gecko-dev/layout/xul/base/src/nsSplitterFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Blake Ross <blakeross@telocity.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
#include "nsSplitterFrame.h"
#include "nsXULAtoms.h"
#include "nsHTMLAtoms.h"
#include "nsISupportsArray.h"
#include "nsIDOMElement.h"
#include "nsIDOMXULElement.h"
#include "nsIDOMDocument.h"
#include "nsPresContext.h"
#include "nsIDocument.h"
#include "nsINameSpaceManager.h"
#include "nsScrollbarButtonFrame.h"
#include "nsIDOMMouseListener.h"
#include "nsIDOMMouseMotionListener.h"
#include "nsIDOMEventReceiver.h"
#include "nsIView.h"
#include "nsIViewManager.h"
#include "nsIScrollableView.h"
#include "nsIDOMMouseEvent.h"
#include "nsIPresShell.h"
#include "nsFrameNavigator.h"
#include "nsHTMLParts.h"
#include "nsILookAndFeel.h"
#include "nsStyleContext.h"
#include "nsWidgetsCID.h"
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#include "nsBoxLayoutState.h"
#include "nsIXBLService.h"
#include "nsIServiceManager.h"
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#include "nsHTMLContainerFrame.h"
#include "nsINodeInfo.h"
#include "nsGUIEvent.h"
#include "nsAutoPtr.h"
#include "nsContentCID.h"
#include "nsStyleSet.h"
const PRInt32 kMaxZ = 0x7fffffff; //XXX: Shouldn't there be a define somewhere for MaxInt for PRInt32
// was used in nsSplitterFrame::Init but now commented out
//static NS_DEFINE_IID(kLookAndFeelCID, NS_LOOKANDFEEL_CID);
PRInt32 realTimeDrag;
class nsSplitterInfo {
public:
nscoord min;
nscoord max;
nscoord current;
nscoord changed;
nsIBox* child;
PRInt32 flex;
PRInt32 index;
};
class nsSplitterFrameInner : public nsIDOMMouseListener, public nsIDOMMouseMotionListener {
public:
NS_DECL_ISUPPORTS
nsSplitterFrameInner(nsSplitterFrame* aSplitter)
{
mOuter = aSplitter;
mPressed = PR_FALSE;
}
virtual ~nsSplitterFrameInner();
// mouse listener
NS_IMETHOD MouseDown(nsIDOMEvent* aMouseEvent);
NS_IMETHOD MouseUp(nsIDOMEvent* aMouseEvent);
NS_IMETHOD MouseClick(nsIDOMEvent* aMouseEvent) { return NS_OK; }
NS_IMETHOD MouseDblClick(nsIDOMEvent* aMouseEvent) { return NS_OK; }
NS_IMETHOD MouseOver(nsIDOMEvent* aMouseEvent) { return NS_OK; }
NS_IMETHOD MouseOut(nsIDOMEvent* aMouseEvent) { return MouseMove(aMouseEvent); }
NS_IMETHOD HandleEvent(nsIDOMEvent* aEvent) { return NS_OK; }
// mouse motion listener
NS_IMETHOD MouseMove(nsIDOMEvent* aMouseEvent);
NS_IMETHOD DragMove(nsIDOMEvent* aMouseEvent) { return NS_OK; }
void MouseDrag(nsPresContext* aPresContext, nsGUIEvent* aEvent);
void MouseUp(nsPresContext* aPresContext, nsGUIEvent* aEvent);
void AdjustChildren(nsPresContext* aPresContext);
void AdjustChildren(nsPresContext* aPresContext, nsSplitterInfo* aChildInfos, PRInt32 aCount, PRBool aIsHorizontal);
void AddRemoveSpace(nscoord aDiff,
nsSplitterInfo* aChildInfos,
PRInt32 aCount,
PRInt32& aSpaceLeft);
void ResizeChildTo(nsPresContext* aPresContext,
nscoord& aDiff,
nsSplitterInfo* aChildrenBeforeInfos,
nsSplitterInfo* aChildrenAfterInfos,
PRInt32 aChildrenBeforeCount,
PRInt32 aChildrenAfterCount,
PRBool aBounded);
void UpdateState();
void AddListener(nsPresContext* aPresContext);
void RemoveListener();
enum ResizeType { Closest, Farthest, Grow };
enum State { Open, Collapsed, Dragging };
enum CollapseDirection { Before, After, None };
ResizeType GetResizeBefore();
ResizeType GetResizeAfter();
State GetState();
//nsresult CaptureMouse(nsPresContext* aPresContext, PRBool aGrabMouseEvents);
//PRBool IsMouseCaptured(nsPresContext* aPresContext);
void Reverse(nsSplitterInfo*& aIndexes, PRInt32 aCount);
CollapseDirection GetCollapseDirection();
void MoveSplitterBy(nsPresContext* aPresContext, nscoord aDiff);
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void EnsureOrient();
