2016-07-26 20:19:48 +00:00
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_gfx_thebes_D3D11Checks_h
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#define mozilla_gfx_thebes_D3D11Checks_h
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struct ID3D11Device;
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2016-10-26 01:42:20 +00:00
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struct IDXGIAdapter;
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2016-07-26 20:19:48 +00:00
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struct DXGI_ADAPTER_DESC;
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namespace mozilla {
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namespace gfx {
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struct D3D11Checks
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{
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static bool DoesRenderTargetViewNeedRecreating(ID3D11Device* aDevice);
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2016-07-26 20:22:13 +00:00
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static bool DoesDeviceWork();
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2017-09-10 15:54:31 +00:00
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static bool DoesTextureSharingWork(ID3D11Device* device);
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static bool DoesAlphaTextureSharingWork(ID3D11Device* device);
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2016-07-26 20:19:48 +00:00
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static void WarnOnAdapterMismatch(ID3D11Device* device);
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static bool GetDxgiDesc(ID3D11Device* device, DXGI_ADAPTER_DESC* out);
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2016-10-26 01:42:20 +00:00
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static bool DoesRemotePresentWork(IDXGIAdapter* adapter);
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2017-09-10 15:54:31 +00:00
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static bool DoesNV12Work(ID3D11Device* device);
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2016-07-26 20:19:48 +00:00
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};
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} // namespace gfx
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} // namespace mozilla
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#endif // mozilla_gfx_thebes_D3D11Checks_h
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