gecko-dev/parser/htmlparser/src/nsHTMLEntities.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
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*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
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*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsHTMLEntities_h___
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#define nsHTMLEntities_h___
#include "nsString.h"
class nsHTMLEntities {
public:
static nsresult AddRefTable(void);
static void ReleaseTable(void);
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/**
* Translate an entity string into it's unicode value. This call
* returns -1 if the entity cannot be mapped. Note that the string
* passed in must NOT have the leading "&" nor the trailing ";"
* in it.
*/
static PRInt32 EntityToUnicode(const nsAString& aEntity);
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static PRInt32 EntityToUnicode(const nsCString& aEntity);
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/**
* Translate a unicode value into an entity string. This call
* returns null if the entity cannot be mapped.
* Note that the string returned DOES NOT have the leading "&" nor
* the trailing ";" in it.
*/
static const char* UnicodeToEntity(PRInt32 aUnicode);
};
#endif /* nsHTMLEntities_h___ */