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backout 916f6915112d bug 806375 for anonymous enum bustage on linux
This commit is contained in:
parent
78e324973d
commit
010027f7be
@ -480,15 +480,10 @@ PeerConnectionImpl::ConnectDataConnection(uint16_t aLocalport,
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return NS_ERROR_FAILURE;
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}
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// XXX Fix! Get the correct flow for DataChannel. Also error handling.
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for (int i = 2; i >= 0; i--) {
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nsRefPtr<TransportFlow> flow = mMedia->GetTransportFlow(i,false).get();
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CSFLogDebugS(logTag, "Transportflow[" << i << "] = " << flow.get());
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if (flow) {
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if (!mDataConnection->ConnectDTLS(flow, aLocalport, aRemoteport)) {
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return NS_ERROR_FAILURE;
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}
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break;
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}
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nsRefPtr<TransportFlow> flow = mMedia->GetTransportFlow(1,false).get();
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CSFLogDebugS(logTag, "Transportflow[1] = " << flow.get());
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if (!mDataConnection->ConnectDTLS(flow, aLocalport, aRemoteport)) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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#else
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@ -925,7 +920,6 @@ PeerConnectionImpl::CheckApiState(bool assert_ice_ready) const
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NS_IMETHODIMP
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PeerConnectionImpl::Close(bool aIsSynchronous)
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{
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CSFLogDebugS(logTag, __FUNCTION__);
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PC_AUTO_ENTER_API_CALL(false);
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return CloseInt(aIsSynchronous);
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@ -940,10 +934,8 @@ PeerConnectionImpl::CloseInt(bool aIsSynchronous)
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if (mCall != nullptr)
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mCall->endCall();
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#ifdef MOZILLA_INTERNAL_API
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if (mDataConnection) {
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mDataConnection->Destroy();
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mDataConnection = nullptr; // it may not go away until the runnables are dead
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}
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if (mDataConnection)
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mDataConnection->CloseAll();
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#endif
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ShutdownMedia(aIsSynchronous);
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@ -46,7 +46,7 @@ static bool sctp_initialized;
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namespace mozilla {
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class DataChannelShutdown;
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nsRefPtr<DataChannelShutdown> gDataChannelShutdown;
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nsCOMPtr<DataChannelShutdown> gDataChannelShutdown;
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class DataChannelShutdown : public nsIObserver
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{
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@ -61,7 +61,7 @@ public:
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DataChannelShutdown() {}
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void Init()
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void Init()
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{
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nsCOMPtr<nsIObserverService> observerService =
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mozilla::services::GetObserverService();
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@ -91,18 +91,6 @@ public:
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usrsctp_finish();
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sctp_initialized = false;
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}
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nsCOMPtr<nsIObserverService> observerService =
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mozilla::services::GetObserverService();
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if (!observerService)
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return NS_ERROR_FAILURE;
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nsresult rv = observerService->RemoveObserver(this,
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"profile-change-net-teardown");
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MOZ_ASSERT(rv == NS_OK);
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(void) rv;
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nsRefPtr<DataChannelShutdown> kungFuDeathGrip(this);
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gDataChannelShutdown = nullptr;
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}
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return NS_OK;
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}
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@ -152,31 +140,17 @@ DataChannelConnection::DataChannelConnection(DataConnectionListener *listener) :
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DataChannelConnection::~DataChannelConnection()
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{
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// This may die on the MainThread, or on the STS thread
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MOZ_ASSERT(mState == CLOSED);
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MOZ_ASSERT(!mMasterSocket);
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}
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void
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DataChannelConnection::Destroy()
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{
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// XXX Move CloseAll() to a Destroy() call
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// Though it's probably ok to do this and close the sockets;
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// if we really want it to do true clean shutdowns it can
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// create a dependant Internal object that would remain around
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// until the network shut down the association or timed out.
