gecko-dev/widget/src/cocoa/nsCocoaWindow.mm

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Josh Aas <josh@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsCocoaWindow.h"
#include "nsCOMPtr.h"
#include "nsIServiceManager.h" // for drag and drop
#include "nsWidgetsCID.h"
#include "nsIDragService.h"
#include "nsIDragSession.h"
#include "nsIDragSessionMac.h"
#include "nsIScreen.h"
#include "nsIScreenManager.h"
#include "nsGUIEvent.h"
#include "nsMacResources.h"
#include "nsIRollupListener.h"
#include "nsChildView.h"
#include "nsIAppShell.h"
#include "nsIAppShellService.h"
#include "nsIBaseWindow.h"
#include "nsIInterfaceRequestorUtils.h"
#include "nsIXULWindow.h"
// Define Class IDs -- i hate having to do this
static NS_DEFINE_CID(kCDragServiceCID, NS_DRAGSERVICE_CID);
// externs defined in nsChildView.mm
extern nsIRollupListener * gRollupListener;
extern nsIWidget * gRollupWidget;
extern BOOL gSomeMenuBarPainted;
#define NS_APPSHELLSERVICE_CONTRACTID "@mozilla.org/appshell/appShellService;1"
// call getHiddenWindowNativeMenu, don't use this directly
static nsIMenuBar* gHiddenWindowMenuBar;
NS_IMPL_ISUPPORTS_INHERITED0(nsCocoaWindow, Inherited)
// get the highest point on any screen
static float HighestPointOnAnyScreen()
{
float highestScreenPoint = 0.0;
NSArray* allScreens = [NSScreen screens];
for (unsigned int i = 0; i < [allScreens count]; i++) {
NSRect currScreenFrame = [[allScreens objectAtIndex:i] frame];
float currScreenHighestPoint = currScreenFrame.origin.y + currScreenFrame.size.height;
if (currScreenHighestPoint > highestScreenPoint)
highestScreenPoint = currScreenHighestPoint;
}
return highestScreenPoint;
}
/*
* Gecko rects (nsRect) contain an origin (x,y) in a coordinate
* system with (0,0) in the top-left of the screen. Cocoa rects
* (NSRect) contain an origin (x,y) in a coordinate system with
* (0,0) in the bottom-left of the screen. Both nsRect and NSRect
* contain width/height info, with no difference in their use.
*/
static NSRect geckoRectToCocoaRect(const nsRect &geckoRect)
{
// We only need to change the Y coordinate by starting with the screen
// height, subtracting the gecko Y coordinate, and subtracting the
// height.
return NSMakeRect(geckoRect.x,
HighestPointOnAnyScreen() - geckoRect.y - geckoRect.height,
geckoRect.width,
geckoRect.height);
}
/*
* See explanation for geckoRectToCocoaRect, guess what this does...
*/
static nsRect cocoaRectToGeckoRect(const NSRect &cocoaRect)
{
// We only need to change the Y coordinate by starting with the screen
// height, subtracting the gecko Y coordinate, and subtracting the
// height.
