gecko-dev/gfx/layers/ipc/ISurfaceAllocator.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_LAYERS_ISURFACEDEALLOCATOR
#define GFX_LAYERS_ISURFACEDEALLOCATOR
#include <stddef.h> // for size_t
#include <stdint.h> // for uint32_t
#include "gfxTypes.h"
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 05:24:48 +00:00
#include "mozilla/RefPtr.h"
#include "nsIMemoryReporter.h" // for nsIMemoryReporter
#include "mozilla/Atomics.h" // for Atomic
#include "mozilla/layers/LayersMessages.h" // for ShmemSection
#include "LayersTypes.h"
#include "gfxPrefs.h"
#include "mozilla/layers/AtomicRefCountedWithFinalize.h"
/*
* FIXME [bjacob] *** PURE CRAZYNESS WARNING ***
* (I think that this doesn't apply anymore.)
*
* This #define is actually needed here, because subclasses of ISurfaceAllocator,
* namely ShadowLayerForwarder, will or will not override AllocGrallocBuffer
* depending on whether MOZ_HAVE_SURFACEDESCRIPTORGRALLOC is defined.
*/
#ifdef MOZ_WIDGET_GONK
#define MOZ_HAVE_SURFACEDESCRIPTORGRALLOC
#endif
namespace mozilla {
namespace ipc {
class Shmem;
} // namespace ipc
namespace gfx {
class DataSourceSurface;
} // namespace gfx
namespace layers {
class CompositableForwarder;
class ShadowLayerForwarder;
class TextureForwarder;
class ShmemAllocator;
class ShmemSectionAllocator;
class LegacySurfaceDescriptorAllocator;
class ClientIPCAllocator;
class HostIPCAllocator;
enum BufferCapabilities {
DEFAULT_BUFFER_CAPS = 0,
/**
* The allocated buffer must be efficiently mappable as a DataSourceSurface.
*/
MAP_AS_IMAGE_SURFACE = 1 << 0,
/**
* The allocated buffer will be used for GL rendering only
*/
USING_GL_RENDERING_ONLY = 1 << 1
};
class SurfaceDescriptor;
mozilla::ipc::SharedMemory::SharedMemoryType OptimalShmemType();
/**
* An interface used to create and destroy surfaces that are shared with the
* Compositor process (using shmem, or gralloc, or other platform specific memory)
*
* Most of the methods here correspond to methods that are implemented by IPDL
* actors without a common polymorphic interface.
* These methods should be only called in the ipdl implementor's thread, unless
* specified otherwise in the implementing class.
*/
class ISurfaceAllocator : public AtomicRefCountedWithFinalize<ISurfaceAllocator>
{
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(ISurfaceAllocator)
ISurfaceAllocator(const char* aName) : AtomicRefCountedWithFinalize(aName) {}
// down-casting
virtual ShmemAllocator* AsShmemAllocator() { return nullptr; }
virtual ShmemSectionAllocator* AsShmemSectionAllocator() { return nullptr; }
virtual CompositableForwarder* AsCompositableForwarder() { return nullptr; }
virtual TextureForwarder* AsTextureForwarder() { return nullptr; }
virtual ShadowLayerForwarder* AsLayerForwarder() { return nullptr; }
virtual ClientIPCAllocator* AsClientAllocator() { return nullptr; }
virtual HostIPCAllocator* AsHostIPCAllocator() { return nullptr; }
virtual LegacySurfaceDescriptorAllocator*
AsLegacySurfaceDescriptorAllocator() { return nullptr; }
// ipc info
virtual bool IPCOpen() const { return true; }
virtual bool IsSameProcess() const = 0;
virtual bool UsesImageBridge() const { return false; }
protected:
void Finalize() {}
virtual ~ISurfaceAllocator() {}
friend class AtomicRefCountedWithFinalize<ISurfaceAllocator>;
};
/// Methods that are specific to the client/child side.
