gecko-dev/mobile/android/base/gfx/BitmapUtils.java

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/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
2012-05-21 11:12:37 +00:00
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
package org.mozilla.gecko.gfx;
import android.graphics.Bitmap;
import android.graphics.Color;
public final class BitmapUtils {
public static int getDominantColor(Bitmap source) {
int[] colors = new int[37];
int[] sat = new int[11];
int[] val = new int[11];
int maxH = 0;
int maxS = 0;
int maxV = 0;
if (source == null)
return Color.argb(255,255,255,255);
for (int row = 0; row < source.getHeight(); row++) {
for (int col = 0; col < source.getWidth(); col++) {
int c = source.getPixel(col, row);
if (Color.alpha(c) < 128)
continue;
float[] hsv = new float[3];
Color.colorToHSV(c, hsv);
// arbitrarily chosen values for "white" and "black"
if (hsv[1] > 0.35f && hsv[2] > 0.35f) {
int h = Math.round(hsv[0] / 10.0f);
int s = Math.round(hsv[1] * 10.0f);
int v = Math.round(hsv[2] * 10.0f);
colors[h]++;
sat[s]++;
val[v]++;
// we only care about the most unique non white or black hue, but also
// store its saturation and value params to match the color better
if (colors[h] > colors[maxH]) {
maxH = h;
maxS = s;
maxV = v;
}
}
}
}
float[] hsv = new float[3];
hsv[0] = maxH*10.0f;
hsv[1] = (float)maxS/10.0f;
hsv[2] = (float)maxV/10.0f;
return Color.HSVToColor(hsv);
}
}