return nsRect((nscoord)cocoaRect.origin.x,
(nscoord)(HighestPointOnAnyScreen() - (cocoaRect.origin.y + cocoaRect.size.height)),
(nscoord)cocoaRect.size.width,
(nscoord)cocoaRect.size.height);
}
//
// nsCocoaWindow constructor
//
nsCocoaWindow::nsCocoaWindow()
: mParent(nsnull)
, mWindow(nil)
, mIsSheet(PR_FALSE)
, mIsResizing(PR_FALSE)
, mWindowMadeHere(PR_FALSE)
, mVisible(PR_FALSE)
{
}
//-------------------------------------------------------------------------
//
// nsCocoaWindow destructor
//
//-------------------------------------------------------------------------
nsCocoaWindow::~nsCocoaWindow()
{
if (mWindow && mWindowMadeHere) {
[mWindow autorelease];
[mDelegate autorelease];
}
}
static nsIMenuBar* GetHiddenWindowMenuBar()
{
if (gHiddenWindowMenuBar)
return gHiddenWindowMenuBar;
nsCOMPtr<nsIAppShellService> appShell(do_GetService(NS_APPSHELLSERVICE_CONTRACTID));
if (!appShell) {
NS_WARNING("Couldn't get AppShellService in order to get hidden window ref");
return NULL;
}
nsCOMPtr<nsIXULWindow> hiddenWindow;
appShell->GetHiddenWindow(getter_AddRefs(hiddenWindow));
if (!hiddenWindow) {
NS_WARNING("Couldn't get hidden window from appshell");
return NULL;
}
nsCOMPtr<nsIBaseWindow> baseHiddenWindow;
baseHiddenWindow = do_GetInterface(hiddenWindow);
if (!baseHiddenWindow) {
NS_WARNING("Couldn't get nsIBaseWindow from hidden window (nsIXULWindow)");
return NULL;
}
nsCOMPtr<nsIWidget> hiddenWindowWidget;
if (NS_FAILED(baseHiddenWindow->GetMainWidget(getter_AddRefs(hiddenWindowWidget)))) {
NS_WARNING("Couldn't get nsIWidget from hidden window (nsIBaseWindow)");
return NULL;
}
nsIWidget* hiddenWindowWidgetNoCOMPtr = hiddenWindowWidget;
nsIMenuBar* geckoMenuBar = NS_STATIC_CAST(nsCocoaWindow*, hiddenWindowWidgetNoCOMPtr)->GetMenuBar();
if (geckoMenuBar) {
gHiddenWindowMenuBar = geckoMenuBar;
}
return gHiddenWindowMenuBar;
}
//-------------------------------------------------------------------------
//
// Utility method for implementing both Create(nsIWidget ...) and
// Create(nsNativeWidget...)
//-------------------------------------------------------------------------
nsresult nsCocoaWindow::StandardCreate(nsIWidget *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData,
nsNativeWidget aNativeWindow)
{
Inherited::BaseCreate(aParent, aRect, aHandleEventFunction, aContext, aAppShell,
aToolkit, aInitData);
mParent = aParent;
// create a window if we aren't given one, always create if this should be a popup
if (!aNativeWindow || (aInitData && aInitData->mWindowType == eWindowType_popup)) {
// decide on a window type
PRBool allOrDefault = PR_FALSE;
if (aInitData) {
allOrDefault = aInitData->mBorderStyle == eBorderStyle_all ||
aInitData->mBorderStyle == eBorderStyle_default;
mWindowType = aInitData->mWindowType;
// if a toplevel window was requested without a titlebar, use a dialog
if (mWindowType == eWindowType_toplevel &&
(aInitData->mBorderStyle == eBorderStyle_none ||
!allOrDefault &&
!(aInitData->mBorderStyle & eBorderStyle_title)))
mWindowType = eWindowType_dialog;
}
else {
allOrDefault = PR_TRUE;
mWindowType = eWindowType_toplevel;
}
#ifdef MOZ_MACBROWSER
if (mWindowType == eWindowType_popup)
return NS_OK;
#endif
// we default to NSBorderlessWindowMask, add features if needed
unsigned int features = NSBorderlessWindowMask;
// Configure the window we will create based on the window type
switch (mWindowType)
{
case eWindowType_child:
// In Carbon, we made this a window of type kPlainWindowClass.
// I think that is pretty much equiv to NSBorderlessWindowMask.
