1999-06-28 23:39:35 +00:00
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/*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS"
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* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
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* License for the specific language governing rights and limitations
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* under the License.
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*
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* The Original Code is the Mozilla OS/2 libraries.
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*
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* The Initial Developer of the Original Code is John Fairhurst,
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* <john_fairhurst@iname.com>. Portions created by John Fairhurst are
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* Copyright (C) 1999 John Fairhurst. All Rights Reserved.
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*
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* Contributor(s):
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2000-04-03 23:30:26 +00:00
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* This Original Code has been modified by IBM Corporation.
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* Modifications made by IBM described herein are
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* Copyright (c) International Business Machines
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* Corporation, 2000
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*
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* Modifications to Mozilla code or documentation
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* identified per MPL Section 3.3
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*
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* Date Modified by Description of modification
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* 03/23/2000 IBM Corp. Added InvalidateRegion method.
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2000-05-02 23:13:43 +00:00
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* 04/12/2000 IBM Corp. Changed params on DispatchMouseEvent to match Windows..
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* 04/14/2000 IBM Corp. Declared EventIsInsideWindow for CaptureRollupEvents
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1999-06-28 23:39:35 +00:00
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*
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*/
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#ifndef _nswindow_h
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#define _nswindow_h
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#include "nsWidgetDefs.h"
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#include "nsBaseWidget.h"
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#include "nsToolkit.h"
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class nsIMenuBar;
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2000-06-16 14:18:49 +00:00
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//class nsContextMenu;
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1999-06-28 23:39:35 +00:00
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// Base widget class.
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// This is abstract. Controls (labels, radio buttons, listboxen) derive
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// from here. A thing called a child window derives from here, and the
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// frame window class derives from the child. The content-displaying
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// classes are off on their own branch to avoid creating a palette for
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// every window we create. This may turn out to be what's required, in
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// which case the paint & palette code from nsChildWindow needs to be
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// munged in here. nsFrameWindow is separate because work needs to be done
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// there to decide whether methods apply to frame or client.
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class nsWindow : public nsBaseWidget,
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public nsSwitchToPMThread
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{
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public:
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// Scaffolding
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nsWindow();
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virtual ~nsWindow();
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// nsIWidget
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// Creation from native (eh?) or widget parent, destroy
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NS_IMETHOD Create( nsIWidget *aParent,
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const nsRect &aRect,
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EVENT_CALLBACK aHandleEventFunction,
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nsIDeviceContext *aContext,
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nsIAppShell *aAppShell = nsnull,
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nsIToolkit *aToolkit = nsnull,
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nsWidgetInitData *aInitData = nsnull);
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NS_IMETHOD Create( nsNativeWidget aParent,
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const nsRect &aRect,
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EVENT_CALLBACK aHandleEventFunction,
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nsIDeviceContext *aContext,
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nsIAppShell *aAppShell = nsnull,
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nsIToolkit *aToolkit = nsnull,
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nsWidgetInitData *aInitData = nsnull);
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NS_IMETHOD Destroy(); // call before releasing
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// Hierarchy: only interested in widget children (it seems)
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virtual nsIWidget *GetParent();
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2000-06-16 14:18:49 +00:00
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NS_IMETHOD SetMenuBar(nsIMenuBar * aMenuBar) { return NS_ERROR_FAILURE; }
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NS_IMETHOD ShowMenuBar(PRBool aShow) { return NS_ERROR_FAILURE; }
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1999-06-28 23:39:35 +00:00
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// Physical properties
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NS_IMETHOD Show( PRBool bState);
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2000-04-03 23:30:26 +00:00
