gecko-dev/ipc/glue/ProtocolUtils.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: sw=4 ts=4 et :
*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ipc_ProtocolUtils_h
#define mozilla_ipc_ProtocolUtils_h 1
#include "base/process.h"
#include "base/process_util.h"
#include "chrome/common/ipc_message_utils.h"
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#include "prenv.h"
#include "IPCMessageStart.h"
#include "mozilla/Attributes.h"
#include "mozilla/ipc/FileDescriptor.h"
#include "mozilla/ipc/Shmem.h"
#include "mozilla/ipc/Transport.h"
#include "mozilla/ipc/MessageLink.h"
#include "mozilla/LinkedList.h"
#include "mozilla/Mutex.h"
#include "MainThreadUtils.h"
#if defined(ANDROID) && defined(DEBUG)
#include <android/log.h>
#endif
// WARNING: this takes into account the private, special-message-type
// enum in ipc_channel.h. They need to be kept in sync.
namespace {
// XXX the max message ID is actually kuint32max now ... when this
// changed, the assumptions of the special message IDs changed in that
// they're not carving out messages from likely-unallocated space, but
// rather carving out messages from the end of space allocated to
// protocol 0. Oops! We can get away with this until protocol 0
// starts approaching its 65,536th message.
enum {
CHANNEL_OPENED_MESSAGE_TYPE = kuint16max - 6,
SHMEM_DESTROYED_MESSAGE_TYPE = kuint16max - 5,
SHMEM_CREATED_MESSAGE_TYPE = kuint16max - 4,
GOODBYE_MESSAGE_TYPE = kuint16max - 3,
CANCEL_MESSAGE_TYPE = kuint16max - 2,
// kuint16max - 1 is used by ipc_channel.h.
};
}
namespace mozilla {
namespace dom {
class ContentParent;
}
namespace net {
class NeckoParent;
}
namespace ipc {
#ifdef XP_WIN
const base::ProcessHandle kInvalidProcessHandle = INVALID_HANDLE_VALUE;
// In theory, on Windows, this is a valid process ID, but in practice they are
// currently divisible by four. Process IDs share the kernel handle allocation
// code and they are guaranteed to be divisible by four.
// As this could change for process IDs we shouldn't generally rely on this
// property, however even if that were to change, it seems safe to rely on this
// particular value never being used.
const base::ProcessId kInvalidProcessId = kuint32max;
#else
const base::ProcessHandle kInvalidProcessHandle = -1;
const base::ProcessId kInvalidProcessId = -1;
#endif
// Scoped base::ProcessHandle to ensure base::CloseProcessHandle is called.
struct ScopedProcessHandleTraits
{
typedef base::ProcessHandle type;
static type empty()
{
return kInvalidProcessHandle;
}
static void release(type aProcessHandle)
{
if (aProcessHandle && aProcessHandle != kInvalidProcessHandle) {
base::CloseProcessHandle(aProcessHandle);
}
}
};
typedef mozilla::Scoped<ScopedProcessHandleTraits> ScopedProcessHandle;
class ProtocolFdMapping;
class ProtocolCloneContext;
// Used to pass references to protocol actors across the wire.
// Actors created on the parent-side have a positive ID, and actors
// allocated on the child side have a negative ID.
struct ActorHandle
{
int mId;
};
// Used internally to represent a "trigger" that might cause a state
// transition. Triggers are normalized across parent+child to Send
// and Recv (instead of child-in, child-out, parent-in, parent-out) so
// that they can share the same state machine implementation. To
// further normalize, |Send| is used for 'call', |Recv| for 'answer'.
struct Trigger
{
enum Action { Send, Recv };
Trigger(Action action, int32_t msg) :
mAction(action),
mMsg(msg)
{}
Action mAction;
int32_t mMsg;
};
class ProtocolCloneContext
{
typedef mozilla::dom::ContentParent ContentParent;
typedef mozilla::net::NeckoParent NeckoParent;
nsRefPtr<ContentParent> mContentParent;
NeckoParent* mNeckoParent;
public:
ProtocolCloneContext();
~ProtocolCloneContext();
void SetContentParent(ContentParent* aContentParent);
ContentParent* GetContentParent() { return mContentParent; }
void SetNeckoParent(NeckoParent* aNeckoParent)
{
mNeckoParent = aNeckoParent;
}
NeckoParent* GetNeckoParent() { return mNeckoParent; }
};
template<class ListenerT>
class IProtocolManager
{
public:
enum ActorDestroyReason {
FailedConstructor,
Deletion,
AncestorDeletion,
NormalShutdown,
AbnormalShutdown
};
typedef base::ProcessId ProcessId;
virtual int32_t Register(ListenerT*) = 0;
virtual int32_t RegisterID(ListenerT*, int32_t) = 0;
virtual ListenerT* Lookup(int32_t) = 0;
virtual void Unregister(int32_t) = 0;
virtual void RemoveManagee(int32_t, ListenerT*) = 0;
virtual Shmem::SharedMemory* CreateSharedMemory(
size_t, SharedMemory::SharedMemoryType, bool, int32_t*) = 0;
virtual bool AdoptSharedMemory(Shmem::SharedMemory*, int32_t*) = 0;
virtual Shmem::SharedMemory* LookupSharedMemory(int32_t) = 0;
virtual bool IsTrackingSharedMemory(Shmem::SharedMemory*) = 0;
virtual bool DestroySharedMemory(Shmem&) = 0;
// XXX odd ducks, acknowledged
virtual ProcessId OtherPid() const = 0;
virtual MessageChannel* GetIPCChannel() = 0;
// The implementation of function is generated by code generator.
virtual void CloneManagees(ListenerT* aSource,
ProtocolCloneContext* aCtx) = 0;
};
typedef IPCMessageStart ProtocolId;
/**
* All RPC protocols should implement this interface.