break;
case eWindowType_dialog:
if (aInitData) {
// we never give dialogs a close button
switch (aInitData->mBorderStyle)
{
case eBorderStyle_none:
break;
case eBorderStyle_default:
features |= NSTitledWindowMask;
break;
case eBorderStyle_all:
features |= NSTitledWindowMask;
features |= NSResizableWindowMask;
features |= NSMiniaturizableWindowMask;
break;
default:
if (aInitData->mBorderStyle & eBorderStyle_title) {
features |= NSTitledWindowMask;
features |= NSMiniaturizableWindowMask;
}
if (aInitData->mBorderStyle & eBorderStyle_resizeh) {
features |= NSResizableWindowMask;
}
break;
}
}
else {
features |= NSTitledWindowMask;
features |= NSMiniaturizableWindowMask;
}
break;
case eWindowType_sheet:
if (aInitData) {
nsWindowType parentType;
aParent->GetWindowType(parentType);
if (parentType != eWindowType_invisible) {
// at this point we make the window a sheet
mIsSheet = PR_TRUE;
if (aInitData->mBorderStyle & eBorderStyle_resizeh) {
features = NSResizableWindowMask;
}
}
else {
features = NSMiniaturizableWindowMask;
}
}
else {
features = NSMiniaturizableWindowMask;
}
break;
case eWindowType_popup:
features |= NSBorderlessWindowMask;
break;
case eWindowType_toplevel:
features |= NSTitledWindowMask;
features |= NSMiniaturizableWindowMask;
if (allOrDefault || aInitData->mBorderStyle & eBorderStyle_close)
features |= NSClosableWindowMask;
if (allOrDefault || aInitData->mBorderStyle & eBorderStyle_resizeh)
features |= NSResizableWindowMask;
break;
case eWindowType_invisible:
break;
default:
NS_ERROR("Unhandled window type!");
return NS_ERROR_FAILURE;
}
/*
* We pass a content area rect to initialize the native Cocoa window. The
* content rect we give is the same size as the size we're given by gecko.
* The origin we're given for non-popup windows is moved down by the height
* of the menu bar so that an origin of (0,100) from gecko puts the window
* 100 pixels below the top of the available desktop area. We also move the
* origin down by the height of a title bar if it exists. This is so the
* origin that gecko gives us for the top-left of the window turns out to
* be the top-left of the window we create. This is how it was done in
* Carbon. If it ought to be different we'll probably need to look at all
* the callers.
*
* Note: This means that if you put a secondary screen on top of your main
* screen and open a window in the top screen, it'll be incorrectly shifted
* down by the height of the menu bar. Same thing would happen in Carbon.
*
* Note: If you pass a rect with 0,0 for an origin, the window ends up in a
* weird place for some reason. This stops that without breaking popups.
*/
NSRect rect = geckoRectToCocoaRect(aRect);
// compensate for difference between frame and content area height (e.g. title bar)
NSRect newWindowFrame = [NSWindow frameRectForContentRect:rect styleMask:features];
rect.origin.y -= (newWindowFrame.size.height - rect.size.height);
if (mWindowType != eWindowType_popup)
rect.origin.y -= ::GetMBarHeight();
#ifdef DEBUG
NSLog(@"Top-level window being created at Cocoa rect: %f, %f, %f, %f\n",
rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
#endif
// create the window
mWindow = [[NSWindow alloc] initWithContentRect:rect styleMask:features
backing:NSBackingStoreBuffered defer:NO];
if (mWindowType == eWindowType_popup) {
[mWindow setLevel:NSPopUpMenuWindowLevel];
[mWindow setHasShadow:YES];
}
[mWindow setReleasedWhenClosed:NO];
// register for mouse-moved events. The default is to ignore them for perf reasons.
[mWindow setAcceptsMouseMovedEvents:YES];
// setup our notification delegate. Note that setDelegate: does NOT retain.
mDelegate = [[WindowDelegate alloc] initWithGeckoWindow:this];
[mWindow setDelegate:mDelegate];
mWindowMadeHere = PR_TRUE;
}
else {
mWindow = (NSWindow*)aNativeWindow;
mVisible = PR_TRUE;
}
return NS_OK;
}
//
// Create a nsCocoaWindow using a native window provided by the application
//
NS_IMETHODIMP nsCocoaWindow::Create(nsNativeWidget aNativeWindow,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
return(StandardCreate(nsnull, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData,
aNativeWindow));
}
NS_IMETHODIMP nsCocoaWindow::Create(nsIWidget* aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
return(StandardCreate(aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData, nsnull));
}
void*
nsCocoaWindow::GetNativeData(PRUint32 aDataType)
{
void* retVal = nsnull;
switch (aDataType) {
// to emulate how windows works, we always have to return a NSView
// for NS_NATIVE_WIDGET
case NS_NATIVE_WIDGET:
case NS_NATIVE_DISPLAY:
retVal = [mWindow contentView];
break;
case NS_NATIVE_WINDOW:
retVal = mWindow;
break;
case NS_NATIVE_GRAPHIC: // quickdraw port of top view (for now)
retVal = [[mWindow contentView] qdPort];
break;
}
return retVal;
}
NS_IMETHODIMP
nsCocoaWindow::IsVisible(PRBool & aState)
{
aState = mVisible;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Hide or show this window
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsCocoaWindow::Show(PRBool bState)
{
if (bState) {
if (mWindowType == eWindowType_popup) {
[mWindow orderFront:nil];
}
else {
[mWindow makeKeyAndOrderFront:nil];
}
}
else {
[mWindow orderOut:nil];
}
mVisible = bState;
return NS_OK;
}
NS_IMETHODIMP nsCocoaWindow::Enable(PRBool aState)
{
return NS_OK;
}
NS_IMETHODIMP nsCocoaWindow::IsEnabled(PRBool *aState)
{
if (aState)
*aState = PR_TRUE;
return NS_OK;
}
NS_IMETHODIMP nsCocoaWindow::ConstrainPosition(PRBool aAllowSlop,
PRInt32 *aX, PRInt32 *aY)
{
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Move this window
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsCocoaWindow::Move(PRInt32 aX, PRInt32 aY)
{
if (mWindow) {
// if we're a popup, we have to convert from our parent widget's coord
// system to the global coord system first because the (x,y) we're given
// is in its coordinate system.
