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257 lines
11 KiB
C
257 lines
11 KiB
C
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL")=0; you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef nsITextEditor_h__
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#define nsITextEditor_h__
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#define NS_ITEXTEDITOR_IID \
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{/* afe65c90-bb82-11d2-86d8-000064657374*/ \
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0xafe65c90, 0xbb82, 0x11d2, \
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{0x8f, 0xd8, 0x0, 0x00, 0x64, 0x65, 0x73, 0x74} }
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#include "nsIEditor.h"
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#include "nscore.h"
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class nsIEditorCallback;
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class nsVoidArray;
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class nsIAtom;
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class nsIInputStream;
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class nsIOutputStream;
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/**
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* The general text editor interface.
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* <P>
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* Use to edit text represented as a DOM tree.
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* This interface is used for both plain text and rich text (attributed text).
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* Different types of text fields are instantiated as a result of installing the
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* proper GUI Manager and Edit Rules. For example,
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* a single line plain text editor is instantiated by using the SingleLinePlainTextGUIManager
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* to limit UI and the SingleLinePlainTextEditRules to filter input and output.
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*/
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class nsITextEditor : public nsISupports{
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public:
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typedef enum {ePlainText=0, eRichText=1} TextType;
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typedef enum {eSingleLine=0, eMultipleLines=1, ePassword=2} EditorType;
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static const nsIID& IID() { static nsIID iid = NS_ITEXTEDITOR_IID; return iid; }
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/** Initialize the text editor
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*
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*/
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virtual nsresult InitTextEditor(nsIDOMDocument *aDoc,
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nsIPresShell *aPresShell,
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nsIEditorCallback *aCallback=nsnull)=0;
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/**
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* SetTextProperties() sets the aggregate properties on the current selection
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*
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* @param aProperty
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*/
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virtual nsresult SetTextProperties(nsVoidArray *aPropList)=0;
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/**
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* GetTextProperties() gets the aggregate properties of the current selection.
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* All object in the current selection are scanned and their attributes are
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* represented in a list of Property object.
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*
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* @param aProperty An enum that will recieve the various properties that can be applied from the current selection.
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* @see nsIEditor::Properties
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* NOTE: this method is experimental, expect it to change.
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*/
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virtual nsresult GetTextProperties(nsVoidArray *aPropList)=0;
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/**
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* RemoveTextProperties() deletes the properties from all text in the current selection.
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* If aProperty is not set on the selection, nothing is done.
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*
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* @param aElement the content element to operate on
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* @param aAttribute the string representation of the attribute to get
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*/
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virtual nsresult RemoveTextProperties(nsVoidArray *aPropList)=0;
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/**
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* DeleteSelection removes all nodes in the current selection.
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* @param aDir if eLTR, delete to the right (for example, the DEL key)
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* if eRTL, delete to the left (for example, the BACKSPACE key)
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*/
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virtual nsresult DeleteSelection(nsIEditor::Direction aDir)=0;
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/**
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* InsertText() Inserts a string at the current location, given by the selection.
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* If the selection is not collapsed, the selection is deleted and the insertion
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* takes place at the resulting collapsed selection.
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* It is expected that this would be used for Paste.
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*
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* NOTE: what happens if the string contains a CR?
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*
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* @param aString the string to be inserted
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*/
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virtual nsresult InsertText(const nsString& aStringToInsert)=0;
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/**
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* The handler for the ENTER key.
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* Its action depends on the selection at the time.
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* It may insert a <BR> or a <P> or activate the properties of the element
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* @param aCtrlKey was the CtrlKey down?
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*/
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virtual nsresult InsertBreak(PRBool aCtrlKey)=0;
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/** turn the undo system on or off
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* @param aEnable if PR_TRUE, the undo system is turned on if it is available
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* if PR_FALSE the undo system is turned off if it was previously on
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* @return if aEnable is PR_TRUE, returns NS_OK if the undo system could be initialized properly
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* if aEnable is PR_FALSE, returns NS_OK.
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*/
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virtual nsresult EnableUndo(PRBool aEnable)=0;
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/** Undo reverses the effects of the last Do operation, if Undo is enabled in the editor.
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* It is provided here so clients need no knowledge of whether the editor has a transaction manager or not.
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* If a transaction manager is present, it is told to undo and the result of
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* that undo is returned.
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* Otherwise, the Undo request is ignored and an error NS_ERROR_NOT_AVAILABLE is returned.
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*
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*/
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virtual nsresult Undo(PRUint32 aCount)=0;
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/** returns state information about the undo system.
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* @param aIsEnabled [OUT] PR_TRUE if undo is enabled
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* @param aCanUndo [OUT] PR_TRUE if at least one transaction is currently ready to be undone.
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*/
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virtual nsresult CanUndo(PRBool &aIsEnabled, PRBool &aCanUndo)=0;
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/** Redo reverses the effects of the last Undo operation
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* It is provided here so clients need no knowledge of whether the editor has a transaction manager or not.
