VIEW_FLAG_WIDGET_RESIZED;
else {
mWindow->Resize(x,y,width,height, PR_TRUE);
mVFlags &= ~NS_VIEW_FLAG_WIDGET_RESIZED;
mVFlags &= ~NS_VIEW_FLAG_WIDGET_MOVED;
return NS_OK;
}
}
#endif
// if we just resized do it
if (mVFlags & NS_VIEW_FLAG_WIDGET_RESIZED)
{
PRInt32 width = NSTwipsToIntPixels(mDimBounds.width, t2p);
PRInt32 height = NSTwipsToIntPixels(mDimBounds.height, t2p);
nsRect bounds;
mWindow->GetBounds(bounds);
if (bounds.width != width || bounds.height != bounds.height) {
#ifdef DEBUG_evaughan
printf("%d) Resize(%d,%d)\n", this, width, height);
#endif
mWindow->Resize(width,height, PR_TRUE);
}
mVFlags &= ~NS_VIEW_FLAG_WIDGET_RESIZED;
}
if (mVFlags & NS_VIEW_FLAG_WIDGET_MOVED) {
// if we just moved do it.
nscoord parx = 0, pary = 0;
nsIWidget *pwidget = nsnull;
GetOffsetFromWidget(&parx, &pary, pwidget);
NS_IF_RELEASE(pwidget);
PRInt32 x = NSTwipsToIntPixels(mDimBounds.x + parx, t2p);
PRInt32 y = NSTwipsToIntPixels(mDimBounds.y + pary, t2p);
nsRect bounds;
mWindow->GetBounds(bounds);
if (bounds.x != x || bounds.y != y) {
#ifdef DEBUG_evaughan
printf("%d) Move(%d,%d)\n", this, x, y);
#endif
mWindow->Move(x,y);
}
mVFlags &= ~NS_VIEW_FLAG_WIDGET_MOVED;
}
}
return NS_OK;
}
NS_IMETHODIMP nsView::GetPosition(nscoord *x, nscoord *y) const
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{
nsView *rootView = mViewManager->GetRootView();
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if (this == rootView)
*x = *y = 0;
else
{
*x = mPosX;
*y = mPosY;
}
return NS_OK;
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}
void nsView::SetDimensions(const nsRect& aRect, PRBool aPaint)
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{
nsRect dims = aRect;
dims.MoveBy(mPosX, mPosY);
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if (mDimBounds.x == dims.x && mDimBounds.y == dims.y && mDimBounds.width == dims.width
&& mDimBounds.height == dims.height) {
return;
}
if (nsnull == mWindow)
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{
mDimBounds = dims;
}
else
{
PRBool needToMoveWidget = mDimBounds.x != dims.x || mDimBounds.y != dims.y;
mDimBounds = dims;
PRBool caching = PR_FALSE;
mViewManager->IsCachingWidgetChanges(&caching);
if (caching) {
mVFlags |= NS_VIEW_FLAG_WIDGET_RESIZED | (needToMoveWidget ? NS_VIEW_FLAG_WIDGET_MOVED : 0);
return;
}
nsIDeviceContext *dx;
float t2p;
nsIWidget *pwidget = nsnull;
nscoord parx = 0, pary = 0;
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(t2p);
GetOffsetFromWidget(&parx, &pary, pwidget);
NS_IF_RELEASE(pwidget);
if (needToMoveWidget) {
mWindow->Move(NSTwipsToIntPixels((mDimBounds.x + parx), t2p),
NSTwipsToIntPixels((mDimBounds.y + pary), t2p));
}
mWindow->Resize(NSTwipsToIntPixels(mDimBounds.width, t2p), NSTwipsToIntPixels(mDimBounds.height, t2p),
aPaint);
NS_RELEASE(dx);
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}
}
NS_IMETHODIMP nsView::GetBounds(nsRect &aBounds) const
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{
NS_ASSERTION(mViewManager, "mViewManager is null!");
if (!mViewManager) {
aBounds.x = aBounds.y = 0;
return NS_ERROR_FAILURE;
}
nsView *rootView = mViewManager->GetRootView();
aBounds = mDimBounds;
if (this == rootView)
aBounds.x = aBounds.y = 0;
return NS_OK;
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}
NS_IMETHODIMP nsView::SetVisibility(nsViewVisibility aVisibility)
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{
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mVis = aVisibility;
if (aVisibility == nsViewVisibility_kHide)
{
DropMouseGrabbing();
}