if (mWindowType == eWindowType_popup) {
nsRect localRect, globalRect;
localRect.x = aX;
localRect.y = aY;
if (mParent) {
mParent->WidgetToScreen(localRect,globalRect);
aX=globalRect.x;
aY=globalRect.y;
}
}
NSPoint coord = {aX, aY};
// the point we have assumes that the screen origin is the top-left. Well,
// it's not. Use the screen object to convert.
//FIXME -- doesn't work on monitors other than primary
NSRect screenRect = [[NSScreen mainScreen] frame];
coord.y = (screenRect.origin.y + screenRect.size.height) - coord.y;
//printf("final coords %f %f\n", coord.x, coord.y);
//printf("- window coords before %f %f\n", [mWindow frame].origin.x, [mWindow frame].origin.y);
[mWindow setFrameTopLeftPoint:coord];
//printf("- window coords after %f %f\n", [mWindow frame].origin.x, [mWindow frame].origin.y);
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Position the window behind the given window
//
//-------------------------------------------------------------------------
NS_METHOD nsCocoaWindow::PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
nsIWidget *aWidget, PRBool aActivate)
{
return NS_OK;
}
//-------------------------------------------------------------------------
//
// zoom/restore
//
//-------------------------------------------------------------------------
NS_METHOD nsCocoaWindow::SetSizeMode(PRInt32 aMode)
{
return NS_OK;
}
void nsCocoaWindow::CalculateAndSetZoomedSize()
{
} // CalculateAndSetZoomedSize
NS_IMETHODIMP nsCocoaWindow::Resize(PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint)
{
Move(aX, aY);
Resize(aWidth, aHeight, aRepaint);
return NS_OK;
}
//
// Resize this window
//
NS_IMETHODIMP nsCocoaWindow::Resize(PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint)
{
if (mWindow) {
NSRect newBounds = [mWindow frame];
newBounds.size.width = aWidth;
if (mWindowType == eWindowType_popup)
newBounds.size.height = aHeight;
else
newBounds.size.height = aHeight + kTitleBarHeight; // add height of title bar
StartResizing();
[mWindow setFrame:newBounds display:NO];
StopResizing();
}
mBounds.width = aWidth;
mBounds.height = aHeight;
// tell gecko to update all the child widgets
ReportSizeEvent();
return NS_OK;
}
// We return the origin for the entire window (title bar and all) but
// the size of the content area. I have no idea why it was originally done
// this way, but it matches Carbon and makes things work nicely.
