gecko-dev/layout/generic/nsCanvasFrame.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
2012-05-21 11:12:37 +00:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* rendering object that goes directly inside the document's scrollbars */
#include "nsCanvasFrame.h"
#include "AccessibleCaretEventHub.h"
#include "gfxContext.h"
#include "gfxUtils.h"
#include "nsContainerFrame.h"
#include "nsCSSRendering.h"
#include "nsPresContext.h"
#include "nsStyleContext.h"
#include "nsGkAtoms.h"
#include "nsIFrameInlines.h"
#include "nsIPresShell.h"
#include "nsDisplayList.h"
#include "nsCSSFrameConstructor.h"
#include "nsFrameManager.h"
#include "gfxPlatform.h"
#include "nsPrintfCString.h"
#include "mozilla/dom/AnonymousContent.h"
#include "mozilla/layers/StackingContextHelper.h"
#include "mozilla/layers/WebRenderLayerManager.h"
#include "mozilla/PresShell.h"
// for focus
#include "nsIScrollableFrame.h"
#ifdef DEBUG_CANVAS_FOCUS
#include "nsIDocShell.h"
#endif
//#define DEBUG_CANVAS_FOCUS
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::layout;
using namespace mozilla::gfx;
using namespace mozilla::layers;
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nsCanvasFrame*
NS_NewCanvasFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
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{
return new (aPresShell) nsCanvasFrame(aContext);
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}
NS_IMPL_FRAMEARENA_HELPERS(nsCanvasFrame)
NS_QUERYFRAME_HEAD(nsCanvasFrame)
NS_QUERYFRAME_ENTRY(nsCanvasFrame)
NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator)
NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
void
nsCanvasFrame::ShowCustomContentContainer()
{
if (mCustomContentContainer) {
mCustomContentContainer->UnsetAttr(kNameSpaceID_None, nsGkAtoms::hidden, true);
}
}
void
nsCanvasFrame::HideCustomContentContainer()
{
if (mCustomContentContainer) {
mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::hidden,
NS_LITERAL_STRING("true"),
true);
}
}
nsresult
nsCanvasFrame::CreateAnonymousContent(nsTArray<ContentInfo>& aElements)
{
if (!mContent) {
return NS_OK;
}
nsCOMPtr<nsIDocument> doc = mContent->OwnerDoc();
nsresult rv = NS_OK;
// Create the custom content container.
mCustomContentContainer = doc->CreateHTMLElement(nsGkAtoms::div);
#ifdef DEBUG
// We restyle our mCustomContentContainer, even though it's root anonymous
// content. Normally that's not OK because the frame constructor doesn't know
// how to order the frame tree in such cases, but we make this work for this
// particular case, so it's OK.
mCustomContentContainer->SetProperty(nsGkAtoms::restylableAnonymousNode,
reinterpret_cast<void*>(true));
#endif // DEBUG
Bug 1440258: Flag doc level anonymous content instead of guessing. r=bholley Poking at the frame tree has problems: If we poke in negative (using eSkipNativeAnonymousContent), as we were doing, we mess up the case where we're actually _not_ doc-level, and _not_ ::before or ::after. This can't happen for content documents, but can happen for chrome (since nsDocElementBoxFrame implements nsIAnonymousContentCreator). If we poke in positive, as we used to, you get that right, but mess up the root scrollbar case. Instead, use a node property to mark doc level anon content. This is a case rare enough that it seems worth to not steal a node bit. To recap the failure: * The initial value of -moz-control-character-visiblity is different on beta and nightly. * XUL has a global rule setting -moz-control-character-visibility