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LOG(("Destroying DataChannelConnection %p", (void *) this));
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LOG(("Destroying DataChannelConnection"));
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CloseAll();
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if (mSocket && mSocket != mMasterSocket)
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usrsctp_close(mSocket);
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if (mMasterSocket)
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usrsctp_close(mMasterSocket);
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mSocket = nullptr;
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mMasterSocket = nullptr;
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// We can't get any more new callbacks from the SCTP library
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// All existing callbacks have refs to DataChannelConnection
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}
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NS_IMPL_THREADSAFE_ISUPPORTS1(DataChannelConnection,
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@ -216,10 +190,7 @@ DataChannelConnection::Init(unsigned short aPort, uint16_t aNumStreams, bool aUs
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usrsctp_init(aPort, nullptr);
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}
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// Set logging to datachannel:6 to get SCTP debugs
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#ifdef PR_LOGGING
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usrsctp_sysctl_set_sctp_debug_on(GetDataChannelLog()->level > 5 ? SCTP_DEBUG_ALL : 0);
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#endif
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usrsctp_sysctl_set_sctp_debug_on(0 /* SCTP_DEBUG_ALL */);
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usrsctp_sysctl_set_sctp_blackhole(2);
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sctp_initialized = true;
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@ -227,14 +198,14 @@ DataChannelConnection::Init(unsigned short aPort, uint16_t aNumStreams, bool aUs
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gDataChannelShutdown->Init();
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}
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}
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// XXX FIX! make this a global we get once
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// Find the STS thread
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nsresult rv;
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mSTS = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv);
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MOZ_ASSERT(NS_SUCCEEDED(rv));
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// Open sctp with a callback
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nsresult res;
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mSTS = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &res);
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MOZ_ASSERT(NS_SUCCEEDED(res));
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// Open sctp association across tunnel
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if ((mMasterSocket = usrsctp_socket(
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aUsingDtls ? AF_CONN : AF_INET,
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SOCK_STREAM, IPPROTO_SCTP, receive_cb, nullptr, 0, this)) == nullptr) {
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@ -251,16 +222,6 @@ DataChannelConnection::Init(unsigned short aPort, uint16_t aNumStreams, bool aUs
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LOG(("Couldn't set SO_LINGER on SCTP socket"));
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}
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// XXX Consider disabling this when we add proper SDP negotiation.
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// We may want to leave enabled for supporting 'cloning' of SDP offers, which
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// implies re-use of the same pseudo-port number, or forcing a renegotiation.
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uint32_t on = 1;
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if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_REUSE_PORT,
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(const void *)&on, (socklen_t)sizeof(on)) < 0) {
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LOG(("Couldn't set SCTP_REUSE_PORT on SCTP socket"));
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}
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if (!aUsingDtls) {
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memset(&encaps, 0, sizeof(encaps));
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encaps.sue_address.ss_family = AF_INET;
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@ -381,60 +342,6 @@ DataChannelConnection::Notify(nsITimer *timer)
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}
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#ifdef MOZ_PEERCONNECTION
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class DataChannelConnectRunnable : public nsRunnable
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{
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public:
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DataChannelConnectRunnable(DataChannelConnection *aConnection)
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: mConnection(aConnection) {}
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NS_IMETHOD Run()
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{
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struct sockaddr_conn addr;
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memset(&addr, 0, sizeof(addr));
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addr.sconn_family = AF_CONN;
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#if !defined(__Userspace_os_Linux) && !defined(__Userspace_os_Windows)
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addr.sconn_len = sizeof(addr);
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#endif
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addr.sconn_port = htons(mConnection->mLocalPort);
