gecko-dev/xpcom/threads/nsIEventTarget.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
2012-05-21 11:12:37 +00:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsISupports.idl"
interface nsIRunnable;
[scriptable, uuid(4e8febe4-6631-49dc-8ac9-308c1cb9b09c)]
interface nsIEventTarget : nsISupports
{
/**
* Dispatch an event to this event target. This function may be called from
* any thread, and it may be called re-entrantly.
*
* @param event
* The event to dispatch.
* @param flags
* The flags modifying event dispatch. The flags are described in detail
* below.
*
* @throws NS_ERROR_INVALID_ARG
* Indicates that event is null.
* @throws NS_ERROR_UNEXPECTED
* Indicates that the thread is shutting down and has finished processing
* events, so this event would never run and has not been dispatched.
*/
void dispatch(in nsIRunnable event, in unsigned long flags);
/**
* This flag specifies the default mode of event dispatch, whereby the event
* is simply queued for later processing. When this flag is specified,
* dispatch returns immediately after the event is queued.
*/
const unsigned long DISPATCH_NORMAL = 0;
/**
* This flag specifies the synchronous mode of event dispatch, in which the
* dispatch method does not return until the event has been processed.
*
* NOTE: passing this flag to dispatch may have the side-effect of causing
* other events on the current thread to be processed while waiting for the
* given event to be processed.
*/
const unsigned long DISPATCH_SYNC = 1;
/**
* Check to see if this event target is associated with the current thread.
*
* @returns
* A boolean value that if "true" indicates that events dispatched to this
* event target will run on the current thread (i.e., the thread calling
* this method).
*/
boolean isOnCurrentThread();
};
%{C++
// convenient aliases:
#define NS_DISPATCH_NORMAL nsIEventTarget::DISPATCH_NORMAL
#define NS_DISPATCH_SYNC nsIEventTarget::DISPATCH_SYNC
%}