gecko-dev/widget/gonk/nsAppShell.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=4 sw=4 sts=4 tw=80 et: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Gonk.
*
* The Initial Developer of the Original Code is
* the Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Michael Wu <mwu@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#define _GNU_SOURCE
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <sys/epoll.h>
#include <sys/ioctl.h>
#include <sys/param.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include "nscore.h"
#include "mozilla/FileUtils.h"
#include "mozilla/Mutex.h"
#include "mozilla/Services.h"
#include "nsAppShell.h"
#include "nsDOMTouchEvent.h"
#include "nsGkAtoms.h"
#include "nsGUIEvent.h"
#include "nsIObserverService.h"
#include "nsWindow.h"
#include "android/log.h"
#include "ui/EventHub.h"
#include "ui/InputReader.h"
#include "ui/InputDispatcher.h"
#define LOG(args...) \
__android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
#ifdef VERBOSE_LOG_ENABLED
# define VERBOSE_LOG(args...) \
__android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
#else
# define VERBOSE_LOG(args...) \
(void)0
#endif
using namespace mozilla;
using namespace android;
bool gDrawRequest = false;
static nsAppShell *gAppShell = NULL;
static int epollfd = 0;
static int signalfds[2] = {0};
namespace mozilla {
bool ProcessNextEvent()
{
return gAppShell->ProcessNextNativeEvent(true);
}
void NotifyEvent()
{
gAppShell->NotifyNativeEvent();
}
}
static void
pipeHandler(int fd, FdHandler *data)
{
ssize_t len;
do {
char tmp[32];
len = read(fd, tmp, sizeof(tmp));
} while (len > 0);
}
struct Touch {
int32_t id;
PointerCoords coords;
};
struct UserInputData {
uint64_t timeMs;
enum {
MOTION_DATA,
KEY_DATA
} type;
int32_t action;
int32_t flags;
int32_t metaState;
union {
struct {
int32_t keyCode;
int32_t scanCode;
} key;
struct {
int32_t touchCount;
Touch touches[MAX_POINTERS];
} motion;
};
};
static void
sendMouseEvent(PRUint32 msg, uint64_t timeMs, int x, int y)
{
nsMouseEvent event(true, msg, NULL,
nsMouseEvent::eReal, nsMouseEvent::eNormal);
event.refPoint.x = x;
event.refPoint.y = y;
event.time = timeMs;
event.isShift = false;
event.isControl = false;
event.isMeta = false;
event.isAlt = false;
event.button = nsMouseEvent::eLeftButton;
if (msg != NS_MOUSE_MOVE)
event.clickCount = 1;
nsWindow::DispatchInputEvent(event);
}
static void
addDOMTouch(UserInputData& data, nsTouchEvent& event, int i)
{
const Touch& touch = data.motion.touches[i];
event.touches.AppendElement(
new nsDOMTouch(touch.id,
nsIntPoint(touch.coords.x, touch.coords.y),
nsIntPoint(touch.coords.size, touch.coords.size),
0,
touch.coords.pressure));
}
static nsEventStatus
sendTouchEvent(UserInputData& data)
{
PRUint32 msg;
int32_t action = data.action & AMOTION_EVENT_ACTION_MASK;
switch (action) {
case AMOTION_EVENT_ACTION_DOWN:
case AMOTION_EVENT_ACTION_POINTER_DOWN:
msg = NS_TOUCH_START;
break;
case AMOTION_EVENT_ACTION_MOVE:
msg = NS_TOUCH_MOVE;
break;
case AMOTION_EVENT_ACTION_UP:
case AMOTION_EVENT_ACTION_POINTER_UP:
msg = NS_TOUCH_END;
break;
case AMOTION_EVENT_ACTION_OUTSIDE:
case AMOTION_EVENT_ACTION_CANCEL:
msg = NS_TOUCH_CANCEL;
break;
}
nsTouchEvent event(true, msg, NULL);
event.time = data.timeMs;
event.isShift = false;
event.isControl = false;
event.isMeta = false;
event.isAlt = false;
int32_t i;
if (msg == NS_TOUCH_END) {
i = data.action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK;
i >>= AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
addDOMTouch(data, event, i);
} else {
for (i = 0; i < data.motion.touchCount; ++i)
addDOMTouch(data, event, i);
}
return nsWindow::DispatchInputEvent(event);
}
static nsEventStatus
sendKeyEventWithMsg(PRUint32 keyCode,
PRUint32 msg,
uint64_t timeMs,
PRUint32 flags)
{
nsKeyEvent event(true, msg, NULL);
event.keyCode = keyCode;
event.time = timeMs;
event.flags |= flags;
return nsWindow::DispatchInputEvent(event);
}
static void
sendKeyEvent(PRUint32 keyCode, bool down, uint64_t timeMs)
{
nsEventStatus status =
sendKeyEventWithMsg(keyCode, down ? NS_KEY_DOWN : NS_KEY_UP, timeMs, 0);
if (down) {
sendKeyEventWithMsg(keyCode, NS_KEY_PRESS, timeMs,
status == nsEventStatus_eConsumeNoDefault ?
