gecko-dev/dom/media/AccurateSeekTask.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AccurateSeekTask.h"
#include "MediaDecoderReaderWrapper.h"
#include "mozilla/AbstractThread.h"
#include "mozilla/Assertions.h"
#include "nsPrintfCString.h"
namespace mozilla {
extern LazyLogModule gMediaDecoderLog;
extern LazyLogModule gMediaSampleLog;
// avoid redefined macro in unified build
#undef LOG
#undef DECODER_LOG
#undef VERBOSE_LOG
#define LOG(m, l, x, ...) \
MOZ_LOG(m, l, ("[AccurateSeekTask] Decoder=%p " x, mDecoderID, ##__VA_ARGS__))
#define DECODER_LOG(x, ...) \
LOG(gMediaDecoderLog, LogLevel::Debug, x, ##__VA_ARGS__)
#define VERBOSE_LOG(x, ...) \
LOG(gMediaDecoderLog, LogLevel::Verbose, x, ##__VA_ARGS__)
#define SAMPLE_LOG(x, ...) \
LOG(gMediaSampleLog, LogLevel::Debug, x, ##__VA_ARGS__)
// Somehow MSVC doesn't correctly delete the comma before ##__VA_ARGS__
// when __VA_ARGS__ expands to nothing. This is a workaround for it.
#define DECODER_WARN_HELPER(a, b) NS_WARNING b
#define DECODER_WARN(x, ...) \
DECODER_WARN_HELPER(0, (nsPrintfCString("Decoder=%p " x, mDecoderID, ##__VA_ARGS__).get()))
AccurateSeekTask::AccurateSeekTask(const void* aDecoderID,
AbstractThread* aThread,
MediaDecoderReaderWrapper* aReader,
SeekJob&& aSeekJob,
const MediaInfo& aInfo,
const media::TimeUnit& aDuration,
int64_t aCurrentMediaTime)
: SeekTask(aDecoderID, aThread, aReader, Move(aSeekJob))
, mCurrentTimeBeforeSeek(aCurrentMediaTime)
, mAudioRate(aInfo.mAudio.mRate)
, mDropAudioUntilNextDiscontinuity(aInfo.HasAudio())
, mDropVideoUntilNextDiscontinuity(aInfo.HasVideo())
, mDoneAudioSeeking(!aInfo.HasAudio() || aSeekJob.mTarget.IsVideoOnly())
, mDoneVideoSeeking(!aInfo.HasVideo())
{
AssertOwnerThread();
// Bound the seek time to be inside the media range.
int64_t end = aDuration.ToMicroseconds();
NS_ASSERTION(end != -1, "Should know end time by now");
int64_t seekTime = mSeekJob.mTarget.GetTime().ToMicroseconds();
seekTime = std::min(seekTime, end);
seekTime = std::max(int64_t(0), seekTime);
NS_ASSERTION(seekTime >= 0 && seekTime <= end,
"Can only seek in range [0,duration]");
mSeekJob.mTarget.SetTime(media::TimeUnit::FromMicroseconds(seekTime));
// Configure MediaDecoderReaderWrapper.
SetCallbacks();
}
AccurateSeekTask::~AccurateSeekTask()
{
AssertOwnerThread();
MOZ_ASSERT(mIsDiscarded);
}
void
AccurateSeekTask::Discard()
{
AssertOwnerThread();
// Disconnect MediaDecoder.
mSeekJob.RejectIfExists(__func__);
// Disconnect MDSM.
RejectIfExist(__func__);
// Disconnect MediaDecoderReaderWrapper.
mSeekRequest.DisconnectIfExists();
CancelCallbacks();
mIsDiscarded = true;
}
bool
AccurateSeekTask::NeedToResetMDSM() const
{
AssertOwnerThread();
return true;
}
RefPtr<AccurateSeekTask::SeekTaskPromise>
AccurateSeekTask::Seek(const media::TimeUnit& aDuration)
{
AssertOwnerThread();
// Do the seek.