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NS_IMETHOD Move( PRInt32 aX, PRInt32 aY);
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NS_IMETHOD Resize( PRInt32 aWidth,
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PRInt32 aHeight,
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1999-06-28 23:39:35 +00:00
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PRBool aRepaint);
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2000-04-03 23:30:26 +00:00
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NS_IMETHOD Resize( PRInt32 aX,
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PRInt32 aY,
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PRInt32 aWidth,
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PRInt32 aHeight,
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1999-06-28 23:39:35 +00:00
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PRBool aRepaint);
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NS_IMETHOD GetClientBounds( nsRect &aRect);
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NS_IMETHOD GetBorderSize( PRInt32 &aWidth, PRInt32 &aHeight);
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NS_IMETHOD Enable( PRBool bState);
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NS_IMETHOD SetFocus();
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NS_IMETHOD IsVisible( PRBool &aState);
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1999-11-12 23:45:59 +00:00
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NS_IMETHOD ModalEventFilter( PRBool aRealEvent, void *aEvent,
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PRBool *aForWindow );
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1999-06-28 23:39:35 +00:00
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NS_IMETHOD GetPreferredSize( PRInt32 &aWidth, PRInt32 &aHeight);
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NS_IMETHOD SetPreferredSize( PRInt32 aWidth, PRInt32 aHeight);
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NS_IMETHOD BeginResizingChildren();
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NS_IMETHOD EndResizingChildren();
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NS_IMETHOD WidgetToScreen( const nsRect &aOldRect, nsRect &aNewRect);
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NS_IMETHOD ScreenToWidget( const nsRect &aOldRect, nsRect &aNewRect);
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NS_IMETHOD DispatchEvent( struct nsGUIEvent *event, nsEventStatus &aStatus);
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2000-04-03 23:30:26 +00:00
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NS_IMETHOD CaptureRollupEvents(nsIRollupListener * aListener, PRBool aDoCapture, PRBool aConsumeRollupEvent);
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1999-06-28 23:39:35 +00:00
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// Widget appearance
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virtual nscolor GetForegroundColor();
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NS_IMETHOD SetForegroundColor( const nscolor &aColor);
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virtual nscolor GetBackgroundColor();
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NS_IMETHOD SetBackgroundColor( const nscolor &aColor);
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virtual nsIFontMetrics *GetFont();
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NS_IMETHOD SetFont( const nsFont &aFont);
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NS_IMETHOD SetColorMap( nsColorMap *aColorMap);
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NS_IMETHOD SetCursor( nsCursor aCursor);
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NS_IMETHOD SetTitle( const nsString& aTitle);
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NS_IMETHOD Invalidate( PRBool aIsSynchronous);
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NS_IMETHOD Invalidate( const nsRect & aRect, PRBool aIsSynchronous);
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2000-04-03 23:30:26 +00:00
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NS_IMETHOD InvalidateRegion(const nsIRegion *aRegion, PRBool aIsSynchronous);
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1999-06-28 23:39:35 +00:00
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NS_IMETHOD Update();
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NS_IMETHOD Scroll( PRInt32 aDx, PRInt32 aDy, nsRect *aClipRect);
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NS_IMETHOD Paint( nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect);
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// Tooltips
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NS_IMETHOD SetTooltips( PRUint32 aNumberOfTips, nsRect *aTooltipAreas[]);
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NS_IMETHOD RemoveTooltips();
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NS_IMETHOD UpdateTooltips( nsRect* aNewTips[]);
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// Get a HWND or a HPS.
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virtual void *GetNativeData( PRUint32 aDataType);
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virtual void FreeNativeData( void *aDatum, PRUint32 aDataType);
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// nsSwitchToPMThread interface
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NS_IMETHOD CallMethod( MethodInfo *info);
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// PM methods which need to be public (menus, etc)
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ULONG GetNextID() { return mNextID++; }
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USHORT GetNextCmdID() { return mNextCmdID++; }
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void NS2PM_PARENT( POINTL &ptl);
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void NS2PM( POINTL &ptl);
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2000-06-20 13:24:52 +00:00
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void NS2PM( RECTL &rcl);
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2000-06-16 14:18:49 +00:00
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// void SetContextMenu( nsContextMenu *aMenu);
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1999-06-28 23:39:35 +00:00
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protected:
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2000-05-02 23:13:43 +00:00
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static nsWindow* gCurrentWindow;
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static PRBool EventIsInsideWindow(nsWindow* aWindow);
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1999-06-28 23:39:35 +00:00
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// nsWindow methods subclasses must provide for creation to work
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virtual PCSZ WindowClass() = 0;
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virtual ULONG WindowStyle() = 0;
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// hooks subclasses may wish to override!