void SetPreferredSize(nsBoxLayoutState& aState, nsIBox* aChildBox, nscoord aOnePixel, PRBool aIsHorizontal, nscoord* aSize);
nsSplitterFrame* mOuter;
PRBool mDidDrag;
nscoord mDragStartPx;
nscoord mCurrentPos;
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nsIBox* mParentBox;
PRBool mPressed;
nsSplitterInfo* mChildInfosBefore;
nsSplitterInfo* mChildInfosAfter;
PRInt32 mChildInfosBeforeCount;
PRInt32 mChildInfosAfterCount;
State mState;
nscoord mSplitterPos;
nscoord mSplitterViewPos;
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PRBool mDragging;
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};
NS_IMPL_ISUPPORTS2(nsSplitterFrameInner, nsIDOMMouseListener, nsIDOMMouseMotionListener)
nsSplitterFrameInner::ResizeType
nsSplitterFrameInner::GetResizeBefore()
{
nsString value;
mOuter->GetContent()->GetAttr(kNameSpaceID_None,
nsXULAtoms::resizebefore, value);
if (value.EqualsLiteral("farthest"))
return Farthest;
return Closest;
}
nsSplitterFrameInner::~nsSplitterFrameInner()
{
delete[] mChildInfosBefore;
delete[] mChildInfosAfter;
}
nsSplitterFrameInner::ResizeType
nsSplitterFrameInner::GetResizeAfter()
{
nsString value;
mOuter->GetContent()->GetAttr(kNameSpaceID_None,
nsXULAtoms::resizeafter, value);
if (value.EqualsLiteral("farthest"))
return Farthest;
if (value.EqualsLiteral("grow"))
return Grow;
return Closest;
}
nsSplitterFrameInner::State
nsSplitterFrameInner::GetState()
{
nsString value;
mOuter->GetContent()->GetAttr(kNameSpaceID_None,
nsXULAtoms::state, value);
if (value.EqualsLiteral("dragging"))
return Dragging;
if (value.EqualsLiteral("collapsed"))
return Collapsed;
return Open;
}
//
// NS_NewSplitterFrame
//
// Creates a new Toolbar frame and returns it in |aNewFrame|
//
nsresult
NS_NewSplitterFrame ( nsIPresShell* aPresShell, nsIFrame** aNewFrame )
{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsSplitterFrame* it = new (aPresShell) nsSplitterFrame(aPresShell);
if (nsnull == it)
return NS_ERROR_OUT_OF_MEMORY;
*aNewFrame = it;
return NS_OK;
} // NS_NewSplitterFrame
nsSplitterFrame::nsSplitterFrame(nsIPresShell* aPresShell)
: nsBoxFrame(aPresShell),
mInner(0)
{
}
nsSplitterFrame::~nsSplitterFrame()
{
if (mInner) {
mInner->RemoveListener();
mInner->Release();
}
}
//
// QueryInterface
//
NS_INTERFACE_MAP_BEGIN(nsSplitterFrame)
NS_INTERFACE_MAP_END_INHERITING(nsBoxFrame)
NS_IMETHODIMP
nsSplitterFrame::GetCursor(nsPresContext* aPresContext,
nsPoint& aPoint,
PRInt32& aCursor)
{
return nsBoxFrame::GetCursor(aPresContext, aPoint, aCursor);
/*
if (IsHorizontal())
aCursor = NS_STYLE_CURSOR_N_RESIZE;
else
aCursor = NS_STYLE_CURSOR_W_RESIZE;
return NS_OK;
*/
}
NS_IMETHODIMP
nsSplitterFrame::AttributeChanged(nsPresContext* aPresContext,
nsIContent* aChild,
PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType)
{
nsresult rv = nsBoxFrame::AttributeChanged(aPresContext, aChild,
aNameSpaceID, aAttribute,
aModType);
// if the alignment changed. Let the grippy know
if (aAttribute == nsHTMLAtoms::align) {
// tell the slider its attribute changed so it can
// update itself
nsIFrame* grippy = nsnull;
nsScrollbarButtonFrame::GetChildWithTag(aPresContext, nsXULAtoms::grippy, this, grippy);
if (grippy)
grippy->AttributeChanged(aPresContext, aChild, aNameSpaceID, aAttribute, aModType);
} else if (aAttribute == nsXULAtoms::state) {
mInner->UpdateState();
}
return rv;
}
/**
* Initialize us. If we are in a box get our alignment so we know what direction we are
*/
NS_IMETHODIMP
nsSplitterFrame::Init(nsPresContext* aPresContext,
nsIContent* aContent,
nsIFrame* aParent,
nsStyleContext* aContext,
nsIFrame* aPrevInFlow)
{
NS_ENSURE_FALSE(mInner, NS_ERROR_ALREADY_INITIALIZED);
mInner = new nsSplitterFrameInner(this);
if (!mInner)
return NS_ERROR_OUT_OF_MEMORY;