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int r = usrsctp_bind(mConnection->mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr),
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sizeof(addr));
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if (r < 0) {
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LOG(("usrsctp_bind failed: %d", r));
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} else {
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// This is the remote addr
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addr.sconn_port = htons(mConnection->mRemotePort);
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addr.sconn_addr = static_cast<void *>(mConnection.get());
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r = usrsctp_connect(mConnection->mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr),
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sizeof(addr));
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if (r < 0) {
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LOG(("usrsctp_connect failed: %d", r));
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} else {
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// Notify Connection open
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LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, mConnection.get()));
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mConnection->mSocket = mConnection->mMasterSocket;
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mConnection->mState = DataChannelConnection::OPEN;
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LOG(("DTLS connect() succeeded! Entering connected mode"));
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NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
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DataChannelOnMessageAvailable::ON_CONNECTION,
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mConnection, true));
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return NS_OK;
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}
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}
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// on errors, we simply don't notify there was a connection, but we
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// want to kill the thread (can we kill ourselves here? That would be better)
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NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
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DataChannelOnMessageAvailable::ON_CONNECTION,
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mConnection, false));
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return NS_OK;
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}
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private:
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nsRefPtr<DataChannelConnection> mConnection;
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};
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bool
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DataChannelConnection::ConnectDTLS(TransportFlow *aFlow, uint16_t localport, uint16_t remoteport)
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{
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@ -448,10 +355,57 @@ DataChannelConnection::ConnectDTLS(TransportFlow *aFlow, uint16_t localport, uin
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mLocalPort = localport;
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mRemotePort = remoteport;
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nsCOMPtr<nsIRunnable> connect_event = new DataChannelConnectRunnable(this);
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nsresult rv = NS_NewThread(getter_AddRefs(mConnectThread), connect_event);
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PR_CreateThread(
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PR_SYSTEM_THREAD,
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DataChannelConnection::DTLSConnectThread, this,
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PR_PRIORITY_NORMAL,
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PR_GLOBAL_THREAD,
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PR_JOINABLE_THREAD, 0
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);
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return NS_SUCCEEDED(rv);
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return true; // not finished yet
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}
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/* static */
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void
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DataChannelConnection::DTLSConnectThread(void *data)
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{
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DataChannelConnection *_this = static_cast<DataChannelConnection*>(data);
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struct sockaddr_conn addr;
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memset(&addr, 0, sizeof(addr));
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addr.sconn_family = AF_CONN;
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#if defined(__Userspace_os_Darwin)
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addr.sconn_len = sizeof(addr);
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#endif
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addr.sconn_port = htons(_this->mLocalPort);
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int r = usrsctp_bind(_this->mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr),
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sizeof(addr));
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if (r < 0) {
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LOG(("usrsctp_bind failed: %d", r));
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return;
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}
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// This is the remote addr
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addr.sconn_port = htons(_this->mRemotePort);
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addr.sconn_addr = static_cast<void *>(_this);
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r = usrsctp_connect(_this->mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr),
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sizeof(addr));
