gecko-dev/layout/xul/base/src/nsBoxFrame.cpp

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1999-03-27 01:35:55 +00:00
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
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*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
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*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
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*/
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
#include "nsBoxFrame.h"
#include "nsIStyleContext.h"
#include "nsIPresContext.h"
#include "nsCOMPtr.h"
#include "nsHTMLIIDs.h"
#include "nsUnitConversion.h"
#include "nsINameSpaceManager.h"
#include "nsHTMLAtoms.h"
#include "nsXULAtoms.h"
#include "nsIReflowCommand.h"
#include "nsIContent.h"
#include "nsSpaceManager.h"
#include "nsHTMLParts.h"
#include "nsIViewManager.h"
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#include "nsIPresShell.h"
#include "nsGenericHTMLElement.h"
#include "nsFrameNavigator.h"
#include "nsCSSRendering.h"
#include "nsIDOMMouseMotionListener.h"
#include "nsIDOMEventReceiver.h"
#include "nsIDOMUIEvent.h"
#include "nsIScrollableView.h"
#define CONSTANT float(0.0)
#define DEBUG_REFLOW 0
#define DEBUG_REDRAW 0
#define DEBUG_SPRING_SIZE 8
#define DEBUG_BORDER_SIZE 2
#define COIL_SIZE 8
/**
* Only created when the box is in debug mode
*/
class nsBoxDebugInner: public nsIDOMMouseMotionListener
{
public:
nsBoxDebugInner(nsBoxFrame* aThis)
{
mOuter = aThis;
mRefCnt = 0;
}
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virtual ~nsBoxDebugInner() {}
NS_DECL_ISUPPORTS
public:
nsCOMPtr<nsIStyleContext> mHorizontalDebugStyle;
nsCOMPtr<nsIStyleContext> mVerticalDebugStyle;
nsBoxFrame* mOuter;
float mP2t;
static nsIFrame* mDebugChild;
void GetValue(const nsSize& a, const nsSize& b, char* value);
void GetValue(float a, float b, char* value);
void DrawSpring( nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, float flex, nscoord x, nscoord y, nscoord size, nscoord springSize);
void PaintSprings(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect);
void DrawLine(nsIRenderingContext& aRenderingContext, nscoord x1, nscoord y1, nscoord x2, nscoord y2);
void FillRect(nsIRenderingContext& aRenderingContext, nscoord x, nscoord y, nscoord width, nscoord height);
void AddListener();
void RemoveListener();
virtual nsresult MouseMove(nsIDOMEvent* aMouseEvent);
virtual nsresult DragMove(nsIDOMEvent* aMouseEvent) { return NS_OK; }
virtual nsresult HandleEvent(nsIDOMEvent* aEvent) { return NS_OK; }
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nsresult DisplayDebugInfoFor(nsIPresContext& aPresContext,
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nsPoint& aPoint,
PRInt32& aCursor);
};
/**
* The boxes private implementation
*/
class nsBoxFrameInner
{
public:
nsBoxFrameInner(nsBoxFrame* aThis)
{
mOuter = aThis;
mDebugInner = nsnull;
}
~nsBoxFrameInner()
{
if (mDebugInner) {
mDebugInner->RemoveListener();
NS_RELEASE(mDebugInner);
mDebugInner = nsnull;
}
}
void GetDebugInset(nsMargin& inset);
void AdjustChildren(nsIPresContext& aPresContext, nsBoxFrame* aBox);
void UpdatePseudoElements(nsIPresContext& aPresContext);
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nsresult GetContentOf(nsIFrame* aFrame, nsIContent** aContent);
// XXX for the moment we can only handle 100 children.
// Should use a dynamic array.
nsCOMPtr<nsISpaceManager> mSpaceManager; // We own this [OWNER].
PRUint32 mFlags;
nsBoxFrame* mOuter;
nsBoxDebugInner* mDebugInner;
// PRBool mIsDebug;
};
nsIFrame* nsBoxDebugInner::mDebugChild = nsnull;
static NS_DEFINE_IID(kIDOMMouseMotionListenerIID, NS_IDOMMOUSEMOTIONLISTENER_IID);
static NS_DEFINE_IID(kScrollViewIID, NS_ISCROLLABLEVIEW_IID);
NS_IMPL_ISUPPORTS1(nsBoxDebugInner, nsIDOMMouseMotionListener)
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nsresult
NS_NewBoxFrame ( nsIFrame** aNewFrame, PRUint32 aFlags )
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{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsBoxFrame* it = new nsBoxFrame(aFlags);
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if (nsnull == it)
return NS_ERROR_OUT_OF_MEMORY;
*aNewFrame = it;
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return NS_OK;
} // NS_NewBoxFrame
nsBoxFrame::nsBoxFrame(PRUint32 aFlags)
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{
mInner = new nsBoxFrameInner(this);
// if not otherwise specified boxes by default are horizontal.
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mHorizontal = PR_TRUE;
mInner->mFlags = aFlags;
}
nsBoxFrame::~nsBoxFrame()
{
delete mInner;
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}
/**
* Initialize us. This is a good time to get the alignment of the box
*/
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NS_IMETHODIMP
nsBoxFrame::Init(nsIPresContext& aPresContext,
nsIContent* aContent,
nsIFrame* aParent,
nsIStyleContext* aContext,
nsIFrame* aPrevInFlow)
{
nsresult rv = nsHTMLContainerFrame::Init(aPresContext, aContent, aParent, aContext, aPrevInFlow);
// see if we are a vertical or horizontal box.
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nsString value;
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nsCOMPtr<nsIContent> content;
mInner->GetContentOf(this, getter_AddRefs(content));
content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::align, value);
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if (value.EqualsIgnoreCase("vertical"))
mHorizontal = PR_FALSE;
else if (value.EqualsIgnoreCase("horizontal"))
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mHorizontal = PR_TRUE;
nsSpaceManager* spaceManager = new nsSpaceManager(this);
mInner->mSpaceManager = spaceManager;
mInner->UpdatePseudoElements(aPresContext);
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return rv;
}
void
nsBoxFrame::GetInnerRect(nsRect& aInner)
{
const nsStyleSpacing* spacing;
GetStyleData(eStyleStruct_Spacing,
(const nsStyleStruct*&) spacing);
nsMargin border(0,0,0,0);
spacing->GetBorderPadding(border);
aInner = mRect;
aInner.x = 0;
aInner.y = 0;
aInner.Deflate(border);
border.SizeTo(0,0,0,0);
mInner->GetDebugInset(border);
aInner.Deflate(border);
}
/**
* Looks at the given frame and sees if its redefined preferred, min, or max sizes
* if so it used those instead. Currently it gets its values from css
*/
void
nsBoxFrame::GetRedefinedMinPrefMax(nsIPresContext& aPresContext, nsIFrame* aFrame, nsCalculatedBoxInfo& aSize)
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{
// add in the css min, max, pref
const nsStylePosition* position;
aFrame->GetStyleData(eStyleStruct_Position,
(const nsStyleStruct*&) position);
// see if the width or height was specifically set
if (position->mWidth.GetUnit() == eStyleUnit_Coord) {
aSize.prefSize.width = position->mWidth.GetCoordValue();
aSize.prefWidthIntrinsic = PR_FALSE;
}
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if (position->mHeight.GetUnit() == eStyleUnit_Coord) {
aSize.prefSize.height = position->mHeight.GetCoordValue();
aSize.prefHeightIntrinsic = PR_FALSE;
}
// same for min size. Unfortunately min size is always set to 0. So for now
// we will assume 0 means not set.
if (position->mMinWidth.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinWidth.GetCoordValue();
if (min != 0)
aSize.minSize.width = min;
}
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if (position->mMinHeight.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinHeight.GetCoordValue();
if (min != 0)
aSize.minSize.height = min;
}
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// and max
if (position->mMaxWidth.GetUnit() == eStyleUnit_Coord) {
nscoord max = position->mMaxWidth.GetCoordValue();
aSize.maxSize.width = max;
}
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if (position->mMaxHeight.GetUnit() == eStyleUnit_Coord) {
nscoord max = position->mMaxHeight.GetCoordValue();
aSize.maxSize.height = max;
}
// get the flexibility
nsCOMPtr<nsIContent> content;
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mInner->GetContentOf(aFrame, getter_AddRefs(content));
PRInt32 error;
nsAutoString value;
if (NS_CONTENT_ATTR_HAS_VALUE == content->GetAttribute(kNameSpaceID_None, nsXULAtoms::flex, value))
{
value.Trim("%");
// convert to a percent.
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aSize.flex = value.ToFloat(&error);
}
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if (NS_CONTENT_ATTR_HAS_VALUE == content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::width, value))
{
float p2t;
aPresContext.GetScaledPixelsToTwips(&p2t);
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value.Trim("%");
aSize.prefSize.width = NSIntPixelsToTwips(value.ToInteger(&error), p2t);
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}
if (NS_CONTENT_ATTR_HAS_VALUE == content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::height, value))
{
float p2t;
aPresContext.GetScaledPixelsToTwips(&p2t);
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value.Trim("%");
aSize.prefSize.height = NSIntPixelsToTwips(value.ToInteger(&error), p2t);
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}
}
/**
* Given a frame gets its box info. If it does not have a box info then it will merely
* get the normally defined min, pref, max stuff.