on the root, to a value so that it's the initial one on nightly, but the non-initial one on beta. * Changes to this property cause a reframe. * Reframes of a nsIAnonymousContentCreator anon content reframe the container. * We were failing to inherit correctly for the nsIAnonymousContentCreator content for the root XUL element on the initial styling, inheriting from the default computed values instead, since we failed to reach the root element's primary frame from GetFlattenedTreeParentForDocumentElementNAC -> AppendDocumentLevelNativeAnonymousContentTo, since the primary frame is set _after_ processing children. This seems somewhat risky to change, and inconsistent with any other stuff the frame constructor does, see bug 973390. * Given that, the next restyle of the root element, in this case caused due to the customizable UI, we _found_ the actual correct parent, recomputed the style, saw that -moz-control-character-visiblity had changed, and reframed. But we were reframing the whole window, not just the NAC, because of the fourth bullet point. Reframing the whole window caused us to lose the popup state (that's bug 1440506). Worse than that is the fact that given we reframe and reconstruct the anonymous countent again, we go back to the initial bogus state, just awaiting for the next restyle to reframe the whole window. I wish there was a bullet-proof way to test it that isn't just counting reframes and relying on which properties reframe or not, but due to the nature of nsIAnonymousContentCreator's NAC, it's not possible in any easy way I can think of. MozReview-Commit-ID: IPYB5trsN8R
2018-02-23 01:30:00 +00:00
mCustomContentContainer->SetProperty(nsGkAtoms::docLevelNativeAnonymousContent,
reinterpret_cast<void*>(true));
aElements.AppendElement(mCustomContentContainer);
// Do not create an accessible object for the container.
mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::role,
NS_LITERAL_STRING("presentation"), false);
// XXX add :moz-native-anonymous or will that be automatically set?
rv = mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::_class,
NS_LITERAL_STRING("moz-custom-content-container"),
true);
NS_ENSURE_SUCCESS(rv, rv);
// Append all existing AnonymousContent nodes stored at document level if any.
size_t len = doc->GetAnonymousContents().Length();
for (size_t i = 0; i < len; ++i) {
nsCOMPtr<Element> node = doc->GetAnonymousContents()[i]->GetContentNode();
mCustomContentContainer->AppendChildTo(node->AsContent(), true);
}
// Only create a frame for mCustomContentContainer if it has some children.
if (len == 0) {
HideCustomContentContainer();
}
RefPtr<AccessibleCaretEventHub> eventHub =
PresContext()->GetPresShell()->GetAccessibleCaretEventHub();
if (eventHub) {
// AccessibleCaret will insert anonymous caret elements.
eventHub->Init();
}
return NS_OK;
}
void
nsCanvasFrame::AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements, uint32_t aFilter)
{
if (mCustomContentContainer) {
aElements.AppendElement(mCustomContentContainer);
}
}
void
nsCanvasFrame::DestroyFrom(nsIFrame* aDestructRoot, PostDestroyData& aPostDestroyData)
{
nsIScrollableFrame* sf =
PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable();
if (sf) {
sf->RemoveScrollPositionListener(this);
}
// Elements inserted in the custom content container have the same lifetime as
// the document, so before destroying the container, make sure to keep a clone
// of each of them at document level so they can be re-appended on reframe.
