gecko-dev/gfx/webrender_bindings/RendererOGL.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "RendererOGL.h"
#include "GLContext.h"
#include "GLContextProvider.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/webrender/RenderBufferTextureHost.h"
#include "mozilla/webrender/RenderTextureHostOGL.h"
#include "mozilla/widget/CompositorWidget.h"
namespace mozilla {
namespace wr {
wr::WrExternalImage LockExternalImage(void* aObj, wr::WrExternalImageId aId, uint8_t aChannelIndex)
{
RendererOGL* renderer = reinterpret_cast<RendererOGL*>(aObj);
RenderTextureHost* texture = renderer->GetRenderTexture(aId);
if (texture->AsBufferTextureHost()) {
RenderBufferTextureHost* bufferTexture = texture->AsBufferTextureHost();
MOZ_ASSERT(bufferTexture);
bufferTexture->Lock();
RenderBufferTextureHost::RenderBufferData data =
bufferTexture->GetBufferDataForRender(aChannelIndex);
return RawDataToWrExternalImage(data.mData, data.mBufferSize);
} else {
// texture handle case
RenderTextureHostOGL* textureOGL = texture->AsTextureHostOGL();
MOZ_ASSERT(textureOGL);
textureOGL->SetGLContext(renderer->mGL);
textureOGL->Lock();
gfx::IntSize size = textureOGL->GetSize(aChannelIndex);
return NativeTextureToWrExternalImage(textureOGL->GetGLHandle(aChannelIndex),
0, 0,
size.width, size.height);
}
}
void UnlockExternalImage(void* aObj, wr::WrExternalImageId aId, uint8_t aChannelIndex)
{
RendererOGL* renderer = reinterpret_cast<RendererOGL*>(aObj);
RenderTextureHost* texture = renderer->GetRenderTexture(aId);
MOZ_ASSERT(texture);
texture->Unlock();
}
RendererOGL::RendererOGL(RefPtr<RenderThread>&& aThread,
RefPtr<gl::GLContext>&& aGL,
RefPtr<widget::CompositorWidget>&& aWidget,
wr::WindowId aWindowId,
wr::Renderer* aRenderer,
layers::CompositorBridgeParentBase* aBridge)
: mThread(aThread)
, mGL(aGL)
, mWidget(aWidget)
, mRenderer(aRenderer)
, mBridge(aBridge)
, mWindowId(aWindowId)
, mDebugFlags({ 0 })
{
MOZ_ASSERT(mThread);
MOZ_ASSERT(mGL);
MOZ_ASSERT(mWidget);
MOZ_ASSERT(mRenderer);
MOZ_ASSERT(mBridge);
MOZ_COUNT_CTOR(RendererOGL);
#ifdef XP_WIN
if (aGL->IsANGLE()) {
gl::GLLibraryEGL* egl = &gl::sEGLLibrary;
// Fetch the D3D11 device.
EGLDeviceEXT eglDevice = nullptr;
egl->fQueryDisplayAttribEXT(egl->Display(), LOCAL_EGL_DEVICE_EXT, (EGLAttrib*)&eglDevice);
MOZ_ASSERT(eglDevice);
ID3D11Device* device = nullptr;
egl->fQueryDeviceAttribEXT(eglDevice, LOCAL_EGL_D3D11_DEVICE_ANGLE, (EGLAttrib*)&device);
MOZ_ASSERT(device);
mSyncObject = layers::SyncObjectHost::CreateSyncObjectHost(device);
if (mSyncObject) {
if (!mSyncObject->Init()) {
// Some errors occur. Clear the mSyncObject here.
// Then, there will be no texture synchronization.
mSyncObject = nullptr;
}
}
}
#endif
}
RendererOGL::~RendererOGL()
{
MOZ_COUNT_DTOR(RendererOGL);
if (!mGL->MakeCurrent()) {
gfxCriticalNote << "Failed to make render context current during destroying.";
// Leak resources!
return;
}
wr_renderer_delete(mRenderer);
}
wr::WrExternalImageHandler
RendererOGL::GetExternalImageHandler()
{
return wr::WrExternalImageHandler {
this,
LockExternalImage,
UnlockExternalImage,
};
}
void
RendererOGL::Update()
{
wr_renderer_update(mRenderer);
}
bool
RendererOGL::Render()
{
uint32_t flags = gfx::gfxVars::WebRenderDebugFlags();
if (mDebugFlags.mBits != flags) {
mDebugFlags.mBits = flags;
wr_renderer_set_debug_flags(mRenderer, mDebugFlags);
}
if (!mGL->MakeCurrent()) {
gfxCriticalNote << "Failed to make render context current, can't draw.";
// XXX This could cause oom in webrender since pending_texture_updates is not handled.
// It needs to be addressed.
return false;
}
mozilla::widget::WidgetRenderingContext widgetContext;
#if defined(XP_MACOSX)
widgetContext.mGL = mGL;
// TODO: we don't have a notion of compositor here.
//#elif defined(MOZ_WIDGET_ANDROID)
// widgetContext.mCompositor = mCompositor;
#endif
if (!mWidget->PreRender(&widgetContext)) {
// XXX This could cause oom in webrender since pending_texture_updates is not handled.
// It needs to be addressed.
return false;
}
// XXX set clear color if MOZ_WIDGET_ANDROID is defined.
auto size = mWidget->GetClientSize();
if (mSyncObject) {
// XXX: if the synchronization is failed, we should handle the device reset.
mSyncObject->Synchronize();
}
wr_renderer_render(mRenderer, size.width, size.height);
mGL->SwapBuffers();
mWidget->PostRender(&widgetContext);
#if defined(ENABLE_FRAME_LATENCY_LOG)
if (mFrameStartTime) {
uint32_t latencyMs = round((TimeStamp::Now() - mFrameStartTime).ToMilliseconds());
printf_stderr("generate frame latencyMs latencyMs %d\n", latencyMs);
}
// Clear frame start time
mFrameStartTime = TimeStamp();
#endif
// TODO: Flush pending actions such as texture deletions/unlocks and
// textureHosts recycling.
return true;
}
void
RendererOGL::Pause()
{
#ifdef MOZ_WIDGET_ANDROID
if (!mGL || mGL->IsDestroyed()) {
return;
}
// ReleaseSurface internally calls MakeCurrent.
mGL->ReleaseSurface();
#endif
}
bool
RendererOGL::Resume()
{
#ifdef MOZ_WIDGET_ANDROID
if (!mGL || mGL->IsDestroyed()) {
return false;
}
// RenewSurface internally calls MakeCurrent.
return mGL->RenewSurface(mWidget);
#else
return true;
#endif
}
void
RendererOGL::SetFrameStartTime(const TimeStamp& aTime)
{
if (mFrameStartTime) {
// frame start time is already set. This could happen when multiple
// generate frame requests are merged by webrender.
return;
}
mFrameStartTime = aTime;
}
wr::WrRenderedEpochs*
RendererOGL::FlushRenderedEpochs()
{
return wr_renderer_flush_rendered_epochs(mRenderer);
}
RenderTextureHost*
RendererOGL::GetRenderTexture(wr::WrExternalImageId aExternalImageId)
{
return mThread->GetRenderTexture(aExternalImageId);
}
} // namespace wr
} // namespace mozilla