*
*/
nsresult
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nsBoxFrame::GetChildBoxInfo(nsIPresContext& aPresContext, const nsHTMLReflowState& aReflowState, nsIFrame* aFrame, nsCalculatedBoxInfo& aSize)
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{
aSize.clear();
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// see if the frame Innerements IBox interface
// since frames are not refCounted, don't use nsCOMPtr with them
//nsCOMPtr<nsIBox> ibox = do_QueryInterface(aFrame);
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// if it does ask it for its BoxSize and we are done
nsIBox* ibox;
if (NS_SUCCEEDED(aFrame->QueryInterface(nsIBox::GetIID(), (void**)&ibox)) && ibox) {
ibox->GetBoxInfo(aPresContext, aReflowState, aSize);
// add in the border, padding, width, min, max
GetRedefinedMinPrefMax(aPresContext, aFrame, aSize);
return NS_OK;
}
// start the preferred size as intrinsic
aSize.prefSize.width = NS_INTRINSICSIZE;
aSize.prefSize.height = NS_INTRINSICSIZE;
aSize.prefWidthIntrinsic = PR_TRUE;
aSize.prefHeightIntrinsic = PR_TRUE;
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// redefine anything depending on css
GetRedefinedMinPrefMax(aPresContext, aFrame, aSize);
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// if we are still intrinsically sized the flow to get the size otherwise
// we are done.
if (aSize.prefSize.width == NS_INTRINSICSIZE || aSize.prefSize.height == NS_INTRINSICSIZE)
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{
// subtract out the childs margin and border
const nsStyleSpacing* spacing;
nsresult rv = aFrame->GetStyleData(eStyleStruct_Spacing,
(const nsStyleStruct*&) spacing);
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NS_ASSERTION(rv == NS_OK,"failed to get spacing");
if (NS_FAILED(rv))
return rv;
nsMargin margin(0,0,0,0);;
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spacing->GetMargin(margin);
nsMargin border(0,0,0,0);
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spacing->GetBorderPadding(border);
nsMargin total = margin + border;
// add in childs margin and border
if (aSize.prefSize.width != NS_INTRINSICSIZE)
aSize.prefSize.width += (total.left + total.right);
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if (aSize.prefSize.height != NS_INTRINSICSIZE)
aSize.prefSize.height += (total.top + total.bottom);
// flow child at preferred size
nsHTMLReflowMetrics desiredSize(nsnull);
aSize.calculatedSize = aSize.prefSize;
nsReflowStatus status;
PRBool redraw;
nsString reason("To get pref size");
FlowChildAt(aFrame, aPresContext, desiredSize, aReflowState, status, aSize, redraw, reason);
// remove margin and border
desiredSize.height -= (total.top + total.bottom);
desiredSize.width -= (total.left + total.right);
// get the size returned and the it as the preferredsize.
aSize.prefSize.width = desiredSize.width;
aSize.prefSize.height = desiredSize.height;
}
return NS_OK;
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}
/**
* Ok what we want to do here is get all the children, figure out
* their flexibility, preferred, min, max sizes and then stretch or
* shrink them to fit in the given space.
*
* So we will have 3 passes.
* 1) get our min,max,preferred size.
* 2) flow all our children to fit into the size we are given layout in
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* 3) move all the children to the right locations.
*/
NS_IMETHODIMP
nsBoxFrame::Reflow(nsIPresContext& aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
// If we have a space manager, then set it in the reflow state
if (mInner->mSpaceManager) {
// Modify the reflow state and set the space manager
nsHTMLReflowState& reflowState = (nsHTMLReflowState&)aReflowState;
reflowState.mSpaceManager = mInner->mSpaceManager;
// Clear the spacemanager's regions.
mInner->mSpaceManager->ClearRegions();
}
//--------------------------------------------------------------------
//-------------- figure out the rect we need to fit into -------------
//--------------------------------------------------------------------
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// this is the size of our box. Remember to subtract our our border. The size we are given
// does not include it. So we have to adjust our rect accordingly.
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nscoord x = aReflowState.mComputedBorderPadding.left;
nscoord y = aReflowState.mComputedBorderPadding.top;
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nsRect rect(x,y,aReflowState.mComputedWidth,aReflowState.mComputedHeight);
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//---------------------------------------------------------
//------- handle incremental reflow --------------------
//---------------------------------------------------------
// if there is incremental we need to tell all the boxes below to blow away the
// cached values for the children in the reflow list
nsIFrame* incrementalChild = nsnull;
if ( aReflowState.reason == eReflowReason_Incremental ) {
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nsIFrame* targetFrame;
// See if it's targeted at us
aReflowState.reflowCommand->GetTarget(targetFrame);
if (this == targetFrame) {
// if it has redraw us
Invalidate(&aPresContext, nsRect(0,0,mRect.width,mRect.height), PR_FALSE);
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} else {
// otherwise dirty our children
Dirty(aPresContext, aReflowState,incrementalChild);
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}
}
#if 0
ListTag(stdout);
printf(": begin reflow reason=%s",
aReflowState.reason == eReflowReason_Incremental ? "incremental" : "other");
if (incrementalChild) { printf(" frame="); nsFrame::ListTag(stdout, incrementalChild); }
printf("\n");
#endif
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//------------------------------------------------------------------------------------------------
//------- Figure out what our box size is. This will calculate our children's sizes as well ------
//------------------------------------------------------------------------------------------------
// get our size. This returns a boxSize that contains our min, max, pref sizes. It also
// calculates all of our children sizes as well. It does not include our border we will have to include that
// later
nsBoxInfo ourSize;
GetBoxInfo(aPresContext, aReflowState, ourSize);
//------------------------------------------------------------------------------------------------
//------- Make sure the space we need to layout into adhears to our min, max, pref sizes ------
//------------------------------------------------------------------------------------------------
BoundsCheck(ourSize, rect);
// subtract out the insets. Insets are so subclasses like toolbars can wedge controls in and around the
// box. GetBoxInfo automatically adds them in. But we want to know the size we need to layout our children
// in so lets subtract them our for now.
nsMargin inset(0,0,0,0);
GetInset(inset);
nsMargin debugInset(0,0,0,0);
mInner->GetDebugInset(debugInset);
inset += debugInset;
rect.Deflate(inset);
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//-----------------------------------------------------------------------------------
//------------------------- figure our our children's sizes -------------------------
//-----------------------------------------------------------------------------------
// now that we know our child's min, max, pref sizes. Stretch our children out to fit into our size.
// this will calculate each of our childs sizes.
InvalidateChildren();
LayoutChildrenInRect(rect);
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//-----------------------------------------------------------------------------------
//------------------------- flow all the children -----------------------------------
//-----------------------------------------------------------------------------------
// flow each child at the new sizes we have calculated.
FlowChildren(aPresContext, aDesiredSize, aReflowState, aStatus, rect);
//-----------------------------------------------------------------------------------
//------------------------- Adjust each childs x, y location-------------------------
//-----------------------------------------------------------------------------------
// set the x,y locations of each of our children. Taking into acount their margins, our border,
// and insets.
PlaceChildren(aPresContext,rect);
//-----------------------------------------------------------------------------------
//------------------------- Add our border and insets in ----------------------------
//-----------------------------------------------------------------------------------
rect.Inflate(inset);
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if (aReflowState.mComputedWidth != NS_INTRINSICSIZE && rect.width < aReflowState.mComputedWidth)
rect.width = aReflowState.mComputedWidth;
if (aReflowState.mComputedHeight != NS_INTRINSICSIZE && rect.height < aReflowState.mComputedHeight)
rect.height = aReflowState.mComputedHeight;
rect.Inflate(aReflowState.mComputedBorderPadding);
// the rect might have gotten bigger so recalc ourSize
aDesiredSize.width = rect.width;
aDesiredSize.height = rect.height;
aDesiredSize.ascent = aDesiredSize.height;
aDesiredSize.descent = 0;
aStatus = NS_FRAME_COMPLETE;
nsRect damageArea(0,0,0,0);
damageArea.y = 0;
damageArea.height = aDesiredSize.height;
damageArea.width = aDesiredSize.width;
#if 0
ListTag(stdout); printf(": reflow done\n");
#endif
return NS_OK;
}
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/**
* When all the childrens positions have been calculated and layed out. Flow each child
* at its not size.
*/
nsresult
nsBoxFrame::FlowChildren(nsIPresContext& aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus,
nsRect& rect)
{
PRBool redraw = PR_FALSE;
//-----------------------------------
// first pass flow all fixed children
//-----------------------------------
PRBool finished;
nscoord passes = 0;
nscoord changedIndex = -1;
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//nscoord count = 0;
nsAutoString reason("initial");
nsAutoString nextReason("initial");
PRBool resized[100];
for (int i=0; i < mSpringCount; i++)
resized[i] = PR_FALSE;
/*
nsIFrame* childFrame = mFrames.FirstChild();
while (nsnull != childFrame)
{
if (!mSprings[count].collapsed)
{
// reflow only fixed children
if (mSprings[count].flex == 0.0) {
FlowChildAt(childFrame, aPresContext, aDesiredSize, aReflowState, aStatus, mSprings[count], redraw, reason);
// if its height greater than the max. Set the max to this height and set a flag
// saying we will need to do another pass. But keep going there
// may be another child that is bigger
if (mHorizontal) {
if (aDesiredSize.height > rect.height) {
rect.height = aDesiredSize.height;
InvalidateChildren();
LayoutChildrenInRect(rect);
nextReason = "child's height got bigger";
}
} else {
if (aDesiredSize.width > rect.width) {
mSprings[count].minSize.width = aDesiredSize.width;
rect.width = aDesiredSize.width;
InvalidateChildren();
LayoutChildrenInRect(rect);
nextReason = "child's width got bigger";
}
}
}
}
nsresult rv = childFrame->GetNextSibling(&childFrame);
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NS_ASSERTION(rv == NS_OK,"failed to get next child");
count++;
}
*/
//reason = nextReason;
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// ----------------------
// Flow all children
// ----------------------
// ok what we want to do if flow each child at the location given in the spring.
