gecko-dev/gfx/public/nsWatchTask.h

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/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
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*
* ***** END LICENSE BLOCK ***** */
#ifndef WatchTask_h__
#define WatchTask_h__
#ifndef XP_MACOSX
#include <Retrace.h>
#endif
#include <Quickdraw.h>
#include "prtypes.h"
#include "nscore.h"
#include "nsComObsolete.h"
//
// class nsWatchTask
//
// A nice little class that installs/removes a VBL to set the cursor to
// the watch if we're away from the event loop for a while. Will also
// animate the watch cursor.
//
class nsWatchTask
{
public:
nsWatchTask ( ) ;
~nsWatchTask ( ) ;
// Registers the VBL task and does other various init tasks to begin
// watching for time away from the event loop. It is ok to call other
// methods on this object w/out calling Start().
NS_GFX void Start ( ) ;
// call from the main event loop
NS_GFX void EventLoopReached ( ) ;
// turn off when we know we're going into an area where it's ok
// that WNE is not called (eg, the menu code)
void Suspend ( ) { mSuspended = PR_TRUE; };
void Resume ( ) { mSuspended = PR_FALSE; };
static NS_GFX nsWatchTask& GetTask ( ) ;
private:
enum {
kRepeatInterval = 10, // check every 1/6 of a second if we should show watch (10/60)
kTicksToShowWatch = 45, // show watch if haven't seen WNE for 3/4 second (45/60)
kStepsInAnimation = 12
};
// the VBL task
static pascal void DoWatchTask(nsWatchTask* theTaskPtr) ;
#if !TARGET_CARBON
VBLTask mTask; // this must be first!!
#endif
long mChecksum; // 'mozz' to validate we have real data at interrupt time (not needed?)
void* mSelf; // so we can get back to |this| from the static routine
long mTicks; // last time the event loop was hit
Cursor mWatchCursor; // the watch cursor
PRPackedBool mBusy; // are we currently spinning the cursor?
PRPackedBool mSuspended; // set if we've temporarily suspended operation
PRPackedBool mInstallSucceeded; // did we succeed in installing the task? (used in dtor)
short mAnimation; // stage of animation
};
#endif