2011-05-31 01:52:23 +00:00
|
|
|
/* ***** BEGIN LICENSE BLOCK *****
|
|
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
|
|
*
|
|
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
|
|
* the License. You may obtain a copy of the License at
|
|
|
|
* http://www.mozilla.org/MPL/
|
|
|
|
*
|
|
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
|
|
* for the specific language governing rights and limitations under the
|
|
|
|
* License.
|
|
|
|
*
|
|
|
|
* The Original Code is Firefox Sync.
|
|
|
|
*
|
|
|
|
* The Initial Developer of the Original Code is
|
|
|
|
* the Mozilla Foundation.
|
|
|
|
* Portions created by the Initial Developer are Copyright (C) 2011
|
|
|
|
* the Initial Developer. All Rights Reserved.
|
|
|
|
*
|
|
|
|
* Contributor(s):
|
|
|
|
* Richard Newman <rnewman@mozilla.com>
|
|
|
|
*
|
|
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
|
|
* the provisions above, a recipient may use your version of this file under
|
|
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
|
|
*
|
|
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
|
|
|
|
const EXPORTED_SYMBOLS = ['Async'];
|
|
|
|
|
|
|
|
const Cc = Components.classes;
|
|
|
|
const Ci = Components.interfaces;
|
|
|
|
const Cr = Components.results;
|
|
|
|
const Cu = Components.utils;
|
|
|
|
|
|
|
|
// Constants for makeSyncCallback, waitForSyncCallback.
|
|
|
|
const CB_READY = {};
|
|
|
|
const CB_COMPLETE = {};
|
|
|
|
const CB_FAIL = {};
|
|
|
|
|
|
|
|
const REASON_ERROR = Ci.mozIStorageStatementCallback.REASON_ERROR;
|
|
|
|
|
|
|
|
Cu.import("resource://services-sync/util.js");
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Helpers for various async operations.
|
|
|
|
*/
|
|
|
|
let Async = {
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Helpers for making asynchronous calls within a synchronous API possible.
|
|
|
|
*
|
|
|
|
* If you value your sanity, do not look closely at the following functions.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Create a sync callback that remembers state, in particular whether it has
|
|
|
|
* been called.
|
|
|
|
*/
|
|
|
|
makeSyncCallback: function makeSyncCallback() {
|
|
|
|
// The main callback remembers the value it was passed, and that it got data.
|
|
|
|
let onComplete = function onComplete(data) {
|
|
|
|
onComplete.state = CB_COMPLETE;
|
|
|
|
onComplete.value = data;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Initialize private callback data in preparation for being called.
|
|
|
|
onComplete.state = CB_READY;
|
|
|
|
onComplete.value = null;
|
|
|
|
|
|
|
|
// Allow an alternate callback to trigger an exception to be thrown.
|
|
|
|
onComplete.throw = function onComplete_throw(data) {
|
|
|
|
onComplete.state = CB_FAIL;
|
|
|
|
onComplete.value = data;
|
|
|
|
|
|
|
|
// Cause the caller to get an exception and stop execution.
|
|
|
|
throw data;
|
|
|
|
};
|
|
|
|
|
|
|
|
return onComplete;
|
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Wait for a sync callback to finish.
|
|
|
|
*/
|
|
|
|
waitForSyncCallback: function waitForSyncCallback(callback) {
|
|
|
|
// Grab the current thread so we can make it give up priority.
|
|
|
|
let thread = Cc["@mozilla.org/thread-manager;1"].getService().currentThread;
|
|
|
|
|
|
|
|
// Keep waiting until our callback is triggered (unless the app is quitting).
|
|
|
|
while (Utils.checkAppReady() && callback.state == CB_READY) {
|
|
|
|
thread.processNextEvent(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Reset the state of the callback to prepare for another call.
|
|
|
|
let state = callback.state;
|
|
|
|
callback.state = CB_READY;
|
|
|
|
|
|
|
|
// Throw the value the callback decided to fail with.