// unfortunately after flowing a child it might get bigger. We have not control over this
// so it the child gets bigger or smaller than we expected we will have to do a 2nd, 3rd, 4th pass to
// adjust.
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changedIndex = -1;
InvalidateChildren();
LayoutChildrenInRect(rect);
passes = 0;
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do
{
finished = PR_TRUE;
nscoord count = 0;
nsIFrame* childFrame = mFrames.FirstChild();
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while (nsnull != childFrame)
{
// if we reached the index that changed we are done.
if (count == changedIndex)
break;
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if (!mSprings[count].collapsed)
{
// reflow if the child needs it or we are on a second pass
FlowChildAt(childFrame, aPresContext, aDesiredSize, aReflowState, aStatus, mSprings[count], redraw, reason);
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// if the child got bigger then adjust our rect and all the children.
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ChildResized(childFrame, aDesiredSize, rect, mSprings[count], resized, changedIndex, finished, count, nextReason);
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}
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nsresult rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
count++;
reason = nextReason;
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}
// if we get over 10 passes something probably when wrong.
passes++;
if (passes > 5) {
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NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
("bug"));
}
//NS_ASSERTION(passes <= 10,"Error infinte loop too many passes");
if (passes > 10) {
break;
}
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} while (PR_FALSE == finished);
// redraw things if needed.
if (redraw) {
#if DEBUG_REDRAW
ListTag(stdout);
printf("is being redrawn\n");
#endif
Invalidate(&aPresContext, nsRect(0,0,mRect.width, mRect.height), PR_FALSE);
}
return NS_OK;
}
void
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nsBoxFrame::ChildResized(nsIFrame* aFrame, nsHTMLReflowMetrics& aDesiredSize, nsRect& aRect, nsCalculatedBoxInfo& aInfo, PRBool* aResized, nscoord& aChangedIndex, PRBool& aFinished, nscoord aIndex, nsString& aReason)
{
if (mHorizontal) {
// if we are a horizontal box see if the child will fit inside us.
if ( aDesiredSize.height > aRect.height) {
// if we are a horizontal box and the the child it bigger than our height
// ok if the height changed then we need to reflow everyone but us at the new height
// so we will set the changed index to be us. And signal that we need a new pass.
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aRect.height = aDesiredSize.height;
// remember we do not need to clear the resized list because changing the height of a horizontal box
// will not affect the width of any of its children because block flow left to right, top to bottom. Just trust me
// on this one.
aFinished = PR_FALSE;
aChangedIndex = aIndex;
// relayout everything
InvalidateChildren();
LayoutChildrenInRect(aRect);
aReason = "child's height got bigger";
} else if (aDesiredSize.width > aInfo.calculatedSize.width) {
// if the child is wider than we anticipated. This can happend for children that we were not able to get a
// take on their min width. Like text, or tables.
// because things flow from left to right top to bottom we know that
// if we get wider that we can set the min size. This will only work
// for width not height. Height must always be recalculated!
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// however we must see whether the min size was set in css.
// if it was then this size should not override it.
// add in the css min, max, pref
const nsStylePosition* position;
aFrame->GetStyleData(eStyleStruct_Position,
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(const nsStyleStruct*&) position);
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// same for min size. Unfortunately min size is always set to 0. So for now
// we will assume 0 means not set.
if (position->mMinWidth.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinWidth.GetCoordValue();
if (min != 0)
return;
}
aInfo.minSize.width = aDesiredSize.width;
// our width now becomes the new size
aInfo.calculatedSize.width = aDesiredSize.width;
InvalidateChildren();
// our index resized
aResized[aIndex] = PR_TRUE;
// if the width changed. mark our child as being resized
for (int i=0; i < mSpringCount; i++)
mSprings[i].sizeValid = aResized[i];
LayoutChildrenInRect(aRect);
aFinished = PR_FALSE;
aChangedIndex = aIndex;
aReason = "child's width got bigger";
}
} else {
if ( aDesiredSize.width > aRect.width) {
// ok if the height changed then we need to reflow everyone but us at the new height
// so we will set the changed index to be us. And signal that we need a new pass.
aRect.width = aDesiredSize.width;
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// add in the css min, max, pref
const nsStylePosition* position;
aFrame->GetStyleData(eStyleStruct_Position,
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(const nsStyleStruct*&) position);
// same for min size. Unfortunately min size is always set to 0. So for now
// we will assume 0 means not set.
if (position->mMinWidth.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinWidth.GetCoordValue();
if (min != 0)
return;
}
// because things flow from left to right top to bottom we know that
// if we get wider that we can set the min size. This will only work
// for width not height. Height must always be recalculated!
aInfo.minSize.width = aDesiredSize.width;
// if the width changed then clear out the resized list
// but only do this if we are vertical box. On a horizontal box increasing the height will not change the
// width of its children.
for (int i=0; i < mSpringCount; i++)
aResized[i] = PR_FALSE;
aFinished = PR_FALSE;
aChangedIndex = aIndex;
// relayout everything
InvalidateChildren();
LayoutChildrenInRect(aRect);
aReason = "child's height got bigger";
} else if (aDesiredSize.height > aInfo.calculatedSize.height) {
// our width now becomes the new size
aInfo.calculatedSize.height = aDesiredSize.height;
InvalidateChildren();
// our index resized
aResized[aIndex] = PR_TRUE;
// if the width changed. mark our child as being resized
for (int i=0; i < mSpringCount; i++)
mSprings[i].sizeValid = aResized[i];
LayoutChildrenInRect(aRect);
aFinished = PR_FALSE;
aChangedIndex = aIndex;
aReason = "child's width got bigger";
}
}
}
void
nsBoxFrame::CollapseChild(nsIPresContext& aPresContext, nsIFrame* frame, PRBool hide)
{
// shrink the view
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nsIView* view = nsnull;
frame->GetView(&aPresContext, &view);
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// if we find a view stop right here. All views under it
// will be clipped.
if (view) {
nsViewVisibility v;
view->GetVisibility(v);
nsCOMPtr<nsIWidget> widget;
view->GetWidget(*getter_AddRefs(widget));
if (hide) {
view->SetVisibility(nsViewVisibility_kHide);
} else {
view->SetVisibility(nsViewVisibility_kShow);
}
if (widget) {
return;
}
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}
// collapse the child
nsIFrame* child = nsnull;
frame->FirstChild(nsnull, &child);
while (nsnull != child)
{
CollapseChild(aPresContext, child, hide);
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nsresult rv = child->GetNextSibling(&child);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
}
}
NS_IMETHODIMP
nsBoxFrame::DidReflow(nsIPresContext& aPresContext,
nsDidReflowStatus aStatus)
{
nsresult rv = nsHTMLContainerFrame::DidReflow(aPresContext, aStatus);
NS_ASSERTION(rv == NS_OK,"DidReflow failed");
nsIFrame* childFrame = mFrames.FirstChild();
nscoord count = 0;
while (nsnull != childFrame)
{
// make collapsed children not show up
if (mSprings[count].collapsed) {
CollapseChild(aPresContext, childFrame, PR_TRUE);
}
rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
count++;
}
return rv;
}
/**
* Given the boxes rect. Set the x,y locations of all its children. Taking into account
* their margins
*/
nsresult
nsBoxFrame::PlaceChildren(nsIPresContext& aPresContext, nsRect& boxRect)
{
// ------- set the childs positions ---------
nscoord x = boxRect.x;
nscoord y = boxRect.y;
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nsIFrame* childFrame = mFrames.FirstChild();
nscoord count = 0;
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while (nsnull != childFrame)
{
nsresult rv;
// make collapsed children not show up
if (mSprings[count].collapsed) {
nsRect rect(0,0,0,0);
childFrame->GetRect(rect);
if (rect.width > 0 || rect.height > 0) {
childFrame->SizeTo(&aPresContext, 0,0);
}
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} else {
const nsStyleSpacing* spacing;
rv = childFrame->GetStyleData(eStyleStruct_Spacing,
(const nsStyleStruct*&) spacing);
nsMargin margin(0,0,0,0);
spacing->GetMargin(margin);
if (mHorizontal) {
x += margin.left;
y = boxRect.y + margin.top;
} else {
y += margin.top;
x = boxRect.x + margin.left;
}
nsRect rect;
childFrame->GetRect(rect);
rect.x = x;
rect.y = y;
childFrame->SetRect(&aPresContext, rect);
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// add in the right margin
if (mHorizontal)
x += margin.right;
else
y += margin.bottom;
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if (mHorizontal) {
x += rect.width;
//width += rect.width + margin.left + margin.right;
} else {
y += rect.height;
//height += rect.height + margin.top + margin.bottom;
}
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}
rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
count++;
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}
return NS_OK;
}
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/**
* Flow an individual child. Special args:
* count: the spring that will be used to lay out the child
* incrementalChild: If incremental reflow this is the child that need to be reflowed.