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virtual void PostCreateWidget() {}
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virtual PRInt32 GetHeight( PRInt32 aHeight) { return aHeight; }
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virtual PRInt32 GetClientHeight() { return mBounds.height; }
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virtual ULONG GetSWPFlags( ULONG flags) { return flags; }
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virtual HWND GetMainWindow() const { return mWnd; }
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virtual void SetupForPrint( HWND /*hwnd*/) {}
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// Useful functions for subclasses to use, threaded as necessary.
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virtual nsresult GetWindowText( nsString &str, PRUint32 *rc);
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virtual void AddToStyle( ULONG style);
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virtual void RemoveFromStyle( ULONG style);
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virtual void GetStyle( ULONG &out);
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virtual nscolor QueryPresParam( ULONG ppID);
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virtual void SetPresParam( ULONG ppID, const nscolor &c);
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// return true if deferred
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virtual BOOL SetWindowPos( HWND hwndInsertBehind, long x, long y,
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long cx, long cy, unsigned long flags);
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// Message handlers - may wish to override. Default implementation for
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// palette, control, paint & scroll is to do nothing.
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// Return whether message has been processed.
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virtual PRBool ProcessMessage( ULONG m, MPARAM p1, MPARAM p2, MRESULT &r);
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virtual PRBool OnPaint();
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virtual void OnDestroy();
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virtual PRBool OnReposition( PSWP pNewSwp);
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virtual PRBool OnResize( PRInt32 aX, PRInt32 aY);
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virtual PRBool OnMove( PRInt32 aX, PRInt32 aY);
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virtual PRBool OnKey( MPARAM mp1, MPARAM mp2);
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virtual PRBool OnRealizePalette();
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virtual PRBool OnScroll( MPARAM mp1, MPARAM mp2);
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virtual PRBool OnControl( MPARAM mp1, MPARAM mp2);
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2000-06-16 14:18:49 +00:00
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// virtual PRBool OnMenuClick( USHORT aCmd);
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// virtual PRBool OnActivateMenu( HWND aMenu, BOOL aActivate);
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1999-06-28 23:39:35 +00:00
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// called after param has been set...
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virtual PRBool OnPresParamChanged( MPARAM mp1, MPARAM mp2);
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virtual PRBool OnDragOver( MPARAM mp1, MPARAM mp2, MRESULT &mr);
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virtual PRBool OnDragLeave( MPARAM mp1, MPARAM mp2);
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virtual PRBool OnDrop( MPARAM mp1, MPARAM mp2);
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// PM data members
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HWND mWnd; // window handle
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PFNWP mFnWP; // previous window procedure
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nsWindow *mParent; // parent widget
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ULONG mNextID; // next child window id
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USHORT mNextCmdID; // next WM_COMMAND id for menus
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PSWP mSWPs; // SWPs for deferred window positioning
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ULONG mlHave, mlUsed; // description of mSWPs array
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HPOINTER mPointer; // current PM pointer
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HPS mPS; // cache PS for window
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ULONG mPSRefs; // number of refs to cache ps
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BOOL mDragInside; // track draginside state
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VDKEY mDeadKey; // dead key from previous keyevent
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BOOL mHaveDeadKey; // is mDeadKey valid [0 may be a valid dead key, for all I know]
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HWND mHackDestroyWnd; // access GetMainWindow() window from destructor
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2000-04-03 23:30:26 +00:00
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QMSG mQmsg;
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1999-06-28 23:39:35 +00:00
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HWND GetParentHWND() const;
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HWND GetHWND() const { return mWnd; }
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PFNWP GetPrevWP() const { return mFnWP; }
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// nglayout data members
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PRInt32 mPreferredHeight;
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PRInt32 mPreferredWidth;
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nsToolkit *mOS2Toolkit;
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nsFont *mFont;
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nsIMenuBar *mMenuBar;
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2000-06-16 14:18:49 +00:00
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// nsContextMenu *mActiveMenu; // record this so we can send it events
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1999-06-28 23:39:35 +00:00
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// State of the window, used to emulate windows better...
