gecko-dev/accessible/src/base/nsAccTreeWalker.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2003
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Aaron Leventhal <aaronleventhal@moonset.net> (original author)
* Alexander Surkov <surkov.alexander@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsAccTreeWalker.h"
#include "nsAccessible.h"
#include "nsAccessibilityService.h"
#include "nsINodeList.h"
#include "nsIPresShell.h"
////////////////////////////////////////////////////////////////////////////////
// WalkState
////////////////////////////////////////////////////////////////////////////////
struct WalkState
{
WalkState(nsIContent *aContent) :
content(aContent), childIdx(0), prevState(nsnull) {}
nsCOMPtr<nsIContent> content;
nsCOMPtr<nsINodeList> childList;
PRUint32 childIdx;
WalkState *prevState;
};
////////////////////////////////////////////////////////////////////////////////
// nsAccTreeWalker
////////////////////////////////////////////////////////////////////////////////
nsAccTreeWalker::
nsAccTreeWalker(nsIWeakReference* aShell, nsIContent* aContent,
bool aWalkAnonContent, bool aWalkCache) :
mWeakShell(aShell), mWalkCache(aWalkCache), mState(nsnull)
{
NS_ASSERTION(aContent, "No node for the accessible tree walker!");
if (aContent)
mState = new WalkState(aContent);
mChildFilter = aWalkAnonContent ? nsIContent::eAllChildren :
nsIContent::eAllButXBL;
mChildFilter |= nsIContent::eSkipPlaceholderContent;
MOZ_COUNT_CTOR(nsAccTreeWalker);
}
nsAccTreeWalker::~nsAccTreeWalker()
{
// Clear state stack from memory
while (mState)
PopState();
MOZ_COUNT_DTOR(nsAccTreeWalker);
}
////////////////////////////////////////////////////////////////////////////////
// nsAccTreeWalker: private
nsAccessible*
nsAccTreeWalker::NextChildInternal(bool aNoWalkUp)
{
if (!mState || !mState->content)
return nsnull;
if (!mState->childList)
mState->childList = mState->content->GetChildren(mChildFilter);
nsCOMPtr<nsIPresShell> presShell(do_QueryReferent(mWeakShell));
PRUint32 length = 0;
if (mState->childList)
mState->childList->GetLength(&length);
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while (mState->childIdx < length) {
nsIContent* childNode = mState->childList->GetNodeAt(mState->childIdx);
mState->childIdx++;
bool isSubtreeHidden = false;
nsAccessible* accessible = mWalkCache ?
GetAccService()->GetAccessibleInWeakShell(childNode, mWeakShell) :
GetAccService()->GetOrCreateAccessible(childNode, presShell, mWeakShell,
&isSubtreeHidden);
if (accessible)
return accessible;
// Walk down into subtree to find accessibles.
if (!isSubtreeHidden) {
if (!PushState(childNode))
break;
accessible = NextChildInternal(true);
if (accessible)
return accessible;
}
}
// No more children, get back to the parent.
PopState();
return aNoWalkUp ? nsnull : NextChildInternal(false);
}
void
nsAccTreeWalker::PopState()
{
WalkState* prevToLastState = mState->prevState;
delete mState;
mState = prevToLastState;
}
bool
nsAccTreeWalker::PushState(nsIContent* aContent)
{
WalkState* nextToLastState = new WalkState(aContent);
if (!nextToLastState)
return PR_FALSE;
nextToLastState->prevState = mState;
mState = nextToLastState;
return PR_TRUE;
}