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if (r < 0) {
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LOG(("usrsctp_connect failed: %d", r));
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return;
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}
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// Notify Connection open
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LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, _this));
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_this->mSocket = _this->mMasterSocket;
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_this->mState = OPEN;
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LOG(("DTLS connect() succeeded! Entering connected mode"));
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NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
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DataChannelOnMessageAvailable::ON_CONNECTION,
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_this, nullptr));
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}
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void
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@ -498,9 +452,8 @@ DataChannelConnection::SctpDtlsOutput(void *addr, void *buffer, size_t length,
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// DISPATCH_SYNC is not fully blocking. This may be tricky, as it
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// needs to be a per-thread check, not a global.
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peer->mSTS->Dispatch(WrapRunnable(
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nsRefPtr<DataChannelConnection>(peer),
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&DataChannelConnection::SendPacket, data, length, true),
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NS_DISPATCH_NORMAL);
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peer, &DataChannelConnection::SendPacket, data, length, true
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), NS_DISPATCH_NORMAL);
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res = 0; // cheat! Packets can always be dropped later anyways
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}
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return res;
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@ -1023,7 +976,7 @@ DataChannelConnection::OpenResponseFinish(already_AddRefed<DataChannel> aChannel
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if (SendOpenResponseMessage(streamOut, channel->mStreamIn)) {
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/* Notify ondatachannel */
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// XXX We need to make sure connection sticks around until the message is delivered
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LOG(("%s: sending ON_CHANNEL_CREATED for %s: %d/%d", __FUNCTION__,
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LOG(("%s: sending ON_CHANNEL_CREATED for %s: %d/%d", __FUNCTION__,
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channel->mLabel.get(), streamOut, channel->mStreamIn));
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NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
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DataChannelOnMessageAvailable::ON_CHANNEL_CREATED,
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@ -1440,8 +1393,7 @@ DataChannelConnection::ResetOutgoingStream(uint16_t streamOut)
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uint32_t i;
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mLock.AssertCurrentThreadOwns();
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LOG(("Connection %p: Resetting outgoing stream %d",
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(void *) this, streamOut));
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LOG(("Resetting outgoing stream %d",streamOut));
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// Rarely has more than a couple items and only for a short time
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for (i = 0; i < mStreamsResetting.Length(); ++i) {
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if (mStreamsResetting[i] == streamOut) {
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@ -1458,11 +1410,8 @@ DataChannelConnection::SendOutgoingStreamReset()
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uint32_t i;
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size_t len;
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LOG(("Connection %p: Sending outgoing stream reset for %d streams",
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(void *) this, mStreamsResetting.Length()));
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mLock.AssertCurrentThreadOwns();
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if (mStreamsResetting.IsEmpty()) {
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LOG(("No streams to reset"));
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if (mStreamsResetting.IsEmpty() == 0) {
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return;
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}
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len = sizeof(sctp_assoc_t) + (2 + mStreamsResetting.Length()) * sizeof(uint16_t);
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@ -1494,57 +1443,40 @@ DataChannelConnection::HandleStreamResetEvent(const struct sctp_stream_reset_eve
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if (strrst->strreset_flags & SCTP_STREAM_RESET_INCOMING_SSN) {
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channel = FindChannelByStreamIn(strrst->strreset_stream_list[i]);
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if (channel) {
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// The other side closed the channel
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// We could be in three states:
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// 1. Normal state (input and output streams (OPEN)
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// Notify application, send a RESET in response on our
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// outbound channel. Go to CLOSED
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// 2. We sent our own reset (CLOSING); either they crossed on the
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// wire, or this is a response to our Reset.