mInner->AddRef();
mInner->mChildInfosAfter = nsnull;
mInner->mChildInfosBefore = nsnull;
mInner->mState = nsSplitterFrameInner::Open;
mInner->mDragging = PR_FALSE;
{
#if 0
// make it real time drag for now due to problems
nsCOMPtr<nsILookAndFeel> lookAndFeel = do_GetService(kLookAndFeelCID);
if (lookAndFeel) {
lookAndFeel->GetMetric(nsILookAndFeel::eMetric_DragFullWindow, realTimeDrag);
}
else
#endif
realTimeDrag = 1;
}
// determine orientation of parent, and if vertical, set orient to vertical
// on splitter content, then re-resolve style
// |newContext| to Release the reference after the call to nsBoxFrame::Init
nsRefPtr<nsStyleContext> newContext;
if (aParent && aParent->IsBoxFrame()) {
PRBool isHorizontal;
aParent->GetOrientation(isHorizontal);
if (!isHorizontal) {
nsAutoString str;
aContent->GetAttr(kNameSpaceID_None, nsXULAtoms::orient, str);
if (str.IsEmpty()) {
aContent->SetAttr(kNameSpaceID_None, nsXULAtoms::orient,
NS_LITERAL_STRING("vertical"), PR_FALSE);
nsStyleContext* parent = aContext->GetParent();
newContext = aPresContext->StyleSet()->
ResolveStyleFor(aContent, parent);
aContext = newContext;
}
}
}
nsresult rv = nsBoxFrame::Init(aPresContext, aContent, aParent, aContext, aPrevInFlow);
// XXX Hack because we need the pres context in some of the event handling functions...
mPresContext = aPresContext;
nsHTMLContainerFrame::CreateViewForFrame(this, nsnull, PR_TRUE);
nsIView* view = GetView();
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nsIViewManager* viewManager = view->GetViewManager();
viewManager->SetViewContentTransparency(view, PR_TRUE);
viewManager->SetViewZIndex(view, PR_FALSE, kMaxZ);
if (!realTimeDrag) {
// currently this only works on win32 and mac
static NS_DEFINE_CID(kCChildCID, NS_CHILD_CID);
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// Need to have a widget to appear on top of other widgets.
view->CreateWidget(kCChildCID);
}
mInner->mState = nsSplitterFrameInner::Open;
mInner->AddListener(aPresContext);
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mInner->mParentBox = nsnull;
return rv;
}
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NS_IMETHODIMP
nsSplitterFrame::DoLayout(nsBoxLayoutState& aState)
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{
if (GetStateBits() & NS_FRAME_FIRST_REFLOW)
{
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GetParentBox(&mInner->mParentBox);
mInner->UpdateState();
}
return nsBoxFrame::DoLayout(aState);
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}
void
nsSplitterFrame::GetInitialOrientation(PRBool& aIsHorizontal)
{
nsIBox* box;
GetParentBox(&box);
if (box) {
PRBool horizontal;
box->GetOrientation(horizontal);
aIsHorizontal = !horizontal;
}
else
nsBoxFrame::GetInitialOrientation(aIsHorizontal);
}
NS_IMETHODIMP
nsSplitterFrame::HandlePress(nsPresContext* aPresContext,
nsGUIEvent * aEvent,
nsEventStatus* aEventStatus)
{
return NS_OK;
}
NS_IMETHODIMP
nsSplitterFrame::HandleMultiplePress(nsPresContext* aPresContext,
nsGUIEvent * aEvent,
nsEventStatus* aEventStatus)
{
return NS_OK;
}
NS_IMETHODIMP
nsSplitterFrame::HandleDrag(nsPresContext* aPresContext,
nsGUIEvent * aEvent,
nsEventStatus* aEventStatus)
{
return NS_OK;
}
NS_IMETHODIMP
nsSplitterFrame::HandleRelease(nsPresContext* aPresContext,
nsGUIEvent * aEvent,
nsEventStatus* aEventStatus)
{
return NS_OK;
}
NS_IMETHODIMP nsSplitterFrame::GetFrameForPoint(nsPresContext* aPresContext,
const nsPoint& aPoint,
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nsFramePaintLayer aWhichLayer,
nsIFrame** aFrame)
{
// if the mouse is captured always return us as the frame.
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if (mInner->mDragging)
{
// XXX It's probably better not to check visibility here, right?
