2010-07-21 18:06:33 +00:00
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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2012-05-21 11:12:37 +00:00
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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2010-03-03 21:37:04 +00:00
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#include "ThebesLayerBuffer.h"
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2013-08-11 23:17:23 +00:00
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#include <sys/types.h> // for int32_t
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#include <algorithm> // for max
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#include "BasicImplData.h" // for BasicImplData
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#include "BasicLayersImpl.h" // for ToData
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2013-10-11 20:47:47 +00:00
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#include "BufferUnrotate.h" // for BufferUnrotate
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2013-08-22 07:11:51 +00:00
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#include "GeckoProfiler.h" // for PROFILER_LABEL
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2013-08-11 23:17:23 +00:00
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#include "Layers.h" // for ThebesLayer, Layer, etc
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#include "gfxColor.h" // for gfxRGBA
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#include "gfxContext.h" // for gfxContext, etc
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#include "gfxMatrix.h" // for gfxMatrix
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#include "gfxPattern.h" // for gfxPattern
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#include "gfxPlatform.h" // for gfxPlatform
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#include "gfxPoint.h" // for gfxPoint
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#include "gfxRect.h" // for gfxRect
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#include "gfxTeeSurface.h" // for gfxTeeSurface
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#include "gfxUtils.h" // for gfxUtils
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#include "mozilla/Util.h" // for ArrayLength
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#include "mozilla/gfx/BasePoint.h" // for BasePoint
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#include "mozilla/gfx/BaseRect.h" // for BaseRect
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "mozilla/gfx/Matrix.h" // for Matrix
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#include "mozilla/gfx/Point.h" // for Point, IntPoint
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#include "mozilla/gfx/Rect.h" // for Rect, IntRect
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#include "mozilla/gfx/Types.h" // for ExtendMode::EXTEND_CLAMP, etc
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#include "mozilla/layers/ShadowLayers.h" // for ShadowableLayer
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#include "mozilla/layers/TextureClient.h" // for DeprecatedTextureClient
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#include "nsSize.h" // for nsIntSize
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2013-10-07 23:15:59 +00:00
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#include "gfx2DGlue.h"
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2010-03-03 21:37:04 +00:00
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namespace mozilla {
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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using namespace gfx;
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2010-03-03 21:37:04 +00:00
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namespace layers {
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nsIntRect
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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RotatedBuffer::GetQuadrantRectangle(XSide aXSide, YSide aYSide) const
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2010-03-03 21:37:04 +00:00
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{
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// quadrantTranslation is the amount we translate the top-left
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// of the quadrant by to get coordinates relative to the layer
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nsIntPoint quadrantTranslation = -mBufferRotation;
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quadrantTranslation.x += aXSide == LEFT ? mBufferRect.width : 0;
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quadrantTranslation.y += aYSide == TOP ? mBufferRect.height : 0;
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return mBufferRect + quadrantTranslation;
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}
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2013-11-05 04:50:57 +00:00
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Rect
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RotatedBuffer::GetSourceRectangle(XSide aXSide, YSide aYSide) const
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{
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Rect result;
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if (aXSide == LEFT) {
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result.x = 0;
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result.width = mBufferRotation.x;
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} else {
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result.x = mBufferRotation.x;
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result.width = mBufferRect.width - mBufferRotation.x;
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}
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if (aYSide == TOP) {
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result.y = 0;
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result.height = mBufferRotation.y;
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} else {
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result.y = mBufferRotation.y;
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result.height = mBufferRect.height - mBufferRotation.y;
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}
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return result;
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}
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2010-03-03 21:37:04 +00:00
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/**
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* @param aXSide LEFT means we draw from the left side of the buffer (which
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* is drawn on the right side of mBufferRect). RIGHT means we draw from
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* the right side of the buffer (which is drawn on the left side of
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* mBufferRect).
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* @param aYSide TOP means we draw from the top side of the buffer (which
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* is drawn on the bottom side of mBufferRect). BOTTOM means we draw from
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* the bottom side of the buffer (which is drawn on the top side of
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* mBufferRect).
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*/
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void
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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RotatedBuffer::DrawBufferQuadrant(gfxContext* aTarget,
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XSide aXSide, YSide aYSide,
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2013-04-22 02:40:52 +00:00
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ContextSource aSource,
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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float aOpacity,
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gfxASurface* aMask,
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const gfxMatrix* aMaskTransform) const
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2010-03-03 21:37:04 +00:00
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{
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// The rectangle that we're going to fill. Basically we're going to
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// render the buffer at mBufferRect + quadrantTranslation to get the
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// pixels in the right place, but we're only going to paint within
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// mBufferRect
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nsIntRect quadrantRect = GetQuadrantRectangle(aXSide, aYSide);
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nsIntRect fillRect;
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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if (!fillRect.IntersectRect(mBufferRect, quadrantRect)) {
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2010-03-03 21:37:04 +00:00
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return;
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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}
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nsRefPtr<gfxASurface> source;
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2013-04-22 02:40:52 +00:00
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if (aSource == BUFFER_BLACK) {
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if (mBuffer) {
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source = mBuffer;
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} else if (mDTBuffer) {
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source = gfxPlatform::GetPlatform()->GetThebesSurfaceForDrawTarget(mDTBuffer);
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} else {
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NS_RUNTIMEABORT("Can't draw a RotatedBuffer without any buffer!");
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}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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} else {
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2013-04-22 02:40:52 +00:00
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MOZ_ASSERT(aSource == BUFFER_WHITE);
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if (mBufferOnWhite) {
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source = mBufferOnWhite;
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} else if (mDTBufferOnWhite) {
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source = gfxPlatform::GetPlatform()->GetThebesSurfaceForDrawTarget(mDTBufferOnWhite);
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} else {
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NS_RUNTIMEABORT("Can't draw a RotatedBuffer without any buffer!");
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}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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}
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2010-03-03 21:37:04 +00:00
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aTarget->NewPath();
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2010-09-03 20:10:46 +00:00
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aTarget->Rectangle(gfxRect(fillRect.x, fillRect.y,
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fillRect.width, fillRect.height),
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2011-10-17 14:59:28 +00:00
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true);
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2010-09-03 20:10:46 +00:00
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gfxPoint quadrantTranslation(quadrantRect.x, quadrantRect.y);
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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nsRefPtr<gfxPattern> pattern = new gfxPattern(source);
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2010-09-03 20:10:46 +00:00
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2010-09-09 19:33:04 +00:00
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#ifdef MOZ_GFX_OPTIMIZE_MOBILE
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2013-10-01 21:01:19 +00:00
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GraphicsFilter filter = GraphicsFilter::FILTER_NEAREST;
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2010-09-09 19:33:04 +00:00
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pattern->SetFilter(filter);
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#endif
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2010-09-23 23:06:27 +00:00
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gfxContextMatrixAutoSaveRestore saveMatrix(aTarget);
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2010-09-03 20:10:46 +00:00
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// Transform from user -> buffer space.