* when we finally do reflow the child we will set the child to null
*/
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nsresult
nsBoxFrame::FlowChildAt(nsIFrame* childFrame,
nsIPresContext& aPresContext,
nsHTMLReflowMetrics& desiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus,
nsCalculatedBoxInfo& aInfo,
PRBool& aRedraw,
nsString& aReason)
{
aStatus = NS_FRAME_COMPLETE;
nsReflowReason reason = aReflowState.reason;
PRBool shouldReflow = PR_TRUE;
// if the reason is incremental and the child is not marked as incremental. Then relow the child
// as a resize instead.
if (aInfo.isIncremental)
reason = eReflowReason_Incremental;
else if (reason == eReflowReason_Incremental)
reason = eReflowReason_Resize;
// subtract out the childs margin and border
const nsStyleSpacing* spacing;
nsresult rv = childFrame->GetStyleData(eStyleStruct_Spacing,
(const nsStyleStruct*&) spacing);
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nsMargin margin(0,0,0,0);
spacing->GetMargin(margin);
// get the current size of the child
nsRect currentRect(0,0,0,0);
childFrame->GetRect(currentRect);
// if we don't need a reflow then
// lets see if we are already that size. Yes? then don't even reflow. We are done.
if (!aInfo.needsReflow && aInfo.calculatedSize.width != NS_INTRINSICSIZE && aInfo.calculatedSize.height != NS_INTRINSICSIZE) {
// if the new calculated size has a 0 width or a 0 height
if ((currentRect.width == 0 || currentRect.height == 0) && (aInfo.calculatedSize.width == 0 || aInfo.calculatedSize.height == 0)) {
shouldReflow = PR_FALSE;
desiredSize.width = aInfo.calculatedSize.width - (margin.left + margin.right);
desiredSize.height = aInfo.calculatedSize.height - (margin.top + margin.bottom);
childFrame->SizeTo(&aPresContext, desiredSize.width, desiredSize.height);
} else {
desiredSize.width = currentRect.width;
desiredSize.height = currentRect.height;
// remove the margin. The rect of our child does not include it but our calculated size does.
nscoord calcWidth = aInfo.calculatedSize.width - (margin.left + margin.right);
nscoord calcHeight = aInfo.calculatedSize.height - (margin.top + margin.bottom);
// don't reflow if we are already the right size
if (currentRect.width == calcWidth && currentRect.height == calcHeight)
shouldReflow = PR_FALSE;
}
}
// ok now reflow the child into the springs calculated space
if (shouldReflow) {
nsMargin border(0,0,0,0);
spacing->GetBorderPadding(border);
const nsStylePosition* position;
rv = childFrame->GetStyleData(eStyleStruct_Position,
(const nsStyleStruct*&) position);
desiredSize.width = 0;
desiredSize.height = 0;
nsSize size(aInfo.calculatedSize.width, aInfo.calculatedSize.height);
/*
// lets also look at our intrinsic flag. This flag is to make things like HR work.
// hr is funny if you flow it intrinsically you will get a size that is the height of
// the current font size. But if you then flow the hr with a computed height of what was returned the
// hr will be stretched out to fit. So basically the hr lays itself out differently depending
// on if you use intrinsic or or computed size. So to fix this we follow this policy. If any child
// does not Innerement nsIBox then we set this flag. Then on a flow if we decide to flow at the preferred width
// we flow it with a intrinsic width. This goes for height as well.
if (aInfo.prefWidthIntrinsic && size.width == aInfo.prefSize.width)
size.width = NS_INTRINSICSIZE;
if (aInfo.prefHeightIntrinsic && size.height == aInfo.prefSize.height)
size.height = NS_INTRINSICSIZE;
*/
// only subrtact margin
if (size.height != NS_INTRINSICSIZE)
size.height -= (margin.top + margin.bottom);
if (size.width != NS_INTRINSICSIZE)
size.width -= (margin.left + margin.right);
// create a reflow state to tell our child to flow at the given size.
nsHTMLReflowState reflowState(aPresContext, aReflowState, childFrame, nsSize(size.width, NS_INTRINSICSIZE));
reflowState.reason = reason;
if (size.height != NS_INTRINSICSIZE)
size.height -= (border.top + border.bottom);
if (size.width != NS_INTRINSICSIZE)
size.width -= (border.left + border.right);
reflowState.mComputedWidth = size.width;
reflowState.mComputedHeight = size.height;
// nsSize maxElementSize(0, 0);
// desiredSize.maxElementSize = &maxElementSize;
#if DEBUG_REFLOW
ListTag(stdout);
if (reason == eReflowReason_Incremental && aInfo.isIncremental)
printf(": INCREMENTALLY reflowing ");
else
printf(": reflowing ");
nsFrame::ListTag(stdout, childFrame);
char ch[100];
aReason.ToCString(ch,100);
printf("because (%s)\n", ch);
#endif
// do the flow
childFrame->WillReflow(aPresContext);
childFrame->Reflow(aPresContext, desiredSize, reflowState, aStatus);
NS_ASSERTION(NS_FRAME_IS_COMPLETE(aStatus), "bad status");
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nsFrameState kidState;
childFrame->GetFrameState(&kidState);
// printf("width: %d, height: %d\n", desiredSize.mCombinedArea.width, desiredSize.mCombinedArea.height);
if (kidState & NS_FRAME_OUTSIDE_CHILDREN) {
desiredSize.width = desiredSize.mCombinedArea.width;
desiredSize.height = desiredSize.mCombinedArea.height;
}
// if (maxElementSize.width > desiredSize.width)
// desiredSize.width = maxElementSize.width;
PRBool changedSize = PR_FALSE;
if (currentRect.width != desiredSize.width || currentRect.height != desiredSize.height)
changedSize = PR_TRUE;
// if the child got bigger then make sure the new size in our min max range
if (changedSize) {
// redraw if we changed size.
aRedraw = PR_TRUE;
if (aInfo.maxSize.width != NS_INTRINSICSIZE && desiredSize.width > aInfo.maxSize.width - (margin.left + margin.right))
desiredSize.width = aInfo.maxSize.width - (margin.left + margin.right);
// if the child was bigger than anticipated and there was a min size set thennn
if (aInfo.calculatedSize.width != NS_INTRINSICSIZE && position->mMinWidth.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinWidth.GetCoordValue();
if (min != 0)
desiredSize.width = aInfo.calculatedSize.width - (margin.left + margin.right);
}
if (aInfo.maxSize.height != NS_INTRINSICSIZE && desiredSize.height > aInfo.maxSize.height - (margin.top + margin.bottom))
desiredSize.height = aInfo.maxSize.height - (margin.top + margin.bottom);
// if a min size was set we will always get the desired height
if (aInfo.calculatedSize.height != NS_INTRINSICSIZE && position->mMinHeight.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinHeight.GetCoordValue();
if (min != 0)
desiredSize.height = aInfo.calculatedSize.height - (margin.top + margin.bottom);
}
}
// set the rect
childFrame->SizeTo(&aPresContext, desiredSize.width, desiredSize.height);
// Stub out desiredSize.maxElementSize so that when go out of
// scope, nothing bad happens!
desiredSize.maxElementSize = nsnull;
// clear out the incremental child, so that we don't flow it incrementally again
if (reason == eReflowReason_Incremental && aInfo.isIncremental)
aInfo.isIncremental = PR_FALSE;
}
// add the margin back in. The child should add its border automatically
desiredSize.height += (margin.top + margin.bottom);
desiredSize.width += (margin.left + margin.right);
aInfo.needsReflow = PR_FALSE;
return NS_OK;
}
/**
* Given a box info object and a rect. Make sure the rect is not too small to layout the box and
* not to big either.
*/
void
nsBoxFrame::BoundsCheck(const nsBoxInfo& aBoxInfo, nsRect& aRect)
{
// if we are bieng flowed at our intrinsic width or height then set our width
// to the biggest child.
if (aRect.height == NS_INTRINSICSIZE )
aRect.height = aBoxInfo.prefSize.height;
if (aRect.width == NS_INTRINSICSIZE )
aRect.width = aBoxInfo.prefSize.width;
// make sure the available size is no bigger than the max size
if (aRect.height > aBoxInfo.maxSize.height)
aRect.height = aBoxInfo.maxSize.height;
if (aRect.width > aBoxInfo.maxSize.width)
aRect.width = aBoxInfo.maxSize.width;
// make sure the available size is at least as big as the min size
if (aRect.height < aBoxInfo.minSize.height)
aRect.height = aBoxInfo.minSize.height;
if (aRect.width < aBoxInfo.minSize.width)
aRect.width = aBoxInfo.minSize.width;
}
/**
* Ok when calculating a boxes size such as its min size we need to look at its children to figure it out.
* But this isn't as easy as just adding up its childs min sizes. If the box is horizontal then we need to
* add up each child's min width but our min height should be the childs largest min height. This needs to
* be done for preferred size and max size as well. Of course for our max size we need to pick the smallest
* max size. So this method facilitates the calculation. Just give it 2 sizes and a flag to ask whether is is
* looking for the largest or smallest value (max needs smallest) and it will set the second value.
