gecko-dev/lib/mac/UserInterface/CViewUtils.cp

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1998-03-28 02:44:41 +00:00
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
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*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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// ===========================================================================
// Mark G. Young.
// ===========================================================================
#include "CViewUtils.h"
#include <UException.h>
// ---------------------------------------------------------------------------
// <09> GetTopMostSuperView
// ---------------------------------------------------------------------------
LView*
CViewUtils::GetTopMostSuperView(
LPane* inPane)
{
ThrowIfNil_(inPane);
LView* superView = inPane->GetSuperView();
while (superView && superView->GetSuperView())
{
superView = superView->GetSuperView();
}
return superView;
}
// ---------------------------------------------------------------------------
// <09> SetRect32
// ---------------------------------------------------------------------------
void
CViewUtils::SetRect32(
SRect32* outRect,
Int32 inLeft,
Int32 inTop,
Int32 inRight,
Int32 inBottom)
{
outRect->left = inLeft;
outRect->right = inRight;
outRect->top = inTop;
outRect->bottom = inBottom;
}
// ---------------------------------------------------------------------------
// <09> ImageToLocalRect
// ---------------------------------------------------------------------------
void
CViewUtils::ImageToLocalRect(
LView* inView,
const SRect32& inRect,
Rect* outRect)
{
SPoint32 theImagePoint;
Point theLocalPoint;
theImagePoint.h = inRect.left;
theImagePoint.v = inRect.top;
inView->ImageToLocalPoint(theImagePoint, theLocalPoint);
outRect->left = theLocalPoint.h;
outRect->top = theLocalPoint.v;
theImagePoint.h = inRect.right;
theImagePoint.v = inRect.bottom;
inView->ImageToLocalPoint(theImagePoint, theLocalPoint);
outRect->right = theLocalPoint.h;
outRect->bottom = theLocalPoint.v;
}
// ---------------------------------------------------------------------------
// <09> LocalToImageRect
// ---------------------------------------------------------------------------
void
CViewUtils::LocalToImageRect(
LView* inView,
const Rect& inRect,
SRect32* outRect)
{
SPoint32 theImagePoint;
Point theLocalPoint;
theLocalPoint.h = inRect.left;
theLocalPoint.v = inRect.top;
inView->LocalToImagePoint(theLocalPoint, theImagePoint);
outRect->left = theImagePoint.h;
outRect->top = theImagePoint.v;
theLocalPoint.h = inRect.right;
theLocalPoint.v = inRect.bottom;
inView->LocalToImagePoint(theLocalPoint, theImagePoint);
outRect->right = theImagePoint.h;
outRect->bottom = theImagePoint.v;
}