NS_EVENT_FLAG_NO_DEFAULT : 0);
}
}
static void
sendSpecialKeyEvent(nsIAtom *command, uint64_t timeMs)
{
nsCommandEvent event(true, nsGkAtoms::onAppCommand, command, NULL);
event.time = timeMs;
nsWindow::DispatchInputEvent(event);
}
static void
maybeSendKeyEvent(int keyCode, bool pressed, uint64_t timeMs)
{
switch (keyCode) {
case KEY_BACK:
sendKeyEvent(NS_VK_ESCAPE, pressed, timeMs);
break;
case KEY_MENU:
if (!pressed)
sendSpecialKeyEvent(nsGkAtoms::Menu, timeMs);
break;
case KEY_SEARCH:
if (pressed)
sendSpecialKeyEvent(nsGkAtoms::Search, timeMs);
break;
case KEY_HOME:
sendKeyEvent(NS_VK_HOME, pressed, timeMs);
break;
case KEY_POWER:
sendKeyEvent(NS_VK_SLEEP, pressed, timeMs);
break;
case KEY_VOLUMEUP:
if (pressed)
sendSpecialKeyEvent(nsGkAtoms::VolumeUp, timeMs);
break;
case KEY_VOLUMEDOWN:
if (pressed)
sendSpecialKeyEvent(nsGkAtoms::VolumeDown, timeMs);
break;
default:
VERBOSE_LOG("Got unknown key event code. type 0x%04x code 0x%04x value %d",
keyCode, pressed);
}
}
class GeckoInputReaderPolicy : public InputReaderPolicyInterface {
public:
GeckoInputReaderPolicy() {}
virtual bool getDisplayInfo(int32_t displayId,
int32_t* width, int32_t* height, int32_t* orientation);
virtual bool filterTouchEvents();
virtual bool filterJumpyTouchEvents();
virtual nsecs_t getVirtualKeyQuietTime();
virtual void getVirtualKeyDefinitions(const String8& deviceName,
Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions);
virtual void getInputDeviceCalibration(const String8& deviceName,
InputDeviceCalibration& outCalibration);
virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames);
protected:
virtual ~GeckoInputReaderPolicy() {}
};
class GeckoInputDispatcher : public InputDispatcherInterface {
public:
GeckoInputDispatcher()
: mQueueLock("GeckoInputDispatcher::mQueueMutex")
{}
virtual void dump(String8& dump);
// Called on the main thread
virtual void dispatchOnce();
// notify* methods are called on the InputReaderThread
virtual void notifyConfigurationChanged(nsecs_t eventTime);
virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
int32_t scanCode, int32_t metaState, nsecs_t downTime);
virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
uint32_t policyFlags, int32_t action, int32_t flags,
int32_t metaState, int32_t edgeFlags,
uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
float xPrecision, float yPrecision, nsecs_t downTime);
virtual void notifySwitch(nsecs_t when,
int32_t switchCode, int32_t switchValue, uint32_t policyFlags);
virtual int32_t injectInputEvent(const InputEvent* event,
int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis);
virtual void setInputWindows(const Vector<InputWindow>& inputWindows);
virtual void setFocusedApplication(const InputApplication* inputApplication);
virtual void setInputDispatchMode(bool enabled, bool frozen);
virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor);
virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
protected:
virtual ~GeckoInputDispatcher() {}
private:
// mQueueLock should generally be locked while using mEventQueue.