|
|
|
|
if (state == CB_FAIL) {
|
|
|
|
throw callback.value;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Return the value passed to the callback.
|
|
|
|
return callback.value;
|
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Return the two things you need to make an asynchronous call synchronous
|
|
|
|
* by spinning the event loop.
|
|
|
|
*/
|
|
|
|
makeSpinningCallback: function makeSpinningCallback() {
|
|
|
|
let cb = Async.makeSyncCallback();
|
|
|
|
function callback(error, ret) {
|
|
|
|
if (error)
|
|
|
|
cb.throw(error);
|
|
|
|
cb(ret);
|
|
|
|
}
|
|
|
|
callback.wait = function() Async.waitForSyncCallback(cb);
|
|
|
|
return callback;
|
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Synchronously invoke a method that takes only a `callback` argument.
|
|
|
|
*/
|
|
|
|
callSpinningly: function callSpinningly(self, method) {
|
|
|
|
let callback = this.makeSpinningCallback();
|
|
|
|
method.call(self, callback);
|
|
|
|
return callback.wait();
|
|
|
|
},
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Produce a sequence of callbacks which -- when all have been executed
|
|
|
|
* successfully *or* any have failed -- invoke the output callback.
|
|
|
|
*
|
|
|
|
* Returns a generator.
|
|
|
|
*
|
|
|
|
* Each input callback should have the signature (error, result), and should
|
|
|
|
* return a truthy value if the computation should be considered to have
|
|
|
|
* failed.
|
|
|
|
*
|
|
|
|
* The contents of ".data" on each input callback are copied to the
|
|
|
|
* resultant callback items. This can save some effort on the caller's side.
|
|
|
|
*
|
|
|
|
* These callbacks are assumed to be single- or double-valued (a "result" and
|
|
|
|
* a "context", say), which covers the common cases without the expense of
|
|
|
|
* `arguments`.
|
|
|
|
*/
|
|
|
|
barrieredCallbacks: function (callbacks, output) {
|
|
|
|
if (!output) {
|
|
|
|
throw "No output callback provided to barrieredCallbacks.";
|
|
|
|
}
|
|
|
|
|
|
|
|
let counter = callbacks.length;
|
|
|
|
function makeCb(input) {
|
|
|
|
let cb = function(error, result, context) {
|
|
|
|
if (!output) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
let err;
|
|
|
|
try {
|
|
|
|
err = input(error, result, context);
|
|
|
|
} catch (ex) {
|
|
|
|
output(ex);
|
|
|
|
output = undefined;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if ((0 == --counter) || err) {
|
|
|
|
output(err);
|
|
|
|
output = undefined;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
cb.data = input.data;
|
|
|
|
return cb;
|
|
|
|
}
|
|
|
|
return (makeCb(i) for each (i in callbacks));
|
|
|
|
},
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Similar to barrieredCallbacks, but with the same callback each time.
|
|
|
|
*/
|
|
|
|
countedCallback: function (componentCb, count, output) {
|
|
|
|
if (!output) {
|
|
|
|
throw "No output callback provided to countedCallback.";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!count || (count <= 0)) {
|
|
|
|
throw "Invalid count provided to countedCallback.";
|
|
|
|
}
|
|
|
|
|
|
|
|
let counter = count;
|
|
|
|
return function (error, result, context) {
|
|
|
|
if (!output) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
let err;
|
|
|
|
try {
|
|
|
|
err = componentCb(error, result, context);
|
|
|
|
} catch (ex) {
|
|
|
|
output(ex);
|
|
|
|
// We're done; make sure output callback is only called once.
|
|
|
|
output = undefined;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if ((0 == --counter) || err) {
|
|
|
|
output(err); // If this throws, then... oh well.
|
|
|
|
output = undefined;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
},
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Invoke `f` with each item and a wrapped version of `componentCb`.
|
|
|
|
* When each component callback is invoked, the next invocation of `f` is
|
|
|
|
* begun, unless the return value is truthy. (See barrieredCallbacks.)
|
|
|
|
*
|
|
|
|
* Finally, invoke the output callback.
