gecko-dev/layout/svg/base/src/nsSVGClipPathFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is IBM Corporation.
* Portions created by the Initial Developer are Copyright (C) 2004
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsIDOMDocument.h"
#include "nsIDocument.h"
#include "nsIDOMSVGClipPathElement.h"
#include "nsSVGClipPathFrame.h"
#include "nsGkAtoms.h"
2006-01-20 21:37:46 +00:00
#include "nsSVGUtils.h"
#include "nsSVGClipPathElement.h"
#include "gfxContext.h"
#include "nsIDOMSVGRect.h"
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGClipPathFrame(nsIPresShell* aPresShell, nsIContent* aContent, nsStyleContext* aContext)
{
nsCOMPtr<nsIDOMSVGClipPathElement> clipPath = do_QueryInterface(aContent);
if (!clipPath) {
NS_ERROR("Can't create frame! Content is not an SVG clipPath!");
return nsnull;
}
return new (aPresShell) nsSVGClipPathFrame(aContext);
}
nsresult
nsSVGClipPathFrame::ClipPaint(nsSVGRenderState* aContext,
nsISVGChildFrame* aParent,
nsIDOMSVGMatrix *aMatrix)
{
// If the flag is set when we get here, it means this clipPath frame
// has already been used painting the current clip, and the document
// has a clip reference loop.
if (mInUse) {
NS_WARNING("Clip loop detected!");
return NS_OK;
}
AutoClipPathReferencer clipRef(this);
mClipParent = aParent,
mClipParentMatrix = aMatrix;
PRBool isTrivial = IsTrivial();
nsAutoSVGRenderMode mode(aContext,
isTrivial ? nsSVGRenderState::CLIP
: nsSVGRenderState::CLIP_MASK);
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
nsISVGChildFrame* SVGFrame = nsnull;
CallQueryInterface(kid, &SVGFrame);
if (SVGFrame) {
// The CTM of each frame referencing us can be different.
SVGFrame->NotifySVGChanged(nsISVGChildFrame::SUPPRESS_INVALIDATION |
nsISVGChildFrame::TRANSFORM_CHANGED);
SVGFrame->PaintSVG(aContext, nsnull);
}
}
if (isTrivial) {
aContext->GetGfxContext()->Clip();
aContext->GetGfxContext()->NewPath();
}
return NS_OK;
}
PRBool
nsSVGClipPathFrame::ClipHitTest(nsISVGChildFrame* aParent,
nsIDOMSVGMatrix *aMatrix,
float aX, float aY)
{
// If the flag is set when we get here, it means this clipPath frame
// has already been used in hit testing against the current clip,
// and the document has a clip reference loop.
if (mInUse) {
NS_WARNING("Clip loop detected!");
return PR_FALSE;
}
AutoClipPathReferencer clipRef(this);
nsRect dirty;
mClipParent = aParent,
mClipParentMatrix = aMatrix;
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
nsISVGChildFrame* SVGFrame = nsnull;
CallQueryInterface(kid, &SVGFrame);
if (SVGFrame) {
// Notify the child frame that we may be working with a
// different transform, so it can update its covered region
// (used to shortcut hit testing).
SVGFrame->NotifySVGChanged(nsISVGChildFrame::TRANSFORM_CHANGED);
nsIFrame *temp = nsnull;
nsresult rv = SVGFrame->GetFrameForPointSVG(aX, aY, &temp);
if (NS_SUCCEEDED(rv) && temp)
return PR_TRUE;
}
}
return PR_FALSE;
}
PRBool
nsSVGClipPathFrame::IsTrivial()
{
PRBool foundChild = PR_FALSE;
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
nsISVGChildFrame *svgChild = nsnull;
CallQueryInterface(kid, &svgChild);
if (svgChild) {
// We consider a non-trivial clipPath to be one containing
// either more than one svg child and/or a svg container
if (foundChild || svgChild->IsDisplayContainer())
return PR_FALSE;
foundChild = PR_TRUE;
}
}
return PR_TRUE;
}
nsIAtom *
nsSVGClipPathFrame::GetType() const
{
return nsGkAtoms::svgClipPathFrame;
}
already_AddRefed<nsIDOMSVGMatrix>
nsSVGClipPathFrame::GetCanvasTM()
{
NS_ASSERTION(mClipParentMatrix, "null parent matrix");
nsSVGClipPathElement *clipPath = static_cast<nsSVGClipPathElement*>
(mContent);
nsCOMPtr<nsIDOMSVGMatrix> localTM = clipPath->GetLocalTransformMatrix();
nsCOMPtr<nsIDOMSVGMatrix> canvasTM;
if (localTM)
mClipParentMatrix->Multiply(localTM, getter_AddRefs(canvasTM));
else
canvasTM = mClipParentMatrix;
return nsSVGUtils::AdjustMatrixForUnits(canvasTM,
&clipPath->mEnumAttributes[nsSVGClipPathElement::CLIPPATHUNITS],
mClipParent);
}