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* If a transaction manager is present, it is told to redo and the result of the previously undone
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* transaction is reapplied to the document.
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* If no transaction is available for Redo, or if the document has no transaction manager,
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* the Redo request is ignored and an error NS_ERROR_NOT_AVAILABLE is returned.
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*
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*/
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virtual nsresult Redo(PRUint32 aCount)=0;
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/** returns state information about the redo system.
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* @param aIsEnabled [OUT] PR_TRUE if redo is enabled
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* @param aCanRedo [OUT] PR_TRUE if at least one transaction is currently ready to be redone.
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*/
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virtual nsresult CanRedo(PRBool &aIsEnabled, PRBool &aCanRedo)=0;
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/** BeginTransaction is a signal to the editor that the caller will execute multiple updates
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* to the content tree that should be treated as a single operation,
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* in the most efficient way possible.<br>
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* All transactions executed between a call to BeginTransaction and EndTransaction
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* will be undoable as an atomic action.<br>
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* EndTransaction must be called after BeginTransaction.<br>
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* Calls to BeginTransaction can be nested, as long as EndTransaction is called once per BeginTransaction.
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*/
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virtual nsresult BeginTransaction()=0;
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/** EndTransaction is a signal to the editor that the caller is finished updating the content model.
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* BeginTransaction must be called before EndTransaction is called.
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* Calls to BeginTransaction can be nested, as long as EndTransaction is called once per BeginTransaction.
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*/
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virtual nsresult EndTransaction()=0;
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/* the following methods are the convenience methods to make text editing easy for the embedding App
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* all simple getter and setter methods use Get/Set/RemoveProperties
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* we're looking for a balance between convenience and API bloat, since many of these actions can be
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* achieved in other ways.
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*/
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// Selection and navigation -- exposed here for convenience
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/** move the selection up (towards the beginning of the document.)
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* @param aIncrement the amount to move the Selection
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* legal values are nsIEditor::Line, nsIEditor::Page
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*/
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virtual nsresult MoveSelectionUp(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
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/** move the selection down (towards the end of the document.)
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* @param aIncrement the amount to move the Selection
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* legal values are nsIEditor::Line, nsIEditor::Page
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*/
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virtual nsresult MoveSelectionDown(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
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/** move the selection by some increment.
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* The dir attribute for the document is used to decide if "next" is LTR or RTL
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* @param aIncrement the amount to move the Selection
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* legal values are nsIEditor::Word, nsIEditor::Sentence, nsIEditor::Paragraph
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* @param aExtendSelection
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*/
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virtual nsresult MoveSelectionNext(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
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virtual nsresult MoveSelectionPrevious(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
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/** select the next portion of the document
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* The dir attribute for the document is used to decide if "next" is LTR or RTL
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* @param aType the kind of selection to create.
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* legal values are nsIEditor::Word, nsIEditor::Sentence, nsIEditor::Paragraph
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* nsIEditor::Document
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* @param aExtendSelection
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*/
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virtual nsresult SelectNext(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
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/** select the previous portion of the document
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* The dir attribute for the document is used to decide if "next" is LTR or RTL
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* @param aType the kind of selection to create.
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* legal values are nsIEditor::Word, nsIEditor::Sentence, nsIEditor::Paragraph
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* nsIEditor::Document
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* @param aExtendSelection
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*/
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virtual nsresult SelectPrevious(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
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/** scroll the viewport up (towards the beginning of the document.)
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* @param aIncrement the amount to scroll
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* legal values are nsIEditor::Line, nsIEditor::Page
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*/
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virtual nsresult ScrollUp(nsIAtom *aIncrement)=0;
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/** scroll the viewport down (towards the end of the document.)
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* @param aIncrement the amount to scroll
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* legal values are nsIEditor::Line, nsIEditor::Page
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*/
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virtual nsresult ScrollDown(nsIAtom *aIncrement)=0;
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/** scroll the viewport so the selection is in view.
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* @param aScrollToBegin PR_TRUE if the beginning of the selection is to be scrolled into view.
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* PR_FALSE if the end of the selection is to be scrolled into view
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*/
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virtual nsresult ScrollIntoView(PRBool aScrollToBegin)=0;
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// Input/Output
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// nsString will be a stream, as soon as I can figure out what kind of stream we should be using
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virtual nsresult Insert(nsIInputStream *aInputStream)=0;
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virtual nsresult OutputText(nsIOutputStream *aOutputStream)=0;
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virtual nsresult OutputHTML(nsIOutputStream *aOutputStream)=0;
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// Miscellaneous Methods
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/*
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virtual nsresult CheckSpelling()=0;
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virtual nsresult SpellingLanguage(nsIAtom *aLanguage)=0;
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*/
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/* The editor doesn't know anything about specific services like SpellChecking.
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* Services can be invoked on the content, and these services can use the editor if they choose
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* to get transactioning/undo/redo.
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* For things like auto-spellcheck, the App should implement nsIDocumentObserver and
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* trigger off of ContentChanged notifications.
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*/
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};
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#endif //nsIEditor_h__
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