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gfxMatrix transform;
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transform.Translate(-quadrantTranslation);
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pattern->SetMatrix(transform);
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aTarget->SetPattern(pattern);
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2012-02-07 22:27:21 +00:00
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if (aMask) {
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if (aOpacity == 1.0) {
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aTarget->SetMatrix(*aMaskTransform);
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aTarget->Mask(aMask);
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} else {
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2013-09-24 20:45:13 +00:00
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aTarget->PushGroup(GFX_CONTENT_COLOR_ALPHA);
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2012-02-07 22:27:21 +00:00
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aTarget->Paint(aOpacity);
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aTarget->PopGroupToSource();
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aTarget->SetMatrix(*aMaskTransform);
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aTarget->Mask(aMask);
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}
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2010-07-15 21:08:04 +00:00
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} else {
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2012-02-07 22:27:21 +00:00
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if (aOpacity == 1.0) {
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aTarget->Fill();
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} else {
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aTarget->Save();
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aTarget->Clip();
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aTarget->Paint(aOpacity);
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aTarget->Restore();
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}
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2010-07-15 21:08:04 +00:00
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}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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nsRefPtr<gfxASurface> surf = aTarget->CurrentSurface();
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surf->Flush();
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2010-03-03 21:37:04 +00:00
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}
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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|
/**
|
|
|
|
* @param aXSide LEFT means we draw from the left side of the buffer (which
|
|
|
|
* is drawn on the right side of mBufferRect). RIGHT means we draw from
|
|
|
|
* the right side of the buffer (which is drawn on the left side of
|
|
|
|
* mBufferRect).
|
|
|
|
* @param aYSide TOP means we draw from the top side of the buffer (which
|
|
|
|
* is drawn on the bottom side of mBufferRect). BOTTOM means we draw from
|
|
|
|
* the bottom side of the buffer (which is drawn on the top side of
|
|
|
|
* mBufferRect).
|
|
|
|
*/
|
2010-03-03 21:37:04 +00:00
|
|
|
void
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
RotatedBuffer::DrawBufferQuadrant(gfx::DrawTarget* aTarget,
|
|
|
|
XSide aXSide, YSide aYSide,
|
2013-04-22 02:40:52 +00:00
|
|
|
ContextSource aSource,
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
float aOpacity,
|
2013-09-11 05:08:53 +00:00
|
|
|
gfx::CompositionOp aOperator,
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
gfx::SourceSurface* aMask,
|
|
|
|
const gfx::Matrix* aMaskTransform) const
|
|
|
|
{
|
|
|
|
// The rectangle that we're going to fill. Basically we're going to
|
|
|
|
// render the buffer at mBufferRect + quadrantTranslation to get the
|
|
|
|
// pixels in the right place, but we're only going to paint within
|
|
|
|
// mBufferRect
|
|
|
|
nsIntRect quadrantRect = GetQuadrantRectangle(aXSide, aYSide);
|
|
|
|
nsIntRect fillRect;
|
|
|
|
if (!fillRect.IntersectRect(mBufferRect, quadrantRect))
|
|
|
|
return;
|
|
|
|
|
|
|
|
gfx::Point quadrantTranslation(quadrantRect.x, quadrantRect.y);
|
|
|
|
|
2013-11-05 04:50:56 +00:00
|
|
|
MOZ_ASSERT(aOperator == OP_OVER || aOperator == OP_SOURCE);
|
|
|
|
// direct2d is much slower when using OP_SOURCE so use OP_OVER and
|
|
|
|
// (maybe) a clear instead. Normally we need to draw in a single operation
|
|
|
|
// (to avoid flickering) but direct2d is ok since it defers rendering.
|
|
|
|
// We should try abstract this logic in a helper when we have other use
|
|
|
|
// cases.
|
|
|
|
if (aTarget->GetType() == BACKEND_DIRECT2D && aOperator == OP_SOURCE) {
|
|
|
|
aOperator = OP_OVER;
|
|
|
|
if (mDTBuffer->GetFormat() == FORMAT_B8G8R8A8) {
|
|
|
|
aTarget->ClearRect(ToRect(fillRect));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-11-18 02:07:08 +00:00
|
|
|
RefPtr<gfx::SourceSurface> snapshot;
|
2013-04-22 02:40:52 +00:00
|
|
|
if (aSource == BUFFER_BLACK) {
|
|
|
|
snapshot = mDTBuffer->Snapshot();
|
|
|
|
} else {
|
|
|
|
MOZ_ASSERT(aSource == BUFFER_WHITE);
|
|
|
|
snapshot = mDTBufferOnWhite->Snapshot();
|
|
|
|
}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
|
2013-09-11 05:08:53 +00:00
|
|
|
if (aOperator == OP_SOURCE) {
|
|
|
|
// OP_SOURCE is unbounded in Azure, and we really don't want that behaviour here.
|
|
|
|
// We also can't do a ClearRect+FillRect since we need the drawing to happen
|
|
|
|
// as an atomic operation (to prevent flickering).
|
|
|
|
aTarget->PushClipRect(gfx::Rect(fillRect.x, fillRect.y,
|
|
|
|
fillRect.width, fillRect.height));
|
|
|
|
}
|
|
|
|
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
if (aMask) {
|
2013-11-05 04:50:57 +00:00
|
|
|
// Transform from user -> buffer space.
|
|
|
|
Matrix transform;
|
|
|
|
transform.Translate(quadrantTranslation.x, quadrantTranslation.y);
|
|
|
|
|
|
|
|
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
|
|
|
|
SurfacePattern source(snapshot, EXTEND_CLAMP, transform, FILTER_POINT);
|
|
|
|
#else
|
|
|
|
SurfacePattern source(snapshot, EXTEND_CLAMP, transform);
|
|
|
|
#endif
|
|
|
|
|
2013-09-13 09:06:21 +00:00
|
|
|
Matrix oldTransform = aTarget->GetTransform();
|
|
|
|
aTarget->SetTransform(*aMaskTransform);
|
|
|
|
aTarget->MaskSurface(source, aMask, Point(0, 0), DrawOptions(aOpacity, aOperator));
|
|
|
|
aTarget->SetTransform(oldTransform);
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
} else {
|
2013-11-05 04:50:57 +00:00
|
|
|
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
|
|
|
|
DrawSurfaceOptions options(FILTER_POINT);
|
|
|
|
#else
|
|
|
|
DrawSurfaceOptions options;
|
|
|
|
#endif
|
|
|
|
aTarget->DrawSurface(snapshot, ToRect(fillRect),
|
|
|
|
GetSourceRectangle(aXSide, aYSide),
|
|
|
|
options,
|
|
|
|
DrawOptions(aOpacity, aOperator));
|
2013-09-11 05:08:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (aOperator == OP_SOURCE) {
|
|
|
|
aTarget->PopClip();
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
aTarget->Flush();
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2013-04-22 02:40:52 +00:00
|
|
|
RotatedBuffer::DrawBufferWithRotation(gfxContext* aTarget, ContextSource aSource,
|
|
|
|
float aOpacity,
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
gfxASurface* aMask,
|
|
|
|
const gfxMatrix* aMaskTransform) const
|
2010-03-03 21:37:04 +00:00
|
|
|
{
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
PROFILER_LABEL("RotatedBuffer", "DrawBufferWithRotation");
|
2010-03-03 21:37:04 +00:00
|
|
|
// Draw four quadrants. We could use REPEAT_, but it's probably better
|
|
|
|
// not to, to be performance-safe.
