2012-02-01 05:35:52 +00:00
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/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
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2012-05-21 11:12:37 +00:00
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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2012-02-01 05:35:52 +00:00
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package org.mozilla.gecko.gfx;
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2013-02-28 18:28:23 +00:00
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import org.mozilla.gecko.GeckoAppShell;
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import org.mozilla.gecko.GeckoEvent;
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2013-02-28 18:28:23 +00:00
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import org.mozilla.gecko.GeckoThread;
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2013-03-15 10:52:52 +00:00
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import org.mozilla.gecko.util.ThreadUtils;
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2013-02-28 18:28:23 +00:00
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import android.util.Log;
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2013-02-28 18:28:23 +00:00
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2012-02-01 05:35:52 +00:00
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import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.egl.EGLContext;
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import javax.microedition.khronos.egl.EGLDisplay;
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import javax.microedition.khronos.egl.EGLSurface;
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2013-02-28 18:28:23 +00:00
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/**
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* This class is a singleton that tracks EGL and compositor things over
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* the lifetime of Fennec running.
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* We only ever create one C++ compositor over Fennec's lifetime, but
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* most of the Java-side objects (e.g. LayerView, GeckoLayerClient,
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* LayerRenderer) can all get destroyed and re-created if the GeckoApp
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* activity is destroyed. This GLController is never destroyed, so that
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* the mCompositorCreated field and other state variables are always
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* accurate.
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*/
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2012-02-01 05:35:52 +00:00
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public class GLController {
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private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
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private static final String LOGTAG = "GeckoGLController";
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2013-02-28 18:28:23 +00:00
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private static GLController sInstance;
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2012-04-05 15:28:50 +00:00
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private LayerView mView;
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2012-04-02 19:43:21 +00:00
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private boolean mSurfaceValid;
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2012-02-01 05:35:52 +00:00
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private int mWidth, mHeight;
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2013-02-28 18:28:23 +00:00
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/* This is written by the compositor thread (while the UI thread
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* is blocked on it) and read by the UI thread. */
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private volatile boolean mCompositorCreated;
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2012-02-01 05:35:52 +00:00
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private EGL10 mEGL;
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private EGLDisplay mEGLDisplay;
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private EGLConfig mEGLConfig;
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2013-02-28 18:28:23 +00:00
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private EGLSurface mEGLSurface;
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2012-02-01 05:35:52 +00:00
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2012-02-02 18:57:38 +00:00
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private static final int LOCAL_EGL_OPENGL_ES2_BIT = 4;
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2012-02-01 05:35:52 +00:00
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private static final int[] CONFIG_SPEC = {
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EGL10.EGL_RED_SIZE, 5,
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EGL10.EGL_GREEN_SIZE, 6,
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EGL10.EGL_BLUE_SIZE, 5,
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2012-02-02 18:57:38 +00:00
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EGL10.EGL_SURFACE_TYPE, EGL10.EGL_WINDOW_BIT,
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EGL10.EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
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2012-02-01 05:35:52 +00:00
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EGL10.EGL_NONE
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};
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2013-02-28 18:28:23 +00:00
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private GLController() {
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2013-02-28 18:28:24 +00:00
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// Here we start the GfxInfo thread, which will query OpenGL
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// system information for Gecko. This must be done early enough that the data will be
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// ready by the time it's needed to initialize the compositor (it takes about 100 ms
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// to obtain).
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GfxInfoThread.startThread();
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2012-02-01 05:35:52 +00:00
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}
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2013-02-28 18:28:23 +00:00
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static GLController getInstance(LayerView view) {
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if (sInstance == null) {
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sInstance = new GLController();
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2012-07-13 14:19:46 +00:00
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}
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2013-02-28 18:28:23 +00:00
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sInstance.mView = view;
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return sInstance;
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2012-07-13 14:19:46 +00:00
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}
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2012-04-02 19:43:21 +00:00
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synchronized void surfaceDestroyed() {
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2013-03-15 10:52:52 +00:00
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ThreadUtils.assertOnUiThread();
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2013-02-28 18:28:23 +00:00
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2012-04-02 19:43:21 +00:00
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mSurfaceValid = false;
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2013-02-28 18:28:23 +00:00
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mEGLSurface = null;
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2013-02-28 18:28:23 +00:00
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// We need to coordinate with Gecko when pausing composition, to ensure
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// that Gecko never executes a draw event while the compositor is paused.