class ClientIPCAllocator : public ISurfaceAllocator
{
public:
ClientIPCAllocator(const char* aName) : ISurfaceAllocator(aName) {}
virtual ClientIPCAllocator* AsClientAllocator() override { return this; }
virtual MessageLoop * GetMessageLoop() const = 0;
virtual int32_t GetMaxTextureSize() const { return gfxPrefs::MaxTextureSize(); }
virtual void CancelWaitForRecycle(uint64_t aTextureId) = 0;
};
/// Methods that are specific to the host/parent side.
class HostIPCAllocator : public ISurfaceAllocator
{
public:
HostIPCAllocator(const char* aName) : ISurfaceAllocator(aName) {}
virtual HostIPCAllocator* AsHostIPCAllocator() override { return this; }
/**
* Get child side's process Id.
*/
virtual base::ProcessId GetChildProcessId() = 0;
virtual void NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId) = 0;
virtual void SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage) = 0;
void SendFenceHandleIfPresent(PTextureParent* aTexture);
virtual void SendPendingAsyncMessages();
virtual void SetAboutToSendAsyncMessages()
{
mAboutToSendAsyncMessages = true;
}
bool IsAboutToSendAsyncMessages()
{
return mAboutToSendAsyncMessages;
}
protected:
std::vector<AsyncParentMessageData> mPendingAsyncMessage;
bool mAboutToSendAsyncMessages = false;
};
/// Specific to the CompositorBridgeParent/CrossProcessCompositorBridgeParent.
class CompositorBridgeParentIPCAllocator : public HostIPCAllocator
{
public:
CompositorBridgeParentIPCAllocator(const char* aName) : HostIPCAllocator(aName) {}
virtual void NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId) override;
};
/// An allocator can provide shared memory.
///
/// The allocated shmems can be deallocated on either process, as long as they
/// belong to the same channel.
class ShmemAllocator
{
public:
virtual bool AllocShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aShmType,
mozilla::ipc::Shmem* aShmem) = 0;
virtual bool AllocUnsafeShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aShmType,
mozilla::ipc::Shmem* aShmem) = 0;
virtual void DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0;
};
/// An allocator that can group allocations in bigger chunks of shared memory.
///
/// The allocated shmem sections can only be deallocated by the same allocator
/// instance (and only in the child process).
class ShmemSectionAllocator
{
public:
virtual bool AllocShmemSection(uint32_t aSize, ShmemSection* aShmemSection) = 0;
virtual void DeallocShmemSection(ShmemSection& aShmemSection) = 0;
virtual void MemoryPressure() {}
};
/// Some old stuff that's still around and used for screenshots.
///
/// New code should not need this (see TextureClient).
class LegacySurfaceDescriptorAllocator
{
public:
virtual bool AllocSurfaceDescriptor(const gfx::IntSize& aSize,
gfxContentType aContent,
SurfaceDescriptor* aBuffer) = 0;
virtual bool AllocSurfaceDescriptorWithCaps(const gfx::IntSize& aSize,
gfxContentType aContent,
uint32_t aCaps,
SurfaceDescriptor* aBuffer) = 0;
virtual void DestroySurfaceDescriptor(SurfaceDescriptor* aSurface) = 0;
};
already_AddRefed<gfx::DrawTarget>
GetDrawTargetForDescriptor(const SurfaceDescriptor& aDescriptor, gfx::BackendType aBackend);
already_AddRefed<gfx::DataSourceSurface>
GetSurfaceForDescriptor(const SurfaceDescriptor& aDescriptor);
uint8_t*
GetAddressFromDescriptor(const SurfaceDescriptor& aDescriptor);
class GfxMemoryImageReporter final : public nsIMemoryReporter
{
~GfxMemoryImageReporter() {}
public:
NS_DECL_ISUPPORTS
GfxMemoryImageReporter()
{
#ifdef DEBUG
// There must be only one instance of this class, due to |sAmount|
// being static.