// UserInputData is pushed on on the InputReaderThread and
// popped and dispatched on the main thread.
mozilla::Mutex mQueueLock;
std::queue<UserInputData> mEventQueue;
};
// GeckoInputReaderPolicy
bool
GeckoInputReaderPolicy::getDisplayInfo(int32_t displayId,
int32_t* width,
int32_t* height,
int32_t* orientation)
{
// 0 is the default displayId. We only support one display
if (displayId)
return false;
if (width)
*width = gScreenBounds.width;
if (height)
*height = gScreenBounds.height;
if (orientation)
*orientation = ROTATION_0;
return true;
}
bool
GeckoInputReaderPolicy::filterTouchEvents()
{
return false;
}
bool
GeckoInputReaderPolicy::filterJumpyTouchEvents()
{
return false;
}
nsecs_t
GeckoInputReaderPolicy::getVirtualKeyQuietTime()
{
return 0;
}
void
GeckoInputReaderPolicy::getVirtualKeyDefinitions(const String8& deviceName,
Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions)
{
outVirtualKeyDefinitions.clear();
char vbuttonsPath[PATH_MAX];
snprintf(vbuttonsPath, sizeof(vbuttonsPath),
"/sys/board_properties/virtualkeys.%s",
deviceName.string());
ScopedClose fd(open(vbuttonsPath, O_RDONLY));
if (0 > fd.mFd) {
LOG("No vbuttons for mt device %s", deviceName.string());
return;
}
// This device has vbuttons. Process the configuration.
char config[1024];
ssize_t nread;
do {
nread = read(fd.mFd, config, sizeof(config));
} while (-1 == nread && EINTR == errno);
if (0 > nread) {
LOG("Error reading virtualkey configuration");
return;
}
config[nread] = '\0';
LOG("Device %s has vbutton config '%s'", deviceName.string(), config);
char* first = config;
char* magic;
char* state;
while ((magic = strtok_r(first, ":", &state))) {
// XXX not clear what "0x01" is ... maybe a version
// number? See InputManager.java.
if (strcmp(magic, "0x01")) {
LOG(" magic 0x01 tag missing");
break;
}
first = NULL;
const char *scanCode, *centerX, *centerY, *width, *height;
if (!((scanCode = strtok_r(NULL, ":", &state)) &&
(centerX = strtok_r(NULL, ":", &state)) &&
(centerY = strtok_r(NULL, ":", &state)) &&
(width = strtok_r(NULL, ":", &state)) &&
(height = strtok_r(NULL, ":", &state)))) {
LOG(" failed to read bound params");
break;
}
// NB: these coordinates are in *screen* space, not input
// space. That means the values in /sys/board_config make
// assumptions about how the raw input events are mapped
// ... le sigh.