*/
void
nsBoxFrame::AddSize(const nsSize& a, nsSize& b, PRBool largest)
{
// depending on the dimension switch either the width or the height component.
const nscoord& awidth = mHorizontal ? a.width : a.height;
const nscoord& aheight = mHorizontal ? a.height : a.width;
nscoord& bwidth = mHorizontal ? b.width : b.height;
nscoord& bheight = mHorizontal ? b.height : b.width;
// add up the widths make sure we check for intrinsic.
if (bwidth != NS_INTRINSICSIZE) // if we are already intrinsic we are done
{
// otherwise if what we are adding is intrinsic then we just become instrinsic and we are done
if (awidth == NS_INTRINSICSIZE)
bwidth = NS_INTRINSICSIZE;
else // add it on
bwidth += awidth;
}
// store the largest or smallest height
if ((largest && aheight > bheight) || (!largest && bheight < aheight))
bheight = aheight;
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}
void
nsBoxFrame::GetInset(nsMargin& margin)
{
}
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#define GET_WIDTH(size) (mHorizontal ? size.width : size.height)
#define GET_HEIGHT(size) (mHorizontal ? size.height : size.width)
#define GET_WIDTH_FOR(box, size) (box->mHorizontal ? box->size.width : box->size.height)
#define GET_HEIGHT_FOR(box, size) (box->mHorizontal ? box->size.height : box->size.width)
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void
nsBoxFrame::InvalidateChildren()
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{
for (int i=0; i < mSpringCount; i++) {
mSprings[i].sizeValid = PR_FALSE;
}
}
void
nsBoxFrame::LayoutChildrenInRect(nsRect& size)
{
if (mSpringCount == 0)
return;
PRInt32 sizeRemaining;
if (mHorizontal)
sizeRemaining = size.width;
else
sizeRemaining = size.height;
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float springConstantsRemaining = (float)0.0;
int i;
for (i=0; i<mSpringCount; i++) {
nsCalculatedBoxInfo& spring = mSprings[i];
// ignore collapsed children
if (spring.collapsed)
continue;
// figure out the direction of the box and get the correct value either the width or height
nscoord& pref = GET_WIDTH(spring.prefSize);
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// nscoord& max = GET_WIDTH(spring.maxSize); // Not used.
nscoord& min = GET_WIDTH(spring.minSize);
GET_HEIGHT(spring.calculatedSize) = GET_HEIGHT(size);
if (pref < min)
pref = min;
if (spring.sizeValid) {
sizeRemaining -= GET_WIDTH(spring.calculatedSize);
} else {
if (spring.flex == 0.0)
{
spring.sizeValid = PR_TRUE;
GET_WIDTH(spring.calculatedSize) = pref;
}
sizeRemaining -= pref;
springConstantsRemaining += spring.flex;
}
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}
nscoord& sz = GET_WIDTH(size);
if (sz == NS_INTRINSICSIZE) {
sz = 0;
for (i=0; i<mSpringCount; i++) {
nsCalculatedBoxInfo& spring=mSprings[i];
// ignore collapsed springs
if (spring.collapsed)
continue;
nscoord& calculated = GET_WIDTH(spring.calculatedSize);
nscoord& pref = GET_WIDTH(spring.prefSize);
if (!spring.sizeValid)
{
// set the calculated size to be the preferred size
calculated = pref;
spring.sizeValid = PR_TRUE;
}
// changed the size returned to reflect
sz += calculated;
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}
return;
}
PRBool limit = PR_TRUE;
for (int pass=1; PR_TRUE == limit; pass++) {
limit = PR_FALSE;
for (i=0; i<mSpringCount; i++) {
nsCalculatedBoxInfo& spring=mSprings[i];
// ignore collapsed springs
if (spring.collapsed)
continue;
nscoord& pref = GET_WIDTH(spring.prefSize);
nscoord& max = GET_WIDTH(spring.maxSize);
nscoord& min = GET_WIDTH(spring.minSize);
nscoord& calculated = GET_WIDTH(spring.calculatedSize);
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if (spring.sizeValid==PR_FALSE) {
PRInt32 newSize = pref + NSToIntRound(sizeRemaining*(spring.flex/springConstantsRemaining));
if (newSize<=min) {
calculated = min;
springConstantsRemaining -= spring.flex;
sizeRemaining += pref;
sizeRemaining -= calculated;
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spring.sizeValid = PR_TRUE;
limit = PR_TRUE;
}
else if (newSize>=max) {
calculated = max;
springConstantsRemaining -= spring.flex;
sizeRemaining += pref;
sizeRemaining -= calculated;
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spring.sizeValid = PR_TRUE;
limit = PR_TRUE;
}
}
}
}
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float stretchFactor = (springConstantsRemaining == 0.0) ? float(0.0) : sizeRemaining/springConstantsRemaining;
nscoord& s = GET_WIDTH(size);
s = 0;
for (i=0; i<mSpringCount; i++) {
nsCalculatedBoxInfo& spring=mSprings[i];
// ignore collapsed springs
if (spring.collapsed)
continue;
nscoord& pref = GET_WIDTH(spring.prefSize);
nscoord& calculated = GET_WIDTH(spring.calculatedSize);
if (spring.sizeValid==PR_FALSE) {
calculated = pref + NSToIntFloor(spring.flex*stretchFactor);
spring.sizeValid = PR_TRUE;
}
s += calculated;
}
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}
void
nsBoxFrame::GetChildBoxInfo(PRInt32 aIndex, nsBoxInfo& aSize)
{
NS_ASSERTION(aIndex >= 0 && aIndex < mSpringCount,"Index out of bounds!!");
aSize = mSprings[aIndex];
}
void
nsBoxFrame::SetChildNeedsRecalc(PRInt32 aIndex, PRBool aRecalc)
{
NS_ASSERTION(aIndex >= 0 && aIndex < mSpringCount,"Index out of bounds!!");
mSprings[aIndex].needsRecalc = PR_TRUE;
}
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// Marks the frame as dirty and generates an incremental reflow
// command targeted at this frame
nsresult
nsBoxFrame::GenerateDirtyReflowCommand(nsIPresContext& aPresContext,
nsIPresShell& aPresShell)
{
nsCOMPtr<nsIReflowCommand> reflowCmd;
nsresult rv;
mState |= NS_FRAME_IS_DIRTY;
rv = NS_NewHTMLReflowCommand(getter_AddRefs(reflowCmd), this,
nsIReflowCommand::ReflowDirty);
if (NS_SUCCEEDED(rv)) {
// Add the reflow command
rv = aPresShell.AppendReflowCommand(reflowCmd);
}
return rv;
}
NS_IMETHODIMP
nsBoxFrame::RemoveFrame(nsIPresContext& aPresContext,
nsIPresShell& aPresShell,
nsIAtom* aListName,
nsIFrame* aOldFrame)
{
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// need to rebuild all the springs.
for (int i=0; i < mSpringCount; i++)
mSprings[i].clear();
// remove the child frame
mFrames.DestroyFrame(aPresContext, aOldFrame);
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// mark us dirty and generate a reflow command
return GenerateDirtyReflowCommand(aPresContext, aPresShell);
}
NS_IMETHODIMP
nsBoxFrame::InsertFrames(nsIPresContext& aPresContext,
nsIPresShell& aPresShell,
nsIAtom* aListName,
nsIFrame* aPrevFrame,
nsIFrame* aFrameList)
{
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// need to rebuild all the springs.
for (int i=0; i < mSpringCount; i++)
mSprings[i].clear();
mFrames.InsertFrames(nsnull, aPrevFrame, aFrameList);
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// mark us dirty and generate a reflow command
return GenerateDirtyReflowCommand(aPresContext, aPresShell);
}
NS_IMETHODIMP
nsBoxFrame::AppendFrames(nsIPresContext& aPresContext,
nsIPresShell& aPresShell,
nsIAtom* aListName,
nsIFrame* aFrameList)
{
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// need to rebuild all the springs.
for (int i=0; i < mSpringCount; i++)
mSprings[i].clear();
mFrames.AppendFrames(nsnull, aFrameList);
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// mark us dirty and generate a reflow command
return GenerateDirtyReflowCommand(aPresContext, aPresShell);
}
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NS_IMETHODIMP
nsBoxFrame::AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aHint)
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{
nsresult rv = nsHTMLContainerFrame::AttributeChanged(aPresContext, aChild,
aNameSpaceID, aAttribute, aHint);
if (NS_OK != rv) {
return rv;
}
return NS_OK;
}
/**
* Goes though each child asking for its size to determine our size. Returns our box size minus our border.
* This method is defined in nsIBox interface.
*/
NS_IMETHODIMP
nsBoxFrame::GetBoxInfo(nsIPresContext& aPresContext, const nsHTMLReflowState& aReflowState, nsBoxInfo& aSize)
{
nsresult rv;
aSize.clear();
// run through all the children and get there min, max, and preferred sizes
// return us the size of the box
nscoord count = 0;
nsIFrame* childFrame = mFrames.FirstChild();
while (nsnull != childFrame)
{
// if a child needs recalculation then ask it for its size. Otherwise
// just use the size we already have.
if (mSprings[count].needsRecalc)
{
// see if the child is collapsed
const nsStyleDisplay* disp;
childFrame->GetStyleData(eStyleStruct_Display, ((const nsStyleStruct *&)disp));
// if collapsed then the child will have no size
if (disp->mVisible == NS_STYLE_VISIBILITY_COLLAPSE)
mSprings[count].collapsed = PR_TRUE;
else {
// get the size of the child. This is the min, max, preferred, and spring constant
// it does not include its border.
rv = GetChildBoxInfo(aPresContext, aReflowState, childFrame, mSprings[count]);
NS_ASSERTION(rv == NS_OK,"failed to child box info");
if (NS_FAILED(rv))
return rv;
// add in the child's margin and border/padding if there is one.