*aFrame = this;
return NS_OK;
}
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nsresult rv = nsBoxFrame::GetFrameForPoint(aPresContext, aPoint, aWhichLayer, aFrame);
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if (NS_FAILED(rv) &&
aWhichLayer == NS_FRAME_PAINT_LAYER_FOREGROUND &&
mRect.Contains(aPoint)) {
*aFrame = this;
rv = NS_OK;
}
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return rv;
}
NS_IMETHODIMP
nsSplitterFrame::HandleEvent(nsPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
switch (aEvent->message) {
case NS_MOUSE_MOVE:
mInner->MouseDrag(aPresContext, aEvent);
break;
case NS_MOUSE_LEFT_BUTTON_UP:
mInner->MouseUp(aPresContext, aEvent);
break;
}
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return nsBoxFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
}
void
nsSplitterFrameInner::MouseUp(nsPresContext* aPresContext, nsGUIEvent* aEvent)
{
if (mDragging) {
AdjustChildren(aPresContext);
AddListener(aPresContext);
mOuter->CaptureMouse(aPresContext, PR_FALSE);
mDragging = PR_FALSE;
State newState = GetState();
// if the state is dragging then make it Open.
if (newState == Dragging)
mOuter->mContent->SetAttr(kNameSpaceID_None, nsXULAtoms::state, EmptyString(), PR_TRUE);
mPressed = PR_FALSE;
// if we dragged then fire a command event.
if (mDidDrag) {
nsCOMPtr<nsIDOMXULElement> element = do_QueryInterface(mOuter->GetContent());
element->DoCommand();
}
//printf("MouseUp\n");
}
}
void
nsSplitterFrameInner::MouseDrag(nsPresContext* aPresContext, nsGUIEvent* aEvent)
{
if (mDragging) {
//printf("Dragging\n");
PRBool isHorizontal = !mOuter->IsHorizontal();
// convert coord to pixels
nscoord pos = isHorizontal ? aEvent->point.x : aEvent->point.y;
// mDragStartPx is in pixels and is in our client areas coordinate system.
// so we need to first convert it so twips and then get it into our coordinate system.
// convert start to twips
nscoord startpx = mDragStartPx;
nscoord onePixel = aPresContext->IntScaledPixelsToTwips(1);
nscoord start = startpx*onePixel;
// get it into our coordintate system by subtracting our parents offsets.
nsIFrame* parent = mOuter;
while(parent != nsnull)
{
// if we hit a scrollable view make sure we take into account
// how much we are scrolled.
nsIView* view = parent->GetView();
if (view) {
nsIScrollableView* scrollingView = view->ToScrollableView();
if (scrollingView) {
nscoord xoff = 0;
nscoord yoff = 0;
scrollingView->GetScrollPosition(xoff, yoff);
isHorizontal ? start += xoff : start += yoff;
}
}
nsRect r = parent->GetRect();
isHorizontal ? start -= r.x : start -= r.y;
parent = parent->GetParent();
}
// take our current position and substract the start location
pos -= start;
//printf("Diff=%d\n", pos);
ResizeType resizeAfter = GetResizeAfter();
PRBool bounded;
if (resizeAfter == nsSplitterFrameInner::Grow)
bounded = PR_FALSE;
else
bounded = PR_TRUE;
int i;
for (i=0; i < mChildInfosBeforeCount; i++)
mChildInfosBefore[i].changed = mChildInfosBefore[i].current;
for (i=0; i < mChildInfosAfterCount; i++)
mChildInfosAfter[i].changed = mChildInfosAfter[i].current;
nscoord oldPos = pos;
ResizeChildTo(aPresContext, pos, mChildInfosBefore, mChildInfosAfter, mChildInfosBeforeCount, mChildInfosAfterCount, bounded);
State currentState = GetState();
CollapseDirection dir = GetCollapseDirection();
// if we are in a collapsed position
if (realTimeDrag && ((oldPos > 0 && oldPos > pos && dir == After) || (oldPos < 0 && oldPos < pos && dir == Before)))
{
// and we are not collapsed then collapse
if (currentState == Dragging) {
if (oldPos > 0 && oldPos > pos)
{
//printf("Collapse right\n");
if (GetCollapseDirection() == After)
{
mOuter->mContent->SetAttr(kNameSpaceID_None, nsXULAtoms::state, NS_LITERAL_STRING("collapsed"), PR_TRUE);
}
} else if (oldPos < 0 && oldPos < pos)
{
//printf("Collapse left\n");
if (GetCollapseDirection() == Before)
{
mOuter->mContent->SetAttr(kNameSpaceID_None, nsXULAtoms::state, NS_LITERAL_STRING("collapsed"), PR_TRUE);
}
}
}
} else {
// if we are not in a collapsed position and we are not dragging make sure
// we are dragging.
