gecko-dev/content/media/webaudio/AudioNode.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef AudioNode_h_
#define AudioNode_h_
#include "nsWrapperCache.h"
#include "nsCycleCollectionParticipant.h"
#include "mozilla/Attributes.h"
#include "EnableWebAudioCheck.h"
#include "nsAutoPtr.h"
#include "nsTArray.h"
#include "AudioContext.h"
struct JSContext;
namespace mozilla {
class ErrorResult;
namespace dom {
class AudioNode : public nsISupports,
public nsWrapperCache,
public EnableWebAudioCheck
{
public:
explicit AudioNode(AudioContext* aContext);
virtual ~AudioNode() {}
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(AudioNode)
AudioContext* GetParentObject() const
{
return mContext;
}
AudioContext* Context() const
{
return mContext;
}
void Connect(AudioNode& aDestination, uint32_t aOutput,
uint32_t aInput, ErrorResult& aRv);
void Disconnect(uint32_t aOutput, ErrorResult& aRv);
uint32_t NumberOfInputs() const
{
return mInputs.Length();
}
uint32_t NumberOfOutputs() const
{
return mOutputs.Length();
}
// The following two virtual methods must be implemented by each node type
// to provide the maximum number of input and outputs they accept.
virtual uint32_t MaxNumberOfInputs() const = 0;
virtual uint32_t MaxNumberOfOutputs() const = 0;
struct Output {
enum { InvalidIndex = 0xffffffff };
Output()
: mInput(InvalidIndex)
{
}
Output(AudioNode* aDestination, uint32_t aInput)
: mDestination(aDestination),
mInput(aInput)
{
}
// Check whether the slot is valid
typedef void**** ConvertibleToBool;
operator ConvertibleToBool() const {
return ConvertibleToBool(mDestination && mInput != InvalidIndex);
}
nsRefPtr<AudioNode> mDestination;
// This is an index into mDestination->mInputs which specifies the Input
// object corresponding to this Output node.
const uint32_t mInput;
};
struct Input {
enum { InvalidIndex = 0xffffffff };
Input()
: mOutput(InvalidIndex)
{
}
Input(AudioNode* aSource, uint32_t aOutput)
: mSource(aSource),
mOutput(aOutput)
{
}
// Check whether the slot is valid
typedef void**** ConvertibleToBool;
operator ConvertibleToBool() const {
return ConvertibleToBool(mSource && mOutput != InvalidIndex);
}
nsRefPtr<AudioNode> mSource;
// This is an index into mSource->mOutputs which specifies the Output
// object corresponding to this Input node.
const uint32_t mOutput;
};
private:
nsRefPtr<AudioContext> mContext;
nsTArray<Input> mInputs;
nsTArray<Output> mOutputs;
};
}
}
#endif