|
2013-04-22 02:40:52 +00:00
|
|
|
DrawBufferQuadrant(aTarget, LEFT, TOP, aSource, aOpacity, aMask, aMaskTransform);
|
|
|
|
DrawBufferQuadrant(aTarget, RIGHT, TOP, aSource, aOpacity, aMask, aMaskTransform);
|
|
|
|
DrawBufferQuadrant(aTarget, LEFT, BOTTOM, aSource, aOpacity, aMask, aMaskTransform);
|
|
|
|
DrawBufferQuadrant(aTarget, RIGHT, BOTTOM, aSource, aOpacity, aMask, aMaskTransform);
|
2010-03-03 21:37:04 +00:00
|
|
|
}
|
|
|
|
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
void
|
2013-04-22 02:40:52 +00:00
|
|
|
RotatedBuffer::DrawBufferWithRotation(gfx::DrawTarget *aTarget, ContextSource aSource,
|
|
|
|
float aOpacity,
|
2013-09-11 05:08:53 +00:00
|
|
|
gfx::CompositionOp aOperator,
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
gfx::SourceSurface* aMask,
|
|
|
|
const gfx::Matrix* aMaskTransform) const
|
|
|
|
{
|
|
|
|
PROFILER_LABEL("RotatedBuffer", "DrawBufferWithRotation");
|
|
|
|
// See above, in Azure Repeat should always be a safe, even faster choice
|
|
|
|
// though! Particularly on D2D Repeat should be a lot faster, need to look
|
|
|
|
// into that. TODO[Bas]
|
2013-09-11 05:08:53 +00:00
|
|
|
DrawBufferQuadrant(aTarget, LEFT, TOP, aSource, aOpacity, aOperator, aMask, aMaskTransform);
|
|
|
|
DrawBufferQuadrant(aTarget, RIGHT, TOP, aSource, aOpacity, aOperator, aMask, aMaskTransform);
|
|
|
|
DrawBufferQuadrant(aTarget, LEFT, BOTTOM, aSource, aOpacity, aOperator, aMask, aMaskTransform);
|
|
|
|
DrawBufferQuadrant(aTarget, RIGHT, BOTTOM, aSource, aOpacity, aOperator,aMask, aMaskTransform);
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* static */ bool
|
|
|
|
ThebesLayerBuffer::IsClippingCheap(gfxContext* aTarget, const nsIntRegion& aRegion)
|
|
|
|
{
|
|
|
|
// Assume clipping is cheap if the context just has an integer
|
|
|
|
// translation, and the visible region is simple.
|
|
|
|
return !aTarget->CurrentMatrix().HasNonIntegerTranslation() &&
|
|
|
|
aRegion.GetNumRects() <= 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
ThebesLayerBuffer::DrawTo(ThebesLayer* aLayer,
|
|
|
|
gfxContext* aTarget,
|
|
|
|
float aOpacity,
|
|
|
|
gfxASurface* aMask,
|
|
|
|
const gfxMatrix* aMaskTransform)
|
|
|
|
{
|
|
|
|
EnsureBuffer();
|
|
|
|
|
|
|
|
if (aTarget->IsCairo()) {
|
|
|
|
aTarget->Save();
|
|
|
|
// If the entire buffer is valid, we can just draw the whole thing,
|
|
|
|
// no need to clip. But we'll still clip if clipping is cheap ---
|
|
|
|
// that might let us copy a smaller region of the buffer.
|
|
|
|
// Also clip to the visible region if we're told to.
|
|
|
|
if (!aLayer->GetValidRegion().Contains(BufferRect()) ||
|
|
|
|
(ToData(aLayer)->GetClipToVisibleRegion() &&
|
|
|
|
!aLayer->GetVisibleRegion().Contains(BufferRect())) ||
|
|
|
|
IsClippingCheap(aTarget, aLayer->GetEffectiveVisibleRegion())) {
|
|
|
|
// We don't want to draw invalid stuff, so we need to clip. Might as
|
|
|
|
// well clip to the smallest area possible --- the visible region.
|
|
|
|
// Bug 599189 if there is a non-integer-translation transform in aTarget,
|
|
|
|
// we might sample pixels outside GetEffectiveVisibleRegion(), which is wrong
|
|
|
|
// and may cause gray lines.
|
|
|
|
gfxUtils::ClipToRegionSnapped(aTarget, aLayer->GetEffectiveVisibleRegion());
|
|
|
|
}
|
|
|
|
|
2013-04-22 02:40:52 +00:00
|
|
|
DrawBufferWithRotation(aTarget, BUFFER_BLACK, aOpacity, aMask, aMaskTransform);
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
aTarget->Restore();
|
|
|
|
} else {
|
|
|
|
RefPtr<DrawTarget> dt = aTarget->GetDrawTarget();
|
2013-08-23 06:13:55 +00:00
|
|
|
bool clipped = false;
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
|
|
|
|
// If the entire buffer is valid, we can just draw the whole thing,
|
|
|
|
// no need to clip. But we'll still clip if clipping is cheap ---
|
|
|
|
// that might let us copy a smaller region of the buffer.
|
|
|
|
// Also clip to the visible region if we're told to.
|
|
|
|
if (!aLayer->GetValidRegion().Contains(BufferRect()) ||
|
|
|
|
(ToData(aLayer)->GetClipToVisibleRegion() &&
|
|
|
|
!aLayer->GetVisibleRegion().Contains(BufferRect())) ||
|
|
|
|
IsClippingCheap(aTarget, aLayer->GetEffectiveVisibleRegion())) {
|
|
|
|
// We don't want to draw invalid stuff, so we need to clip. Might as
|
|
|
|
// well clip to the smallest area possible --- the visible region.
|
|
|
|
// Bug 599189 if there is a non-integer-translation transform in aTarget,
|
|
|
|
// we might sample pixels outside GetEffectiveVisibleRegion(), which is wrong
|
|
|
|
// and may cause gray lines.
|
|
|
|
gfxUtils::ClipToRegionSnapped(dt, aLayer->GetEffectiveVisibleRegion());
|
2013-08-23 06:13:55 +00:00
|
|
|
clipped = true;
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
|
|
|
|
2013-11-18 02:07:08 +00:00
|
|
|
RefPtr<gfx::SourceSurface> mask;
|
2013-08-23 06:13:55 +00:00
|
|
|
if (aMask) {
|
|
|
|
mask = gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(dt, aMask);
|
|
|
|
}
|
|
|
|
|
|
|
|
Matrix maskTransform;
|
|
|
|
if (aMaskTransform) {
|
|
|
|
maskTransform = ToMatrix(*aMaskTransform);
|
|
|
|
}
|
|
|
|
|
2013-09-11 05:08:53 +00:00
|
|
|
CompositionOp op = CompositionOpForOp(aTarget->CurrentOperator());
|
|
|
|
DrawBufferWithRotation(dt, BUFFER_BLACK, aOpacity, op, mask, &maskTransform);
|
2013-08-23 06:13:55 +00:00
|
|
|
if (clipped) {
|
|
|
|
dt->PopClip();
|
|
|
|
}
|
|
|
|
}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
|
|
|
|
2013-04-22 02:40:52 +00:00
|
|
|
static void
|
|
|
|
FillSurface(gfxASurface* aSurface, const nsIntRegion& aRegion,
|
|
|
|
const nsIntPoint& aOffset, const gfxRGBA& aColor)
|
|
|
|
{
|
|
|
|
nsRefPtr<gfxContext> ctx = new gfxContext(aSurface);
|
|
|
|
ctx->Translate(-gfxPoint(aOffset.x, aOffset.y));
|
|
|
|
gfxUtils::ClipToRegion(ctx, aRegion);
|
|
|
|
ctx->SetColor(aColor);
|
|
|
|
ctx->Paint();
|
|
|
|
}
|
|
|
|
|
2010-11-05 07:17:07 +00:00
|
|
|
already_AddRefed<gfxContext>
|
2013-05-09 21:02:50 +00:00
|
|
|
ThebesLayerBuffer::GetContextForQuadrantUpdate(const nsIntRect& aBounds, ContextSource aSource, nsIntPoint *aTopLeft)
|
2010-11-05 07:17:07 +00:00
|
|
|
{
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
EnsureBuffer();
|
|
|
|
|
|
|
|
nsRefPtr<gfxContext> ctx;
|
2013-04-22 02:40:52 +00:00
|
|
|
if (aSource == BUFFER_BOTH && HaveBufferOnWhite()) {
|
|
|
|
EnsureBufferOnWhite();
|
2013-08-08 23:30:19 +00:00
|
|
|
if (mBuffer) {
|
|
|
|
MOZ_ASSERT(mBufferOnWhite);
|
|
|
|
gfxASurface* surfaces[2] = { mBuffer, mBufferOnWhite };
|
|
|
|
nsRefPtr<gfxTeeSurface> surf = new gfxTeeSurface(surfaces, ArrayLength(surfaces));
|
|
|
|
|
|
|
|
// XXX If the device offset is set on the individual surfaces instead of on
|
|
|
|
// the tee surface, we render in the wrong place. Why?