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// This is sent synchronously to make sure that we don't attempt to use
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// any outstanding Surfaces after we call this (such as from a
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// surfaceDestroyed notification), and to make sure that any in-flight
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// Gecko draw events have been processed. When this returns, composition is
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// definitely paused -- it'll synchronize with the Gecko event loop, which
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// in turn will synchronize with the compositor thread.
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if (mCompositorCreated) {
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GeckoAppShell.sendEventToGeckoSync(GeckoEvent.createCompositorPauseEvent());
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}
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2012-04-02 19:43:21 +00:00
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}
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2012-05-18 19:58:46 +00:00
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synchronized void surfaceChanged(int newWidth, int newHeight) {
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2013-03-15 10:52:52 +00:00
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ThreadUtils.assertOnUiThread();
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2013-02-28 18:28:23 +00:00
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2012-02-01 05:35:52 +00:00
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mWidth = newWidth;
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mHeight = newHeight;
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2013-02-28 18:28:23 +00:00
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if (mSurfaceValid) {
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// We need to make this call even when the compositor isn't currently
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// paused (e.g. during an orientation change), to make the compositor
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// aware of the changed surface.
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resumeCompositor(mWidth, mHeight);
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return;
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}
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2012-05-18 19:58:46 +00:00
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mSurfaceValid = true;
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2013-02-28 18:28:23 +00:00
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// If we get here, we supposedly have a valid surface where previously we
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// did not. So we're going to create the window surface and hold on to it
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// until the compositor comes asking for it. However, we can't call
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// eglCreateWindowSurface right away because the UI thread isn't *actually*
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// done setting up - for some reason Android will send us a surfaceChanged
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// notification before the surface is actually ready. So, we need to do the
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// call to eglCreateWindowSurface in a runnable posted back to the UI thread
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// that will run once this call unwinds all the way out and Android finishes
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// doing its thing.
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mView.post(new Runnable() {
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2013-03-13 20:20:57 +00:00
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@Override
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2013-02-28 18:28:23 +00:00
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public void run() {
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2013-02-28 18:28:24 +00:00
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// If we haven't yet created the compositor, and the GfxInfoThread
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// isn't done it's data gathering activities, then postpone creating
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// the compositor a little bit more. Don't block though, since this is
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2013-03-02 12:52:04 +00:00
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// the UI thread we're running on.
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2013-02-28 18:28:24 +00:00
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if (!mCompositorCreated && !GfxInfoThread.hasData()) {
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mView.postDelayed(this, 1);
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return;
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}
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2013-02-28 18:28:23 +00:00
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try {
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// Re-check mSurfaceValid in case the surface was destroyed between
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// where we set it to true above and this runnable getting run.
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// If mSurfaceValid is still true, try to create mEGLSurface. If
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// mSurfaceValid is false, leave mEGLSurface as null. So at the end
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// of this block mEGLSurface will be null (or EGL_NO_SURFACE) if
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// eglCreateWindowSurface failed or if mSurfaceValid changed to false.
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if (mSurfaceValid) {
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if (mEGL == null) {
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initEGL();
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}
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mEGLSurface = mEGL.eglCreateWindowSurface(mEGLDisplay, mEGLConfig, mView.getNativeWindow(), null);
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}
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} catch (Exception e) {
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Log.e(LOGTAG, "Unable to create window surface", e);
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}
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if (mEGLSurface == null || mEGLSurface == EGL10.EGL_NO_SURFACE) {
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mSurfaceValid = false;
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mEGLSurface = null; // normalize EGL_NO_SURFACE to null to simplify later checks
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Log.e(LOGTAG, "EGL window surface could not be created: " + getEGLError());
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return;
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}
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// At this point mSurfaceValid is true and mEGLSurface is a valid surface. Try
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// to create the compositor if it hasn't been created already.
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createCompositor();
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}
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});
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}
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void createCompositor() {
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2013-03-15 10:52:52 +00:00
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ThreadUtils.assertOnUiThread();
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2013-02-28 18:28:23 +00:00
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if (mCompositorCreated) {
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// If the compositor has already been created, just resume it instead. We don't need
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// to block here because if the surface is destroyed before the compositor grabs it,
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// we can handle that gracefully (i.e. the compositor will remain paused).
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resumeCompositor(mWidth, mHeight);
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return;
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}
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// Only try to create the compositor if we have a valid surface and gecko is up. When these
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// two conditions are satisfied, we can be relatively sure that the compositor creation will
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// happen without needing to block anyhwere. Do it with a sync gecko event so that the
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// android doesn't have a chance to destroy our surface in between.