const nsStyleSpacing* spacing;
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rv = childFrame->GetStyleData(eStyleStruct_Spacing,
(const nsStyleStruct*&) spacing);
NS_ASSERTION(rv == NS_OK,"failed to get spacing info");
if (NS_FAILED(rv))
return rv;
nsMargin margin(0,0,0,0);
spacing->GetMargin(margin);
nsSize m(margin.left+margin.right,margin.top+margin.bottom);
mSprings[count].minSize += m;
mSprings[count].prefSize += m;
if (mSprings[count].maxSize.width != NS_INTRINSICSIZE)
mSprings[count].maxSize.width += m.width;
if (mSprings[count].maxSize.height != NS_INTRINSICSIZE)
mSprings[count].maxSize.height += m.height;
spacing->GetBorderPadding(margin);
nsSize b(margin.left+margin.right,margin.top+margin.bottom);
mSprings[count].minSize += b;
mSprings[count].prefSize += b;
if (mSprings[count].maxSize.width != NS_INTRINSICSIZE)
mSprings[count].maxSize.width += b.width;
if (mSprings[count].maxSize.height != NS_INTRINSICSIZE)
mSprings[count].maxSize.height += b.height;
}
// ok we don't need to calc this guy again
mSprings[count].needsRecalc = PR_FALSE;
}
AddChildSize(aSize, mSprings[count]);
rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
if (NS_FAILED(rv))
return rv;
count++;
}
mSpringCount = count;
// add the insets into our size. This is merely some extra space subclasses like toolbars
// can place around us. Toolbars use it to place extra control like grippies around things.
nsMargin inset(0,0,0,0);
GetInset(inset);
nsMargin debugInset(0,0,0,0);
mInner->GetDebugInset(debugInset);
inset += debugInset;
nsSize in(inset.left+inset.right,inset.top+inset.bottom);
aSize.minSize += in;
aSize.prefSize += in;
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return rv;
}
void
nsBoxFrame::AddChildSize(nsBoxInfo& aInfo, nsBoxInfo& aChildInfo)
{
// now that we know our child's min, max, pref sizes figure OUR size from them.
AddSize(aChildInfo.minSize, aInfo.minSize, PR_FALSE);
AddSize(aChildInfo.maxSize, aInfo.maxSize, PR_TRUE);
AddSize(aChildInfo.prefSize, aInfo.prefSize, PR_FALSE);
}
/**
* Boxes work differently that regular HTML elements. Each box knows if it needs to be reflowed or not
* So when a box gets an incremental reflow. It runs down all the children and marks them for reflow. If it
* Reaches a child that is not a box then it marks that child as incremental so when it is flowed next it
* will be flowed incrementally.
*/
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NS_IMETHODIMP
nsBoxFrame::Dirty(nsIPresContext& aPresContext, const nsHTMLReflowState& aReflowState, nsIFrame*& incrementalChild)
{
nsIFrame* targetFrame = nsnull;
aReflowState.reflowCommand->GetTarget(targetFrame);
if (this == targetFrame) {
// if it has redraw us if we are the target
Invalidate(&aPresContext, nsRect(0,0,mRect.width,mRect.height), PR_FALSE);
}
incrementalChild = nsnull;
nsresult rv = NS_OK;
// Dirty any children that need it.
nsIFrame* frame;
aReflowState.reflowCommand->GetNext(frame);
nscoord count = 0;
nsIFrame* childFrame = mFrames.FirstChild();
while (nsnull != childFrame)
{
if (childFrame == frame) {
// clear the spring so it is recalculated on the flow
mSprings[count].clear();
//nsCOMPtr<nsIBox> ibox = do_QueryInterface(childFrame);
// can't use nsCOMPtr on non-refcounted things like frames
nsIBox* ibox;
if (NS_SUCCEEDED(childFrame->QueryInterface(nsIBox::GetIID(), (void**)&ibox)) && ibox)
ibox->Dirty(aPresContext, aReflowState, incrementalChild);
else
incrementalChild = frame;
// if we found a leaf. Then mark it as being incremental. So when we
// flow it we will flow it incrementally
if (incrementalChild == childFrame)
mSprings[count].isIncremental = PR_TRUE;
break;
}
rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
if (NS_FAILED(rv))
return rv;
count++;
}
return rv;
}
NS_IMETHODIMP
nsBoxFrame :: Paint ( nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
const nsStyleDisplay* disp = (const nsStyleDisplay*)
mStyleContext->GetStyleData(eStyleStruct_Display);
// if we aren't visible then we are done.
if (!disp->mVisible)
return NS_OK;
// if we are visible then tell our superclass to paint
nsresult r = nsHTMLContainerFrame::Paint(aPresContext, aRenderingContext, aDirtyRect,
aWhichLayer);
if (NS_FRAME_PAINT_LAYER_FOREGROUND == aWhichLayer) {
if (mInner->mDebugInner) {
mInner->mDebugInner->PaintSprings(aPresContext, aRenderingContext, aDirtyRect);
}
}
return r;
}
// Paint one child frame
void
nsBoxFrame::PaintChild(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsIFrame* aFrame,
nsFramePaintLayer aWhichLayer)
{
const nsStyleDisplay* disp;
aFrame->GetStyleData(eStyleStruct_Display, ((const nsStyleStruct *&)disp));
// if collapsed don't paint the child.
if (disp->mVisible == NS_STYLE_VISIBILITY_COLLAPSE)
return;
nsHTMLContainerFrame::PaintChild(aPresContext, aRenderingContext, aDirtyRect, aFrame, aWhichLayer);
}
void
nsBoxDebugInner::PaintSprings(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect)
{
// remove our border
const nsStyleSpacing* spacing;
mOuter->GetStyleData(eStyleStruct_Spacing,
(const nsStyleStruct*&) spacing);
nsMargin border(0,0,0,0);
spacing->GetBorderPadding(border);
float p2t;
aPresContext.GetScaledPixelsToTwips(&p2t);
nscoord onePixel = NSIntPixelsToTwips(1, p2t);
nsIStyleContext* debugStyle;
if (mOuter->mHorizontal)
debugStyle = mHorizontalDebugStyle;
else
debugStyle = mVerticalDebugStyle;
const nsStyleSpacing* debugSpacing =
(const nsStyleSpacing*)debugStyle->GetStyleData(eStyleStruct_Spacing);
const nsStyleColor* debugColor =
(const nsStyleColor*)debugStyle->GetStyleData(eStyleStruct_Color);
nsMargin margin(0,0,0,0);
debugSpacing->GetMargin(margin);
border += margin;
nsRect inner(0,0,mOuter->mRect.width, mOuter->mRect.height);
inner.Deflate(border);
// paint our debug border
nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, mOuter,
aDirtyRect, inner, *debugSpacing, debugStyle, 0);
// get the debug border dimensions
nsMargin debugBorder(0,0,0,0);
debugSpacing->GetBorderPadding(debugBorder);
// paint the springs.