*/
class IProtocol : protected MessageListener
{
public:
/**
* This function is used to clone this protocol actor.
*
* see IProtocol::CloneProtocol()
*/
virtual IProtocol*
CloneProtocol(MessageChannel* aChannel,
ProtocolCloneContext* aCtx) = 0;
};
/**
* All top-level protocols should inherit this class.
*
* IToplevelProtocol tracks all top-level protocol actors created from
* this protocol actor.
*/
class IToplevelProtocol : private LinkedListElement<IToplevelProtocol>
{
friend class LinkedList<IToplevelProtocol>;
friend class LinkedListElement<IToplevelProtocol>;
protected:
explicit IToplevelProtocol(ProtocolId aProtoId);
~IToplevelProtocol();
/**
* Add an actor to the list of actors that have been opened by this
* protocol.
*/
void AddOpenedActor(IToplevelProtocol* aActor);
public:
void SetTransport(Transport* aTrans)
{
mTrans = aTrans;
}
Transport* GetTransport() const { return mTrans; }
ProtocolId GetProtocolId() const { return mProtocolId; }
void GetOpenedActors(nsTArray<IToplevelProtocol*>& aActors);
// This Unsafe version should only be used when all other threads are
// frozen, since it performs no locking. It also takes a stack-allocated
// array and its size (number of elements) rather than an nsTArray. The Nuwa
// code that calls this function is not allowed to allocate memory.
size_t GetOpenedActorsUnsafe(IToplevelProtocol** aActors, size_t aActorsMax);
virtual IToplevelProtocol*
CloneToplevel(const InfallibleTArray<ProtocolFdMapping>& aFds,
base::ProcessHandle aPeerProcess,
ProtocolCloneContext* aCtx);
void CloneOpenedToplevels(IToplevelProtocol* aTemplate,
const InfallibleTArray<ProtocolFdMapping>& aFds,
base::ProcessHandle aPeerProcess,
ProtocolCloneContext* aCtx);
private:
void AddOpenedActorLocked(IToplevelProtocol* aActor);
void GetOpenedActorsLocked(nsTArray<IToplevelProtocol*>& aActors);
LinkedList<IToplevelProtocol> mOpenActors; // All protocol actors opened by this.
IToplevelProtocol* mOpener;
ProtocolId mProtocolId;
Transport* mTrans;
};
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inline bool
LoggingEnabled()
{
#if defined(DEBUG)
return !!PR_GetEnv("MOZ_IPC_MESSAGE_LOG");
#else
return false;
#endif
}
inline bool
LoggingEnabledFor(const char *aTopLevelProtocol)
{
#if defined(DEBUG)
const char *filter = PR_GetEnv("MOZ_IPC_MESSAGE_LOG");
if (!filter) {
return false;
}
return strcmp(filter, "1") == 0 || strcmp(filter, aTopLevelProtocol) == 0;
#else
return false;
#endif
}
MOZ_NEVER_INLINE void
ProtocolErrorBreakpoint(const char* aMsg);
MOZ_NEVER_INLINE void
FatalError(const char* aProtocolName, const char* aMsg,
base::ProcessId aOtherPid, bool aIsParent);
struct PrivateIPDLInterface {};
bool
Bridge(const PrivateIPDLInterface&,
MessageChannel*, base::ProcessId, MessageChannel*, base::ProcessId,
ProtocolId, ProtocolId);
bool
Open(const PrivateIPDLInterface&,
MessageChannel*, base::ProcessId, Transport::Mode,
ProtocolId, ProtocolId);
bool
UnpackChannelOpened(const PrivateIPDLInterface&,
const IPC::Message&,
TransportDescriptor*, base::ProcessId*, ProtocolId*);
#if defined(XP_WIN)
// This is a restricted version of Windows' DuplicateHandle() function
// that works inside the sandbox and can send handles but not retrieve
// them. Unlike DuplicateHandle(), it takes a process ID rather than
// a process handle. It returns true on success, false otherwise.
bool
DuplicateHandle(HANDLE aSourceHandle,
DWORD aTargetProcessId,
HANDLE* aTargetHandle,
DWORD aDesiredAccess,
DWORD aOptions);
#endif
} // namespace ipc
} // namespace mozilla
namespace IPC {
template <>
struct ParamTraits<mozilla::ipc::ActorHandle>
{
typedef mozilla::ipc::ActorHandle paramType;
static void Write(Message* aMsg, const paramType& aParam)
{
IPC::WriteParam(aMsg, aParam.mId);
}
static bool Read(const Message* aMsg, void** aIter, paramType* aResult)
{
int id;
if (IPC::ReadParam(aMsg, aIter, &id)) {
aResult->mId = id;
return true;
}
return false;
}
static void Log(const paramType& aParam, std::wstring* aLog)
{
aLog->append(StringPrintf(L"(%d)", aParam.mId));
}
};
} // namespace IPC
#endif // mozilla_ipc_ProtocolUtils_h