if (nsnull != mWindow)
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{
#ifndef HIDE_ALL_WIDGETS
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if (mVis == nsViewVisibility_kShow)
mWindow->Show(PR_TRUE);
else
#endif
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mWindow->Show(PR_FALSE);
}
return NS_OK;
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}
NS_IMETHODIMP nsView::GetVisibility(nsViewVisibility &aVisibility) const
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{
aVisibility = mVis;
return NS_OK;
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}
NS_IMETHODIMP nsView::GetZIndex(PRBool &aAuto, PRInt32 &aZIndex, PRBool &aTopMost) const
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{
aAuto = (mVFlags & NS_VIEW_FLAG_AUTO_ZINDEX) != 0;
aZIndex = mZIndex;
aTopMost = (mVFlags & NS_VIEW_FLAG_TOPMOST) != 0;
return NS_OK;
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}
NS_IMETHODIMP nsView::SetFloating(PRBool aFloatingView)
{
if (aFloatingView)
mVFlags |= NS_VIEW_FLAG_FLOATING;
else
mVFlags &= ~NS_VIEW_FLAG_FLOATING;
#if 0
// recursively make all sub-views "floating" grr.
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for (nsView* child = mFirstChild; chlid; child = child->GetNextSibling()) {
child->SetFloating(aFloatingView);
}
#endif
return NS_OK;
}
NS_IMETHODIMP nsView::GetFloating(PRBool &aFloatingView) const
{
aFloatingView = ((mVFlags & NS_VIEW_FLAG_FLOATING) != 0);
return NS_OK;
}
NS_IMETHODIMP nsView::GetParent(nsIView *&aParent) const
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{
aParent = mParent;
return NS_OK;
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}
NS_IMETHODIMP nsView::GetFirstChild(nsIView *&aChild) const
{
aChild = mFirstChild;
return NS_OK;
}
NS_IMETHODIMP nsView::GetNextSibling(nsIView *&aNextSibling) const
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{
aNextSibling = mNextSibling;
return NS_OK;
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}
void nsView::InsertChild(nsView *aChild, nsView *aSibling)
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{
NS_PRECONDITION(nsnull != aChild, "null ptr");
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if (nsnull != aChild)
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{
if (nsnull != aSibling)
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{
#ifdef NS_DEBUG
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NS_ASSERTION(aSibling->GetParent() == this, "tried to insert view with invalid sibling");
#endif
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//insert after sibling
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aChild->SetNextSibling(aSibling->GetNextSibling());
aSibling->SetNextSibling(aChild);
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}
else
{
aChild->SetNextSibling(mFirstChild);
mFirstChild = aChild;
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}
aChild->SetParent(this);
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}
}
void nsView::RemoveChild(nsView *child)
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{
NS_PRECONDITION(nsnull != child, "null ptr");
if (nsnull != child)
{
nsView* prevKid = nsnull;
nsView* kid = mFirstChild;
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PRBool found = PR_FALSE;
while (nsnull != kid) {
if (kid == child) {
if (nsnull != prevKid) {
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prevKid->SetNextSibling(kid->GetNextSibling());
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} else {
mFirstChild = kid->GetNextSibling();