|
|
|
|
*
|
|
|
|
* If there are no items, the output callback is invoked immediately.
|
|
|
|
*/
|
|
|
|
serially: function serially(items, f, componentCb, output) {
|
|
|
|
if (!output) {
|
|
|
|
throw "No output callback provided to serially.";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!items || !items.length) {
|
|
|
|
output();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
let count = items.length;
|
|
|
|
let i = 0;
|
|
|
|
function cb(error, result, context) {
|
|
|
|
let err = error;
|
|
|
|
if (!err) {
|
|
|
|
try {
|
|
|
|
err = componentCb(error, result, context);
|
|
|
|
} catch (ex) {
|
|
|
|
err = ex;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ((++i == count) || err) {
|
|
|
|
output(err);
|
|
|
|
return;
|
|
|
|
}
|
2011-06-06 19:27:36 +00:00
|
|
|
Utils.nextTick(function () { f(items[i], cb); });
|
2011-05-31 01:52:23 +00:00
|
|
|
}
|
|
|
|
f(items[i], cb);
|
|
|
|
},
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Return a callback which executes `f` then `callback`, regardless of
|
|
|
|
* whether it was invoked with an error. If an exception is thrown during the
|
|
|
|
* evaluation of `f`, it takes precedence over an error provided to the
|
|
|
|
* callback.
|
|
|
|
*
|
|
|
|
* When used to wrap a callback, this offers similar behavior to try..finally
|
|
|
|
* in plain JavaScript.
|
|
|
|
*/
|
|
|
|
finallyCallback: function (callback, f) {
|
|
|
|
return function(err) {
|
|
|
|
try {
|
|
|
|
f();
|
|
|
|
callback(err);
|
|
|
|
} catch (ex) {
|
|
|
|
callback(ex);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
},
|
|
|
|
|
|
|
|
// Prototype for mozIStorageCallback, used in querySpinningly.
|
|
|
|
// This allows us to define the handle* functions just once rather
|
|
|
|
// than on every querySpinningly invocation.
|
|
|
|
_storageCallbackPrototype: {
|
|
|
|
results: null,
|
|
|
|
|
|
|
|
// These are set by queryAsync.
|
|
|
|
names: null,
|
|
|
|
syncCb: null,
|
|
|
|
|
|
|
|
handleResult: function handleResult(results) {
|
|
|
|
if (!this.names) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (!this.results) {
|
|
|
|
this.results = [];
|
|
|
|
}
|
|
|
|
let row;
|
|
|
|
while ((row = results.getNextRow()) != null) {
|
|
|
|
let item = {};
|
|
|
|
for each (name in this.names) {
|
|
|
|
item[name] = row.getResultByName(name);
|
|
|
|
}
|
|
|
|
this.results.push(item);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
handleError: function handleError(error) {
|
|
|
|
this.syncCb.throw(error);
|
|
|
|
},
|
|
|
|
handleCompletion: function handleCompletion(reason) {
|
|
|
|
|
|
|
|
// If we got an error, handleError will also have been called, so don't
|
|
|
|
// call the callback! We never cancel statements, so we don't need to
|
|
|
|
// address that quandary.
|
|
|
|
if (reason == REASON_ERROR)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// If we were called with column names but didn't find any results,
|
|
|
|
// the calling code probably still expects an array as a return value.
|
|
|
|
if (this.names && !this.results) {
|
|
|
|
this.results = [];
|
|
|
|
}
|
|
|
|
this.syncCb(this.results);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
querySpinningly: function querySpinningly(query, names) {
|
|
|
|
// 'Synchronously' asyncExecute, fetching all results by name.
|
|
|
|
let storageCallback = {names: names,
|
|
|
|
syncCb: Async.makeSyncCallback()};
|
|
|
|
storageCallback.__proto__ = Async._storageCallbackPrototype;
|
|
|
|
query.executeAsync(storageCallback);
|
|
|
|
return Async.waitForSyncCallback(storageCallback.syncCb);
|
|
|
|
},
|
|
|
|
};
|