if (mCustomContentContainer) {
nsCOMPtr<nsIDocument> doc = mContent->OwnerDoc();
ErrorResult rv;
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
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nsTArray<RefPtr<mozilla::dom::AnonymousContent>>& docAnonContents =
doc->GetAnonymousContents();
for (size_t i = 0, len = docAnonContents.Length(); i < len; ++i) {
AnonymousContent* content = docAnonContents[i];
nsCOMPtr<nsINode> clonedElement = content->GetContentNode()->CloneNode(true, rv);
content->SetContentNode(clonedElement->AsElement());
}
}
aPostDestroyData.AddAnonymousContent(mCustomContentContainer.forget());
nsContainerFrame::DestroyFrom(aDestructRoot, aPostDestroyData);
}
void
nsCanvasFrame::ScrollPositionWillChange(nscoord aX, nscoord aY)
{
if (mDoPaintFocus) {
mDoPaintFocus = false;
PresShell()->GetRootFrame()->InvalidateFrameSubtree();
}
}
NS_IMETHODIMP
nsCanvasFrame::SetHasFocus(bool aHasFocus)
{
if (mDoPaintFocus != aHasFocus) {
mDoPaintFocus = aHasFocus;
PresShell()->GetRootFrame()->InvalidateFrameSubtree();
if (!mAddedScrollPositionListener) {
nsIScrollableFrame* sf =
PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable();
if (sf) {
sf->AddScrollPositionListener(this);
mAddedScrollPositionListener = true;
}
}
}
return NS_OK;
}
void
nsCanvasFrame::SetInitialChildList(ChildListID aListID,
nsFrameList& aChildList)
{
NS_ASSERTION(aListID != kPrincipalList ||
aChildList.IsEmpty() || aChildList.OnlyChild(),
"Primary child list can have at most one frame in it");
nsContainerFrame::SetInitialChildList(aListID, aChildList);
MaybePropagateRootElementWritingMode();
}
void
nsCanvasFrame::AppendFrames(ChildListID aListID,
nsFrameList& aFrameList)
{
#ifdef DEBUG
MOZ_ASSERT(aListID == kPrincipalList, "unexpected child list");
if (!mFrames.IsEmpty()) {
for (nsFrameList::Enumerator e(aFrameList); !e.AtEnd(); e.Next()) {
// We only allow native anonymous child frames to be in principal child
// list in canvas frame.
MOZ_ASSERT(e.get()->GetContent()->IsInNativeAnonymousSubtree(),
"invalid child list");
}
}
nsFrame::VerifyDirtyBitSet(aFrameList);
#endif
nsContainerFrame::AppendFrames(aListID, aFrameList);
MaybePropagateRootElementWritingMode();
}
void
nsCanvasFrame::InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList)
{
// Because we only support a single child frame inserting is the same
// as appending
MOZ_ASSERT(!aPrevFrame, "unexpected previous sibling frame");
AppendFrames(aListID, aFrameList);
MaybePropagateRootElementWritingMode();
}
#ifdef DEBUG
void
nsCanvasFrame::RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame)
{
MOZ_ASSERT(aListID == kPrincipalList, "unexpected child list");
nsContainerFrame::RemoveFrame(aListID, aOldFrame);
}
#endif
nsRect nsCanvasFrame::CanvasArea() const
{
// Not clear which overflow rect we want here, but it probably doesn't
// matter.
nsRect result(GetVisualOverflowRect());
nsIScrollableFrame *scrollableFrame = do_QueryFrame(GetParent());
if (scrollableFrame) {
nsRect portRect = scrollableFrame->GetScrollPortRect();
result.UnionRect(result, nsRect(nsPoint(0, 0), portRect.Size()));
}
return result;
}
void
nsDisplayCanvasBackgroundColor::Paint(nsDisplayListBuilder* aBuilder,
gfxContext* aCtx)
{
nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
nsPoint offset = ToReferenceFrame();
nsRect bgClipRect = frame->CanvasArea() + offset;
if (NS_GET_A(mColor) > 0) {
DrawTarget* drawTarget = aCtx->GetDrawTarget();
int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
Rect devPxRect =
NSRectToSnappedRect(bgClipRect, appUnitsPerDevPixel, *drawTarget);