VirtualKeyDefinition def;
def.scanCode = atoi(scanCode);
def.centerX = atoi(centerX);
def.centerY = atoi(centerY);
def.width = atoi(width);
def.height = atoi(height);
outVirtualKeyDefinitions.push(def);
LOG(" configured vbutton code=%d at <x=%d,y=%d,w=%d,h=%d>",
def.scanCode, def.centerX, def.centerY, def.width, def.height);
}
}
void
GeckoInputReaderPolicy::getInputDeviceCalibration(const String8& deviceName, InputDeviceCalibration& outCalibration)
{
outCalibration.clear();
}
void
GeckoInputReaderPolicy::getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames)
{
outExcludedDeviceNames.clear();
}
// GeckoInputDispatcher
void
GeckoInputDispatcher::dump(String8& dump)
{
}
void
GeckoInputDispatcher::dispatchOnce()
{
UserInputData data;
{
MutexAutoLock lock(mQueueLock);
if (mEventQueue.empty())
return;
data = mEventQueue.front();
mEventQueue.pop();
if (!mEventQueue.empty())
gAppShell->NotifyNativeEvent();
}
switch (data.type) {
case UserInputData::MOTION_DATA: {
nsEventStatus status = sendTouchEvent(data);
if (status == nsEventStatus_eConsumeNoDefault)
break;
PRUint32 msg;
switch (data.action & AMOTION_EVENT_ACTION_MASK) {
case AMOTION_EVENT_ACTION_DOWN:
msg = NS_MOUSE_BUTTON_DOWN;
break;
case AMOTION_EVENT_ACTION_POINTER_DOWN:
case AMOTION_EVENT_ACTION_POINTER_UP:
case AMOTION_EVENT_ACTION_MOVE:
msg = NS_MOUSE_MOVE;
break;
case AMOTION_EVENT_ACTION_OUTSIDE:
case AMOTION_EVENT_ACTION_CANCEL:
case AMOTION_EVENT_ACTION_UP:
msg = NS_MOUSE_BUTTON_UP;
break;
}
sendMouseEvent(msg,
data.timeMs,
data.motion.touches[0].coords.x,
data.motion.touches[0].coords.y);
break;
}
case UserInputData::KEY_DATA:
maybeSendKeyEvent(data.key.scanCode,
data.action == AKEY_EVENT_ACTION_DOWN,
data.timeMs);
break;
}
}
void
GeckoInputDispatcher::notifyConfigurationChanged(nsecs_t eventTime)
{
}
static uint64_t
nanosecsToMillisecs(nsecs_t nsecs)
{
return nsecs / 1000000;
}
void
GeckoInputDispatcher::notifyKey(nsecs_t eventTime,
int32_t deviceId,
int32_t source,
uint32_t policyFlags,
int32_t action,
int32_t flags,
int32_t keyCode,
int32_t scanCode,
int32_t metaState,
nsecs_t downTime)
{
UserInputData data;
data.timeMs = nanosecsToMillisecs(eventTime);
data.type = UserInputData::KEY_DATA;
data.action = action;
data.flags = flags;
data.metaState = metaState;
data.key.keyCode = keyCode;
data.key.scanCode = scanCode;
{
MutexAutoLock lock(mQueueLock);
mEventQueue.push(data);
}
gAppShell->NotifyNativeEvent();
}
void
GeckoInputDispatcher::notifyMotion(nsecs_t eventTime,
int32_t deviceId,
int32_t source,
uint32_t policyFlags,
int32_t action,
int32_t flags,
int32_t metaState,
int32_t edgeFlags,
uint32_t pointerCount,
const int32_t* pointerIds,
const PointerCoords* pointerCoords,
float xPrecision,
float yPrecision,
nsecs_t downTime)
{
UserInputData data;
data.timeMs = nanosecsToMillisecs(eventTime);
data.type = UserInputData::MOTION_DATA;
data.action = action;
data.flags = flags;
data.metaState = metaState;
MOZ_ASSERT(pointerCount <= MAX_POINTERS);
data.motion.touchCount = pointerCount;
for (int32_t i = 0; i < pointerCount; ++i) {
Touch& touch = data.motion.touches[i];
touch.id = pointerIds[i];
memcpy(&touch.coords, &pointerCoords[i], sizeof(*pointerCoords));
}
{
MutexAutoLock lock(mQueueLock);