mSeekRequest.Begin(mReader->Seek(mSeekJob.mTarget, aDuration)
->Then(OwnerThread(), __func__, this,
&AccurateSeekTask::OnSeekResolved, &AccurateSeekTask::OnSeekRejected));
return mSeekTaskPromise.Ensure(__func__);
}
void
AccurateSeekTask::EnsureAudioDecodeTaskQueued()
{
AssertOwnerThread();
MOZ_ASSERT(!mDoneAudioSeeking);
SAMPLE_LOG("EnsureAudioDecodeTaskQueued status=%s", AudioRequestStatus());
if (mReader->IsRequestingAudioData() ||
mReader->IsWaitingAudioData()) {
return;
}
mReader->RequestAudioData();
}
void
AccurateSeekTask::EnsureVideoDecodeTaskQueued()
{
AssertOwnerThread();
MOZ_ASSERT(!mDoneVideoSeeking);
SAMPLE_LOG("EnsureVideoDecodeTaskQueued status=%s", VideoRequestStatus());
if (mReader->IsRequestingVideoData() ||
mReader->IsWaitingVideoData()) {
return;
}
mReader->RequestVideoData(false, media::TimeUnit());
}
const char*
AccurateSeekTask::AudioRequestStatus()
{
AssertOwnerThread();
if (mReader->IsRequestingAudioData()) {
MOZ_DIAGNOSTIC_ASSERT(!mReader->IsWaitingAudioData());
return "pending";
} else if (mReader->IsWaitingAudioData()) {
return "waiting";
}
return "idle";
}
const char*
AccurateSeekTask::VideoRequestStatus()
{
AssertOwnerThread();
if (mReader->IsRequestingVideoData()) {
MOZ_DIAGNOSTIC_ASSERT(!mReader->IsWaitingVideoData());
return "pending";
} else if (mReader->IsWaitingVideoData()) {
return "waiting";
}
return "idle";
}
nsresult
AccurateSeekTask::DropAudioUpToSeekTarget(MediaData* aSample)
{
AssertOwnerThread();
RefPtr<AudioData> audio(aSample->As<AudioData>());
MOZ_ASSERT(audio && mSeekJob.Exists() && mSeekJob.mTarget.IsAccurate());
CheckedInt64 sampleDuration = FramesToUsecs(audio->mFrames, mAudioRate);
if (!sampleDuration.isValid()) {
return NS_ERROR_FAILURE;
}
if (audio->mTime + sampleDuration.value() <= mSeekJob.mTarget.GetTime().ToMicroseconds()) {
// Our seek target lies after the frames in this AudioData. Don't
// push it onto the audio queue, and keep decoding forwards.
return NS_OK;
}
if (audio->mTime > mSeekJob.mTarget.GetTime().ToMicroseconds()) {
// The seek target doesn't lie in the audio block just after the last
// audio frames we've seen which were before the seek target. This
// could have been the first audio data we've seen after seek, i.e. the
// seek terminated after the seek target in the audio stream. Just
// abort the audio decode-to-target, the state machine will play
// silence to cover the gap. Typically this happens in poorly muxed
// files.
DECODER_WARN("Audio not synced after seek, maybe a poorly muxed file?");
mSeekedAudioData = audio;
mDoneAudioSeeking = true;
return NS_OK;
}
// The seek target lies somewhere in this AudioData's frames, strip off
// any frames which lie before the seek target, so we'll begin playback
// exactly at the seek target.
NS_ASSERTION(mSeekJob.mTarget.GetTime().ToMicroseconds() >= audio->mTime,
"Target must at or be after data start.");
NS_ASSERTION(mSeekJob.mTarget.GetTime().ToMicroseconds() < audio->mTime + sampleDuration.value(),
"Data must end after target.");
CheckedInt64 framesToPrune =
UsecsToFrames(mSeekJob.mTarget.GetTime().ToMicroseconds() - audio->mTime, mAudioRate);
if (!framesToPrune.isValid()) {
return NS_ERROR_FAILURE;
}
if (framesToPrune.value() > audio->mFrames) {
// We've messed up somehow. Don't try to trim frames, the |frames|
// variable below will overflow.
DECODER_WARN("Can't prune more frames that we have!");
return NS_ERROR_FAILURE;
}
uint32_t frames = audio->mFrames - static_cast<uint32_t>(framesToPrune.value());
uint32_t channels = audio->mChannels;
AlignedAudioBuffer audioData(frames * channels);
if (!audioData) {
return NS_ERROR_OUT_OF_MEMORY;
}
memcpy(audioData.get(),
audio->mAudioData.get() + (framesToPrune.value() * channels),
frames * channels * sizeof(AudioDataValue));
CheckedInt64 duration = FramesToUsecs(frames, mAudioRate);
if (!duration.isValid()) {
return NS_ERROR_FAILURE;
}
RefPtr<AudioData> data(new AudioData(audio->mOffset,
mSeekJob.mTarget.GetTime().ToMicroseconds(),
duration.value(),
frames,
Move(audioData),
channels,
audio->mRate));
MOZ_ASSERT(!mSeekedAudioData, "Should be the 1st sample after seeking");
mSeekedAudioData = data;
mDoneAudioSeeking = true;
return NS_OK;
}
nsresult
AccurateSeekTask::DropVideoUpToSeekTarget(MediaData* aSample)
{
AssertOwnerThread();
RefPtr<VideoData> video(aSample->As<VideoData>());
MOZ_ASSERT(video);
DECODER_LOG("DropVideoUpToSeekTarget() frame [%lld, %lld]",
video->mTime, video->GetEndTime());
MOZ_ASSERT(mSeekJob.Exists());
const int64_t target = mSeekJob.mTarget.GetTime().ToMicroseconds();
// If the frame end time is less than the seek target, we won't want
// to display this frame after the seek, so discard it.