if (currentState != Dragging)
mOuter->mContent->SetAttr(kNameSpaceID_None, nsXULAtoms::state, NS_LITERAL_STRING("dragging"), PR_TRUE);
if (realTimeDrag)
AdjustChildren(aPresContext);
else
MoveSplitterBy(aPresContext, pos);
}
// printf("----- resize ----- ");
/*
for (i=0; i < mChildInfosBeforeCount; i++)
printf("before, index=%d, current=%d, changed=%d\n", mChildInfosBefore[i].index, mChildInfosBefore[i].current, mChildInfosBefore[i].changed);
for (i=0; i < mChildInfosAfterCount; i++)
printf("after, index=%d, current=%d, changed=%d\n", mChildInfosAfter[i].index, mChildInfosAfter[i].current, mChildInfosAfter[i].changed);
*/
/*
nsIPresShell *shell = aPresContext->PresShell();
nsCOMPtr<nsHTMLReflowCommand> reflowCmd;
nsresult rv = NS_NewHTMLReflowCommand(getter_AddRefs(reflowCmd), mOuter->mParent,
eReflowType_StyleChanged);
if (NS_SUCCEEDED(rv))
shell->AppendReflowCommand(reflowCmd);
mOuter->mState |= NS_FRAME_IS_DIRTY;
mOuter->mParent->ReflowDirtyChild(shell, mOuter);
*/
mDidDrag = PR_TRUE;
}
}
void
nsSplitterFrameInner::AddListener(nsPresContext* aPresContext)
{
nsCOMPtr<nsIDOMEventReceiver>
receiver(do_QueryInterface(mOuter->GetContent()));
receiver->AddEventListenerByIID(NS_STATIC_CAST(nsIDOMMouseListener*,this), NS_GET_IID(nsIDOMMouseListener));
receiver->AddEventListenerByIID(NS_STATIC_CAST(nsIDOMMouseMotionListener*,this), NS_GET_IID(nsIDOMMouseMotionListener));
}
void
nsSplitterFrameInner::RemoveListener()
{
nsCOMPtr<nsIDOMEventReceiver>
receiver(do_QueryInterface(mOuter->GetContent()));
receiver->RemoveEventListenerByIID(NS_STATIC_CAST(nsIDOMMouseListener*,this),NS_GET_IID(nsIDOMMouseListener));
receiver->RemoveEventListenerByIID(NS_STATIC_CAST(nsIDOMMouseMotionListener*,this),NS_GET_IID(nsIDOMMouseMotionListener));
}
/*
nsresult
nsSplitterFrameInner :: CaptureMouse(nsPresContext* aPresContext, PRBool aGrabMouseEvents)
{
// get its view
nsIView* view = mOuter->GetView();
PRBool result;
if (view) {
nsIViewManager* viewMan = view->GetViewManager();
if (viewMan) {
// nsIWidget* widget = view->GetWidget();
if (aGrabMouseEvents) {
viewMan->GrabMouseEvents(view,result);
// if (widget)
// widget->CaptureMouse(PR_TRUE);
} else {
viewMan->GrabMouseEvents(nsnull,result);
// if (widget)
// widget->CaptureMouse(PR_FALSE);
}
}
}
return NS_OK;
}
PRBool
nsSplitterFrameInner :: IsMouseCaptured(nsPresContext* aPresContext)
{
// get its view
nsIView* view = mOuter->GetView();
if (view) {
nsIViewManager* viewMan = view->GetViewManager();
if (viewMan) {
nsIView* grabbingView;
viewMan->GetMouseEventGrabber(grabbingView);
if (grabbingView == view)
return PR_TRUE;
}
}
return PR_FALSE;
}
*/
nsresult
nsSplitterFrameInner::MouseUp(nsIDOMEvent* aMouseEvent)
{
mPressed = PR_FALSE;
mOuter->CaptureMouse(mOuter->mPresContext, PR_FALSE);
return NS_OK;
}
nsresult
nsSplitterFrameInner::MouseDown(nsIDOMEvent* aMouseEvent)
{
nsCOMPtr<nsIDOMMouseEvent> mouseEvent(do_QueryInterface(aMouseEvent));
PRUint16 button = 0;
mouseEvent->GetButton(&button);
// only if left button
if (button != 0)
return NS_OK;
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nsAutoString disabled;
mOuter->GetContent()->GetAttr(kNameSpaceID_None,
nsHTMLAtoms::disabled, disabled);
if (disabled.EqualsLiteral("true"))
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return NS_OK;
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nsBoxLayoutState state(mOuter->mPresContext);
mCurrentPos = 0;
mPressed = PR_TRUE;
mDidDrag = PR_FALSE;
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mOuter->GetParentBox(&mParentBox);
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// get our index
nscoord childIndex = nsFrameNavigator::IndexOf(mOuter->mPresContext, mParentBox, mOuter);
PRInt32 childCount = nsFrameNavigator::CountFrames(mOuter->mPresContext, mParentBox);
// if its 0 or the last index then stop right here.
if (childIndex == 0 || childIndex == childCount-1) {
mPressed = PR_FALSE;
return NS_OK;
}
EnsureOrient();
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PRBool isHorizontal = !mOuter->IsHorizontal();
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ResizeType resizeBefore = GetResizeBefore();
ResizeType resizeAfter = GetResizeAfter();
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delete[] mChildInfosBefore;
delete[] mChildInfosAfter;
mChildInfosBefore = new nsSplitterInfo[childCount];
mChildInfosAfter = new nsSplitterInfo[childCount];
// create info 2 lists. One of the children before us and one after.