if (!mEventQueue.empty() &&
mEventQueue.back().type == UserInputData::MOTION_DATA &&
(mEventQueue.back().action & AMOTION_EVENT_ACTION_MASK) ==
AMOTION_EVENT_ACTION_MOVE)
mEventQueue.back() = data;
else
mEventQueue.push(data);
}
gAppShell->NotifyNativeEvent();
}
void
GeckoInputDispatcher::notifySwitch(nsecs_t when,
int32_t switchCode,
int32_t switchValue,
uint32_t policyFlags)
{
}
int32_t
GeckoInputDispatcher::injectInputEvent(const InputEvent* event,
int32_t injectorPid,
int32_t injectorUid,
int32_t syncMode,
int32_t timeoutMillis)
{
return INPUT_EVENT_INJECTION_SUCCEEDED;
}
void
GeckoInputDispatcher::setInputWindows(const Vector<InputWindow>& inputWindows)
{
}
void
GeckoInputDispatcher::setFocusedApplication(const InputApplication* inputApplication)
{
}
void
GeckoInputDispatcher::setInputDispatchMode(bool enabled, bool frozen)
{
}
status_t
GeckoInputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel,
bool monitor)
{
return OK;
}
status_t
GeckoInputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel)
{
return OK;
}
nsAppShell::nsAppShell()
: mNativeCallbackRequest(false)
, mHandlers()
{
gAppShell = this;
}
nsAppShell::~nsAppShell()
{
status_t result = mReaderThread->requestExitAndWait();
if (result)
LOG("Could not stop reader thread - %d", result);
gAppShell = NULL;
}
nsresult
nsAppShell::Init()
{
nsresult rv = nsBaseAppShell::Init();
NS_ENSURE_SUCCESS(rv, rv);
epollfd = epoll_create(16);
NS_ENSURE_TRUE(epollfd >= 0, NS_ERROR_UNEXPECTED);
int ret = pipe2(signalfds, O_NONBLOCK);
NS_ENSURE_FALSE(ret, NS_ERROR_UNEXPECTED);
rv = AddFdHandler(signalfds[0], pipeHandler, "");
NS_ENSURE_SUCCESS(rv, rv);
mEventHub = new EventHub();
mReaderPolicy = new GeckoInputReaderPolicy();
mDispatcher = new GeckoInputDispatcher();
mReader = new InputReader(mEventHub, mReaderPolicy, mDispatcher);
mReaderThread = new InputReaderThread(mReader);
status_t result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
NS_ENSURE_FALSE(result, NS_ERROR_UNEXPECTED);
return rv;
}
nsresult
nsAppShell::AddFdHandler(int fd, FdHandlerCallback handlerFunc,
const char* deviceName)
{
epoll_event event = {
EPOLLIN,
{ 0 }
};
FdHandler *handler = mHandlers.AppendElement();
handler->fd = fd;
strncpy(handler->name, deviceName, sizeof(handler->name) - 1);
handler->func = handlerFunc;
event.data.u32 = mHandlers.Length() - 1;
return epoll_ctl(epollfd, EPOLL_CTL_ADD, fd, &event) ?
NS_ERROR_UNEXPECTED : NS_OK;
}
void
nsAppShell::ScheduleNativeEventCallback()
{
mNativeCallbackRequest = true;
NotifyEvent();
}
bool
nsAppShell::ProcessNextNativeEvent(bool mayWait)
{
epoll_event events[16] = {{ 0 }};
int event_count;
if ((event_count = epoll_wait(epollfd, events, 16, mayWait ? -1 : 0)) <= 0)
return true;
for (int i = 0; i < event_count; i++)
mHandlers[events[i].data.u32].run();
mDispatcher->dispatchOnce();
// NativeEventCallback always schedules more if it needs it
// so we can coalesce these.
// See the implementation in nsBaseAppShell.cpp for more info
if (mNativeCallbackRequest) {
mNativeCallbackRequest = false;
NativeEventCallback();
}
if (gDrawRequest) {
gDrawRequest = false;
nsWindow::DoDraw();
}
return true;
}
void
nsAppShell::NotifyNativeEvent()
{
write(signalfds[1], "w", 1);
}