|
|
|
|
gfxPoint deviceOffset = mBuffer->GetDeviceOffset();
|
|
|
|
surfaces[0]->SetDeviceOffset(gfxPoint(0, 0));
|
|
|
|
surfaces[1]->SetDeviceOffset(gfxPoint(0, 0));
|
|
|
|
surf->SetDeviceOffset(deviceOffset);
|
|
|
|
|
|
|
|
surf->SetAllowUseAsSource(false);
|
|
|
|
ctx = new gfxContext(surf);
|
|
|
|
} else {
|
|
|
|
MOZ_ASSERT(mDTBuffer && mDTBufferOnWhite);
|
|
|
|
RefPtr<DrawTarget> dualDT = Factory::CreateDualDrawTarget(mDTBuffer, mDTBufferOnWhite);
|
|
|
|
ctx = new gfxContext(dualDT);
|
|
|
|
}
|
2013-04-22 02:40:52 +00:00
|
|
|
} else if (aSource == BUFFER_WHITE) {
|
|
|
|
EnsureBufferOnWhite();
|
|
|
|
if (mBufferOnWhite) {
|
|
|
|
ctx = new gfxContext(mBufferOnWhite);
|
|
|
|
} else {
|
|
|
|
ctx = new gfxContext(mDTBufferOnWhite);
|
|
|
|
}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
} else {
|
2013-04-22 02:40:52 +00:00
|
|
|
// BUFFER_BLACK, or BUFFER_BOTH with a single buffer.
|
|
|
|
if (mBuffer) {
|
|
|
|
ctx = new gfxContext(mBuffer);
|
|
|
|
} else {
|
|
|
|
ctx = new gfxContext(mDTBuffer);
|
|
|
|
}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
2010-11-05 07:17:07 +00:00
|
|
|
|
|
|
|
// Figure out which quadrant to draw in
|
2012-08-22 15:56:38 +00:00
|
|
|
int32_t xBoundary = mBufferRect.XMost() - mBufferRotation.x;
|
|
|
|
int32_t yBoundary = mBufferRect.YMost() - mBufferRotation.y;
|
2010-11-05 07:17:07 +00:00
|
|
|
XSide sideX = aBounds.XMost() <= xBoundary ? RIGHT : LEFT;
|
|
|
|
YSide sideY = aBounds.YMost() <= yBoundary ? BOTTOM : TOP;
|
|
|
|
nsIntRect quadrantRect = GetQuadrantRectangle(sideX, sideY);
|
|
|
|
NS_ASSERTION(quadrantRect.Contains(aBounds), "Messed up quadrants");
|
|
|
|
ctx->Translate(-gfxPoint(quadrantRect.x, quadrantRect.y));
|
|
|
|
|
2013-05-09 21:02:50 +00:00
|
|
|
if (aTopLeft) {
|
|
|
|
*aTopLeft = nsIntPoint(quadrantRect.x, quadrantRect.y);
|
|
|
|
}
|
|
|
|
|
2010-11-05 07:17:07 +00:00
|
|
|
return ctx.forget();
|
|
|
|
}
|
|
|
|
|
2013-09-24 20:45:13 +00:00
|
|
|
gfxContentType
|
2012-09-12 10:41:34 +00:00
|
|
|
ThebesLayerBuffer::BufferContentType()
|
|
|
|
{
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
if (mBuffer) {
|
|
|
|
return mBuffer->GetContentType();
|
|
|
|
}
|
|
|
|
if (mBufferProvider) {
|
2013-04-22 02:40:52 +00:00
|
|
|
return mBufferProvider->GetContentType();
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
|
|
|
if (mDTBuffer) {
|
|
|
|
switch (mDTBuffer->GetFormat()) {
|
|
|
|
case FORMAT_A8:
|
2013-09-24 20:45:13 +00:00
|
|
|
return GFX_CONTENT_ALPHA;
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
case FORMAT_B8G8R8A8:
|
|
|
|
case FORMAT_R8G8B8A8:
|
2013-09-24 20:45:13 +00:00
|
|
|
return GFX_CONTENT_COLOR_ALPHA;
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
default:
|
2013-09-24 20:45:13 +00:00
|
|
|
return GFX_CONTENT_COLOR;
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
|
|
|
}
|
2013-09-24 20:45:13 +00:00
|
|
|
return GFX_CONTENT_SENTINEL;
|
2012-09-12 10:41:34 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
ThebesLayerBuffer::BufferSizeOkFor(const nsIntSize& aSize)
|
|
|
|
{
|
|
|
|
return (aSize == mBufferRect.Size() ||
|
|
|
|
(SizedToVisibleBounds != mBufferSizePolicy &&
|
|
|
|
aSize < mBufferRect.Size()));
|
|
|
|
}
|
|
|
|
|
2013-08-08 23:32:19 +00:00
|
|
|
bool
|
|
|
|
ThebesLayerBuffer::IsAzureBuffer()
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(!(mDTBuffer && mBuffer), "Trying to use Azure and Thebes in the same buffer?");
|
|
|
|
if (mDTBuffer) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (mBuffer) {
|
|
|
|
return false;
|
|
|
|
}
|
2013-09-12 04:53:46 +00:00
|
|
|
if (mBufferProvider) {
|
|
|
|
return gfxPlatform::GetPlatform()->SupportsAzureContentForType(
|
|
|
|
mBufferProvider->BackendType());
|
|
|
|
}
|
2013-08-08 23:32:19 +00:00
|
|
|
return SupportsAzureContent();
|
|
|
|
}
|
|
|
|
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
void
|
2012-09-12 10:41:34 +00:00
|
|
|
ThebesLayerBuffer::EnsureBuffer()
|
|
|
|
{
|
2013-04-22 02:40:52 +00:00
|
|
|
if ((!mBuffer && !mDTBuffer) && mBufferProvider) {
|
2013-08-08 23:32:19 +00:00
|
|
|
if (IsAzureBuffer()) {
|
2013-04-22 02:40:52 +00:00
|
|
|
mDTBuffer = mBufferProvider->LockDrawTarget();
|
2013-08-08 23:32:19 +00:00
|
|
|
mBuffer = nullptr;
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
} else {
|
2013-04-22 02:40:52 +00:00
|
|
|
mBuffer = mBufferProvider->LockSurface();
|
2013-08-08 23:32:19 +00:00
|
|
|
mDTBuffer = nullptr;
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
|
|
|
}
|
2012-09-12 10:41:34 +00:00
|
|
|
}
|
|
|
|
|
2013-04-22 02:40:52 +00:00
|
|
|
void
|
|
|
|
ThebesLayerBuffer::EnsureBufferOnWhite()
|
|
|
|
{
|
|
|
|
if ((!mBufferOnWhite && !mDTBufferOnWhite) && mBufferProviderOnWhite) {
|
2013-08-08 23:32:19 +00:00
|
|
|
if (IsAzureBuffer()) {
|