static bool hasRun = false;
MOZ_ASSERT(!hasRun);
hasRun = true;
#endif
}
MOZ_DEFINE_MALLOC_SIZE_OF_ON_ALLOC(MallocSizeOfOnAlloc)
MOZ_DEFINE_MALLOC_SIZE_OF_ON_FREE(MallocSizeOfOnFree)
static void DidAlloc(void* aPointer)
{
sAmount += MallocSizeOfOnAlloc(aPointer);
}
static void WillFree(void* aPointer)
{
sAmount -= MallocSizeOfOnFree(aPointer);
}
NS_IMETHOD CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize) override
{
return MOZ_COLLECT_REPORT(
"explicit/gfx/heap-textures", KIND_HEAP, UNITS_BYTES, sAmount,
"Heap memory shared between threads by texture clients and hosts.");
}
private:
// Typically we use |size_t| in memory reporters, but in the past this
// variable has sometimes gone negative due to missing DidAlloc() calls.
// Therefore, we use a signed type so that any such negative values show up
// as negative in about:memory, rather than as enormous positive numbers.
static mozilla::Atomic<ptrdiff_t> sAmount;
};
/// A simple shmem section allocator that can only allocate small
/// fixed size elements (only intended to be used to store tile
/// copy-on-write locks for now).
class FixedSizeSmallShmemSectionAllocator final : public ShmemSectionAllocator
{
public:
enum AllocationStatus
{
STATUS_ALLOCATED,
STATUS_FREED
};
struct ShmemSectionHeapHeader
{
Atomic<uint32_t> mTotalBlocks;
Atomic<uint32_t> mAllocatedBlocks;
};
struct ShmemSectionHeapAllocation
{
Atomic<uint32_t> mStatus;
uint32_t mSize;
};
explicit FixedSizeSmallShmemSectionAllocator(ClientIPCAllocator* aShmProvider);
~FixedSizeSmallShmemSectionAllocator();
virtual bool AllocShmemSection(uint32_t aSize, ShmemSection* aShmemSection) override;
virtual void DeallocShmemSection(ShmemSection& aShmemSection) override;
virtual void MemoryPressure() override { ShrinkShmemSectionHeap(); }
// can be called on the compositor process.
static void FreeShmemSection(ShmemSection& aShmemSection);
void ShrinkShmemSectionHeap();
ShmemAllocator* GetShmAllocator() { return mShmProvider->AsShmemAllocator(); }
/**
* In order to avoid shutdown crashes, we need to test for mShmProvider->AsShmemAllocator()
* here. Basically, there's a case where we have the following class hierarchy:
*
* ClientIPCAllocator -> TextureForwarder -> CompositableForwarder -> ShadowLayerForwarder
*
* In ShadowLayerForwarder's dtor, we tear down the actor and close the IPC channel.
* In TextureForwarder's dtor, we destroy the FixedSizeSmallShmemAllocator and that in turn calls
* ClientIPCAllocator::IPCOpen() to determine whether we can dealloc some shmem regions.
*
* This does not work. In the above class diagram, as the ShadowLayerForwarder's dtor has run
* its course, the ClientIPCAllocator object we're holding on to is now just a plain
* ClientIPCAllocator and so we call ClientIPCAllocator's IPCOpen() which unconditionally
* returns true. We therefore have to rely on AsShmemAllocator() to determine whether we can
* do these deallocs as ClientIPCAllocator::AsShmemAllocator() returns nullptr.
*
* Ideally, we should move a lot of this destruction work into non-destructor Destroy() methods
* which do cleanup before we destroy the objects.
*/
bool IPCOpen() const { return mShmProvider->AsShmemAllocator() && mShmProvider->IPCOpen(); }
protected:
std::vector<mozilla::ipc::Shmem> mUsedShmems;
ClientIPCAllocator* mShmProvider;
};
} // namespace layers
} // namespace mozilla
#endif