2013-08-26 09:46:33 +00:00
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>Test the OscillatorNode interface</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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SimpleTest.waitForExplicitFinish();
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addLoadEvent(function() {
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var context = new AudioContext();
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var osc = context.createOscillator();
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var sp = context.createScriptProcessor();
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osc.connect(sp);
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2014-02-20 01:58:09 +00:00
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// Work around bug 916387.
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sp.connect(context.destination);
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2013-08-26 09:46:33 +00:00
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sp.onaudioprocess = function (e) {
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var input = e.inputBuffer.getChannelData(0);
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var isSilent = true;
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for (var i = 0; i < input.length; i++) {
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if (input[i] != 0.0) {
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isSilent = false;
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}
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}
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sp.onaudioprocess = null;
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ok(isSilent, "OscillatorNode should be silent before calling start.");
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SimpleTest.finish();
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}
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2014-02-20 00:15:58 +00:00
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});
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2014-02-18 04:40:58 +00:00
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2013-08-26 09:46:33 +00:00
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</script>
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</pre>
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</body>
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</html>
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