gecko-dev/dom/media/mediasource/MediaSourceReader.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_MEDIASOURCEREADER_H_
#define MOZILLA_MEDIASOURCEREADER_H_
#include "mozilla/Attributes.h"
#include "mozilla/ReentrantMonitor.h"
#include "nsCOMPtr.h"
#include "nsError.h"
#include "nsString.h"
#include "nsTArray.h"
#include "MediaDecoderReader.h"
namespace mozilla {
class MediaSourceDecoder;
class SourceBufferDecoder;
class TrackBuffer;
namespace dom {
class MediaSource;
} // namespace dom
class MediaSourceReader : public MediaDecoderReader
{
public:
explicit MediaSourceReader(MediaSourceDecoder* aDecoder);
nsresult Init(MediaDecoderReader* aCloneDonor) MOZ_OVERRIDE
{
// Although we technically don't implement anything here, we return NS_OK
// so that when the state machine initializes and calls this function
// we don't return an error code back to the media element.
return NS_OK;
}
// Indicates the point in time at which the reader should consider
// registered TrackBuffers essential for initialization.
void PrepareInitialization();
bool IsWaitingMediaResources() MOZ_OVERRIDE;
nsRefPtr<AudioDataPromise> RequestAudioData() MOZ_OVERRIDE;
nsRefPtr<VideoDataPromise>
RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) MOZ_OVERRIDE;
virtual size_t SizeOfVideoQueueInFrames() MOZ_OVERRIDE;
virtual size_t SizeOfAudioQueueInFrames() MOZ_OVERRIDE;
virtual bool IsDormantNeeded() MOZ_OVERRIDE;
virtual void ReleaseMediaResources() MOZ_OVERRIDE;
void OnAudioDecoded(AudioData* aSample);
void OnAudioNotDecoded(NotDecodedReason aReason);
void OnVideoDecoded(VideoData* aSample);
void OnVideoNotDecoded(NotDecodedReason aReason);
void OnVideoSeekCompleted(int64_t aTime);
void OnAudioSeekCompleted(int64_t aTime);
void OnSeekFailed(nsresult aResult);
virtual bool IsWaitForDataSupported() MOZ_OVERRIDE { return true; }
virtual nsRefPtr<WaitForDataPromise> WaitForData(MediaData::Type aType) MOZ_OVERRIDE;
void MaybeNotifyHaveData();
bool HasVideo() MOZ_OVERRIDE
{
return mInfo.HasVideo();
}
bool HasAudio() MOZ_OVERRIDE
{
return mInfo.HasAudio();
}
void NotifyTimeRangesChanged();
// We can't compute a proper start time since we won't necessarily
// have the first frame of the resource available. This does the same
// as chrome/blink and assumes that we always start at t=0.
virtual int64_t ComputeStartTime(const VideoData* aVideo, const AudioData* aAudio) MOZ_OVERRIDE { return 0; }
// Buffering heuristics don't make sense for MSE, because the arrival of data
// is at least partly controlled by javascript, and javascript does not expect
// us to sit on unplayed data just because it may not be enough to play
// through.
bool UseBufferingHeuristics() MOZ_OVERRIDE { return false; }
bool IsMediaSeekable() MOZ_OVERRIDE { return true; }
nsresult ReadMetadata(MediaInfo* aInfo, MetadataTags** aTags) MOZ_OVERRIDE;
void ReadUpdatedMetadata(MediaInfo* aInfo) MOZ_OVERRIDE;
nsRefPtr<SeekPromise>
Seek(int64_t aTime, int64_t aStartTime, int64_t aEndTime,
int64_t aCurrentTime) MOZ_OVERRIDE;
// Acquires the decoder monitor, and is thus callable on any thread.
nsresult GetBuffered(dom::TimeRanges* aBuffered) MOZ_OVERRIDE;
already_AddRefed<SourceBufferDecoder> CreateSubDecoder(const nsACString& aType,
int64_t aTimestampOffset /* microseconds */);
void AddTrackBuffer(TrackBuffer* aTrackBuffer);
void RemoveTrackBuffer(TrackBuffer* aTrackBuffer);
void OnTrackBufferConfigured(TrackBuffer* aTrackBuffer, const MediaInfo& aInfo);
nsRefPtr<ShutdownPromise> Shutdown() MOZ_OVERRIDE;
virtual void BreakCycles() MOZ_OVERRIDE;
bool IsShutdown()
{
ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
return mDecoder->IsShutdown();
}
// Return true if all of the active tracks contain data for the specified time.