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}
child->SetParent(nsnull);
found = PR_TRUE;
break;
}
prevKid = kid;
mChildRemoved = PR_TRUE;
kid = kid->GetNextSibling();
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}
NS_ASSERTION(found, "tried to remove non child");
}
}
nsView* nsView::GetChild(PRInt32 aIndex) const
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{
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for (nsView* child = GetFirstChild(); child; child = child->GetNextSibling()) {
if (aIndex == 0) {
return child;
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}
--aIndex;
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}
return nsnull;
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}
NS_IMETHODIMP nsView::SetOpacity(float opacity)
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{
mOpacity = opacity;
return NS_OK;
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}
NS_IMETHODIMP nsView::GetOpacity(float &aOpacity) const
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{
aOpacity = mOpacity;
return NS_OK;
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}
NS_IMETHODIMP nsView::HasTransparency(PRBool &aTransparent) const
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{
aTransparent = (mVFlags & NS_VIEW_FLAG_TRANSPARENT) ? PR_TRUE : PR_FALSE;
return NS_OK;
}
NS_IMETHODIMP nsView::SetContentTransparency(PRBool aTransparent)
{
if (aTransparent == PR_TRUE)
mVFlags |= NS_VIEW_FLAG_TRANSPARENT;
else
mVFlags &= ~NS_VIEW_FLAG_TRANSPARENT;
return NS_OK;
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}
NS_IMETHODIMP nsView::SetClientData(void *aData)
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{
mClientData = aData;
return NS_OK;
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}
NS_IMETHODIMP nsView::GetClientData(void *&aData) const
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{
aData = mClientData;
return NS_OK;
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}
NS_IMETHODIMP nsView::CreateWidget(const nsIID &aWindowIID,
nsWidgetInitData *aWidgetInitData,
nsNativeWidget aNative,
PRBool aEnableDragDrop,
PRBool aResetVisibility,
nsContentType aContentType)
{
nsIDeviceContext *dx;
nsRect trect = mDimBounds;
float scale;
NS_IF_RELEASE(mWindow);
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(scale);
trect *= scale;
if (NS_OK == LoadWidget(aWindowIID))
{
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PRBool usewidgets;
dx->SupportsNativeWidgets(usewidgets);
if (PR_TRUE == usewidgets)
{
PRBool initDataPassedIn = PR_TRUE;
nsWidgetInitData initData;
if (!aWidgetInitData) {
// No initData, we're a child window
// Create initData to pass in params
initDataPassedIn = PR_FALSE;
initData.clipChildren = PR_TRUE; // Clip child window's children
aWidgetInitData = &initData;
}
aWidgetInitData->mContentType = aContentType;
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if (aNative)
mWindow->Create(aNative, trect, ::HandleEvent, dx, nsnull, nsnull, aWidgetInitData);
else
{
if (!initDataPassedIn && GetParent() &&
GetParent()->GetViewManager() != mViewManager)
initData.mListenForResizes = PR_TRUE;
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nsIWidget *parent;
GetOffsetFromWidget(nsnull, nsnull, parent);
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mWindow->Create(parent, trect, ::HandleEvent, dx, nsnull, nsnull, aWidgetInitData);
NS_IF_RELEASE(parent);
}
if (aEnableDragDrop) {
mWindow->EnableDragDrop(PR_TRUE);
}
// propagate the z-index to the widget.