drawTarget->FillRect(devPxRect, ColorPattern(ToDeviceColor(mColor)));
}
}
already_AddRefed<Layer>
nsDisplayCanvasBackgroundColor::BuildLayer(nsDisplayListBuilder* aBuilder,
LayerManager* aManager,
const ContainerLayerParameters& aContainerParameters)
{
if (NS_GET_A(mColor) == 0) {
return nullptr;
}
RefPtr<ColorLayer> layer = static_cast<ColorLayer*>
(aManager->GetLayerBuilder()->GetLeafLayerFor(aBuilder, this));
if (!layer) {
layer = aManager->CreateColorLayer();
if (!layer) {
return nullptr;
}
}
layer->SetColor(ToDeviceColor(mColor));
nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
nsPoint offset = ToReferenceFrame();
nsRect bgClipRect = frame->CanvasArea() + offset;
int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
layer->SetBounds(bgClipRect.ToNearestPixels(appUnitsPerDevPixel));
layer->SetBaseTransform(gfx::Matrix4x4::Translation(aContainerParameters.mOffset.x,
aContainerParameters.mOffset.y, 0));
return layer.forget();
}
bool
nsDisplayCanvasBackgroundColor::CreateWebRenderCommands(mozilla::wr::DisplayListBuilder& aBuilder,
mozilla::wr::IpcResourceUpdateQueue& aResources,
const StackingContextHelper& aSc,
WebRenderLayerManager* aManager,
nsDisplayListBuilder* aDisplayListBuilder)
{
ContainerLayerParameters parameter;
nsCanvasFrame *frame = static_cast<nsCanvasFrame *>(mFrame);
nsPoint offset = ToReferenceFrame();
nsRect bgClipRect = frame->CanvasArea() + offset;
int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
LayoutDeviceRect rect = LayoutDeviceRect::FromAppUnits(
bgClipRect, appUnitsPerDevPixel);
wr::LayoutRect transformedRect = aSc.ToRelativeLayoutRect(rect);
aBuilder.PushRect(transformedRect,
transformedRect,
!BackfaceIsHidden(),
wr::ToColorF(ToDeviceColor(mColor)));
return true;
}
#ifdef MOZ_DUMP_PAINTING
void
nsDisplayCanvasBackgroundColor::WriteDebugInfo(std::stringstream& aStream)
{
aStream << " (rgba "
<< (int)NS_GET_R(mColor) << ","
<< (int)NS_GET_G(mColor) << ","
<< (int)NS_GET_B(mColor) << ","
<< (int)NS_GET_A(mColor) << ")";
}
#endif
void
nsDisplayCanvasBackgroundImage::Paint(nsDisplayListBuilder* aBuilder,
gfxContext* aCtx)
{
nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
nsPoint offset = ToReferenceFrame();
nsRect bgClipRect = frame->CanvasArea() + offset;
PaintInternal(aBuilder, aCtx, mVisibleRect, &bgClipRect);
}
bool
nsDisplayCanvasBackgroundImage::IsSingleFixedPositionImage(nsDisplayListBuilder* aBuilder,
const nsRect& aClipRect,
gfxRect* aDestRect)
{
if (!mBackgroundStyle)
return false;
if (mBackgroundStyle->mImage.mLayers.Length() != 1)
return false;
nsPresContext* presContext = mFrame->PresContext();
uint32_t flags = aBuilder->GetBackgroundPaintFlags();
nsRect borderArea = nsRect(ToReferenceFrame(), mFrame->GetSize());
const nsStyleImageLayers::Layer &layer = mBackgroundStyle->mImage.mLayers[mLayer];
if (layer.mAttachment != NS_STYLE_IMAGELAYER_ATTACHMENT_FIXED)
return false;
nsBackgroundLayerState state =
nsCSSRendering::PrepareImageLayer(presContext, mFrame, flags,
borderArea, aClipRect, layer);
// We only care about images here, not gradients.
if (!mIsRasterImage)
return false;
int32_t appUnitsPerDevPixel = presContext->AppUnitsPerDevPixel();
*aDestRect = nsLayoutUtils::RectToGfxRect(state.mFillArea, appUnitsPerDevPixel);
return true;
}
void
nsDisplayCanvasThemedBackground::Paint(nsDisplayListBuilder* aBuilder,
gfxContext* aCtx)
{
nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
nsPoint offset = ToReferenceFrame();
nsRect bgClipRect = frame->CanvasArea() + offset;
PaintInternal(aBuilder, aCtx, mVisibleRect, &bgClipRect);
}
/**
* A display item to paint the focus ring for the document.
