2011-10-01 04:03:10 +00:00
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# HG changeset patch
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2011-12-04 22:24:41 +00:00
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# Parent 099e4d30cde1424e15dd9a72fb4b2589754ceaa0
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2011-11-02 04:56:35 +00:00
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diff --git a/gfx/angle/README.mozilla b/gfx/angle/README.mozilla
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--- a/gfx/angle/README.mozilla
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+++ b/gfx/angle/README.mozilla
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@@ -2,16 +2,17 @@ This is the ANGLE project, from http://c
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2011-12-04 22:24:41 +00:00
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Current revision: r885
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2011-11-02 04:56:35 +00:00
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== Applied local patches ==
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In this order:
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angle-renaming-debug.patch - rename debug.h to compilerdebug.h to avoid conflict in our makefiles
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angle-intrinsic-msvc2005.patch - work around a MSVC 2005 compile error
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+ angle-limit-identifiers-to-250-chars.patch - see bug 675625
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In addition to these patches, the Makefile.in files are ours, they're not present in upsteam ANGLE.
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== How to update this ANGLE copy ==
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1. Unapply patches
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2. Apply diff with new ANGLE version
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3. Reapply patches.
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diff --git a/gfx/angle/src/compiler/preprocessor/length_limits.h b/gfx/angle/src/compiler/preprocessor/length_limits.h
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--- a/gfx/angle/src/compiler/preprocessor/length_limits.h
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+++ b/gfx/angle/src/compiler/preprocessor/length_limits.h
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@@ -10,12 +10,14 @@
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#if !defined(__LENGTH_LIMITS_H)
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#define __LENGTH_LIMITS_H 1
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// These constants are factored out from the rest of the headers to
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// make it easier to reference them from the compiler sources.
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2011-08-02 22:06:25 +00:00
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// These lengths do not include the NULL terminator.
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-#define MAX_SYMBOL_NAME_LEN 256
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+// see bug 675625: NVIDIA driver crash with lengths >= 253
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+// this is only an interim fix, the real fix is name mapping, see ANGLE bug 144 / r619
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+#define MAX_SYMBOL_NAME_LEN 250
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#define MAX_STRING_LEN 511
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2011-11-02 04:56:35 +00:00
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#endif // !(defined(__LENGTH_LIMITS_H)
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