gecko-dev/dom/interfaces/svg/nsIDOMSVGPathElement.idl

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Crocodile Clips Ltd..
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsIDOMSVGElement.idl"
interface nsIDOMSVGAnimatedNumber;
interface nsIDOMSVGPoint;
interface nsIDOMSVGPathSegClosePath;
interface nsIDOMSVGPathSegMovetoAbs;
interface nsIDOMSVGPathSegMovetoRel;
interface nsIDOMSVGPathSegLinetoAbs;
interface nsIDOMSVGPathSegLinetoRel;
interface nsIDOMSVGPathSegCurvetoCubicAbs;
interface nsIDOMSVGPathSegCurvetoCubicRel;
interface nsIDOMSVGPathSegCurvetoQuadraticAbs;
interface nsIDOMSVGPathSegCurvetoQuadraticRel;
interface nsIDOMSVGPathSegArcAbs;
interface nsIDOMSVGPathSegArcRel;
interface nsIDOMSVGPathSegLinetoHorizontalAbs;
interface nsIDOMSVGPathSegLinetoHorizontalRel;
interface nsIDOMSVGPathSegLinetoVerticalAbs;
interface nsIDOMSVGPathSegLinetoVerticalRel;
interface nsIDOMSVGPathSegCurvetoCubicSmoothAbs;
interface nsIDOMSVGPathSegCurvetoCubicSmoothRel;
interface nsIDOMSVGPathSegCurvetoQuadraticSmoothAbs;
interface nsIDOMSVGPathSegCurvetoQuadraticSmoothRel;
[scriptable, uuid(2b19e692-3338-440f-a998-3cb1e8474999)]
interface nsIDOMSVGPathElement
: nsIDOMSVGElement
/*
The SVG DOM makes use of multiple interface inheritance.
Since XPCOM only supports single interface inheritance,
the best thing that we can do is to promise that whenever
an object implements _this_ interface it will also
implement the following interfaces. (We then have to QI to
hop between them.)
nsIDOMSVGTests,
nsIDOMSVGLangSpace,
nsIDOMSVGExternalResourcesRequired,
nsIDOMSVGStylable,
nsIDOMSVGTransformable,
events::nsIDOMEventTarget,
nsIDOMSVGAnimatedPathData
*/
{
readonly attribute nsIDOMSVGAnimatedNumber pathLength;
float getTotalLength();
nsIDOMSVGPoint getPointAtLength(in float distance);
unsigned long getPathSegAtLength(in float distance);
nsIDOMSVGPathSegClosePath createSVGPathSegClosePath();
nsIDOMSVGPathSegMovetoAbs createSVGPathSegMovetoAbs(in float x, in float y);
nsIDOMSVGPathSegMovetoRel createSVGPathSegMovetoRel(in float x, in float y);
nsIDOMSVGPathSegLinetoAbs createSVGPathSegLinetoAbs(in float x, in float y);
nsIDOMSVGPathSegLinetoRel createSVGPathSegLinetoRel(in float x, in float y);
nsIDOMSVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(in float x,
in float y,
in float x1,
in float y1,
in float x2,
in float y2);
nsIDOMSVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(in float x,
in float y,
in float x1,
in float y1,
in float x2,
in float y2);
nsIDOMSVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(in float x,
in float y,
in float x1,
in float y1);
nsIDOMSVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(in float x,
in float y,
in float x1,
in float y1);
nsIDOMSVGPathSegArcAbs createSVGPathSegArcAbs(in float x, in float y, in float r1,
in float r2, in float angle,
in boolean largeArcFlag,
in boolean sweepFlag);
nsIDOMSVGPathSegArcRel createSVGPathSegArcRel(in float x, in float y, in float r1,
in float r2, in float angle,
in boolean largeArcFlag,
in boolean sweepFlag);
nsIDOMSVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(in float x);
nsIDOMSVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(in float x);
nsIDOMSVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(in float y);
nsIDOMSVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(in float y);
nsIDOMSVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(in float x,
in float y,
in float x2,
in float y2);
nsIDOMSVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(in float x,
in float y,
in float x2,
in float y2);
nsIDOMSVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(in float x,
in float y);
nsIDOMSVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(in float x,
in float y);
};