if (target >= video->GetEndTime()) {
DECODER_LOG("DropVideoUpToSeekTarget() pop video frame [%lld, %lld] target=%lld",
video->mTime, video->GetEndTime(), target);
mFirstVideoFrameAfterSeek = video;
} else {
if (target >= video->mTime && video->GetEndTime() >= target) {
// The seek target lies inside this frame's time slice. Adjust the frame's
// start time to match the seek target. We do this by replacing the
// first frame with a shallow copy which has the new timestamp.
RefPtr<VideoData> temp = VideoData::ShallowCopyUpdateTimestamp(video.get(), target);
video = temp;
}
mFirstVideoFrameAfterSeek = nullptr;
DECODER_LOG("DropVideoUpToSeekTarget() found video frame [%lld, %lld] containing target=%lld",
video->mTime, video->GetEndTime(), target);
MOZ_ASSERT(!mSeekedVideoData, "Should be the 1st sample after seeking");
mSeekedVideoData = video;
mDoneVideoSeeking = true;
}
return NS_OK;
}
void
AccurateSeekTask::CheckIfSeekComplete()
{
AssertOwnerThread();
if (!mDoneVideoSeeking) {
// We haven't reached the target. Ensure we have requested another sample.
EnsureVideoDecodeTaskQueued();
}
if (!mDoneAudioSeeking) {
// We haven't reached the target. Ensure we have requested another sample.
EnsureAudioDecodeTaskQueued();
}
SAMPLE_LOG("CheckIfSeekComplete() doneAudio=%d doneVideo=%d",
mDoneAudioSeeking, mDoneVideoSeeking);
if (mDoneAudioSeeking && mDoneVideoSeeking) {
Resolve(__func__); // Call to MDSM::SeekCompleted();
}
}
void
AccurateSeekTask::OnSeekResolved(media::TimeUnit)
{
AssertOwnerThread();
mSeekRequest.Complete();
// We must decode the first samples of active streams, so we can determine
// the new stream time. So dispatch tasks to do that.
if (!mDoneVideoSeeking) {
EnsureVideoDecodeTaskQueued();
}
if (!mDoneAudioSeeking) {
EnsureAudioDecodeTaskQueued();
}
}
void
AccurateSeekTask::OnSeekRejected(nsresult aResult)
{
AssertOwnerThread();
mSeekRequest.Complete();
MOZ_ASSERT(NS_FAILED(aResult), "Cancels should also disconnect mSeekRequest");
RejectIfExist(__func__);
}
void
AccurateSeekTask::AdjustFastSeekIfNeeded(MediaData* aSample)
{
AssertOwnerThread();
if (mSeekJob.mTarget.IsFast() &&
mSeekJob.mTarget.GetTime().ToMicroseconds() > mCurrentTimeBeforeSeek &&
aSample->mTime < mCurrentTimeBeforeSeek) {
// We are doing a fastSeek, but we ended up *before* the previous
// playback position. This is surprising UX, so switch to an accurate
// seek and decode to the seek target. This is not conformant to the
// spec, fastSeek should always be fast, but until we get the time to
// change all Readers to seek to the keyframe after the currentTime
// in this case, we'll just decode forward. Bug 1026330.
mSeekJob.mTarget.SetType(SeekTarget::Accurate);
}
}
void
AccurateSeekTask::OnAudioDecoded(MediaData* aAudioSample)
{
AssertOwnerThread();
MOZ_ASSERT(!mSeekTaskPromise.IsEmpty(), "Seek shouldn't be finished");
RefPtr<MediaData> audio(aAudioSample);
MOZ_ASSERT(audio);
// The MDSM::mDecodedAudioEndTime will be updated once the whole SeekTask is
// resolved.
SAMPLE_LOG("OnAudioDecoded [%lld,%lld] disc=%d",
audio->mTime, audio->GetEndTime(), audio->mDiscontinuity);
if (audio->mDiscontinuity) {
mDropAudioUntilNextDiscontinuity = false;
}
if (!mDropAudioUntilNextDiscontinuity) {
// We must be after the discontinuity; we're receiving samples
// at or after the seek target.