mWindow->SetZIndex(mZIndex);
}
}
//make sure visibility state is accurate
if (aResetVisibility) {
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SetVisibility(GetVisibility());
}
NS_RELEASE(dx);
return NS_OK;
}
void nsView::SetZIndex(PRBool aAuto, PRInt32 aZIndex, PRBool aTopMost)
{
mVFlags = (mVFlags & ~NS_VIEW_FLAG_AUTO_ZINDEX) | (aAuto ? NS_VIEW_FLAG_AUTO_ZINDEX : 0);
mZIndex = aZIndex;
SetTopMost(aTopMost);
if (nsnull != mWindow) {
mWindow->SetZIndex(aZIndex);
}
}
NS_IMETHODIMP nsView::SetWidget(nsIWidget *aWidget)
{
NS_IF_RELEASE(mWindow);
mWindow = aWidget;
if (nsnull != mWindow)
{
NS_ADDREF(mWindow);
mWindow->SetClientData((void *)this);
}
return NS_OK;
}
NS_IMETHODIMP nsView::GetWidget(nsIWidget *&aWidget) const
{
NS_IF_ADDREF(mWindow);
aWidget = mWindow;
return NS_OK;
}
NS_IMETHODIMP nsView::HasWidget(PRBool *aHasWidget) const
{
*aHasWidget = (mWindow != nsnull);
return NS_OK;
}
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//
// internal window creation functions
//
nsresult nsView::LoadWidget(const nsCID &aClassIID)
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{
nsresult rv = nsComponentManager::CreateInstance(aClassIID, nsnull, NS_GET_IID(nsIWidget), (void**)&mWindow);
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if (NS_OK == rv) {
// Set the widget's client data
mWindow->SetClientData((void*)this);
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}
return rv;
}
NS_IMETHODIMP nsView::List(FILE* out, PRInt32 aIndent) const
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{
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PRInt32 i;
for (i = aIndent; --i >= 0; ) fputs(" ", out);
fprintf(out, "%p ", (void*)this);
if (nsnull != mWindow) {
nsRect windowBounds;
nsRect nonclientBounds;
float p2t;
nsIDeviceContext *dx;
mViewManager->GetDeviceContext(dx);
dx->GetDevUnitsToAppUnits(p2t);
NS_RELEASE(dx);
mWindow->GetClientBounds(windowBounds);
windowBounds *= p2t;
mWindow->GetBounds(nonclientBounds);
nonclientBounds *= p2t;
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nsrefcnt widgetRefCnt = mWindow->AddRef() - 1;
mWindow->Release();
fprintf(out, "(widget=%p[%d] pos={%d,%d,%d,%d}) ",
(void*)mWindow, widgetRefCnt,
nonclientBounds.x, nonclientBounds.y,
windowBounds.width, windowBounds.height);
}
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nsRect brect = GetBounds();
fprintf(out, "{%d,%d,%d,%d}",
brect.x, brect.y, brect.width, brect.height);
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PRBool hasTransparency;
HasTransparency(hasTransparency);
fprintf(out, " z=%d vis=%d opc=%1.3f tran=%d clientData=%p <\n", mZIndex, mVis, mOpacity, hasTransparency, mClientData);
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for (nsView* kid = mFirstChild; kid; kid = kid->GetNextSibling()) {
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kid->List(out, aIndent + 1);
}
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for (i = aIndent; --i >= 0; ) fputs(" ", out);
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fputs(">\n", out);
return NS_OK;
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}
NS_IMETHODIMP nsView::GetOffsetFromWidget(nscoord *aDx, nscoord *aDy, nsIWidget *&aWidget)
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{
nsView *ancestor = GetParent();
aWidget = nsnull;
// XXX aDx and aDy are OUT parameters and so we should initialize them
// to 0 rather than relying on the caller to do so...
while (nsnull != ancestor)
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{
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aWidget = ancestor->GetWidget();
if (aWidget) {
NS_ADDREF(aWidget);
// the widget's (0,0) is at the top left of the view's bounds, NOT its position
nsRect r;
ancestor->GetDimensions(r);
aDx -= r.x;
aDy -= r.y;
return NS_OK;
}
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if ((nsnull != aDx) && (nsnull != aDy))
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{
ancestor->ConvertToParentCoords(aDx, aDy);
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}
ancestor = ancestor->GetParent();
}
if (nsnull == aWidget) {
// The root view doesn't have a widget
// but maybe the view manager does.