PRInt32 count = 0;
mChildInfosBeforeCount = 0;
mChildInfosAfterCount = 0;
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nsIBox* childBox = nsnull;
mParentBox->GetChildBox(&childBox);
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while (nsnull != childBox)
{
nsIContent* content = childBox->GetContent();
nsCOMPtr<nsIAtom> atom;
nsresult rv;
nsCOMPtr<nsIXBLService> xblService =
do_GetService("@mozilla.org/xbl;1", &rv);
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if (NS_SUCCEEDED(rv) && xblService) {
PRInt32 dummy;
xblService->ResolveTag(content, &dummy, getter_AddRefs(atom));
} else
atom = content->Tag();
// skip over any splitters
if (atom != nsXULAtoms::splitter) {
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nsSize prefSize(0,0);
nsSize minSize(0,0);
nsSize maxSize(0,0);
nscoord flex = 0;
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childBox->GetPrefSize(state, prefSize);
childBox->GetMinSize(state, minSize);
childBox->GetMaxSize(state, maxSize);
nsBox::BoundsCheck(minSize, prefSize, maxSize);
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mOuter->AddMargin(childBox, minSize);
mOuter->AddMargin(childBox, prefSize);
mOuter->AddMargin(childBox, maxSize);
childBox->GetFlex(state, flex);
nsMargin margin(0,0,0,0);
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childBox->GetMargin(margin);
nsRect r(childBox->GetRect());
r.Inflate(margin);
nsAutoString fixed, hidden;
content->GetAttr(kNameSpaceID_None, nsXULAtoms::fixed, fixed);
// We need to check for hidden attribute too, since treecols with
// the hidden="true" attribute are not really hidden, just collapsed
content->GetAttr(kNameSpaceID_None, nsHTMLAtoms::hidden, hidden);
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NS_NAMED_LITERAL_STRING(attrTrue, "true");
if (!attrTrue.Equals(fixed) && !attrTrue.Equals(hidden)) {
if (count < childIndex) {
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mChildInfosBefore[mChildInfosBeforeCount].child = childBox;
mChildInfosBefore[mChildInfosBeforeCount].min = isHorizontal ? minSize.width : minSize.height;
mChildInfosBefore[mChildInfosBeforeCount].max = isHorizontal ? maxSize.width : maxSize.height;
mChildInfosBefore[mChildInfosBeforeCount].current = isHorizontal ? r.width : r.height;
mChildInfosBefore[mChildInfosBeforeCount].flex = flex;
mChildInfosBefore[mChildInfosBeforeCount].index = count;
mChildInfosBefore[mChildInfosBeforeCount].changed = mChildInfosBefore[mChildInfosBeforeCount].current;
mChildInfosBeforeCount++;
} else if (count > childIndex) {
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mChildInfosAfter[mChildInfosAfterCount].child = childBox;
mChildInfosAfter[mChildInfosAfterCount].min = isHorizontal ? minSize.width : minSize.height;
mChildInfosAfter[mChildInfosAfterCount].max = isHorizontal ? maxSize.width : maxSize.height;
mChildInfosAfter[mChildInfosAfterCount].current = isHorizontal ? r.width : r.height;
mChildInfosAfter[mChildInfosAfterCount].flex = flex;
mChildInfosAfter[mChildInfosAfterCount].index = count;
mChildInfosAfter[mChildInfosAfterCount].changed = mChildInfosAfter[mChildInfosAfterCount].current;
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mChildInfosAfterCount++;
}
}
}
rv = childBox->GetNextBox(&childBox);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
count++;
}
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PRBool isNormalDirection = PR_TRUE;
mParentBox->GetDirection(isNormalDirection);
if (!isNormalDirection) {
// The before array is really the after array, and the order needs to be reversed.
// First reverse both arrays.
Reverse(mChildInfosBefore, mChildInfosBeforeCount);
Reverse(mChildInfosAfter, mChildInfosAfterCount);
// Now swap the two arrays.
nscoord newAfterCount = mChildInfosBeforeCount;
mChildInfosBeforeCount = mChildInfosAfterCount;
mChildInfosAfterCount = newAfterCount;
nsSplitterInfo* temp = mChildInfosAfter;
mChildInfosAfter = mChildInfosBefore;
mChildInfosBefore = temp;
}
// if the resizebefore is closest we must reverse the list because the first child in the list
// is the Farthest we want the first child to be the closest.
if (resizeBefore == Closest)
Reverse(mChildInfosBefore, mChildInfosBeforeCount);
// if the resizeafter is the Farthest we must reverse the list because the first child in the list
// is the closest we want the first child to be the Farthest.
if (resizeAfter == Farthest)
Reverse(mChildInfosAfter, mChildInfosAfterCount);
// grow only applys to the children after. If grow is set then no space should be taken out of any children after
// us. To do this we just set the size of that list to be 0.