*
* The only reason this can't use nsDisplayGeneric is overriding GetBounds.
*/
class nsDisplayCanvasFocus : public nsDisplayItem {
public:
nsDisplayCanvasFocus(nsDisplayListBuilder* aBuilder, nsCanvasFrame *aFrame)
: nsDisplayItem(aBuilder, aFrame)
{
MOZ_COUNT_CTOR(nsDisplayCanvasFocus);
}
virtual ~nsDisplayCanvasFocus() {
MOZ_COUNT_DTOR(nsDisplayCanvasFocus);
}
virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder,
bool* aSnap) const override
{
*aSnap = false;
// This is an overestimate, but that's not a problem.
nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
return frame->CanvasArea() + ToReferenceFrame();
}
virtual void Paint(nsDisplayListBuilder* aBuilder,
gfxContext* aCtx) override
{
nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
frame->PaintFocus(aCtx->GetDrawTarget(), ToReferenceFrame());
}
NS_DISPLAY_DECL_NAME("CanvasFocus", TYPE_CANVAS_FOCUS)
};
void
nsCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists)
{
if (GetPrevInFlow()) {
DisplayOverflowContainers(aBuilder, aLists);
}
// Force a background to be shown. We may have a background propagated to us,
// in which case StyleBackground wouldn't have the right background
// and the code in nsFrame::DisplayBorderBackgroundOutline might not give us
// a background.
// We don't have any border or outline, and our background draws over
// the overflow area, so just add nsDisplayCanvasBackground instead of
// calling DisplayBorderBackgroundOutline.
if (IsVisibleForPainting(aBuilder)) {
const nsStyleBackground* bg = nullptr;
nsIFrame* dependentFrame = nullptr;
bool isThemed = IsThemed();
if (!isThemed && nsCSSRendering::FindBackgroundFrame(this, &dependentFrame)) {
bg = dependentFrame->StyleContext()->StyleBackground();
if (dependentFrame == this) {
dependentFrame = nullptr;
}
}
aLists.BorderBackground()->AppendToTop(
MakeDisplayItem<nsDisplayCanvasBackgroundColor>(aBuilder, this));
if (isThemed) {
aLists.BorderBackground()->AppendToTop(
MakeDisplayItem<nsDisplayCanvasThemedBackground>(aBuilder, this));
return;
}
if (!bg) {
return;
}
const ActiveScrolledRoot* asr =
aBuilder->CurrentActiveScrolledRoot();
bool needBlendContainer = false;
nsDisplayListBuilder::AutoContainerASRTracker contASRTracker(aBuilder);
// Create separate items for each background layer.
const nsStyleImageLayers& layers = bg->mImage;
NS_FOR_VISIBLE_IMAGE_LAYERS_BACK_TO_FRONT(i, layers) {
if (layers.mLayers[i].mImage.IsEmpty()) {
continue;
}
if (layers.mLayers[i].mBlendMode != NS_STYLE_BLEND_NORMAL) {
needBlendContainer = true;
}
nsRect bgRect = GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(this);
const ActiveScrolledRoot* thisItemASR = asr;
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nsDisplayList thisItemList;
nsDisplayBackgroundImage::InitData bgData =
nsDisplayBackgroundImage::GetInitData(aBuilder, this, i, bgRect, bg);
if (bgData.shouldFixToViewport) {
auto* displayData = aBuilder->GetCurrentFixedBackgroundDisplayData();
nsDisplayListBuilder::AutoBuildingDisplayList
buildingDisplayList(aBuilder, this, aBuilder->GetVisibleRect(), aBuilder->GetDirtyRect(), false);
DisplayListClipState::AutoSaveRestore clipState(aBuilder);
nsDisplayListBuilder::AutoCurrentActiveScrolledRootSetter asrSetter(aBuilder);
