gecko-dev/webtools/bugzilla/Bugzilla.pm

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# -*- Mode: perl; indent-tabs-mode: nil -*-
#
# The contents of this file are subject to the Mozilla Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is the Bugzilla Bug Tracking System.
#
# The Initial Developer of the Original Code is Netscape Communications
# Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s): Bradley Baetz <bbaetz@student.usyd.edu.au>
#
package Bugzilla;
use strict;
use Bugzilla::CGI;
use Bugzilla::Config;
use Bugzilla::DB;
use Bugzilla::Template;
my $_template;
sub template {
my $class = shift;
$_template ||= Bugzilla::Template->create();
return $_template;
}
my $_cgi;
sub cgi {
my $class = shift;
$_cgi ||= new Bugzilla::CGI();
return $_cgi;
}
my $_dbh;
my $_dbh_main;
my $_dbh_shadow;
sub dbh {
my $class = shift;
# If we're not connected, then we must want the main db
if (!$_dbh) {
$_dbh = $_dbh_main = Bugzilla::DB::connect_main();
}
return $_dbh;
}
sub dbwritesallowed {
my $class = shift;
# We can write if we are connected to the main database.
# Note that if we don't have a shadowdb, then we claim that its ok
# to write even if we're nominally connected to the shadowdb.
# This is OK because this method is only used to test if misc
# updates can be done, rather than anything complicated.
return $class->dbh == $_dbh_main;
}
sub switch_to_shadow_db {
my $class = shift;
if (!$_dbh_shadow) {
if (Param('shadowdb')) {
$_dbh_shadow = Bugzilla::DB::connect_shadow();
} else {
$_dbh_shadow = $_dbh_main;
}
}
$_dbh = $_dbh_shadow;
}
sub switch_to_main_db {
my $class = shift;
$_dbh = $_dbh_main;
}
# Private methods
# Per process cleanup
sub _cleanup {
undef $_cgi;
# When we support transactions, need to ->rollback here
$_dbh_main->disconnect if $_dbh_main;
$_dbh_shadow->disconnect if $_dbh_shadow and Param("shadowdb");
undef $_dbh_main;
undef $_dbh_shadow;
undef $_dbh;
}
sub END {
_cleanup();
}
1;
__END__
=head1 NAME
Bugzilla - Semi-persistent collection of various objects used by scripts
and modules
=head1 SYNOPSIS
use Bugzilla;
sub someModulesSub {
Bugzilla->dbh->prepare(...);
Bugzilla->template->process(...);
}
=head1 DESCRIPTION
Several Bugzilla 'things' are used by a variety of modules and scripts. This
includes database handles, template objects, and so on.
This module is a singleton intended as a central place to store these objects.
This approach has several advantages:
=over 4
=item *
They're not global variables, so we don't have issues with them staying arround
with mod_perl
=item *
Everything is in one central place, so its easy to access, modify, and maintain
=item *
Code in modules can get access to these objects without having to have them
all passed from the caller, and the caller's caller, and....
=item *
We can reuse objects across requests using mod_perl where appropriate (eg
templates), whilst destroying those which are only valid for a single request
(such as the current user)
=back
Note that items accessible via this object are demand-loaded when requested.
For something to be added to this object, it should either be able to benefit
from persistence when run under mod_perl (such as the a C<template> object),
or should be something which is globally required by a large ammount of code
(such as the current C<user> object).
=head1 METHODS
Note that all C<Bugzilla> functionailty is method based; use C<Bugzilla->dbh>
rather than C<Bugzilla::dbh>. Nothing cares about this now, but don't rely on
that.
=over 4
=item C<template>
The current C<Template> object, to be used for output
=item C<cgi>
The current C<cgi> object. Note that modules should B<not> be using this in
general. Not all Bugzilla actions are cgi requests. Its useful as a convenience
method for those scripts/templates which are only use via CGI, though.
=item C<dbh>
The current database handle. See L<DBI>.
=item C<dbwritesallowed>
Determines if writes to the database are permitted. This is usually used to
determine if some general cleanup needs to occur (such as clearing the token
table)
=item C<switch_to_shadow_db>
Switch from using the main database to using the shadow database.
=item C<switch_to_main_db>
Change the database object to refer to the main database.
=back