gecko-dev/image/src/imgFrame.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
2012-05-21 11:12:37 +00:00
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef imgFrame_h
#define imgFrame_h
#include "mozilla/MemoryReporting.h"
#include "mozilla/Move.h"
#include "mozilla/Mutex.h"
#include "mozilla/VolatileBuffer.h"
#include "gfxDrawable.h"
#include "imgIContainer.h"
namespace mozilla {
namespace image {
class ImageRegion;
class DrawableFrameRef;
class RawAccessFrameRef;
class imgFrame
{
typedef gfx::Color Color;
typedef gfx::DataSourceSurface DataSourceSurface;
typedef gfx::DrawTarget DrawTarget;
typedef gfx::IntSize IntSize;
typedef gfx::SourceSurface SourceSurface;
typedef gfx::SurfaceFormat SurfaceFormat;
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(imgFrame)
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(imgFrame)
imgFrame();
/**
* Initialize this imgFrame with an empty surface and prepare it for being
* written to by a decoder.
*
* This is appropriate for use with decoded images, but it should not be used
* when drawing content into an imgFrame, as it may use a different graphics
* backend than normal content drawing.
*/
nsresult InitForDecoder(const nsIntSize& aImageSize,
const nsIntRect& aRect,
SurfaceFormat aFormat,
uint8_t aPaletteDepth = 0);
nsresult InitForDecoder(const nsIntSize& aSize,
SurfaceFormat aFormat,
uint8_t aPaletteDepth = 0)
{
return InitForDecoder(aSize, nsIntRect(0, 0, aSize.width, aSize.height),
aFormat, aPaletteDepth);
}
/**
* Initialize this imgFrame with a new surface and draw the provided
* gfxDrawable into it.
*
* This is appropriate to use when drawing content into an imgFrame, as it
* uses the same graphics backend as normal content drawing. The downside is
* that the underlying surface may not be stored in a volatile buffer on all
* platforms, and raw access to the surface (using RawAccessRef()) may be much
* more expensive than in the InitForDecoder() case.
*/
nsresult InitWithDrawable(gfxDrawable* aDrawable,
const nsIntSize& aSize,
const SurfaceFormat aFormat,
GraphicsFilter aFilter,
uint32_t aImageFlags);
DrawableFrameRef DrawableRef();
RawAccessFrameRef RawAccessRef();
/**
* Make this imgFrame permanently available for raw access.
*
* This is irrevocable, and should be avoided whenever possible, since it
* prevents this imgFrame from being optimized and makes it impossible for its
* volatile buffer to be freed.
*
* It is an error to call this without already holding a RawAccessFrameRef to
* this imgFrame.
*/
void SetRawAccessOnly();
bool Draw(gfxContext* aContext, const ImageRegion& aRegion,
GraphicsFilter aFilter, uint32_t aImageFlags);
nsresult ImageUpdated(const nsIntRect &aUpdateRect);
IntSize GetImageSize() { return mImageSize; }
nsIntRect GetRect() const;
IntSize GetSize() const { return mSize; }
bool NeedsPadding() const { return mOffset != nsIntPoint(0, 0); }
int32_t GetStride() const;
SurfaceFormat GetFormat() const;
uint32_t GetImageBytesPerRow() const;
uint32_t GetImageDataLength() const;
bool GetIsPaletted() const;
bool GetHasAlpha() const;
void GetImageData(uint8_t **aData, uint32_t *length) const;
uint8_t* GetImageData() const;
void GetPaletteData(uint32_t **aPalette, uint32_t *length) const;
uint32_t* GetPaletteData() const;
uint8_t* GetRawData() const;
int32_t GetRawTimeout() const;
void SetRawTimeout(int32_t aTimeout);
int32_t GetFrameDisposalMethod() const;
void SetFrameDisposalMethod(int32_t aFrameDisposalMethod);
int32_t GetBlendMethod() const;
void SetBlendMethod(int32_t aBlendMethod);
bool ImageComplete() const;
void SetHasNoAlpha();
void SetAsNonPremult(bool aIsNonPremult);
bool GetCompositingFailed() const;
void SetCompositingFailed(bool val);
void SetOptimizable();
TemporaryRef<SourceSurface> GetSurface();
TemporaryRef<DrawTarget> GetDrawTarget();
Color
SinglePixelColor()
{
return mSinglePixelColor;
}
bool IsSinglePixel()
{
return mSinglePixel;
}
TemporaryRef<SourceSurface> CachedSurface();
size_t SizeOfExcludingThis(gfxMemoryLocation aLocation,
MallocSizeOf aMallocSizeOf) const;
uint8_t GetPaletteDepth() const { return mPaletteDepth; }
uint32_t PaletteDataLength() const {
if (!mPaletteDepth)
return 0;
return ((1 << mPaletteDepth) * sizeof(uint32_t));
}
private: // methods
~imgFrame();
nsresult LockImageData();
nsresult UnlockImageData();
nsresult Optimize();
struct SurfaceWithFormat {
nsRefPtr<gfxDrawable> mDrawable;
SurfaceFormat mFormat;
SurfaceWithFormat() {}
SurfaceWithFormat(gfxDrawable* aDrawable, SurfaceFormat aFormat)
: mDrawable(aDrawable), mFormat(aFormat) {}
bool IsValid() { return !!mDrawable; }
};
SurfaceWithFormat SurfaceForDrawing(bool aDoPadding,
bool aDoPartialDecode,
bool aDoTile,
gfxContext* aContext,
const nsIntMargin& aPadding,
gfxRect& aImageRect,
ImageRegion& aRegion,
SourceSurface* aSurface);
private: // data
RefPtr<DataSourceSurface> mImageSurface;
RefPtr<SourceSurface> mOptSurface;
IntSize mImageSize;
IntSize mSize;
nsIntPoint mOffset;
nsIntRect mDecoded;
mutable Mutex mDecodedMutex;
// The palette and image data for images that are paletted, since Cairo
// doesn't support these images.