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if (mEGLSurface != null && GeckoThread.checkLaunchState(GeckoThread.LaunchState.GeckoRunning)) {
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2013-03-20 22:45:07 +00:00
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GeckoAppShell.sendEventToGeckoSync(GeckoEvent.createCompositorCreateEvent(mWidth, mHeight));
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2013-02-28 18:28:23 +00:00
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}
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2012-02-01 05:35:52 +00:00
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}
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2013-02-28 18:28:23 +00:00
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void compositorCreated() {
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2013-02-28 18:28:23 +00:00
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// This is invoked on the compositor thread, while the java UI thread
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// is blocked on the gecko sync event in createCompositor() above
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2013-02-28 18:28:23 +00:00
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mCompositorCreated = true;
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}
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2013-01-10 17:32:43 +00:00
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public boolean hasValidSurface() {
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return mSurfaceValid;
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}
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2012-02-09 22:39:04 +00:00
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private void initEGL() {
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2012-02-01 05:35:52 +00:00
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mEGL = (EGL10)EGLContext.getEGL();
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mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
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if (mEGLDisplay == EGL10.EGL_NO_DISPLAY) {
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throw new GLControllerException("eglGetDisplay() failed");
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}
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mEGLConfig = chooseConfig();
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}
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private EGLConfig chooseConfig() {
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int[] numConfigs = new int[1];
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if (!mEGL.eglChooseConfig(mEGLDisplay, CONFIG_SPEC, null, 0, numConfigs) ||
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numConfigs[0] <= 0) {
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2012-03-19 17:35:13 +00:00
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throw new GLControllerException("No available EGL configurations " +
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getEGLError());
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2012-02-01 05:35:52 +00:00
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}
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EGLConfig[] configs = new EGLConfig[numConfigs[0]];
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if (!mEGL.eglChooseConfig(mEGLDisplay, CONFIG_SPEC, configs, numConfigs[0], numConfigs)) {
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2012-03-19 17:35:13 +00:00
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throw new GLControllerException("No EGL configuration for that specification " +
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getEGLError());
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2012-02-01 05:35:52 +00:00
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}
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// Select the first 565 RGB configuration.
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int[] red = new int[1], green = new int[1], blue = new int[1];
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for (EGLConfig config : configs) {
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mEGL.eglGetConfigAttrib(mEGLDisplay, config, EGL10.EGL_RED_SIZE, red);
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mEGL.eglGetConfigAttrib(mEGLDisplay, config, EGL10.EGL_GREEN_SIZE, green);
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mEGL.eglGetConfigAttrib(mEGLDisplay, config, EGL10.EGL_BLUE_SIZE, blue);
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if (red[0] == 5 && green[0] == 6 && blue[0] == 5) {
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return config;
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}
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}
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throw new GLControllerException("No suitable EGL configuration found");
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}
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2013-02-28 18:28:23 +00:00
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/* This function is invoked by JNI on the compositor thread */
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2012-02-06 21:53:09 +00:00
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private EGLSurface provideEGLSurface() {
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2013-02-28 18:28:23 +00:00
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return mEGLSurface;
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2012-02-06 21:53:09 +00:00
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}
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2012-02-01 05:35:52 +00:00
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2012-03-19 17:35:13 +00:00
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private String getEGLError() {
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return "Error " + mEGL.eglGetError();
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}
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2013-02-28 18:28:23 +00:00
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void resumeCompositor(int width, int height) {
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// Asking Gecko to resume the compositor takes too long (see
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// https://bugzilla.mozilla.org/show_bug.cgi?id=735230#c23), so we
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// resume the compositor directly. We still need to inform Gecko about
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// the compositor resuming, so that Gecko knows that it can now draw.
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// It is important to not notify Gecko until after the compositor has
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// been resumed, otherwise Gecko may send updates that get dropped.
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if (mCompositorCreated) {
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GeckoAppShell.scheduleResumeComposition(width, height);
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GeckoAppShell.sendEventToGecko(GeckoEvent.createCompositorResumeEvent());
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}
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}
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2012-02-01 05:35:52 +00:00
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public static class GLControllerException extends RuntimeException {
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public static final long serialVersionUID = 1L;
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GLControllerException(String e) {
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super(e);
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}
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}
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}
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