bool TrackBuffersContainTime(int64_t aTime);
// Mark the reader to indicate that EndOfStream has been called on our MediaSource
void Ended();
// Return true if the Ended method has been called
bool IsEnded();
#ifdef MOZ_EME
nsresult SetCDMProxy(CDMProxy* aProxy);
#endif
virtual bool IsAsync() const MOZ_OVERRIDE {
return (!mAudioReader || mAudioReader->IsAsync()) &&
(!mVideoReader || mVideoReader->IsAsync());
}
Bug 1055904 - Improve MSE eviction calculation - r=jya Fixes a bug in the SourceBufferResource eviction code where it was using the mOffset of the resource as the min bound for what to evict. This offset is almost always zero though due to ReadFromCache being used which never updates the offset. This prevented eviction from happening in most cases. Moves the code to remove old decoders so that it does this during the same loop as that which remove data from existing decoders. This more aggressively prunes old decoders and is more likely to keep data in the current playing decoder around for seeking, etc. Prevent removing any decoder that the MediaSourceReader is currently using for playback to prevent RemoveDecoder crashes. Add a threshold to subtract from the current time when working out the time bound to evict before to make it less likely to evict current data that is needed for current playback. Remove all data from evicted decoders in the initial iteration then iterate after to remove empty decoders to put the RemoveDecoder logic in one place. Iterate decoders in order that they were added rather than sorted by time so the logic that removes entire decoders can do it only to those old decoders that existed before the existing one was created. Keeps track of the time that was evicted from the current decoder and uses that as the time to EvictBefore for all decoders in the track buffer when doing MediaSource::NotifyEvict. --HG-- extra : rebase_source : f7b4fe263a8041b3882585caea389742b2a1a9b3
2015-01-16 03:14:56 +00:00
// Returns true if aReader is a currently active audio or video
bool IsActiveReader(MediaDecoderReader* aReader);
private:
// Switch the current audio/video reader to the reader that
// contains aTarget (or up to aError after target). Both
// aTarget and aError are in microseconds.
bool SwitchAudioReader(int64_t aTarget, int64_t aError = 0);
bool SwitchVideoReader(int64_t aTarget, int64_t aError = 0);
void RequestAudioDataComplete(int64_t aTime);
void RequestAudioDataFailed(nsresult aResult);
void RequestVideoDataComplete(int64_t aTime);
void RequestVideoDataFailed(nsresult aResult);
// Return a reader from the set available in aTrackDecoders that has data
// available in the range requested by aTarget.
already_AddRefed<MediaDecoderReader> SelectReader(int64_t aTarget,
int64_t aError,
const nsTArray<nsRefPtr<SourceBufferDecoder>>& aTrackDecoders);
bool HaveData(int64_t aTarget, MediaData::Type aType);
void AttemptSeek();
nsRefPtr<MediaDecoderReader> mAudioReader;
nsRefPtr<MediaDecoderReader> mVideoReader;
nsTArray<nsRefPtr<TrackBuffer>> mTrackBuffers;
nsTArray<nsRefPtr<TrackBuffer>> mShutdownTrackBuffers;
nsTArray<nsRefPtr<TrackBuffer>> mEssentialTrackBuffers;
nsRefPtr<TrackBuffer> mAudioTrack;
nsRefPtr<TrackBuffer> mVideoTrack;
MediaPromiseHolder<AudioDataPromise> mAudioPromise;
MediaPromiseHolder<VideoDataPromise> mVideoPromise;
MediaPromiseHolder<WaitForDataPromise> mAudioWaitPromise;
MediaPromiseHolder<WaitForDataPromise> mVideoWaitPromise;
MediaPromiseHolder<WaitForDataPromise>& WaitPromise(MediaData::Type aType)
{
return aType == MediaData::AUDIO_DATA ? mAudioWaitPromise : mVideoWaitPromise;
}
#ifdef MOZ_EME
nsRefPtr<CDMProxy> mCDMProxy;
#endif
// These are read and written on the decode task queue threads.
int64_t mLastAudioTime;
int64_t mLastVideoTime;
// Temporary seek information while we wait for the data
// to be added to the track buffer.
MediaPromiseHolder<SeekPromise> mSeekPromise;
int64_t mPendingSeekTime;
int64_t mPendingStartTime;
int64_t mPendingEndTime;
int64_t mPendingCurrentTime;
bool mWaitingForSeekData;
int64_t mTimeThreshold;
bool mDropAudioBeforeThreshold;
bool mDropVideoBeforeThreshold;
bool mEnded;
// For a seek to complete we need to send a sample with
// the mDiscontinuity field set to true once we have the
// first decoded sample. These flags are set during seeking
// so we can detect when we have the first decoded sample
// after a seek.
bool mAudioIsSeeking;
bool mVideoIsSeeking;
bool mHasEssentialTrackBuffers;
void ContinueShutdown();
MediaPromiseHolder<ShutdownPromise> mMediaSourceShutdownPromise;
#ifdef MOZ_FMP4
nsRefPtr<SharedDecoderManager> mSharedDecoderManager;
#endif
};
} // namespace mozilla
#endif /* MOZILLA_MEDIASOURCEREADER_H_ */