NS_IMETHODIMP nsCocoaWindow::GetScreenBounds(nsRect &aRect)
{
nsRect windowFrame = cocoaRectToGeckoRect([mWindow frame]);
aRect.x = windowFrame.x;
aRect.y = windowFrame.y;
aRect.width = mBounds.width;
aRect.height = mBounds.height;
// printf("GetScreenBounds: output: %d,%d,%d,%d\n", aRect.x, aRect.y, aRect.width, aRect.height);
return NS_OK;
}
PRBool nsCocoaWindow::OnPaint(nsPaintEvent &event)
{
return PR_TRUE; // don't dispatch the update event
}
//
// Set this window's title
//
NS_IMETHODIMP nsCocoaWindow::SetTitle(const nsAString& aTitle)
{
const nsString& strTitle = PromiseFlatString(aTitle);
NSString* title = [NSString stringWithCharacters:strTitle.get() length:strTitle.Length()];
[mWindow setTitle:title];
return NS_OK;
}
//-------------------------------------------------------------------------
// Pass notification of some drag event to Gecko
//
// The drag manager has let us know that something related to a drag has
// occurred in this window. It could be any number of things, ranging from
// a drop, to a drag enter/leave, or a drag over event. The actual event
// is passed in |aMessage| and is passed along to our event hanlder so Gecko
// knows about it.
//-------------------------------------------------------------------------
PRBool nsCocoaWindow::DragEvent ( unsigned int aMessage, Point aMouseGlobal, UInt16 aKeyModifiers )
{
return PR_FALSE;
}
//-------------------------------------------------------------------------
//
// Like ::BringToFront, but constrains the window to its z-level
//
//-------------------------------------------------------------------------
void nsCocoaWindow::ComeToFront()
{
}
NS_IMETHODIMP nsCocoaWindow::ResetInputState()
{
// return mMacEventHandler->ResetInputState();
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Invokes callback and ProcessEvent method on Event Listener object
//
//-------------------------------------------------------------------------
NS_IMETHODIMP
nsCocoaWindow::DispatchEvent(nsGUIEvent* event, nsEventStatus& aStatus)
{
aStatus = nsEventStatus_eIgnore;
nsIWidget* aWidget = event->widget;
NS_IF_ADDREF(aWidget);
if (nsnull != mMenuListener){
if(NS_MENU_EVENT == event->eventStructType)
aStatus = mMenuListener->MenuSelected(static_cast<nsMenuEvent&>(*event));
}
if (mEventCallback)
aStatus = (*mEventCallback)(event);
// Dispatch to event listener if event was not consumed
if ((aStatus != nsEventStatus_eConsumeNoDefault) && (mEventListener != nsnull))
aStatus = mEventListener->ProcessEvent(*event);
NS_IF_RELEASE(aWidget);
return NS_OK;
}
void
nsCocoaWindow::ReportSizeEvent()
{
// nsEvent
nsSizeEvent sizeEvent(PR_TRUE, NS_SIZE, this);
sizeEvent.time = PR_IntervalNow();
// nsSizeEvent
sizeEvent.windowSize = &mBounds;
sizeEvent.mWinWidth = mBounds.width;
sizeEvent.mWinHeight = mBounds.height;
// dispatch event
nsEventStatus status = nsEventStatus_eIgnore;
DispatchEvent(&sizeEvent, status);
}
NS_IMETHODIMP nsCocoaWindow::SetMenuBar(nsIMenuBar *aMenuBar)
{
if (mMenuBar)
mMenuBar->SetParent(nsnull);
mMenuBar = aMenuBar;
// We paint the hidden window menu bar if no other menu bar has been painted
// yet so that some reasonable menu bar is displayed when the app starts up.
if (!gSomeMenuBarPainted && mMenuBar && (GetHiddenWindowMenuBar() == mMenuBar))
mMenuBar->Paint();
return NS_OK;
}
NS_IMETHODIMP nsCocoaWindow::ShowMenuBar(PRBool aShow)
{
return NS_ERROR_FAILURE;
}
nsIMenuBar* nsCocoaWindow::GetMenuBar()
{
return mMenuBar;
}
NS_IMETHODIMP nsCocoaWindow::CaptureRollupEvents(nsIRollupListener * aListener,
PRBool aDoCapture,
PRBool aConsumeRollupEvent)
{
if (aDoCapture) {
NS_IF_RELEASE(gRollupListener);
NS_IF_RELEASE(gRollupWidget);
gRollupListener = aListener;
NS_ADDREF(aListener);
gRollupWidget = this;
NS_ADDREF(this);
} else {
NS_IF_RELEASE(gRollupListener);
NS_IF_RELEASE(gRollupWidget);
}
return NS_OK;
}
@implementation WindowDelegate
- (id)initWithGeckoWindow:(nsCocoaWindow*)geckoWind
{
[super init];
mGeckoWindow = geckoWind;
return self;
}
- (NSSize)windowWillResize:(NSWindow *)sender toSize:(NSSize)proposedFrameSize
{
// roll up any popups
if (gRollupListener != nsnull && gRollupWidget != nsnull)
gRollupListener->Rollup();
return proposedFrameSize;
}
- (void)windowDidResize:(NSNotification *)aNotification
{
if (mGeckoWindow->IsResizing())
return;
// must remember to give Gecko top-left, not straight cocoa origin
// and that Gecko already compensates for the title bar, so we have to
// strip it out here.