2013-04-22 02:40:52 +00:00
|
|
|
mDTBufferOnWhite = mBufferProviderOnWhite->LockDrawTarget();
|
2013-08-08 23:32:19 +00:00
|
|
|
mBufferOnWhite = nullptr;
|
2013-04-22 02:40:52 +00:00
|
|
|
} else {
|
|
|
|
mBufferOnWhite = mBufferProviderOnWhite->LockSurface();
|
2013-08-08 23:32:19 +00:00
|
|
|
mDTBufferOnWhite = nullptr;
|
2013-04-22 02:40:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-09-12 10:41:34 +00:00
|
|
|
bool
|
2013-04-22 02:40:52 +00:00
|
|
|
ThebesLayerBuffer::HaveBuffer() const
|
2012-09-12 10:41:34 +00:00
|
|
|
{
|
2013-04-22 02:40:52 +00:00
|
|
|
return mDTBuffer || mBuffer || mBufferProvider;
|
2012-09-12 10:41:34 +00:00
|
|
|
}
|
|
|
|
|
2013-04-22 02:40:52 +00:00
|
|
|
bool
|
|
|
|
ThebesLayerBuffer::HaveBufferOnWhite() const
|
|
|
|
{
|
|
|
|
return mDTBufferOnWhite || mBufferOnWhite || mBufferProviderOnWhite;
|
|
|
|
}
|
|
|
|
|
2010-03-03 21:37:04 +00:00
|
|
|
static void
|
2012-08-22 15:56:38 +00:00
|
|
|
WrapRotationAxis(int32_t* aRotationPoint, int32_t aSize)
|
2010-03-03 21:37:04 +00:00
|
|
|
{
|
|
|
|
if (*aRotationPoint < 0) {
|
|
|
|
*aRotationPoint += aSize;
|
|
|
|
} else if (*aRotationPoint >= aSize) {
|
|
|
|
*aRotationPoint -= aSize;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-09-20 19:49:03 +00:00
|
|
|
static nsIntRect
|
|
|
|
ComputeBufferRect(const nsIntRect& aRequestedRect)
|
|
|
|
{
|
|
|
|
nsIntRect rect(aRequestedRect);
|
|
|
|
// Set a minimum width to guarantee a minimum size of buffers we
|
|
|
|
// allocate (and work around problems on some platforms with smaller
|
|
|
|
// dimensions). 64 is the magic number needed to work around the
|
|
|
|
// rendering glitch, and guarantees image rows can be SIMD'd for
|
|
|
|
// even r5g6b5 surfaces pretty much everywhere.
|
2013-01-15 12:22:03 +00:00
|
|
|
rect.width = std::max(aRequestedRect.width, 64);
|
2013-09-23 13:04:35 +00:00
|
|
|
#ifdef MOZ_WIDGET_GONK
|
|
|
|
// Set a minumum height to guarantee a minumum height of buffers we
|
|
|
|
// allocate. Some GL implementations fail to render gralloc textures
|
|
|
|
// with a height 9px-16px. It happens on Adreno 200. Adreno 320 does not
|
|
|
|
// have this problem. 32 is choosed as alignment of gralloc buffers.
|
|
|
|
// See Bug 873937.
|
|
|
|
// Increase the height only when the requested height is more than 0.
|
|
|
|
// See Bug 895976.
|
|
|
|
// XXX it might be better to disable it on the gpu that does not have
|
|
|
|
// the height problem.
|
|
|
|
if (rect.height > 0) {
|
|
|
|
rect.height = std::max(aRequestedRect.height, 32);
|
|
|
|
}
|
|
|
|
#endif
|
2012-09-20 19:49:03 +00:00
|
|
|
return rect;
|
|
|
|
}
|
|
|
|
|
2010-03-03 21:37:04 +00:00
|
|
|
ThebesLayerBuffer::PaintState
|
2010-09-03 20:10:46 +00:00
|
|
|
ThebesLayerBuffer::BeginPaint(ThebesLayer* aLayer, ContentType aContentType,
|
2012-08-22 15:56:38 +00:00
|
|
|
uint32_t aFlags)
|
2010-03-03 21:37:04 +00:00
|
|
|
{
|
|
|
|
PaintState result;
|
2011-06-22 12:11:28 +00:00
|
|
|
// We need to disable rotation if we're going to be resampled when
|
2011-03-31 21:33:46 +00:00
|
|
|
// drawing, because we might sample across the rotation boundary.
|
2013-08-04 07:46:17 +00:00
|
|
|
bool canHaveRotation = gfxPlatform::BufferRotationEnabled() &&
|
|
|
|
!(aFlags & (PAINT_WILL_RESAMPLE | PAINT_NO_ROTATION));
|
2011-03-01 20:30:16 +00:00
|
|
|
|
|
|
|
nsIntRegion validRegion = aLayer->GetValidRegion();
|
|
|
|
|
2013-04-22 02:40:52 +00:00
|
|
|
Layer::SurfaceMode mode;
|
2011-03-01 20:30:16 +00:00
|
|
|
ContentType contentType;
|
|
|
|
nsIntRegion neededRegion;
|
2011-09-29 06:19:26 +00:00
|
|
|
bool canReuseBuffer;
|
2011-03-01 20:30:16 +00:00
|
|
|
nsIntRect destBufferRect;
|
|
|
|
|
2011-10-17 14:59:28 +00:00
|
|
|
while (true) {
|
2013-04-22 02:40:52 +00:00
|
|
|
mode = aLayer->GetSurfaceMode();
|
2011-03-01 20:30:16 +00:00
|
|
|
contentType = aContentType;
|
|
|
|
neededRegion = aLayer->GetVisibleRegion();
|
2012-09-12 10:41:34 +00:00
|
|
|
canReuseBuffer = HaveBuffer() && BufferSizeOkFor(neededRegion.GetBounds().Size());
|
2011-03-01 20:30:16 +00:00
|
|
|
|
|
|
|
if (canReuseBuffer) {
|
|
|
|
if (mBufferRect.Contains(neededRegion.GetBounds())) {
|
|
|
|
// We don't need to adjust mBufferRect.
|
|
|
|
destBufferRect = mBufferRect;
|
2011-03-09 17:27:37 +00:00
|
|
|
} else if (neededRegion.GetBounds().Size() <= mBufferRect.Size()) {
|
2011-03-01 20:30:16 +00:00
|
|
|
// The buffer's big enough but doesn't contain everything that's
|
|
|
|
// going to be visible. We'll move it.
|
|
|
|
destBufferRect = nsIntRect(neededRegion.GetBounds().TopLeft(), mBufferRect.Size());
|
2011-03-09 17:27:37 +00:00
|
|
|
} else {
|
|
|
|
destBufferRect = neededRegion.GetBounds();
|
2011-03-01 20:30:16 +00:00
|
|
|
}
|
|
|
|
} else {
|
2012-09-20 19:49:03 +00:00
|
|
|
// We won't be reusing the buffer. Compute a new rect.