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// Go to CLOSED
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// 3. We've sent a open but haven't gotten a response yet (OPENING)
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// I believe this is impossible, as we don't have an input stream yet.
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LOG(("Incoming: Channel %d outgoing/%d incoming closed, state %d",
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channel->mStreamOut, channel->mStreamIn, channel->mState));
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MOZ_ASSERT(channel->mState == OPEN || channel->mState == CLOSING);
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if (channel->mState == OPEN) {
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ResetOutgoingStream(channel->mStreamOut);
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LOG(("Channel %d outgoing/%d incoming closed",
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channel->mStreamOut,channel->mStreamIn));
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mStreamsIn[channel->mStreamIn] = nullptr;
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channel->mStreamIn = INVALID_STREAM;
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if (channel->mStreamOut == INVALID_STREAM) {
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channel->mPrPolicy = SCTP_PR_SCTP_NONE;
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channel->mPrValue = 0;
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channel->mFlags = 0;
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channel->mState = CLOSED;
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NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
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DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this,
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channel));
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mStreamsOut[channel->mStreamOut] = nullptr;
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} else {
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ResetOutgoingStream(channel->mStreamOut);
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channel->mState = CLOSING;
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}
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mStreamsIn[channel->mStreamIn] = nullptr;
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LOG(("Disconnected DataChannel %p from connection %p",
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(void *) channel.get(), (void *) channel->mConnection.get()));
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channel->Destroy();
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// At this point when we leave here, the object is a zombie held alive only by the DOM object
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} else {
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LOG(("Can't find incoming channel %d",i));
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}
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}
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if (strrst->strreset_flags & SCTP_STREAM_RESET_OUTGOING_SSN) {
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channel = FindChannelByStreamOut(strrst->strreset_stream_list[i]);
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if (channel) {
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LOG(("Outgoing: Connection %p channel %p streams: %d outgoing/%d incoming closed",
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(void *) this, (void *) channel.get(), channel->mStreamOut, channel->mStreamIn));
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MOZ_ASSERT(channel->mState == CLOSING);
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if (channel->mState == CLOSING) {
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mStreamsOut[channel->mStreamOut] = nullptr;
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if (channel->mStreamIn != INVALID_STREAM)
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mStreamsIn[channel->mStreamIn] = nullptr;
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LOG(("Disconnected DataChannel %p from connection %p (refcnt will be %u)",
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(void *) channel.get(), (void *) channel->mConnection.get(),
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(uint32_t) channel->mConnection->mRefCnt-1));
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channel->Destroy();
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// At this point when we leave here, the object is a zombie held alive only by the DOM object
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if (channel != nullptr && channel->mStreamOut != INVALID_STREAM) {
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LOG(("Channel %d outgoing/%d incoming closed",
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channel->mStreamOut,channel->mStreamIn));
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mStreamsOut[channel->mStreamOut] = nullptr;
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channel->mStreamOut = INVALID_STREAM;
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if (channel->mStreamIn == INVALID_STREAM) {
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channel->mPrPolicy = SCTP_PR_SCTP_NONE;
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channel->mPrValue = 0;
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channel->mFlags = 0;
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channel->mState = CLOSED;
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NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
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DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this,
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channel));
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}
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} else {
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LOG(("Can't find outgoing channel %d",i));
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}
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}
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}
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@ -1759,7 +1691,7 @@ DataChannelConnection::Open(const nsACString& label, Type type, bool inOrder,