NSRect frameRect = [[aNotification object] frame];
mGeckoWindow->Resize (NS_STATIC_CAST(PRInt32,frameRect.size.width),
NS_STATIC_CAST(PRInt32,frameRect.size.height - nsCocoaWindow::kTitleBarHeight), PR_TRUE);
}
- (void)windowDidBecomeMain:(NSNotification *)aNotification
{
nsIMenuBar* myMenuBar = mGeckoWindow->GetMenuBar();
if (myMenuBar) {
// printf("painting window menu bar due to window becoming main\n");
myMenuBar->Paint();
}
}
- (void)windowDidResignMain:(NSNotification *)aNotification
{
// roll up any popups
if (gRollupListener != nsnull && gRollupWidget != nsnull)
gRollupListener->Rollup();
nsCOMPtr<nsIMenuBar> hiddenWindowMenuBar = GetHiddenWindowMenuBar();
if (hiddenWindowMenuBar) {
// printf("painting hidden window menu bar due to window losing main status\n");
hiddenWindowMenuBar->Paint();
}
}
- (void)windowWillMove:(NSNotification *)aNotification
{
// roll up any popups
if (gRollupListener != nsnull && gRollupWidget != nsnull)
gRollupListener->Rollup();
}
- (BOOL)windowShouldClose:(id)sender
{
// We only want to send NS_XUL_CLOSE and let gecko close the window
nsGUIEvent guiEvent(PR_TRUE, NS_XUL_CLOSE, mGeckoWindow);
guiEvent.time = PR_IntervalNow();
nsEventStatus status = nsEventStatus_eIgnore;
mGeckoWindow->DispatchEvent(&guiEvent, status);
return NO; // gecko will do it
}
- (void)windowWillClose:(NSNotification *)aNotification
{
// roll up any popups
if (gRollupListener != nsnull && gRollupWidget != nsnull)
gRollupListener->Rollup();
}
- (void)windowWillMiniaturize:(NSNotification *)aNotification
{
// roll up any popups
if (gRollupListener != nsnull && gRollupWidget != nsnull)
gRollupListener->Rollup();
}
- (void)sendGotFocusAndActivate
{
if (!mGeckoWindow)
return;
nsEventStatus status = nsEventStatus_eIgnore;
nsGUIEvent focusGuiEvent(PR_TRUE, NS_GOTFOCUS, mGeckoWindow);
focusGuiEvent.time = PR_IntervalNow();
mGeckoWindow->DispatchEvent(&focusGuiEvent, status);
nsGUIEvent activateGuiEvent(PR_TRUE, NS_ACTIVATE, mGeckoWindow);
activateGuiEvent.time = PR_IntervalNow();
mGeckoWindow->DispatchEvent(&activateGuiEvent, status);
}
- (void)sendLostFocusAndDeactivate
{
if (!mGeckoWindow)
return;
nsEventStatus status = nsEventStatus_eIgnore;
nsGUIEvent deactivateGuiEvent(PR_TRUE, NS_DEACTIVATE, mGeckoWindow);
deactivateGuiEvent.time = PR_IntervalNow();
mGeckoWindow->DispatchEvent(&deactivateGuiEvent, status);
nsGUIEvent lostfocusGuiEvent(PR_TRUE, NS_LOSTFOCUS, mGeckoWindow);
lostfocusGuiEvent.time = PR_IntervalNow();
mGeckoWindow->DispatchEvent(&lostfocusGuiEvent, status);
}
@end