|
|
|
|
destBufferRect = ComputeBufferRect(neededRegion.GetBounds());
|
2011-03-01 20:30:16 +00:00
|
|
|
}
|
|
|
|
|
2013-04-22 02:40:52 +00:00
|
|
|
if (mode == Layer::SURFACE_COMPONENT_ALPHA) {
|
|
|
|
#if defined(MOZ_GFX_OPTIMIZE_MOBILE) || defined(MOZ_WIDGET_GONK)
|
|
|
|
mode = Layer::SURFACE_SINGLE_CHANNEL_ALPHA;
|
|
|
|
#else
|
|
|
|
if (!aLayer->GetParent() ||
|
|
|
|
!aLayer->GetParent()->SupportsComponentAlphaChildren() ||
|
|
|
|
!aLayer->Manager()->IsCompositingCheap() ||
|
|
|
|
!aLayer->AsShadowableLayer() ||
|
|
|
|
!aLayer->AsShadowableLayer()->HasShadow() ||
|
2013-08-08 23:30:19 +00:00
|
|
|
!gfxPlatform::ComponentAlphaEnabled()) {
|
2013-04-22 02:40:52 +00:00
|
|
|
mode = Layer::SURFACE_SINGLE_CHANNEL_ALPHA;
|
|
|
|
} else {
|
2013-09-24 20:45:13 +00:00
|
|
|
contentType = GFX_CONTENT_COLOR;
|
2013-04-22 02:40:52 +00:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2011-03-01 20:30:16 +00:00
|
|
|
if ((aFlags & PAINT_WILL_RESAMPLE) &&
|
2011-04-19 03:07:23 +00:00
|
|
|
(!neededRegion.GetBounds().IsEqualInterior(destBufferRect) ||
|
2011-03-01 20:30:16 +00:00
|
|
|
neededRegion.GetNumRects() > 1)) {
|
|
|
|
// The area we add to neededRegion might not be painted opaquely
|
2013-04-22 02:40:52 +00:00
|
|
|
if (mode == Layer::SURFACE_OPAQUE) {
|
2013-09-24 20:45:13 +00:00
|
|
|
contentType = GFX_CONTENT_COLOR_ALPHA;
|
2013-04-22 02:40:52 +00:00
|
|
|
mode = Layer::SURFACE_SINGLE_CHANNEL_ALPHA;
|
|
|
|
}
|
2011-03-01 20:30:16 +00:00
|
|
|
|
|
|
|
// We need to validate the entire buffer, to make sure that only valid
|
|
|
|
// pixels are sampled
|
|
|
|
neededRegion = destBufferRect;
|
|
|
|
}
|
|
|
|
|
2013-04-22 02:40:52 +00:00
|
|
|
// If we have an existing buffer, but the content type has changed or we
|
|
|
|
// have transitioned into/out of component alpha, then we need to recreate it.
|
|
|
|
if (HaveBuffer() &&
|
|
|
|
(contentType != BufferContentType() ||
|
2013-09-25 11:11:23 +00:00
|
|
|
(mode == Layer::SURFACE_COMPONENT_ALPHA) != HaveBufferOnWhite())) {
|
2013-04-22 02:40:52 +00:00
|
|
|
|
2011-03-01 20:30:16 +00:00
|
|
|
// We're effectively clearing the valid region, so we need to draw
|
|
|
|
// the entire needed region now.
|
|
|
|
result.mRegionToInvalidate = aLayer->GetValidRegion();
|
|
|
|
validRegion.SetEmpty();
|
|
|
|
Clear();
|
|
|
|
// Restart decision process with the cleared buffer. We can only go
|
|
|
|
// around the loop one more iteration, since mBuffer is null now.
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
2010-03-03 21:37:04 +00:00
|
|
|
}
|
|
|
|
|
2011-03-09 17:27:37 +00:00
|
|
|
NS_ASSERTION(destBufferRect.Contains(neededRegion.GetBounds()),
|
|
|
|
"Destination rect doesn't contain what we need to paint");
|
|
|
|
|
2011-03-01 20:30:16 +00:00
|
|
|
result.mRegionToDraw.Sub(neededRegion, validRegion);
|
2010-03-03 21:37:04 +00:00
|
|
|
if (result.mRegionToDraw.IsEmpty())
|
|
|
|
return result;
|
|
|
|
|
2011-03-01 20:30:16 +00:00
|
|
|
nsIntRect drawBounds = result.mRegionToDraw.GetBounds();
|
2010-03-03 21:37:04 +00:00
|
|
|
nsRefPtr<gfxASurface> destBuffer;
|
2013-04-22 02:40:52 +00:00
|
|
|
nsRefPtr<gfxASurface> destBufferOnWhite;
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
RefPtr<DrawTarget> destDTBuffer;
|
2013-04-22 02:40:52 +00:00
|
|
|
RefPtr<DrawTarget> destDTBufferOnWhite;
|
2012-08-22 15:56:38 +00:00
|
|
|
uint32_t bufferFlags = canHaveRotation ? ALLOW_REPEAT : 0;
|
2013-04-22 02:40:52 +00:00
|
|
|
if (mode == Layer::SURFACE_COMPONENT_ALPHA) {
|
|
|
|
bufferFlags |= BUFFER_COMPONENT_ALPHA;
|
|
|
|
}
|
2011-03-01 20:30:16 +00:00
|
|
|
if (canReuseBuffer) {
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
EnsureBuffer();
|
2010-03-03 21:37:04 +00:00
|
|
|
nsIntRect keepArea;
|
|
|
|
if (keepArea.IntersectRect(destBufferRect, mBufferRect)) {
|
|
|
|
// Set mBufferRotation so that the pixels currently in mBuffer
|
|
|
|
// will still be rendered in the right place when mBufferRect
|
|
|
|
// changes to destBufferRect.
|
|
|
|
nsIntPoint newRotation = mBufferRotation +
|
|
|
|
(destBufferRect.TopLeft() - mBufferRect.TopLeft());
|
|
|
|
WrapRotationAxis(&newRotation.x, mBufferRect.width);
|
|
|
|
WrapRotationAxis(&newRotation.y, mBufferRect.height);
|
|
|
|
NS_ASSERTION(nsIntRect(nsIntPoint(0,0), mBufferRect.Size()).Contains(newRotation),
|
|
|
|
"newRotation out of bounds");
|
2012-08-22 15:56:38 +00:00
|
|
|
int32_t xBoundary = destBufferRect.XMost() - newRotation.x;
|
|
|
|
int32_t yBoundary = destBufferRect.YMost() - newRotation.y;
|
2010-03-03 21:37:04 +00:00
|
|
|
if ((drawBounds.x < xBoundary && xBoundary < drawBounds.XMost()) ||
|
2011-03-01 20:30:16 +00:00
|
|
|
(drawBounds.y < yBoundary && yBoundary < drawBounds.YMost()) ||
|
|
|
|
(newRotation != nsIntPoint(0,0) && !canHaveRotation)) {
|
2010-03-03 21:37:04 +00:00
|
|
|
// The stuff we need to redraw will wrap around an edge of the
|
2011-03-09 17:27:37 +00:00
|
|
|
// buffer, so move the pixels we can keep into a position that
|
|
|
|
// lets us redraw in just one quadrant.
