gecko-dev/content/media/webaudio/AudioBufferSourceNode.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#pragma once
#include "AudioSourceNode.h"
namespace mozilla {
namespace dom {
class AudioBufferSourceNode : public AudioSourceNode
{
public:
explicit AudioBufferSourceNode(AudioContext* aContext);
NS_DECL_ISUPPORTS_INHERITED
void NoteOn(double) { /* no-op for now */ }
void NoteOff(double) { /* no-op for now */ }
virtual JSObject* WrapObject(JSContext* aCx, JSObject* aScope,
bool* aTriedToWrap);
};
}
}