if (displayData) {
nsPoint offset = GetOffsetTo(PresContext()->GetPresShell()->GetRootFrame());
aBuilder->SetVisibleRect(displayData->mVisibleRect + offset);
aBuilder->SetDirtyRect(displayData->mDirtyRect + offset);
clipState.SetClipChainForContainingBlockDescendants(
displayData->mContainingBlockClipChain);
asrSetter.SetCurrentActiveScrolledRoot(
displayData->mContainingBlockActiveScrolledRoot);
thisItemASR = displayData->mContainingBlockActiveScrolledRoot;
}
nsDisplayCanvasBackgroundImage* bgItem = nullptr;
{
DisplayListClipState::AutoSaveRestore bgImageClip(aBuilder);
bgImageClip.Clear();
bgItem = MakeDisplayItem<nsDisplayCanvasBackgroundImage>(aBuilder, bgData);
bgItem->SetDependentFrame(aBuilder, dependentFrame);
}
thisItemList.AppendToTop(
nsDisplayFixedPosition::CreateForFixedBackground(aBuilder, this, bgItem, i));
} else {
nsDisplayCanvasBackgroundImage* bgItem = MakeDisplayItem<nsDisplayCanvasBackgroundImage>(aBuilder, bgData);
bgItem->SetDependentFrame(aBuilder, dependentFrame);
thisItemList.AppendToTop(bgItem);
}
if (layers.mLayers[i].mBlendMode != NS_STYLE_BLEND_NORMAL) {
DisplayListClipState::AutoSaveRestore blendClip(aBuilder);
thisItemList.AppendToTop(
MakeDisplayItem<nsDisplayBlendMode>(aBuilder, this, &thisItemList,
layers.mLayers[i].mBlendMode,
thisItemASR, i + 1));
}
aLists.BorderBackground()->AppendToTop(&thisItemList);
}
if (needBlendContainer) {
const ActiveScrolledRoot* containerASR = contASRTracker.GetContainerASR();
DisplayListClipState::AutoSaveRestore blendContainerClip(aBuilder);
aLists.BorderBackground()->AppendToTop(
nsDisplayBlendContainer::CreateForBackgroundBlendMode(aBuilder, this,
aLists.BorderBackground(),
containerASR));
}
}
for (nsIFrame* kid : PrincipalChildList()) {
// Put our child into its own pseudo-stack.
BuildDisplayListForChild(aBuilder, kid, aLists);
}
#ifdef DEBUG_CANVAS_FOCUS
nsCOMPtr<nsIContent> focusContent;
aPresContext->EventStateManager()->
GetFocusedContent(getter_AddRefs(focusContent));
bool hasFocus = false;
nsCOMPtr<nsISupports> container;
aPresContext->GetContainer(getter_AddRefs(container));
nsCOMPtr<nsIDocShell> docShell(do_QueryInterface(container));
if (docShell) {
docShell->GetHasFocus(&hasFocus);
nsRect dirty = aBuilder->GetDirtyRect();
printf("%p - nsCanvasFrame::Paint R:%d,%d,%d,%d DR: %d,%d,%d,%d\n", this,
mRect.x, mRect.y, mRect.width, mRect.height,
dirty.x, dirty.y, dirty.width, dirty.height);
}
printf("%p - Focus: %s c: %p DoPaint:%s\n", docShell.get(), hasFocus?"Y":"N",
focusContent.get(), mDoPaintFocus?"Y":"N");
#endif
if (!mDoPaintFocus)
return;
// Only paint the focus if we're visible
if (!StyleVisibility()->IsVisible())
return;
aLists.Outlines()->AppendToTop(
MakeDisplayItem<nsDisplayCanvasFocus>(aBuilder, this));
}
void
nsCanvasFrame::PaintFocus(DrawTarget* aDrawTarget, nsPoint aPt)
{
nsRect focusRect(aPt, GetSize());
nsIScrollableFrame *scrollableFrame = do_QueryFrame(GetParent());
if (scrollableFrame) {
nsRect portRect = scrollableFrame->GetScrollPortRect();
focusRect.width = portRect.width;
focusRect.height = portRect.height;
focusRect.MoveBy(scrollableFrame->GetScrollPosition());
}
// XXX use the root frame foreground color, but should we find BODY frame
// for HTML documents?
