gecko-dev/content/base/src/nsScriptElement.h

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Code.
*
* The Initial Developer of the Original Code is
* Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Jonas Sicking <jonas@sicking.cc> (original developer)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsIScriptLoaderObserver.h"
#include "nsIScriptElement.h"
#include "nsStubMutationObserver.h"
#include "prtypes.h"
/**
* Baseclass useful for script elements (such as <xhtml:script> and
* <svg:script>). Currently the class assumes that only the 'src'
* attribute and the children of the class affect what script to execute.
*/
class nsScriptElement : public nsIScriptElement,
public nsStubMutationObserver
{
public:
// nsIScriptLoaderObserver
NS_DECL_NSISCRIPTLOADEROBSERVER
// nsIMutationObserver
NS_DECL_NSIMUTATIONOBSERVER_CHARACTERDATACHANGED
NS_DECL_NSIMUTATIONOBSERVER_ATTRIBUTECHANGED
NS_DECL_NSIMUTATIONOBSERVER_CONTENTAPPENDED
NS_DECL_NSIMUTATIONOBSERVER_CONTENTINSERTED
nsScriptElement(mozilla::dom::FromParser aFromParser)
: nsIScriptElement(aFromParser)
{
}
protected:
// Internal methods
/**
* Check if this element contains any script, linked or inline
*/
virtual PRBool HasScriptContent() = 0;
/**
* Processes the script if it's in the document-tree and links to or
* contains a script. Once it has been evaluated there is no way to make it
* reevaluate the script, you'll have to create a new element. This also means
* that when adding a src attribute to an element that already contains an
* inline script, the script referenced by the src attribute will not be
* loaded.
*
* In order to be able to use multiple childNodes, or to use the
* fallback mechanism of using both inline script and linked script you have
* to add all attributes and childNodes before adding the element to the
* document-tree.
*/
virtual nsresult MaybeProcessScript();
};