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enum nsWindowState
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{
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nsWindowState_ePrecreate, // default state; Create() not called
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nsWindowState_eInCreate, // processing Create() method
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nsWindowState_eLive, // active, existing window
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nsWindowState_eDoingDelete, // object destructor running
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nsWindowState_eDead // window destroyed
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} mWindowState;
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// Implementation ------------------------------
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void DoCreate( HWND hwndP, nsWindow *wndP, const nsRect &rect,
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EVENT_CALLBACK aHandleEventFunction,
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nsIDeviceContext *aContext, nsIAppShell *aAppShell,
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nsIToolkit *aToolkit, nsWidgetInitData *aInitData);
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virtual void RealDoCreate( HWND hwndP, nsWindow *aParent,
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const nsRect &aRect,
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EVENT_CALLBACK aHandleEventFunction,
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nsIDeviceContext *aContext,
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nsIAppShell *aAppShell,
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nsWidgetInitData *aInitData,
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HWND hwndOwner = 0);
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virtual void SubclassWindow( PRBool bState);
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PRBool ConvertStatus( nsEventStatus aStatus);
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void InitEvent( nsGUIEvent &event, PRUint32 aEventType, nsPoint *pt = 0);
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PRBool DispatchEventInternal( struct nsGUIEvent *event);
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PRBool DispatchStandardEvent( PRUint32 aMsg, PRUint8 aStructType = NS_GUI_EVENT);
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2000-05-02 23:13:43 +00:00
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virtual PRBool DispatchMouseEvent( PRUint32 aEventType, MPARAM mp1, MPARAM mp2);
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1999-06-28 23:39:35 +00:00
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virtual PRBool DispatchResizeEvent( PRInt32 aClientX, PRInt32 aClientY);
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void DeferPosition( HWND, HWND, long, long, long, long, ULONG);
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// Enumeration of the methods which are accessable on the PM thread
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enum {
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W_CREATE,
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W_DESTROY,
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W_SET_FOCUS,
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W_UPDATE_WINDOW,
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W_SET_TITLE,
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W_GET_TITLE
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};
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friend MRESULT EXPENTRY fnwpNSWindow( HWND, ULONG, MPARAM, MPARAM);
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friend MRESULT EXPENTRY fnwpFrame( HWND, ULONG, MPARAM, MPARAM);
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};
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#define PM2NS_PARENT NS2PM_PARENT
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#define PM2NS NS2PM
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extern PRUint32 WMChar2KeyCode( MPARAM mp1, MPARAM mp2);
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extern nsWindow *NS_HWNDToWindow( HWND hwnd);
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#define NSCANVASCLASS "WarpzillaCanvas"
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#if 0
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// Need to do this because the cross-platform widgets (toolbars) assume
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// that the name of the NS_CHILD_CID is ChildWindow and that it gets
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// defined in "nsWindow.h".
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//
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// However, if we've included this header *from nsCanvas.h*, then we
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// get a lovely circular dependency, and so special-case this.
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//
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// Yes, I suppose I'm just being perverse by having three separate classes
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// here, but I just baulk at naming a class 'ChildWindow'.
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//
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// (and don't tell me there's a JLib class called JMother. Believe me,
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// I know, and I regret it at least twice a week...)
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//
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#ifndef _nscanvas_h
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#include "nsCanvas.h"
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typedef nsCanvas ChildWindow;
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#endif
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#endif
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#endif
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