|
|
|
|
if (mBufferRotation == nsIntPoint(0,0)) {
|
2012-10-04 02:13:14 +00:00
|
|
|
nsIntRect srcRect(nsIntPoint(0, 0), mBufferRect.Size());
|
2011-03-09 17:27:37 +00:00
|
|
|
nsIntPoint dest = mBufferRect.TopLeft() - destBufferRect.TopLeft();
|
2013-08-08 23:32:19 +00:00
|
|
|
if (IsAzureBuffer()) {
|
|
|
|
MOZ_ASSERT(mDTBuffer);
|
2013-10-15 01:55:15 +00:00
|
|
|
mDTBuffer->CopyRect(IntRect(srcRect.x, srcRect.y, srcRect.width, srcRect.height),
|
|
|
|
IntPoint(dest.x, dest.y));
|
2013-08-08 23:30:19 +00:00
|
|
|
if (mode == Layer::SURFACE_COMPONENT_ALPHA) {
|
|
|
|
EnsureBufferOnWhite();
|
|
|
|
MOZ_ASSERT(mDTBufferOnWhite);
|
2013-10-15 01:55:15 +00:00
|
|
|
mDTBufferOnWhite->CopyRect(IntRect(srcRect.x, srcRect.y, srcRect.width, srcRect.height),
|
|
|
|
IntPoint(dest.x, dest.y));
|
2013-08-08 23:30:19 +00:00
|
|
|
}
|
2013-08-08 23:32:19 +00:00
|
|
|
} else {
|
|
|
|
MOZ_ASSERT(mBuffer);
|
|
|
|
mBuffer->MovePixels(srcRect, dest);
|
|
|
|
if (mode == Layer::SURFACE_COMPONENT_ALPHA) {
|
|
|
|
EnsureBufferOnWhite();
|
|
|
|
MOZ_ASSERT(mBufferOnWhite);
|
|
|
|
mBufferOnWhite->MovePixels(srcRect, dest);
|
|
|
|
}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
2011-10-17 14:59:28 +00:00
|
|
|
result.mDidSelfCopy = true;
|
2013-10-11 20:47:47 +00:00
|
|
|
mDidSelfCopy = true;
|
2011-03-09 17:27:37 +00:00
|
|
|
// Don't set destBuffer; we special-case self-copies, and
|
|
|
|
// just did the necessary work above.
|
|
|
|
mBufferRect = destBufferRect;
|
2010-03-03 21:37:04 +00:00
|
|
|
} else {
|
2013-10-11 20:47:47 +00:00
|
|
|
// With azure and a data surface perform an buffer unrotate
|
|
|
|
// (SelfCopy).
|
|
|
|
if (IsAzureBuffer()) {
|
|
|
|
unsigned char* data;
|
|
|
|
IntSize size;
|
|
|
|
int32_t stride;
|
|
|
|
SurfaceFormat format;
|
|
|
|
|
|
|
|
if (mDTBuffer->LockBits(&data, &size, &stride, &format)) {
|
|
|
|
uint8_t bytesPerPixel = BytesPerPixel(format);
|
|
|
|
BufferUnrotate(data,
|
|
|
|
size.width * bytesPerPixel,
|
|
|
|
size.height, stride,
|
|
|
|
newRotation.x * bytesPerPixel, newRotation.y);
|
|
|
|
mDTBuffer->ReleaseBits(data);
|
|
|
|
|
|
|
|
if (mode == Layer::SURFACE_COMPONENT_ALPHA) {
|
2013-11-10 21:30:51 +00:00
|
|
|
EnsureBufferOnWhite();
|
|
|
|
MOZ_ASSERT(mDTBufferOnWhite);
|
2013-10-11 20:47:47 +00:00
|
|
|
mDTBufferOnWhite->LockBits(&data, &size, &stride, &format);
|
|
|
|
uint8_t bytesPerPixel = BytesPerPixel(format);
|
|
|
|
BufferUnrotate(data,
|
|
|
|
size.width * bytesPerPixel,
|
|
|
|
size.height, stride,
|
|
|
|
newRotation.x * bytesPerPixel, newRotation.y);
|
|
|
|
mDTBufferOnWhite->ReleaseBits(data);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Buffer unrotate moves all the pixels, note that
|
|
|
|
// we self copied for SyncBackToFrontBuffer
|
|
|
|
result.mDidSelfCopy = true;
|
|
|
|
mDidSelfCopy = true;
|
|
|
|
mBufferRect = destBufferRect;
|
|
|
|
mBufferRotation = nsIntPoint(0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!result.mDidSelfCopy) {
|
|
|
|
destBufferRect = ComputeBufferRect(neededRegion.GetBounds());
|
|
|
|
CreateBuffer(contentType, destBufferRect, bufferFlags,
|
|
|
|
getter_AddRefs(destBuffer), getter_AddRefs(destBufferOnWhite),
|
|
|
|
&destDTBuffer, &destDTBufferOnWhite);
|
|
|
|
if (!destBuffer && !destDTBuffer)
|
|
|
|
return result;
|
|
|
|
}
|
2010-03-03 21:37:04 +00:00
|
|
|
}
|
|
|
|
} else {
|
|
|
|
mBufferRect = destBufferRect;
|
|
|
|
mBufferRotation = newRotation;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// No pixels are going to be kept. The whole visible region
|
|
|
|
// will be redrawn, so we don't need to copy anything, so we don't
|
|
|
|
// set destBuffer.
|
|
|
|
mBufferRect = destBufferRect;
|
|
|
|
mBufferRotation = nsIntPoint(0,0);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// The buffer's not big enough, so allocate a new one
|
2013-09-12 04:53:46 +00:00
|
|
|
CreateBuffer(contentType, destBufferRect, bufferFlags,
|
|
|
|
getter_AddRefs(destBuffer), getter_AddRefs(destBufferOnWhite),
|
|
|
|
&destDTBuffer, &destDTBufferOnWhite);
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
if (!destBuffer && !destDTBuffer)
|
2010-03-03 21:37:04 +00:00
|
|
|
return result;
|
|
|
|
}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
|
2011-03-01 20:30:16 +00:00
|
|
|
NS_ASSERTION(!(aFlags & PAINT_WILL_RESAMPLE) || destBufferRect == neededRegion.GetBounds(),
|
|
|
|
"If we're resampling, we need to validate the entire buffer");
|
2010-03-03 21:37:04 +00:00
|
|
|
|
2010-07-15 21:08:09 +00:00
|
|
|
// If we have no buffered data already, then destBuffer will be a fresh buffer
|
|
|
|
// and we do not need to clear it below.