nsIFrame* root = mFrames.FirstChild();
const nsStyleColor* color = root ? root->StyleColor() : StyleColor();
if (!color) {
NS_ERROR("current color cannot be found");
return;
}
nsCSSRendering::PaintFocus(PresContext(), aDrawTarget,
focusRect, color->mColor);
}
/* virtual */ nscoord
nsCanvasFrame::GetMinISize(gfxContext *aRenderingContext)
{
nscoord result;
DISPLAY_MIN_WIDTH(this, result);
if (mFrames.IsEmpty())
result = 0;
else
result = mFrames.FirstChild()->GetMinISize(aRenderingContext);
return result;
}
/* virtual */ nscoord
nsCanvasFrame::GetPrefISize(gfxContext *aRenderingContext)
{
nscoord result;
DISPLAY_PREF_WIDTH(this, result);
if (mFrames.IsEmpty())
result = 0;
else
result = mFrames.FirstChild()->GetPrefISize(aRenderingContext);
return result;
}
void
nsCanvasFrame::Reflow(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus)
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{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow");
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nsCanvasFrame* prevCanvasFrame = static_cast<nsCanvasFrame*>
(GetPrevInFlow());
if (prevCanvasFrame) {
AutoFrameListPtr overflow(aPresContext,
prevCanvasFrame->StealOverflowFrames());
if (overflow) {
NS_ASSERTION(overflow->OnlyChild(),
"must have doc root as canvas frame's only child");
nsContainerFrame::ReparentFrameViewList(*overflow, prevCanvasFrame, this);
// Prepend overflow to the our child list. There may already be
// children placeholders for fixed-pos elements, which don't get
// reflowed but must not be lost until the canvas frame is destroyed.
mFrames.InsertFrames(this, nullptr, *overflow);
}
}
// Set our size up front, since some parts of reflow depend on it
// being already set. Note that the computed height may be
// unconstrained; that's ok. Consumers should watch out for that.
SetSize(nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight()));
// Reflow our one and only normal child frame. It's either the root
// element's frame or a placeholder for that frame, if the root element
// is abs-pos or fixed-pos. We may have additional children which
// are placeholders for continuations of fixed-pos content, but those
// don't need to be reflowed. The normal child is always comes before
// the fixed-pos placeholders, because we insert it at the start
// of the child list, above.
ReflowOutput kidDesiredSize(aReflowInput);
if (mFrames.IsEmpty()) {
// We have no child frame, so return an empty size
aDesiredSize.Width() = aDesiredSize.Height() = 0;
} else {
nsIFrame* kidFrame = mFrames.FirstChild();
bool kidDirty = (kidFrame->GetStateBits() & NS_FRAME_IS_DIRTY) != 0;
ReflowInput
kidReflowInput(aPresContext, aReflowInput, kidFrame,
aReflowInput.AvailableSize(kidFrame->GetWritingMode()));
if (aReflowInput.IsBResizeForWM(kidReflowInput.GetWritingMode()) &&
(kidFrame->GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_BSIZE)) {
// Tell our kid it's being block-dir resized too. Bit of a
// hack for framesets.