AdjustFastSeekIfNeeded(audio);
if (mSeekJob.mTarget.IsFast()) {
// Non-precise seek; we can stop the seek at the first sample.
mSeekedAudioData = audio;
mDoneAudioSeeking = true;
} else {
// We're doing an accurate seek. We must discard
// MediaData up to the one containing exact seek target.
if (NS_FAILED(DropAudioUpToSeekTarget(audio.get()))) {
RejectIfExist(__func__);
return;
}
}
}
CheckIfSeekComplete();
}
void
AccurateSeekTask::OnNotDecoded(MediaData::Type aType,
MediaDecoderReader::NotDecodedReason aReason)
{
AssertOwnerThread();
MOZ_ASSERT(!mSeekTaskPromise.IsEmpty(), "Seek shouldn't be finished");
SAMPLE_LOG("OnNotDecoded type=%d reason=%u", aType, aReason);
if (aReason == MediaDecoderReader::DECODE_ERROR) {
// If this is a decode error, delegate to the generic error path.
RejectIfExist(__func__);
return;
}
// If the decoder is waiting for data, we tell it to call us back when the
// data arrives.
if (aReason == MediaDecoderReader::WAITING_FOR_DATA) {
mReader->WaitForData(aType);
return;
}
if (aReason == MediaDecoderReader::CANCELED) {
if (aType == MediaData::AUDIO_DATA) {
EnsureAudioDecodeTaskQueued();
} else {
EnsureVideoDecodeTaskQueued();
}
return;
}
if (aReason == MediaDecoderReader::END_OF_STREAM) {
if (aType == MediaData::AUDIO_DATA) {
mIsAudioQueueFinished = true;
mDoneAudioSeeking = true;
} else {
mIsVideoQueueFinished = true;
mDoneVideoSeeking = true;
if (mFirstVideoFrameAfterSeek) {
// Hit the end of stream. Move mFirstVideoFrameAfterSeek into
// mSeekedVideoData so we have something to display after seeking.
mSeekedVideoData = mFirstVideoFrameAfterSeek.forget();
}
}
CheckIfSeekComplete();
}
}
void
AccurateSeekTask::OnVideoDecoded(MediaData* aVideoSample)
{
AssertOwnerThread();
MOZ_ASSERT(!mSeekTaskPromise.IsEmpty(), "Seek shouldn't be finished");
RefPtr<MediaData> video(aVideoSample);
MOZ_ASSERT(video);
// The MDSM::mDecodedVideoEndTime will be updated once the whole SeekTask is
// resolved.
SAMPLE_LOG("OnVideoDecoded [%lld,%lld] disc=%d",
video->mTime, video->GetEndTime(), video->mDiscontinuity);
if (mDropVideoUntilNextDiscontinuity) {
if (video->mDiscontinuity) {
mDropVideoUntilNextDiscontinuity = false;
}
}
if (!mDropVideoUntilNextDiscontinuity) {
// We must be after the discontinuity; we're receiving samples
// at or after the seek target.
AdjustFastSeekIfNeeded(video);
if (mSeekJob.mTarget.IsFast()) {
// Non-precise seek. We can stop the seek at the first sample.
mSeekedVideoData = video;
mDoneVideoSeeking = true;
} else {
// We're doing an accurate seek. We still need to discard
// MediaData up to the one containing exact seek target.
if (NS_FAILED(DropVideoUpToSeekTarget(video.get()))) {
RejectIfExist(__func__);
return;
}
}
}
CheckIfSeekComplete();
}
void
AccurateSeekTask::SetCallbacks()
{
AssertOwnerThread();
mAudioCallback = mReader->AudioCallback().Connect(
OwnerThread(), [this] (AudioCallbackData aData) {
if (aData.is<MediaData*>()) {
OnAudioDecoded(aData.as<MediaData*>());
} else {
OnNotDecoded(MediaData::AUDIO_DATA,
aData.as<MediaDecoderReader::NotDecodedReason>());
}
});
mVideoCallback = mReader->VideoCallback().Connect(
OwnerThread(), [this] (VideoCallbackData aData) {
typedef Tuple<MediaData*, TimeStamp> Type;
if (aData.is<Type>()) {
OnVideoDecoded(Get<0>(aData.as<Type>()));
} else {
OnNotDecoded(MediaData::VIDEO_DATA,
aData.as<MediaDecoderReader::NotDecodedReason>());
}
});
mAudioWaitCallback = mReader->AudioWaitCallback().Connect(
OwnerThread(), [this] (WaitCallbackData aData) {
if (aData.is<MediaData::Type>()) {
EnsureAudioDecodeTaskQueued();
}
});
mVideoWaitCallback = mReader->VideoWaitCallback().Connect(
OwnerThread(), [this] (WaitCallbackData aData) {
if (aData.is<MediaData::Type>()) {
EnsureVideoDecodeTaskQueued();
}
});
}
void
AccurateSeekTask::CancelCallbacks()
{
AssertOwnerThread();
mAudioCallback.Disconnect();
mVideoCallback.Disconnect();
mAudioWaitCallback.Disconnect();
mVideoWaitCallback.Disconnect();
}
} // namespace mozilla