gecko-dev/layout/inspector/src/inFlasher.cpp

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/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
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*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
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*
* Contributor(s):
* Joe Hewitt <hewitt@netscape.com> (original author)
*
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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#include "inFlasher.h"
#include "dsinfo.h"
#include "nsCOMPtr.h"
#include "nsString.h"
#include "nsIServiceManager.h"
#include "nsIFile.h"
#include "nsDirectoryServiceDefs.h"
#include "nsIDocument.h"
#include "nsIDocShell.h"
#include "nsIPresShell.h"
#include "nsIPresContext.h"
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#include "nsIRenderingContext.h"
#include "nsIContent.h"
#include "nsIFrame.h"
#include "nsIDOMWindowInternal.h"
#include "nsIDOMElement.h"
#include "nsIView.h"
#include "nsIViewManager.h"
#include "nsIScriptGlobalObject.h"
#include "inLayoutUtils.h"
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///////////////////////////////////////////////////////////////////////////////
inFlasher::inFlasher()
{
NS_INIT_REFCNT();
}
inFlasher::~inFlasher()
{
}
NS_IMPL_ISUPPORTS1(inFlasher, inIFlasher);
///////////////////////////////////////////////////////////////////////////////
// inIFlasher
NS_IMETHODIMP
inFlasher::RepaintElement(nsIDOMElement* aElement)
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{
nsCOMPtr<nsIDOMWindowInternal> window = inLayoutUtils::GetWindowFor(aElement);
if (!window) return NS_OK;
nsCOMPtr<nsIPresShell> presShell = inLayoutUtils::GetPresShellFor(window);
if (!presShell) return NS_OK;
nsIFrame* frame = inLayoutUtils::GetFrameFor(aElement, presShell);
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if (!frame) return NS_OK;
nsCOMPtr<nsIPresContext> pcontext;
presShell->GetPresContext(getter_AddRefs(pcontext));
nsIFrame* parentWithView = nsnull;
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frame->GetParentWithView(pcontext, &parentWithView);
if (parentWithView) {
nsIView* view = nsnull;
nsresult rv= parentWithView->GetView(pcontext, &view);
if (NS_SUCCEEDED(rv) && view) {
nsCOMPtr<nsIViewManager> viewManager;
view->GetViewManager(*getter_AddRefs(viewManager));
if (viewManager) {
nsRect rect;
parentWithView->GetRect(rect);
viewManager->UpdateView(view, rect, NS_VMREFRESH_NO_SYNC);
}
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}
}
return NS_OK;
}
NS_IMETHODIMP
inFlasher::DrawElementOutline(nsIDOMElement* aElement, const PRUnichar* aColor, PRInt32 aThickness)
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{
nsCOMPtr<nsIDOMWindowInternal> window = inLayoutUtils::GetWindowFor(aElement);
if (!window) return NS_OK;
nsCOMPtr<nsIPresShell> presShell = inLayoutUtils::GetPresShellFor(window);
nsIFrame* frame = inLayoutUtils::GetFrameFor(aElement, presShell);
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if (!frame) return NS_OK;
nsCOMPtr<nsIPresContext> pcontext;
presShell->GetPresContext(getter_AddRefs(pcontext));
nsCOMPtr<nsIRenderingContext> rcontext;
presShell->CreateRenderingContext(frame, getter_AddRefs(rcontext));
nsAutoString colorStr;
colorStr.Assign(aColor);
nscolor color;
NS_HexToRGB(colorStr, &color);
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nsRect rect;
frame->GetRect(rect);
nsPoint origin = inLayoutUtils::GetClientOrigin(frame);
rect.x = origin.x;
rect.y = origin.y;
inLayoutUtils::AdjustRectForMargins(aElement, rect);
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float p2t;
pcontext->GetPixelsToTwips(&p2t);
DrawOutline(rect.x, rect.y, rect.width, rect.height, color, aThickness, p2t, rcontext);
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return NS_OK;
}
///////////////////////////////////////////////////////////////////////////////
// inFlasher
NS_IMETHODIMP
inFlasher::DrawOutline(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight, nscolor aColor,
PRUint32 aThickness, float aP2T, nsIRenderingContext* aRenderContext)
{
aRenderContext->SetColor(aColor);
DrawLine(aX, aY, aWidth, aThickness, DIR_HORIZONTAL, BOUND_OUTER, aP2T, aRenderContext);
DrawLine(aX, aY, aHeight, aThickness, DIR_VERTICAL, BOUND_OUTER, aP2T, aRenderContext);
DrawLine(aX, aY+aHeight, aWidth, aThickness, DIR_HORIZONTAL, BOUND_INNER, aP2T, aRenderContext);
DrawLine(aX+aWidth, aY, aHeight, aThickness, DIR_VERTICAL, BOUND_INNER, aP2T, aRenderContext);
return NS_OK;
}
NS_IMETHODIMP
inFlasher::DrawLine(nscoord aX, nscoord aY, nscoord aLength, PRUint32 aThickness,
PRBool aDir, PRBool aBounds, float aP2T, nsIRenderingContext* aRenderContext)
{
nscoord thickTwips = NSIntPixelsToTwips(aThickness, aP2T);
if (aDir) { // horizontal
aRenderContext->FillRect(aX, aY+(aBounds?0:-thickTwips), aLength, thickTwips);
} else { // vertical
aRenderContext->FillRect(aX+(aBounds?0:-thickTwips), aY, thickTwips, aLength);
}
return NS_OK;
}