gecko-dev/layout/svg/base/src/nsSVGUseFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is IBM Corporation.
* Portions created by the Initial Developer are Copyright (C) 2004
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsSVGGFrame.h"
#include "nsIAnonymousContentCreator.h"
#include "nsSVGMatrix.h"
#include "nsIDOMSVGUseElement.h"
#include "nsIDOMSVGTransformable.h"
#include "nsSVGElement.h"
#include "nsSVGUseElement.h"
typedef nsSVGGFrame nsSVGUseFrameBase;
class nsSVGUseFrame : public nsSVGUseFrameBase,
public nsIAnonymousContentCreator
{
friend nsIFrame*
NS_NewSVGUseFrame(nsIPresShell* aPresShell, nsIContent* aContent, nsStyleContext* aContext);
protected:
nsSVGUseFrame(nsStyleContext* aContext) : nsSVGUseFrameBase(aContext) {}
public:
NS_DECL_QUERYFRAME
// nsIFrame interface:
NS_IMETHOD AttributeChanged(PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType);
virtual void Destroy();
// nsSVGContainerFrame methods:
virtual already_AddRefed<nsIDOMSVGMatrix> GetCanvasTM();
/**
* Get the "type" of the frame
*
* @see nsGkAtoms::svgUseFrame
*/
virtual nsIAtom* GetType() const;
#ifdef DEBUG
NS_IMETHOD GetFrameName(nsAString& aResult) const
{
return MakeFrameName(NS_LITERAL_STRING("SVGUse"), aResult);
}
#endif
// nsIAnonymousContentCreator
virtual nsresult CreateAnonymousContent(nsTArray<nsIContent*>& aElements);
};
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGUseFrame(nsIPresShell* aPresShell, nsIContent* aContent, nsStyleContext* aContext)
{
nsCOMPtr<nsIDOMSVGUseElement> use = do_QueryInterface(aContent);
if (!use) {
NS_ERROR("Can't create frame! Content is not an SVG use!");
return nsnull;
}
return new (aPresShell) nsSVGUseFrame(aContext);
}
nsIAtom *
nsSVGUseFrame::GetType() const
{
return nsGkAtoms::svgUseFrame;
}
//----------------------------------------------------------------------
// nsQueryFrame methods
NS_QUERYFRAME_HEAD(nsSVGUseFrame)
NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator)
NS_QUERYFRAME_TAIL_INHERITING(nsSVGUseFrameBase)
//----------------------------------------------------------------------
// nsIFrame methods:
NS_IMETHODIMP
nsSVGUseFrame::AttributeChanged(PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType)
{
if (aNameSpaceID == kNameSpaceID_None &&
(aAttribute == nsGkAtoms::x ||
aAttribute == nsGkAtoms::y)) {
// make sure our cached transform matrix gets (lazily) updated
mCanvasTM = nsnull;
nsSVGUtils::NotifyChildrenOfSVGChange(this, TRANSFORM_CHANGED);
return NS_OK;
}
return nsSVGUseFrameBase::AttributeChanged(aNameSpaceID,
aAttribute, aModType);
}
void
nsSVGUseFrame::Destroy()
{
nsRefPtr<nsSVGUseElement> use = static_cast<nsSVGUseElement*>(mContent);
nsSVGUseFrameBase::Destroy();
use->DestroyAnonymousContent();
}
//----------------------------------------------------------------------
// nsSVGContainerFrame methods:
already_AddRefed<nsIDOMSVGMatrix>
nsSVGUseFrame::GetCanvasTM()
{
if (!GetMatrixPropagation()) {
nsIDOMSVGMatrix *retval;
NS_NewSVGMatrix(&retval);
return retval;
}
nsCOMPtr<nsIDOMSVGMatrix> currentTM = nsSVGUseFrameBase::GetCanvasTM();
// x and y:
float x, y;
nsSVGElement *element = static_cast<nsSVGElement*>(mContent);
element->GetAnimatedLengthValues(&x, &y, nsnull);
nsCOMPtr<nsIDOMSVGMatrix> fini;
currentTM->Translate(x, y, getter_AddRefs(fini));
nsIDOMSVGMatrix *retval = fini.get();
NS_IF_ADDREF(retval);
return retval;
}
//----------------------------------------------------------------------
// nsIAnonymousContentCreator methods:
nsresult
nsSVGUseFrame::CreateAnonymousContent(nsTArray<nsIContent*>& aElements)
{
nsSVGUseElement *use = static_cast<nsSVGUseElement*>(mContent);
nsIContent* clone = use->CreateAnonymousContent();
if (!clone)
return NS_ERROR_FAILURE;
if (!aElements.AppendElement(clone))
return NS_ERROR_OUT_OF_MEMORY;
return NS_OK;
}