2018-11-13 20:22:40 +00:00
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// A class for values only accessible from a single designated thread.
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#ifndef mozilla_ThreadBound_h
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#define mozilla_ThreadBound_h
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#include "mozilla/Atomics.h"
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#include "prthread.h"
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#include <type_traits>
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namespace mozilla {
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template <typename T>
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class ThreadBound;
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namespace detail {
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template <bool Condition, typename T>
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struct AddConstIf {
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using type = T;
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};
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template <typename T>
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struct AddConstIf<true, T> {
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using type = typename std::add_const<T>::type;
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};
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} // namespace detail
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// A ThreadBound<T> is a T that can only be accessed by a specific
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// thread. To enforce this rule, the inner T is only accessible
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// through a non-copyable, immovable accessor object.
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// Given a ThreadBound<T> threadBoundData, it can be accessed like so:
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//
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2020-07-01 13:13:23 +00:00
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// auto innerData = threadBoundData.Access();
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2018-11-13 20:22:40 +00:00
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// innerData->DoStuff();
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//
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// Trying to access a ThreadBound<T> from a different thread will
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// trigger a MOZ_DIAGNOSTIC_ASSERT.
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// The encapsulated T is constructed during the construction of the
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// enclosing ThreadBound<T> by forwarding all of the latter's
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// constructor parameters to the former. A newly constructed
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// ThreadBound<T> is bound to the thread it's constructed in. It's
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// possible to rebind the data to some otherThread by calling
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//
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// threadBoundData.Transfer(otherThread);
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//
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// on the thread that threadBoundData is currently bound to, as long
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// as it's not currently being accessed. (Trying to rebind from
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// another thread or while an accessor exists will trigger an
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// assertion.)
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//
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// Note: A ThreadBound<T> may be destructed from any thread, not just
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// its designated thread at the time the destructor is invoked.
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template <typename T>
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class ThreadBound final {
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public:
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template <typename... Args>
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explicit ThreadBound(Args&&... aArgs)
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: mData(std::forward<Args>(aArgs)...),
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mThread(PR_GetCurrentThread()),
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mAccessCount(0) {}
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~ThreadBound() { AssertIsNotCurrentlyAccessed(); }
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void Transfer(const PRThread* const aDest) {
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AssertIsCorrectThread();
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AssertIsNotCurrentlyAccessed();
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mThread = aDest;
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}
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private:
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T mData;
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// This member is (potentially) accessed by multiple threads and is
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// thus the first point of synchronization between them.
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Atomic<const PRThread*, ReleaseAcquire> mThread;
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// In order to support nested accesses (e.g. from different stack
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// frames) it's necessary to maintain a counter of the existing
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// accessor. Since it's possible to access a const ThreadBound, the
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// counter is mutable. It's atomic because accessing it synchronizes
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// access to mData (see comment in Accessor's constructor).
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using AccessCountType = Atomic<int, ReleaseAcquire>;
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mutable AccessCountType mAccessCount;
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public:
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template <bool IsConst>
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class MOZ_STACK_CLASS Accessor final {
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using DataType = typename detail::AddConstIf<IsConst, T>::type;
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public:
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explicit Accessor(
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typename detail::AddConstIf<IsConst, ThreadBound>::type& aThreadBound)
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: mData(aThreadBound.mData), mAccessCount(aThreadBound.mAccessCount) {
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aThreadBound.AssertIsCorrectThread();
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// This load/store serves as a memory fence that guards mData
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// against accesses that would trip the thread assertion.
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// (Otherwise one of the loads in the caller's instruction
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// stream might be scheduled before the assertion.)
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++mAccessCount;
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}
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Accessor(const Accessor&) = delete;
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Accessor(Accessor&&) = delete;
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Accessor& operator=(const Accessor&) = delete;
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Accessor& operator=(Accessor&&) = delete;
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~Accessor() { --mAccessCount; }
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DataType* operator->() { return &mData; }
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private:
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DataType& mData;
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AccessCountType& mAccessCount;
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};
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2020-07-01 13:13:23 +00:00
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auto Access() { return Accessor<false>{*this}; }
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auto Access() const { return Accessor<true>{*this}; }
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2018-11-13 20:22:40 +00:00
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private:
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bool IsCorrectThread() const { return mThread == PR_GetCurrentThread(); }
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bool IsNotCurrentlyAccessed() const { return mAccessCount == 0; }
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#define MOZ_DEFINE_THREAD_BOUND_ASSERT(predicate) \
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void Assert##predicate() const { MOZ_DIAGNOSTIC_ASSERT(predicate()); }
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MOZ_DEFINE_THREAD_BOUND_ASSERT(IsCorrectThread)
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MOZ_DEFINE_THREAD_BOUND_ASSERT(IsNotCurrentlyAccessed)
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#undef MOZ_DEFINE_THREAD_BOUND_ASSERT
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};
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} // namespace mozilla
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#endif // mozilla_ThreadBound_h
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