nscoord x, y, borderSize, springSize;
aRenderingContext.SetColor(debugColor->mColor);
if (mOuter->mHorizontal)
{
x = inner.x;
y = inner.y + onePixel;
x += debugBorder.left;
springSize = debugBorder.top - onePixel*4;
} else {
x = inner.y;
y = inner.x + onePixel;
x += debugBorder.top;
springSize = debugBorder.left - onePixel*4;
}
for (int i=0; i < mOuter->mSpringCount; i++) {
nsSize& size = mOuter->mSprings[i].calculatedSize;
if (!mOuter->mSprings[i].collapsed) {
if (mOuter->mHorizontal)
borderSize = size.width;
else
borderSize = size.height;
DrawSpring(aPresContext, aRenderingContext, mOuter->mSprings[i].flex, x, y, borderSize, springSize);
x += borderSize;
}
}
}
void
nsBoxDebugInner::DrawLine(nsIRenderingContext& aRenderingContext, nscoord x1, nscoord y1, nscoord x2, nscoord y2)
{
if (mOuter->mHorizontal)
aRenderingContext.DrawLine(x1,y1,x2,y2);
else
aRenderingContext.DrawLine(y1,x1,y2,x2);
}
void
nsBoxDebugInner::FillRect(nsIRenderingContext& aRenderingContext, nscoord x, nscoord y, nscoord width, nscoord height)
{
if (mOuter->mHorizontal)
aRenderingContext.FillRect(x,y,width,height);
else
aRenderingContext.FillRect(y,x,height,width);
}
void
nsBoxDebugInner::DrawSpring(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, float flex, nscoord x, nscoord y, nscoord size, nscoord springSize)
{
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// PRBool h = mOuter->mHorizontal;
float p2t;
aPresContext.GetScaledPixelsToTwips(&p2t);
nscoord onePixel = NSIntPixelsToTwips(1, p2t);
// if we do draw the coils
int distance = 0;
int center = 0;
int offset = 0;
int coilSize = COIL_SIZE*onePixel;
int halfSpring = springSize/2;
distance = size;
center = y + halfSpring;
offset = x;
int coils = distance/coilSize;
int halfCoilSize = coilSize/2;
if (flex == 0.0) {
DrawLine(aRenderingContext, x,y + springSize/2, x + size, y + springSize/2);
} else {
for (int i=0; i < coils; i++)
{
DrawLine(aRenderingContext, offset, center+halfSpring, offset+halfCoilSize, center-halfSpring);
DrawLine(aRenderingContext, offset+halfCoilSize, center-halfSpring, offset+coilSize, center+halfSpring);
offset += coilSize;
}
}
FillRect(aRenderingContext, x + size - springSize/2, y, springSize/2, springSize);
FillRect(aRenderingContext, x, y, springSize/2, springSize);
//DrawKnob(aPresContext, aRenderingContext, x + size - springSize, y, springSize);
}
void
nsBoxFrameInner::UpdatePseudoElements(nsIPresContext& aPresContext)
{
nsCOMPtr<nsIStyleContext> hs;
nsCOMPtr<nsIStyleContext> vs;
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nsCOMPtr<nsIContent> content;
GetContentOf(mOuter, getter_AddRefs(content));
nsCOMPtr<nsIAtom> atom ( getter_AddRefs(NS_NewAtom(":-moz-horizontal-box-debug")) );
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aPresContext.ProbePseudoStyleContextFor(content, atom, mOuter->mStyleContext,
PR_FALSE,
getter_AddRefs(hs));
atom = getter_AddRefs(NS_NewAtom(":-moz-vertical-box-debug"));
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aPresContext.ProbePseudoStyleContextFor(content, atom, mOuter->mStyleContext,
PR_FALSE,
getter_AddRefs(vs));
if (hs && vs) {
if (!mDebugInner) {
mDebugInner = new nsBoxDebugInner(mOuter);
NS_ADDREF(mDebugInner);
mDebugInner->AddListener();
}
mDebugInner->mHorizontalDebugStyle = hs;
mDebugInner->mVerticalDebugStyle = vs;
aPresContext.GetScaledPixelsToTwips(&mDebugInner->mP2t);
} else {
if (mDebugInner)
{
mDebugInner->RemoveListener();
NS_RELEASE(mDebugInner);
mDebugInner = nsnull;
}
}
}
void
nsBoxFrameInner::GetDebugInset(nsMargin& inset)
{
inset.SizeTo(0,0,0,0);
if (mDebugInner)
{
nsIStyleContext* style;
if (mOuter->mHorizontal)
style = mDebugInner->mHorizontalDebugStyle;
else
style = mDebugInner->mVerticalDebugStyle;
const nsStyleSpacing* debugSpacing =
(const nsStyleSpacing*)style->GetStyleData(eStyleStruct_Spacing);
debugSpacing->GetBorderPadding(inset);
nsMargin margin(0,0,0,0);
debugSpacing->GetMargin(margin);
inset += margin;
}
}
NS_IMETHODIMP nsBoxFrame::QueryInterface(REFNSIID aIID, void** aInstancePtr)
{
if (NULL == aInstancePtr) {
return NS_ERROR_NULL_POINTER;
}
*aInstancePtr = NULL;
if (aIID.Equals(kIBoxIID)) {
*aInstancePtr = (void*)(nsIBox*) this;
NS_ADDREF_THIS();
return NS_OK;
}
return nsHTMLContainerFrame::QueryInterface(aIID, aInstancePtr);
}
NS_IMETHODIMP_(nsrefcnt)
nsBoxFrame::AddRef(void)
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{
return NS_OK;
}
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NS_IMETHODIMP_(nsrefcnt)
nsBoxFrame::Release(void)
{
return NS_OK;
}
NS_IMETHODIMP
nsBoxFrame::GetFrameName(nsString& aResult) const
{
aResult = "Box";
return NS_OK;
}
nsCalculatedBoxInfo::nsCalculatedBoxInfo()
{
clear();
}
nsCalculatedBoxInfo::nsCalculatedBoxInfo(const nsBoxInfo& aInfo):nsBoxInfo(aInfo)
{
needsReflow = PR_TRUE;
needsRecalc = PR_TRUE;
collapsed = PR_FALSE;
calculatedSize.width = 0;
calculatedSize.height = 0;
sizeValid = PR_FALSE;
isIncremental = PR_FALSE;
}
void
nsCalculatedBoxInfo::clear()
{
nsBoxInfo::clear();
needsReflow = PR_TRUE;
needsRecalc = PR_TRUE;
collapsed = PR_FALSE;
calculatedSize.width = 0;
calculatedSize.height = 0;
prefWidthIntrinsic = PR_FALSE;
prefHeightIntrinsic = PR_FALSE;
sizeValid = PR_FALSE;
}
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NS_IMETHODIMP
nsBoxFrame::GetFrameForPoint(nsIPresContext* aPresContext,
const nsPoint& aPoint,
nsIFrame** aFrame)
{
nsresult rv = nsHTMLContainerFrame::GetFrameForPoint(aPresContext, aPoint, aFrame);
return rv;
}
void
nsBoxDebugInner::GetValue(const nsSize& a, const nsSize& b, char* ch)
{
char width[100];
char height[100];
if (a.width == NS_INTRINSICSIZE)
sprintf(width,"%s","INF");
else
sprintf(width,"%d", nscoord(a.width/mP2t));
if (a.height == NS_INTRINSICSIZE)
sprintf(height,"%s","INF");
else
sprintf(height,"%d", nscoord(a.height/mP2t));
sprintf(ch, "(%s%s, %s%s)", width, (b.width != NS_INTRINSICSIZE ? "[CSS]" : ""),
height, (b.height != NS_INTRINSICSIZE ? "[CSS]" : ""));
}
void
nsBoxDebugInner::GetValue(float a, float b, char* ch)
{
sprintf(ch, "(%f)", a);
}
void
nsBoxDebugInner::AddListener()
{
nsCOMPtr<nsIContent> content;
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mOuter->mInner->GetContentOf(mOuter, getter_AddRefs(content));
nsCOMPtr<nsIDOMEventReceiver> reciever(do_QueryInterface(content));
reciever->AddEventListenerByIID(NS_STATIC_CAST(nsIDOMMouseMotionListener*,this), kIDOMMouseMotionListenerIID);
}
void
nsBoxDebugInner::RemoveListener()
{
nsCOMPtr<nsIContent> content;
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mOuter->mInner->GetContentOf(mOuter, getter_AddRefs(content));
nsCOMPtr<nsIDOMEventReceiver> reciever(do_QueryInterface(content));
reciever->RemoveEventListenerByIID(NS_STATIC_CAST(nsIDOMMouseMotionListener*,this),kIDOMMouseMotionListenerIID);
}
nsresult
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nsBoxDebugInner::DisplayDebugInfoFor(nsIPresContext& aPresContext,
nsPoint& aPoint,
PRInt32& aCursor)
{
nscoord x = aPoint.x;
nscoord y = aPoint.y;
// get it into our coordintate system by subtracting our parents offsets.
nsIFrame* parent = mOuter;
while(parent != nsnull)
{
// if we hit a scrollable view make sure we take into account
// how much we are scrolled.
nsIScrollableView* scrollingView;
nsIView* view;
parent->GetView(&aPresContext, &view);
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if (view) {
nsresult result = view->QueryInterface(kScrollViewIID, (void**)&scrollingView);
if (NS_SUCCEEDED(result)) {
nscoord xoff = 0;
nscoord yoff = 0;
scrollingView->GetScrollPosition(xoff, yoff);
x += xoff;
y += yoff;
}
}
nsRect cr;
parent->GetRect(cr);
x -= cr.x;
y -= cr.y;
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parent->GetParent(&parent);
}
nsRect r(0,0,mOuter->mRect.width, mOuter->mRect.height);
if (!r.Contains(nsPoint(x,y)))
return NS_OK;
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int count = 0;
nsIFrame* childFrame = mOuter->mFrames.FirstChild();
while (nsnull != childFrame)
{
childFrame->GetRect(r);
// if we are not in the child. But in the spring above the child.
if (((mOuter->mHorizontal && x >= r.x && x < r.x + r.width && y < r.y) ||
(!mOuter->mHorizontal && y >= r.y && y < r.y + r.height && x < r.x))) {
//printf("y=%d, r.y=%d\n",y,r.y);
aCursor = NS_STYLE_CURSOR_POINTER;
// found it but we already showed it.
if (mDebugChild == childFrame)
return NS_OK;
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nsCOMPtr<nsIContent> content;
mOuter->mInner->GetContentOf(childFrame, getter_AddRefs(content));
nsString id;
content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::id, id);
char idValue[100];
id.ToCString(idValue,100);
nsString kClass;
content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::kClass, kClass);
char kClassValue[100];
kClass.ToCString(kClassValue,100);
nsCOMPtr<nsIAtom> tag;
content->GetTag(*getter_AddRefs(tag));
nsString tagString;
tag->ToString(tagString);
char tagValue[100];
tagString.ToCString(tagValue,100);
printf("--------------------\n");
printf("Tag='%s', id='%s' class='%s'\n", tagValue, idValue, kClassValue);
mDebugChild = childFrame;
nsCalculatedBoxInfo aSize;
aSize.prefSize.width = NS_INTRINSICSIZE;
aSize.prefSize.height = NS_INTRINSICSIZE;
aSize.minSize.width = NS_INTRINSICSIZE;
aSize.minSize.height = NS_INTRINSICSIZE;
aSize.maxSize.width = NS_INTRINSICSIZE;
aSize.maxSize.height = NS_INTRINSICSIZE;
aSize.calculatedSize.width = NS_INTRINSICSIZE;
aSize.calculatedSize.height = NS_INTRINSICSIZE;
aSize.flex = -1.0;
// add in the css min, max, pref
const nsStylePosition* position;
nsresult rv = childFrame->GetStyleData(eStyleStruct_Position,
(const nsStyleStruct*&) position);
NS_ASSERTION(NS_SUCCEEDED(rv), "failed to get position");
if (NS_FAILED(rv))
return rv;
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// see if the width or height was specifically set
if (position->mWidth.GetUnit() == eStyleUnit_Coord) {
aSize.prefSize.width = position->mWidth.GetCoordValue();
}
if (position->mHeight.GetUnit() == eStyleUnit_Coord) {
aSize.prefSize.height = position->mHeight.GetCoordValue();
}
// same for min size. Unfortunately min size is always set to 0. So for now
// we will assume 0 means not set.