GetViewManager()->GetWidget(&aWidget);
}
return NS_OK;
}
nsresult nsView::GetDirtyRegion(nsIRegion*& aRegion)
{
if (nsnull == mDirtyRegion) {
nsresult rv = GetViewManager()->CreateRegion(&mDirtyRegion);
if (NS_FAILED(rv))
return rv;
}
aRegion = mDirtyRegion;
NS_ADDREF(aRegion);
return NS_OK;
}
PRBool nsView::IsRoot() const
{
NS_ASSERTION(mViewManager != nsnull," View manager is null in nsView::IsRoot()");
return mViewManager->GetRootView() == this;
}
PRBool nsView::PointIsInside(nsView& aView, nscoord x, nscoord y) const
{
nsRect clippedRect;
PRBool empty;
PRBool clipped;
aView.GetClippedRect(clippedRect, clipped, empty);
if (PR_TRUE == empty) {
// Rect is completely clipped out so point can not
// be inside it.
return PR_FALSE;
}
// Check to see if the point is within the clipped rect.
if (clippedRect.Contains(x, y)) {
return PR_TRUE;
} else {
return PR_FALSE;
}
}
NS_IMETHODIMP nsView::GetClippedRect(nsRect& aClippedRect, PRBool& aIsClipped, PRBool& aEmpty) const
{
// Keep track of this view's offset from its ancestor.
// This is the origin of this view's parent view in the
// coordinate space of 'parentView' below.
nscoord ancestorX = 0;
nscoord ancestorY = 0;
aEmpty = PR_FALSE;
aIsClipped = PR_FALSE;
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aClippedRect = GetBounds();
PRBool lastViewIsFloating = GetFloating();
// Walk all of the way up the views to see if any
// ancestor sets the NS_VIEW_PUBLIC_FLAG_CLIPCHILDREN.
// don't consider non-floating ancestors of a floating view.
const nsView* view = this;
while (PR_TRUE) {
const nsView* parentView = view->GetParent();
#if 0
// For now, we're disabling this code. This means that we only honor clipping
// set by parent elements which are containing block ancestors of this content.
const nsView* zParent = view->GetZParent();
if (zParent) {
// This view was reparented. We need to continue collecting clip
// rects from the zParent.
// First we need to get ancestorX and ancestorY into the right
// coordinate system. They are the offset of this view within
// parentView
const nsView* zParentChain;
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for (zParentChain = zParent; zParentChain != parentView && zParentChain;
zParentChain = zParentChain->GetParent()) {
zParentChain->ConvertFromParentCoords(&ancestorX, &ancestorY);
}
if (zParentChain == nsnull) {
// normally we'll hit parentView somewhere, but sometimes we
// don't because of odd containing block hierarchies. In this
// case we walked from zParentChain all the way up to the
// root, subtracting from ancestorX/Y. So now we walk from
// parentView up to the root, adding to ancestorX/Y.
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while (parentView) {
parentView->ConvertToParentCoords(&ancestorX, &ancestorY);
parentView = parentView->GetParent();
}
}
parentView = zParent;
// Now start again at zParent to collect all its clip information
}
#endif
if (!parentView) {
break;
}
PRBool parentIsFloating = parentView->GetFloating();
if (lastViewIsFloating && !parentIsFloating) {
break;
}
if (parentView->GetClipChildren()) {
// Adjust for clip specified by ancestor
nsRect clipRect;
parentView->GetChildClip(clipRect);
//Offset the cliprect by the amount the child offsets from the parent
clipRect.x -= ancestorX;
clipRect.y -= ancestorY;
nsRect oldClippedRect = aClippedRect;
PRBool overlap = aClippedRect.IntersectRect(clipRect, aClippedRect);
if (!overlap) {
aIsClipped = PR_TRUE;
aEmpty = PR_TRUE; // Does not intersect so the rect is empty.
return NS_OK;
}
if (oldClippedRect != aClippedRect) {
aIsClipped = PR_TRUE;
}
}
parentView->ConvertToParentCoords(&ancestorX, &ancestorY);
lastViewIsFloating = parentIsFloating;
view = parentView;
}
return NS_OK;
}