if (resizeAfter == Grow)
mChildInfosAfterCount = 0;
nsRect vr = mOuter->GetView()->GetBounds();
PRInt32 c = 0;
if (isHorizontal) {
mouseEvent->GetClientX(&c);
mSplitterPos = mOuter->mRect.x;
mSplitterViewPos = vr.x;
} else {
mouseEvent->GetClientY(&c);
mSplitterPos = mOuter->mRect.y;
mSplitterViewPos = vr.y;
}
mDragStartPx = c;
//printf("Pressed mDragStartPx=%d\n",mDragStartPx);
mOuter->CaptureMouse(mOuter->mPresContext, PR_TRUE);
return NS_OK;
}
nsresult
nsSplitterFrameInner::MouseMove(nsIDOMEvent* aMouseEvent)
{
//printf("Mouse move\n");
if (!mPressed)
return NS_OK;
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if (mDragging)
return NS_OK;
mOuter->mContent->SetAttr(kNameSpaceID_None, nsXULAtoms::state, NS_LITERAL_STRING("dragging"), PR_TRUE);
RemoveListener();
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mDragging = PR_TRUE;
return NS_OK;
}
void
nsSplitterFrameInner::Reverse(nsSplitterInfo*& aChildInfos, PRInt32 aCount)
{
nsSplitterInfo* infos = new nsSplitterInfo[aCount];
for (int i=0; i < aCount; i++)
infos[i] = aChildInfos[aCount - 1 - i];
delete[] aChildInfos;
aChildInfos = infos;
}
nsSplitterFrameInner::CollapseDirection
nsSplitterFrameInner::GetCollapseDirection()
{
nsString value;
if (NS_CONTENT_ATTR_HAS_VALUE == mOuter->mContent->GetAttr(kNameSpaceID_None, nsXULAtoms::collapse, value))
{
if (value.EqualsLiteral("before"))
return Before;
else if (value.EqualsLiteral("after"))
return After;
else
return None;
} else {
return None;
}
}
void
nsSplitterFrameInner::UpdateState()
{
// State Transitions:
// Open -> Dragging
// Open -> Collapsed
// Collapsed -> Open
// Collapsed -> Dragging
// Dragging -> Open
// Dragging -> Collapsed (auto collapse)
State newState = GetState();
if (newState == mState) {
// No change.
return;
}
CollapseDirection direction = GetCollapseDirection();
if (direction != None) {
nsIBox* splitter = mOuter;
// Find the splitter's immediate sibling.
nsIBox* splitterSibling =
nsFrameNavigator::GetChildBeforeAfter(mOuter->mPresContext, splitter,
(direction == Before));
if (splitterSibling) {
nsIContent* sibling = splitterSibling->GetContent();
if (sibling) {
if (mState == Collapsed) {
// Collapsed -> Open
// Collapsed -> Dragging
sibling->UnsetAttr(kNameSpaceID_None, nsXULAtoms::collapsed,
PR_TRUE);
} else if ((mState == Open || mState == Dragging)
&& newState == Collapsed) {
// Open -> Collapsed
// Dragging -> Collapsed
sibling->SetAttr(kNameSpaceID_None, nsXULAtoms::collapsed,
NS_LITERAL_STRING("true"), PR_TRUE);
}
}
}
}
mState = newState;
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}
void
nsSplitterFrameInner::EnsureOrient()
{
PRBool isHorizontal = !(mParentBox->GetStateBits() & NS_STATE_IS_HORIZONTAL);
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if (isHorizontal)
mOuter->mState |= NS_STATE_IS_HORIZONTAL;
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else
mOuter->mState &= ~NS_STATE_IS_HORIZONTAL;
}
void
nsSplitterFrameInner::AdjustChildren(nsPresContext* aPresContext)
{
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EnsureOrient();
PRBool isHorizontal = !mOuter->IsHorizontal();
AdjustChildren(aPresContext, mChildInfosBefore, mChildInfosBeforeCount, isHorizontal);
AdjustChildren(aPresContext, mChildInfosAfter, mChildInfosAfterCount, isHorizontal);
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// printf("----- Posting Dirty -----\n");
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if (realTimeDrag) {
nsIView* view = mParentBox->GetView();
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if (!view) {
nsPoint offset;
mParentBox->GetOffsetFromView(offset, &view);
NS_ASSERTION(nsnull != view, "no view");
}
aPresContext->PresShell()->FlushPendingNotifications(Flush_Display);
}
else {
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nsBoxLayoutState state(aPresContext);
mOuter->MarkDirty(state);
}
}
void
nsSplitterFrameInner::AdjustChildren(nsPresContext* aPresContext, nsSplitterInfo* aChildInfos, PRInt32 aCount, PRBool aIsHorizontal)
{
///printf("------- AdjustChildren------\n");
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nsBoxLayoutState state(aPresContext);
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nscoord onePixel = aPresContext->IntScaledPixelsToTwips(1);
// first set all the widths.