if (position->mMinWidth.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinWidth.GetCoordValue();
if (min != 0)
aSize.minSize.width = min;
}
if (position->mMinHeight.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinHeight.GetCoordValue();
if (min != 0)
aSize.minSize.height = min;
}
// and max
if (position->mMaxWidth.GetUnit() == eStyleUnit_Coord) {
nscoord max = position->mMaxWidth.GetCoordValue();
aSize.maxSize.width = max;
}
if (position->mMaxHeight.GetUnit() == eStyleUnit_Coord) {
nscoord max = position->mMaxHeight.GetCoordValue();
aSize.maxSize.height = max;
}
PRInt32 error;
nsAutoString value;
if (NS_CONTENT_ATTR_HAS_VALUE == content->GetAttribute(kNameSpaceID_None, nsXULAtoms::flex, value))
{
value.Trim("%");
aSize.flex = value.ToFloat(&error);
}
if (NS_CONTENT_ATTR_HAS_VALUE == content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::width, value))
{
float p2t;
aPresContext.GetScaledPixelsToTwips(&p2t);
value.Trim("%");
aSize.prefSize.width = NSIntPixelsToTwips(value.ToInteger(&error), p2t);
}
if (NS_CONTENT_ATTR_HAS_VALUE == content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::height, value))
{
float p2t;
aPresContext.GetScaledPixelsToTwips(&p2t);
value.Trim("%");
aSize.prefSize.height = NSIntPixelsToTwips(value.ToInteger(&error), p2t);
}
char min[100];
char pref[100];
char max[100];
char calc[100];
char flex[100];
GetValue(mOuter->mSprings[count].minSize, aSize.minSize, min);
GetValue(mOuter->mSprings[count].prefSize, aSize.prefSize, pref);
GetValue(mOuter->mSprings[count].maxSize, aSize.maxSize, max);
GetValue(mOuter->mSprings[count].calculatedSize, aSize.calculatedSize, calc);
GetValue(mOuter->mSprings[count].flex, aSize.flex, flex);
printf("min%s, pref%s, max%s, actual%s, flex=%s\n",
min,
pref,
max,
calc,
flex
);
break;
}
nsresult rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
if (NS_FAILED(rv))
return rv;
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count++;
}
return NS_OK;
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}
NS_IMETHODIMP
nsBoxFrame::GetCursor(nsIPresContext& aPresContext,
nsPoint& aPoint,
PRInt32& aCursor)
{
nsresult rv = nsHTMLContainerFrame::GetCursor(aPresContext, aPoint, aCursor);
if (mInner->mDebugInner)
mInner->mDebugInner->DisplayDebugInfoFor(aPresContext, aPoint, aCursor);
return rv;
}
nsresult
nsBoxDebugInner::MouseMove(nsIDOMEvent* aMouseEvent)
{
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/*
nsCOMPtr<nsIDOMUIEvent> uiEvent(do_QueryInterface(aMouseEvent));
PRInt32 xPx = 0;
PRInt32 yPx = 0;
uiEvent->GetClientX(&xPx);
uiEvent->GetClientY(&yPx);
nscoord onePixel = NSIntPixelsToTwips(1, mP2t);
nscoord x = xPx*onePixel;
nscoord y = yPx*onePixel;
// get it into our coordintate system by subtracting our parents offsets.
nsIFrame* parent = mOuter;
while(parent != nsnull)
{
// if we hit a scrollable view make sure we take into account
// how much we are scrolled.
nsIScrollableView* scrollingView;
nsIView* view;
parent->GetView(&view);
if (view) {
nsresult result = view->QueryInterface(kScrollViewIID, (void**)&scrollingView);
if (NS_SUCCEEDED(result)) {
nscoord xoff = 0;
nscoord yoff = 0;
scrollingView->GetScrollPosition(xoff, yoff);
x += xoff;
y += yoff;
}
}
nsRect r;
parent->GetRect(r);
x -= r.x;
y -= r.y;
parent->GetParent(&parent);
}
int count = 0;
nsIFrame* childFrame = mOuter->mFrames.FirstChild();
while (nsnull != childFrame)
{
nsRect r(0,0,0,0);
childFrame->GetRect(r);
// if we are not in the child. But in the spring above the child.
if (!r.Contains(x,y) && ((mOuter->mHorizontal && x >= r.x && x < r.x + r.width) ||
(!mOuter->mHorizontal && y >= r.y && y < r.y + r.height))) {
// found it but we already showed it.
if (mDebugChild == childFrame)
return NS_OK;
nsCOMPtr<nsIContent> content;
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mOuter->mInner->GetContentOf(childFrame, getter_AddRefs(content));
nsString id;
content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::id, id);
char idValue[100];
id.ToCString(idValue,100);
nsString kClass;
content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::kClass, kClass);
char kClassValue[100];
kClass.ToCString(kClassValue,100);
nsCOMPtr<nsIAtom> tag;
content->GetTag(*getter_AddRefs(tag));
nsString tagString;
tag->ToString(tagString);
char tagValue[100];
tagString.ToCString(tagValue,100);
printf("--------------------\n");
printf("Tag='%s', id='%s' class='%s'\n", tagValue, idValue, kClassValue);
mDebugChild = childFrame;
nsCalculatedBoxInfo aSize;
aSize.prefSize.width = NS_INTRINSICSIZE;
aSize.prefSize.height = NS_INTRINSICSIZE;
aSize.minSize.width = NS_INTRINSICSIZE;
aSize.minSize.height = NS_INTRINSICSIZE;
aSize.maxSize.width = NS_INTRINSICSIZE;
aSize.maxSize.height = NS_INTRINSICSIZE;
aSize.calculatedSize.width = NS_INTRINSICSIZE;
aSize.calculatedSize.height = NS_INTRINSICSIZE;
aSize.flex = -1.0;
// add in the css min, max, pref
const nsStylePosition* position;
nsresult rv = childFrame->GetStyleData(eStyleStruct_Position,
(const nsStyleStruct*&) position);
// see if the width or height was specifically set
if (position->mWidth.GetUnit() == eStyleUnit_Coord) {
aSize.prefSize.width = position->mWidth.GetCoordValue();
}
if (position->mHeight.GetUnit() == eStyleUnit_Coord) {
aSize.prefSize.height = position->mHeight.GetCoordValue();
}
// same for min size. Unfortunately min size is always set to 0. So for now
// we will assume 0 means not set.
if (position->mMinWidth.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinWidth.GetCoordValue();
if (min != 0)
aSize.minSize.width = min;
}
if (position->mMinHeight.GetUnit() == eStyleUnit_Coord) {
nscoord min = position->mMinHeight.GetCoordValue();
if (min != 0)
aSize.minSize.height = min;
}
// and max
if (position->mMaxWidth.GetUnit() == eStyleUnit_Coord) {
nscoord max = position->mMaxWidth.GetCoordValue();
aSize.maxSize.width = max;
}
if (position->mMaxHeight.GetUnit() == eStyleUnit_Coord) {
nscoord max = position->mMaxHeight.GetCoordValue();
aSize.maxSize.height = max;
}
PRInt32 error;
nsAutoString value;
if (NS_CONTENT_ATTR_HAS_VALUE == content->GetAttribute(kNameSpaceID_None, nsXULAtoms::flex, value))
{
value.Trim("%");
// convert to a percent.
aSize.flex = value.ToFloat(&error)/float(100.0);
}
if (NS_CONTENT_ATTR_HAS_VALUE == content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::width, value))
{
nsHTMLValue aResult;
nsGenericHTMLElement::ParseValueOrPercent(value, aResult, eHTMLUnit_Pixel);
aSize.prefSize.width = NSIntPixelsToTwips(aResult.GetPixelValue(), mP2t);
}
if (NS_CONTENT_ATTR_HAS_VALUE == content->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::height, value))
{
nsHTMLValue aResult;
nsGenericHTMLElement::ParseValueOrPercent(value, aResult, eHTMLUnit_Pixel);
aSize.prefSize.height = NSIntPixelsToTwips(aResult.GetPixelValue(), mP2t);
}
char min[100];
char pref[100];
char max[100];
char calc[100];
char flex[100];
GetValue(mOuter->mSprings[count].minSize, aSize.minSize, min);
GetValue(mOuter->mSprings[count].prefSize, aSize.prefSize, pref);
GetValue(mOuter->mSprings[count].maxSize, aSize.maxSize, max);
GetValue(mOuter->mSprings[count].calculatedSize, aSize.calculatedSize, calc);
GetValue(mOuter->mSprings[count].flex, aSize.flex, flex);
printf("min%s, pref%s, max%s, actual%s, flex=%s\n",
min,
pref,
max,
calc,
flex
);
return NS_OK;
}
nsresult rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
count++;
}
// mDebugChild = nsnull;
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*/
return NS_OK;
}
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nsresult
nsBoxFrameInner::GetContentOf(nsIFrame* aFrame, nsIContent** aContent)
{
// If we don't have a content node find a parent that does.
while(aFrame != nsnull) {
aFrame->GetContent(aContent);
if (*aContent != nsnull)
return NS_OK;
aFrame->GetParent(&aFrame);
}
NS_ERROR("Can't find a parent with a content node");
return NS_OK;
}