|
2012-10-18 05:44:26 +00:00
|
|
|
bool isClear = !HaveBuffer();
|
2010-07-15 21:08:09 +00:00
|
|
|
|
2012-10-04 02:13:14 +00:00
|
|
|
if (destBuffer) {
|
2013-04-22 02:40:52 +00:00
|
|
|
if (!isClear && (mode != Layer::SURFACE_COMPONENT_ALPHA || HaveBufferOnWhite())) {
|
2010-03-03 21:37:04 +00:00
|
|
|
// Copy the bits
|
2012-10-04 02:13:14 +00:00
|
|
|
nsRefPtr<gfxContext> tmpCtx = new gfxContext(destBuffer);
|
2010-03-03 21:37:04 +00:00
|
|
|
nsIntPoint offset = -destBufferRect.TopLeft();
|
|
|
|
tmpCtx->SetOperator(gfxContext::OPERATOR_SOURCE);
|
|
|
|
tmpCtx->Translate(gfxPoint(offset.x, offset.y));
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
EnsureBuffer();
|
2013-04-22 02:40:52 +00:00
|
|
|
DrawBufferWithRotation(tmpCtx, BUFFER_BLACK);
|
|
|
|
|
|
|
|
if (mode == Layer::SURFACE_COMPONENT_ALPHA) {
|
|
|
|
EnsureBufferOnWhite();
|
|
|
|
NS_ASSERTION(destBufferOnWhite, "Must have a white buffer!");
|
|
|
|
nsRefPtr<gfxContext> tmpCtx = new gfxContext(destBufferOnWhite);
|
|
|
|
tmpCtx->SetOperator(gfxContext::OPERATOR_SOURCE);
|
|
|
|
tmpCtx->Translate(gfxPoint(offset.x, offset.y));
|
|
|
|
DrawBufferWithRotation(tmpCtx, BUFFER_WHITE);
|
|
|
|
}
|
2010-03-03 21:37:04 +00:00
|
|
|
}
|
|
|
|
|
2012-10-04 02:13:14 +00:00
|
|
|
mBuffer = destBuffer.forget();
|
2013-08-08 23:32:19 +00:00
|
|
|
mDTBuffer = nullptr;
|
2010-03-03 21:37:04 +00:00
|
|
|
mBufferRect = destBufferRect;
|
2013-04-22 02:40:52 +00:00
|
|
|
mBufferOnWhite = destBufferOnWhite.forget();
|
2013-08-08 23:32:19 +00:00
|
|
|
mDTBufferOnWhite = nullptr;
|
2010-03-03 21:37:04 +00:00
|
|
|
mBufferRotation = nsIntPoint(0,0);
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
} else if (destDTBuffer) {
|
2013-04-22 02:40:52 +00:00
|
|
|
if (!isClear && (mode != Layer::SURFACE_COMPONENT_ALPHA || HaveBufferOnWhite())) {
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
// Copy the bits
|
|
|
|
nsIntPoint offset = -destBufferRect.TopLeft();
|
|
|
|
Matrix mat;
|
|
|
|
mat.Translate(offset.x, offset.y);
|
|
|
|
destDTBuffer->SetTransform(mat);
|
|
|
|
EnsureBuffer();
|
2013-07-24 06:46:27 +00:00
|
|
|
MOZ_ASSERT(mDTBuffer, "Have we got a Thebes buffer for some reason?");
|
2013-09-11 05:08:53 +00:00
|
|
|
DrawBufferWithRotation(destDTBuffer, BUFFER_BLACK, 1.0, OP_SOURCE);
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
destDTBuffer->SetTransform(Matrix());
|
2013-08-08 23:30:19 +00:00
|
|
|
|
|
|
|
if (mode == Layer::SURFACE_COMPONENT_ALPHA) {
|
|
|
|
NS_ASSERTION(destDTBufferOnWhite, "Must have a white buffer!");
|
|
|
|
destDTBufferOnWhite->SetTransform(mat);
|
|
|
|
EnsureBufferOnWhite();
|
2013-11-10 21:30:51 +00:00
|
|
|
MOZ_ASSERT(mDTBufferOnWhite, "Have we got a Thebes buffer for some reason?");
|
2013-09-11 05:08:53 +00:00
|
|
|
DrawBufferWithRotation(destDTBufferOnWhite, BUFFER_WHITE, 1.0, OP_SOURCE);
|
2013-08-08 23:30:19 +00:00
|
|
|
destDTBufferOnWhite->SetTransform(Matrix());
|
|
|
|
}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
mDTBuffer = destDTBuffer.forget();
|
2013-08-08 23:32:19 +00:00
|
|
|
mBuffer = nullptr;
|
2013-08-08 23:30:19 +00:00
|
|
|
mDTBufferOnWhite = destDTBufferOnWhite.forget();
|
2013-08-08 23:32:19 +00:00
|
|
|
mBufferOnWhite = nullptr;
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
mBufferRect = destBufferRect;
|
|
|
|
mBufferRotation = nsIntPoint(0,0);
|
2010-03-03 21:37:04 +00:00
|
|
|
}
|
2011-03-01 20:30:16 +00:00
|
|
|
NS_ASSERTION(canHaveRotation || mBufferRotation == nsIntPoint(0,0),
|
|
|
|
"Rotation disabled, but we have nonzero rotation?");
|
2010-03-03 21:37:04 +00:00
|
|
|
|
|
|
|
nsIntRegion invalidate;
|
|
|
|
invalidate.Sub(aLayer->GetValidRegion(), destBufferRect);
|
|
|
|
result.mRegionToInvalidate.Or(result.mRegionToInvalidate, invalidate);
|
|
|
|
|
2013-05-09 21:02:50 +00:00
|
|
|
nsIntPoint topLeft;
|
|
|
|
result.mContext = GetContextForQuadrantUpdate(drawBounds, BUFFER_BOTH, &topLeft);
|
2013-11-06 19:10:50 +00:00
|
|
|
result.mClip = CLIP_DRAW_SNAPPED;
|
2010-03-03 21:37:04 +00:00
|
|
|
|
2013-04-22 02:40:52 +00:00
|
|
|
if (mode == Layer::SURFACE_COMPONENT_ALPHA) {
|
2013-08-08 23:32:19 +00:00
|
|
|
if (IsAzureBuffer()) {
|
2013-08-08 23:30:19 +00:00
|
|
|
MOZ_ASSERT(mDTBuffer && mDTBufferOnWhite);
|
|
|
|
nsIntRegionRectIterator iter(result.mRegionToDraw);
|
|
|
|
const nsIntRect *iterRect;
|
|
|
|
while ((iterRect = iter.Next())) {
|
|
|
|
mDTBuffer->FillRect(Rect(iterRect->x, iterRect->y, iterRect->width, iterRect->height),
|
|
|
|
ColorPattern(Color(0.0, 0.0, 0.0, 1.0)));
|
|
|
|
mDTBufferOnWhite->FillRect(Rect(iterRect->x, iterRect->y, iterRect->width, iterRect->height),
|
|
|
|
ColorPattern(Color(1.0, 1.0, 1.0, 1.0)));
|
|
|
|
}
|
2013-08-08 23:32:19 +00:00
|
|
|
} else {
|
|
|
|
MOZ_ASSERT(mBuffer && mBufferOnWhite);
|
|
|
|
FillSurface(mBuffer, result.mRegionToDraw, topLeft, gfxRGBA(0.0, 0.0, 0.0, 1.0));
|
|
|
|
FillSurface(mBufferOnWhite, result.mRegionToDraw, topLeft, gfxRGBA(1.0, 1.0, 1.0, 1.0));
|
2013-08-08 23:30:19 +00:00
|
|
|
}
|
2013-09-24 20:45:13 +00:00
|
|
|
} else if (contentType == GFX_CONTENT_COLOR_ALPHA && !isClear) {
|
2013-08-08 23:32:19 +00:00
|
|
|
if (IsAzureBuffer()) {
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
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nsIntRegionRectIterator iter(result.mRegionToDraw);
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const nsIntRect *iterRect;
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while ((iterRect = iter.Next())) {
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result.mContext->GetDrawTarget()->ClearRect(Rect(iterRect->x, iterRect->y, iterRect->width, iterRect->height));
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}
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// Clear will do something expensive with a complex clip pushed, so clip
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// here.
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2013-08-08 23:32:19 +00:00
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} else {
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MOZ_ASSERT(result.mContext->IsCairo());
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2013-11-06 19:10:50 +00:00
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result.mContext->Save();
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2013-08-08 23:32:19 +00:00
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gfxUtils::ClipToRegionSnapped(result.mContext, result.mRegionToDraw);
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result.mContext->SetOperator(gfxContext::OPERATOR_CLEAR);
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result.mContext->Paint();
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2013-11-06 19:10:50 +00:00
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result.mContext->Restore();
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
|
|
}
|
2010-03-03 21:37:04 +00:00
|
|
|
}
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
|
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|
|
2010-03-03 21:37:04 +00:00
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return result;
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}
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}
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}
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