kidReflowInput.SetBResize(true);
}
WritingMode wm = aReflowInput.GetWritingMode();
WritingMode kidWM = kidReflowInput.GetWritingMode();
nsSize containerSize = aReflowInput.ComputedPhysicalSize();
LogicalMargin margin = kidReflowInput.ComputedLogicalMargin();
LogicalPoint kidPt(kidWM, margin.IStart(kidWM), margin.BStart(kidWM));
kidReflowInput.ApplyRelativePositioning(&kidPt, containerSize);
// Reflow the frame
ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowInput,
kidWM, kidPt, containerSize, 0, aStatus);
// Complete the reflow and position and size the child frame
FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, &kidReflowInput,
kidWM, kidPt, containerSize, 0);
if (!aStatus.IsFullyComplete()) {
nsIFrame* nextFrame = kidFrame->GetNextInFlow();
NS_ASSERTION(nextFrame || aStatus.NextInFlowNeedsReflow(),
"If it's incomplete and has no nif yet, it must flag a nif reflow.");
if (!nextFrame) {
nextFrame = aPresContext->PresShell()->FrameConstructor()->
CreateContinuingFrame(aPresContext, kidFrame, this);
SetOverflowFrames(nsFrameList(nextFrame, nextFrame));
// Root overflow containers will be normal children of
// the canvas frame, but that's ok because there
// aren't any other frames we need to isolate them from
// during reflow.
}
if (aStatus.IsOverflowIncomplete()) {
nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
}
}
// If the child frame was just inserted, then we're responsible for making sure
// it repaints
if (kidDirty) {
// But we have a new child, which will affect our background, so
// invalidate our whole rect.
// Note: Even though we request to be sized to our child's size, our
// scroll frame ensures that we are always the size of the viewport.
// Also note: GetPosition() on a CanvasFrame is always going to return
// (0, 0). We only want to invalidate GetRect() since Get*OverflowRect()
// could also include overflow to our top and left (out of the viewport)
// which doesn't need to be painted.
nsIFrame* viewport = PresContext()->GetPresShell()->GetRootFrame();
viewport->InvalidateFrame();
}
// Return our desired size. Normally it's what we're told, but
// sometimes we can be given an unconstrained height (when a window
// is sizing-to-content), and we should compute our desired height.
LogicalSize finalSize(wm);
finalSize.ISize(wm) = aReflowInput.ComputedISize();
if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE) {
finalSize.BSize(wm) = kidFrame->GetLogicalSize(wm).BSize(wm) +
kidReflowInput.ComputedLogicalMargin().BStartEnd(wm);
} else {
finalSize.BSize(wm) = aReflowInput.ComputedBSize();
}
aDesiredSize.SetSize(wm, finalSize);
aDesiredSize.SetOverflowAreasToDesiredBounds();
aDesiredSize.mOverflowAreas.UnionWith(
kidDesiredSize.mOverflowAreas + kidFrame->GetPosition());
}
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if (prevCanvasFrame) {
ReflowOverflowContainerChildren(aPresContext, aReflowInput,
aDesiredSize.mOverflowAreas, 0,
aStatus);
}
FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowInput, aStatus);
NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus);
NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
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}
nsresult
nsCanvasFrame::GetContentForEvent(WidgetEvent* aEvent, nsIContent** aContent)
{
NS_ENSURE_ARG_POINTER(aContent);
nsresult rv = nsFrame::GetContentForEvent(aEvent,
aContent);
if (NS_FAILED(rv) || !*aContent) {
nsIFrame* kid = mFrames.FirstChild();
if (kid) {
rv = kid->GetContentForEvent(aEvent,
aContent);
}
}
return rv;
}
void
nsCanvasFrame::MaybePropagateRootElementWritingMode()
{
nsIFrame* child = PrincipalChildList().FirstChild();
if (child && child->GetContent() &&
child->GetContent() == PresContext()->Document()->GetRootElement()) {
nsIFrame* childPrimary = child->GetContent()->GetPrimaryFrame();
PropagateRootElementWritingMode(childPrimary->GetWritingMode());
}
}
#ifdef DEBUG_FRAME_DUMP
nsresult
nsCanvasFrame::GetFrameName(nsAString& aResult) const
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{
return MakeFrameName(NS_LITERAL_STRING("Canvas"), aResult);
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}
#endif