// The paletted data comes first, then the image data itself.
// Total length is PaletteDataLength() + GetImageDataLength().
uint8_t* mPalettedImageData;
// Note that the data stored in gfx::Color is *non-alpha-premultiplied*.
Color mSinglePixelColor;
int32_t mTimeout; // -1 means display forever
int32_t mDisposalMethod;
/** Indicates how many readers currently have locked this frame */
int32_t mLockCount;
RefPtr<VolatileBuffer> mVBuf;
VolatileBufferPtr<uint8_t> mVBufPtr;
SurfaceFormat mFormat;
uint8_t mPaletteDepth;
int8_t mBlendMethod;
bool mSinglePixel;
bool mCompositingFailed;
bool mHasNoAlpha;
bool mNonPremult;
bool mOptimizable;
friend class DrawableFrameRef;
friend class RawAccessFrameRef;
};
/**
* A reference to an imgFrame that holds the imgFrame's surface in memory,
* allowing drawing. If you have a DrawableFrameRef |ref| and |if (ref)| returns
* true, then calls to Draw() and GetSurface() are guaranteed to succeed.
*/
class DrawableFrameRef MOZ_FINAL
{
// Implementation details for safe boolean conversion.
typedef void (DrawableFrameRef::* ConvertibleToBool)(float*****, double*****);
void nonNull(float*****, double*****) {}
public:
DrawableFrameRef() { }
explicit DrawableFrameRef(imgFrame* aFrame)
: mFrame(aFrame)
, mRef(aFrame->mVBuf)
{
if (mRef.WasBufferPurged()) {
mFrame = nullptr;
mRef = nullptr;
}
}
DrawableFrameRef(DrawableFrameRef&& aOther)
: mFrame(aOther.mFrame.forget())
, mRef(Move(aOther.mRef))
{ }
DrawableFrameRef& operator=(DrawableFrameRef&& aOther)
{
MOZ_ASSERT(this != &aOther, "Self-moves are prohibited");
mFrame = aOther.mFrame.forget();
mRef = Move(aOther.mRef);
return *this;
}
operator ConvertibleToBool() const
{
return bool(mFrame) ? &DrawableFrameRef::nonNull : 0;
}
imgFrame* operator->()
{
MOZ_ASSERT(mFrame);
return mFrame;
}
const imgFrame* operator->() const
{
MOZ_ASSERT(mFrame);
return mFrame;
}
imgFrame* get() { return mFrame; }
const imgFrame* get() const { return mFrame; }
void reset()
{
mFrame = nullptr;
mRef = nullptr;
}
private:
nsRefPtr<imgFrame> mFrame;
VolatileBufferPtr<uint8_t> mRef;
};
/**
* A reference to an imgFrame that holds the imgFrame's surface in memory in a
* format appropriate for access as raw data. If you have a RawAccessFrameRef
* |ref| and |if (ref)| is true, then calls to GetImageData(), GetPaletteData(),
* and GetDrawTarget() are guaranteed to succeed. This guarantee is stronger
* than DrawableFrameRef, so everything that a valid DrawableFrameRef guarantees
* is also guaranteed by a valid RawAccessFrameRef.
*
* This may be considerably more expensive than is necessary just for drawing,
* so only use this when you need to read or write the raw underlying image data
* that the imgFrame holds.
*/
class RawAccessFrameRef MOZ_FINAL
{
// Implementation details for safe boolean conversion.
typedef void (RawAccessFrameRef::* ConvertibleToBool)(float*****, double*****);
void nonNull(float*****, double*****) {}
public:
RawAccessFrameRef() { }
explicit RawAccessFrameRef(imgFrame* aFrame)
: mFrame(aFrame)
{
MOZ_ASSERT(mFrame, "Need a frame");
if (NS_FAILED(mFrame->LockImageData())) {
mFrame->UnlockImageData();
mFrame = nullptr;
}
}
RawAccessFrameRef(RawAccessFrameRef&& aOther)
: mFrame(aOther.mFrame.forget())
{ }
~RawAccessFrameRef()
{
if (mFrame) {
mFrame->UnlockImageData();
}
}
RawAccessFrameRef& operator=(RawAccessFrameRef&& aOther)
{
MOZ_ASSERT(this != &aOther, "Self-moves are prohibited");
if (mFrame) {
mFrame->UnlockImageData();
}
mFrame = aOther.mFrame.forget();
return *this;
}
operator ConvertibleToBool() const
{
return bool(mFrame) ? &RawAccessFrameRef::nonNull : 0;
}
imgFrame* operator->()
{
MOZ_ASSERT(mFrame);
return mFrame.get();
}
const imgFrame* operator->() const
{
MOZ_ASSERT(mFrame);
return mFrame;
}
imgFrame* get() { return mFrame; }
const imgFrame* get() const { return mFrame; }
void reset()
{
if (mFrame) {
mFrame->UnlockImageData();
}
mFrame = nullptr;
}
private:
nsRefPtr<imgFrame> mFrame;
};
} // namespace image
} // namespace mozilla
#endif /* imgFrame_h */