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}
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flags = !inOrder ? DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED : 0;
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nsRefPtr<DataChannel> channel(new DataChannel(this,
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nsRefPtr<DataChannel> channel(new DataChannel(this,
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INVALID_STREAM, INVALID_STREAM,
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DataChannel::CONNECTING,
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label, type, prValue,
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@ -2006,17 +1938,14 @@ DataChannelConnection::Close(uint16_t streamOut)
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nsRefPtr<DataChannel> channel; // make sure it doesn't go away on us
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MutexAutoLock lock(mLock);
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LOG(("Closing stream %d",streamOut));
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channel = FindChannelByStreamOut(streamOut);
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if (channel) {
|
||||
LOG(("Connection %p/Channel %p: Closing stream %d",
|
||||
(void *) channel->mConnection.get(), (void *) channel.get(), streamOut));
|
||||
channel->mBufferedData.Clear();
|
||||
if (channel->mStreamOut != INVALID_STREAM)
|
||||
ResetOutgoingStream(channel->mStreamOut);
|
||||
SendOutgoingStreamReset();
|
||||
channel->mState = CLOSING;
|
||||
} else {
|
||||
LOG(("!!!? no channel when closing stream %d?",streamOut));
|
||||
}
|
||||
}
|
||||
|
||||
@ -2029,8 +1958,8 @@ void DataChannelConnection::CloseAll()
|
||||
mState = CLOSED;
|
||||
|
||||
// Close current channels
|
||||
// If there are runnables, they hold a strong ref and keep the channel
|
||||
// and/or connection alive (even if in a CLOSED state)
|
||||
// FIX! if there are runnables, they must use weakrefs or hold a strong
|
||||
// ref and keep the channel and/or connection alive
|
||||
for (uint32_t i = 0; i < mStreamsOut.Length(); ++i) {
|
||||
if (mStreamsOut[i]) {
|
||||
mStreamsOut[i]->Close();
|
||||
@ -2044,35 +1973,22 @@ void DataChannelConnection::CloseAll()
|
||||
}
|
||||
|
||||
DataChannel::~DataChannel()
|
||||
{
|
||||
if (mConnection)
|
||||
Close();
|
||||
}
|
||||
|
||||
// Used when disconnecting from the DataChannelConnection
|
||||
void
|
||||
DataChannel::Destroy()
|
||||
{
|
||||
LOG(("Destroying Data channel %d/%d", mStreamOut, mStreamIn));
|
||||
MOZ_ASSERT_IF(mStreamOut != INVALID_STREAM,
|
||||
!mConnection->FindChannelByStreamOut(mStreamOut));
|
||||
MOZ_ASSERT_IF(mStreamIn != INVALID_STREAM,
|
||||
!mConnection->FindChannelByStreamIn(mStreamIn));
|
||||
mStreamIn = INVALID_STREAM;
|
||||
mStreamOut = INVALID_STREAM;
|
||||
mState = CLOSED;
|
||||
mConnection = nullptr;
|
||||
Close();
|
||||
}
|
||||
|
||||
void
|
||||
DataChannel::Close()
|
||||
{
|
||||
{
|
||||
if (mState == CLOSING || mState == CLOSED ||
|
||||
mStreamOut == INVALID_STREAM) {
|
||||
return;
|
||||
}
|
||||
mState = CLOSING;
|
||||
mConnection->Close(mStreamOut);
|
||||
mStreamOut = INVALID_STREAM;
|
||||
mStreamIn = INVALID_STREAM;
|
||||
}
|
||||
|
||||
void
|
||||
@ -2120,3 +2036,4 @@ DataChannel::GetBufferedAmount()
|
||||
}
|
||||
|
||||
} // namespace mozilla
|
||||
|
||||
|
@ -109,7 +109,6 @@ public:
|
||||
virtual ~DataChannelConnection();
|
||||
|
||||
bool Init(unsigned short aPort, uint16_t aNumStreams, bool aUsingDtls);
|
||||
void Destroy(); // So we can spawn refs tied to runnables in shutdown
|
||||
|
||||
// These block; they require something to decide on listener/connector
|
||||
// (though you can do simultaneous Connect()). Do not call these from
|
||||
@ -169,8 +168,6 @@ protected:
|
||||
DataConnectionListener *mListener;
|
||||
|
||||
private:
|
||||
friend class DataChannelConnectRunnable;
|
||||
|
||||
#ifdef SCTP_DTLS_SUPPORTED
|
||||
static void DTLSConnectThread(void *data);
|
||||
int SendPacket(const unsigned char* data, size_t len, bool release);
|
||||
@ -238,24 +235,21 @@ private:
|
||||
// Streams pending reset
|
||||
nsAutoTArray<uint16_t,4> mStreamsResetting;
|
||||
|
||||
struct socket *mMasterSocket; // accessed from connect thread
|
||||
struct socket *mSocket; // cloned from mMasterSocket on successful Connect on connect thread
|
||||
uint16_t mState; // modified on connect thread (to OPEN)
|
||||
struct socket *mMasterSocket;
|
||||
struct socket *mSocket;
|
||||
uint16_t mState;
|
||||
|
||||
#ifdef SCTP_DTLS_SUPPORTED
|
||||
nsRefPtr<TransportFlow> mTransportFlow;
|
||||
nsCOMPtr<nsIEventTarget> mSTS;
|
||||
#endif
|
||||
uint16_t mLocalPort; // Accessed from connect thread
|
||||
uint16_t mLocalPort;
|
||||
uint16_t mRemotePort;
|
||||
|
||||
// Timer to control when we try to resend blocked messages
|
||||
nsCOMPtr<nsITimer> mDeferredTimer;
|
||||
uint32_t mDeferTimeout; // in ms
|
||||
bool mTimerRunning;
|
||||
|
||||
// Thread used for connections
|
||||
nsCOMPtr<nsIThread> mConnectThread;
|
||||
};
|
||||
|
||||
class DataChannel {
|
||||
@ -292,7 +286,6 @@ public:
|
||||
}
|
||||
|
||||
~DataChannel();
|
||||
void Destroy(); // when we disconnect from the connection after stream RESET
|
||||
|
||||
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DataChannel)
|
||||
|
||||
@ -420,14 +413,6 @@ public:
|
||||
mChannel(aChannel),
|
||||
mConnection(aConnection) {}
|
||||
|
||||
// for ON_CONNECTION
|
||||
DataChannelOnMessageAvailable(int32_t aType,
|
||||
DataChannelConnection *aConnection,
|
||||
bool aResult)
|
||||
: mType(aType),
|
||||
mConnection(aConnection),
|
||||
mResult(aResult) {}
|
||||
|
||||
NS_IMETHOD Run()
|
||||
{
|
||||
switch (mType) {
|
||||
@ -464,10 +449,7 @@ public:
|
||||
mConnection->mListener->NotifyDataChannel(mChannel);
|
||||
break;
|
||||
case ON_CONNECTION:
|
||||
if (mResult) {
|
||||
mConnection->mListener->NotifyConnection();
|
||||
}
|
||||
mConnection->mConnectThread = nullptr; // kill the connection thread
|
||||
mConnection->mListener->NotifyConnection();
|
||||
break;
|
||||
case ON_DISCONNECTED:
|
||||
mConnection->mListener->NotifyClosedConnection();
|
||||
@ -488,7 +470,6 @@ private:
|
||||
nsRefPtr<DataChannelConnection> mConnection;
|
||||
nsCString mData;
|
||||
int32_t mLen;
|
||||
bool mResult;
|
||||
};
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user