nsIBox* child = nsnull;
mOuter->GetChildBox(&child);
while(child)
{
SetPreferredSize(state, child, onePixel, aIsHorizontal, nsnull);
child->GetNextBox(&child);
}
// now set our changed widths.
for (int i=0; i < aCount; i++)
{
nscoord pref = aChildInfos[i].changed;
nsIBox* childBox = aChildInfos[i].child;
SetPreferredSize(state, childBox, onePixel, aIsHorizontal, &pref);
}
}
void
nsSplitterFrameInner::SetPreferredSize(nsBoxLayoutState& aState, nsIBox* aChildBox, nscoord aOnePixel, PRBool aIsHorizontal, nscoord* aSize)
{
//printf("current=%d, pref=%d", current/onePixel, pref/onePixel);
nscoord current = 0;
nsRect rect(aChildBox->GetRect());
if (aIsHorizontal)
current = rect.width;
else
current = rect.height;
nscoord pref = 0;
if (!aSize)
{
if (aIsHorizontal)
pref = rect.width;
else
pref = rect.height;
} else {
pref = *aSize;
}
nsMargin margin(0,0,0,0);
aChildBox->GetMargin(margin);
nsCOMPtr<nsIAtom> attribute;
if (aIsHorizontal) {
pref -= (margin.left + margin.right);
attribute = nsHTMLAtoms::width;
} else {
pref -= (margin.top + margin.bottom);
attribute = nsHTMLAtoms::height;
}
nsIContent* content = aChildBox->GetContent();
// set its preferred size.
nsAutoString prefValue;
prefValue.AppendInt(pref/aOnePixel);
nsAutoString oldValue;
content->GetAttr(kNameSpaceID_None, attribute, oldValue);
if (oldValue.Equals(prefValue))
return;
content->SetAttr(kNameSpaceID_None, attribute, prefValue, PR_TRUE);
aChildBox->MarkDirty(aState);
}
void
nsSplitterFrameInner::AddRemoveSpace(nscoord aDiff,
nsSplitterInfo* aChildInfos,
PRInt32 aCount,
PRInt32& aSpaceLeft)
{
aSpaceLeft = 0;
for (int i=0; i < aCount; i++) {
nscoord min = aChildInfos[i].min;
nscoord max = aChildInfos[i].max;
nscoord& c = aChildInfos[i].changed;
// figure our how much space to add or remove
if (c + aDiff < min) {
aDiff += (c - min);
c = min;
} else if (c + aDiff > max) {
aDiff -= (max - c);
c = max;
} else {
c += aDiff;
aDiff = 0;
}
// there is not space left? We are done
if (aDiff == 0)
break;
}
aSpaceLeft = aDiff;
}
/**
* Ok if we want to resize a child we will know the actual size in pixels we want it to be.
* This is not the preferred size. But they only way we can change a child is my manipulating its
* preferred size. So give the actual pixel size this return method will return figure out the preferred
* size and set it.
*/
void
nsSplitterFrameInner::ResizeChildTo(nsPresContext* aPresContext,
nscoord& aDiff,
nsSplitterInfo* aChildrenBeforeInfos,
nsSplitterInfo* aChildrenAfterInfos,
PRInt32 aChildrenBeforeCount,
PRInt32 aChildrenAfterCount,
PRBool aBounded)
{
nscoord spaceLeft;
AddRemoveSpace(aDiff, aChildrenBeforeInfos,aChildrenBeforeCount,spaceLeft);
// if there is any space left over remove it from the dif we were originally given
aDiff -= spaceLeft;
AddRemoveSpace(-aDiff, aChildrenAfterInfos,aChildrenAfterCount,spaceLeft);
if (spaceLeft != 0) {
if (aBounded) {
aDiff += spaceLeft;
AddRemoveSpace(spaceLeft, aChildrenBeforeInfos,aChildrenBeforeCount,spaceLeft);
} else {
spaceLeft = 0;
}
}
}
void
nsSplitterFrameInner::MoveSplitterBy(nsPresContext* aPresContext, nscoord aDiff)
{
const nsRect& r = mOuter->mRect;
nsIView *v = mOuter->GetView();
nsIViewManager* vm = v->GetViewManager();
nsRect vr = v->GetBounds();
nsRect invalid;
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EnsureOrient();
PRBool isHorizontal = !mOuter->IsHorizontal();
if (isHorizontal) {
mOuter->SetPosition(nsPoint(mSplitterPos + aDiff, r.y));
vm->MoveViewTo(v, mSplitterViewPos + aDiff, vr.y);
invalid.UnionRect(r,mOuter->mRect);
} else {
mOuter->SetPosition(nsPoint(r.x, mSplitterPos + aDiff));
vm->MoveViewTo(v, vr.x, mSplitterViewPos + aDiff);
invalid.UnionRect(r,mOuter->mRect);
}
// redraw immediately only what changed. This is animation so
// it must be immediate.
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nsBoxLayoutState state(aPresContext);
mParentBox->Redraw(state, &invalid, PR_TRUE);
}