gecko-dev/gfx/2d/DrawTargetTiled.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_DRAWTARGETTILED_H_
#define MOZILLA_GFX_DRAWTARGETTILED_H_
#include "2D.h"
#include "Filters.h"
#include <vector>
namespace mozilla {
namespace gfx {
class DrawTargetTiled : public DrawTarget
{
public:
DrawTargetTiled();
bool Init(const TileSet& mTiles);
virtual DrawTargetType GetType() const MOZ_OVERRIDE { return mTiles[0].mDrawTarget->GetType(); }
virtual BackendType GetBackendType() const { return mTiles[0].mDrawTarget->GetBackendType(); }
virtual TemporaryRef<SourceSurface> Snapshot();
virtual IntSize GetSize() { return IntSize(mRect.XMost(), mRect.YMost()); }
virtual void Flush();
virtual void DrawSurface(SourceSurface *aSurface,
const Rect &aDest,
const Rect &aSource,
const DrawSurfaceOptions &aSurfOptions,
const DrawOptions &aOptions);
virtual void DrawFilter(FilterNode *aNode,
const Rect &aSourceRect,
const Point &aDestPoint,
const DrawOptions &aOptions = DrawOptions());
virtual void DrawSurfaceWithShadow(SourceSurface *aSurface,
const Point &aDest,
const Color &aColor,
const Point &aOffset,
Float aSigma,
CompositionOp aOperator) { /* Not implemented */ MOZ_CRASH(); }
virtual void ClearRect(const Rect &aRect);
virtual void MaskSurface(const Pattern &aSource,
SourceSurface *aMask,
Point aOffset,
const DrawOptions &aOptions = DrawOptions());
virtual void CopySurface(SourceSurface *aSurface,
const IntRect &aSourceRect,
const IntPoint &aDestination);
virtual void FillRect(const Rect &aRect,
const Pattern &aPattern,
const DrawOptions &aOptions = DrawOptions());
virtual void StrokeRect(const Rect &aRect,
const Pattern &aPattern,
const StrokeOptions &aStrokeOptions = StrokeOptions(),
const DrawOptions &aOptions = DrawOptions());
virtual void StrokeLine(const Point &aStart,
const Point &aEnd,
const Pattern &aPattern,
const StrokeOptions &aStrokeOptions = StrokeOptions(),
const DrawOptions &aOptions = DrawOptions());
virtual void Stroke(const Path *aPath,
const Pattern &aPattern,
const StrokeOptions &aStrokeOptions = StrokeOptions(),
const DrawOptions &aOptions = DrawOptions());
virtual void Fill(const Path *aPath,
const Pattern &aPattern,
const DrawOptions &aOptions = DrawOptions());
virtual void FillGlyphs(ScaledFont *aFont,
const GlyphBuffer &aBuffer,
const Pattern &aPattern,
const DrawOptions &aOptions = DrawOptions(),
const GlyphRenderingOptions *aRenderingOptions = nullptr);
virtual void Mask(const Pattern &aSource,
const Pattern &aMask,
const DrawOptions &aOptions = DrawOptions());
virtual void PushClip(const Path *aPath);
virtual void PushClipRect(const Rect &aRect);
virtual void PopClip();
virtual void SetTransform(const Matrix &aTransform);
virtual TemporaryRef<SourceSurface> CreateSourceSurfaceFromData(unsigned char *aData,
const IntSize &aSize,
int32_t aStride,
SurfaceFormat aFormat) const
{
return mTiles[0].mDrawTarget->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat);
}
virtual TemporaryRef<SourceSurface> OptimizeSourceSurface(SourceSurface *aSurface) const
{
return mTiles[0].mDrawTarget->OptimizeSourceSurface(aSurface);
}
virtual TemporaryRef<SourceSurface>
CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const
{
return mTiles[0].mDrawTarget->CreateSourceSurfaceFromNativeSurface(aSurface);
}
virtual TemporaryRef<DrawTarget>
CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const
{
return mTiles[0].mDrawTarget->CreateSimilarDrawTarget(aSize, aFormat);
}
virtual TemporaryRef<PathBuilder> CreatePathBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const
{
return mTiles[0].mDrawTarget->CreatePathBuilder(aFillRule);
}
virtual TemporaryRef<GradientStops>
CreateGradientStops(GradientStop *aStops,
uint32_t aNumStops,
ExtendMode aExtendMode = ExtendMode::CLAMP) const
{
return mTiles[0].mDrawTarget->CreateGradientStops(aStops, aNumStops, aExtendMode);
}
virtual TemporaryRef<FilterNode> CreateFilter(FilterType aType)
{
return mTiles[0].mDrawTarget->CreateFilter(aType);
}
private:
std::vector<Tile> mTiles;
IntRect mRect;
};
}
}
#endif